Searched refs:getRenderPosition (Results 1 - 19 of 19) sorted by relevance

/frameworks/av/services/audioflinger/
H A DAudioStreamOut.h57 status_t getRenderPosition(uint32_t *frames);
59 virtual status_t getRenderPosition(uint64_t *frames);
H A DAudioStreamOut.cpp54 status_t AudioStreamOut::getRenderPosition(uint64_t *frames) function in class:android::AudioStreamOut
61 status_t status = stream->getRenderPosition(&halPosition);
81 status_t AudioStreamOut::getRenderPosition(uint32_t *frames) function in class:android::AudioStreamOut
84 status_t status = getRenderPosition(&position64);
H A DAudioFlinger.h213 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
H A DThreads.h737 status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
H A DAudioFlinger.cpp1374 status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, function in class:android::AudioFlinger
1381 return playbackThread->getRenderPosition(halFrames, dspFrames);
H A DThreads.cpp2467 status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) function in class:android::AudioFlinger::PlaybackThread
2488 status = mOutput->getRenderPosition(&frames);
/frameworks/av/include/media/audiohal/
H A DStreamHalInterface.h114 virtual status_t getRenderPosition(uint32_t *dspFrames) = 0;
/frameworks/av/media/libaudiohal/
H A DStreamHalLocal.h106 virtual status_t getRenderPosition(uint32_t *dspFrames);
H A DStreamHalHidl.h128 virtual status_t getRenderPosition(uint32_t *dspFrames);
H A DStreamHalLocal.cpp143 status_t StreamOutHalLocal::getRenderPosition(uint32_t *dspFrames) { function in class:android::StreamOutHalLocal
H A DStreamHalHidl.cpp422 status_t StreamOutHalHidl::getRenderPosition(uint32_t *dspFrames) {
425 Return<void> ret = mStream->getRenderPosition(
432 return processReturn("getRenderPosition", ret, retval);
445 return processReturn("getRenderPosition", ret, retval);
/frameworks/av/media/libaudiohal/include/
H A DStreamHalInterface.h114 virtual status_t getRenderPosition(uint32_t *dspFrames) = 0;
/frameworks/av/include/media/
H A DIAudioFlinger.h176 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
H A DAudioSystem.h148 static status_t getRenderPosition(audio_io_handle_t output,
/frameworks/av/media/libaudioclient/include/media/
H A DIAudioFlinger.h176 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
H A DAudioSystem.h148 static status_t getRenderPosition(audio_io_handle_t output,
/frameworks/av/media/libaudioclient/
H A DAudioSystem.cpp380 status_t AudioSystem::getRenderPosition(audio_io_handle_t output, uint32_t *halFrames, function in class:android::AudioSystem
386 return af->getRenderPosition(halFrames, dspFrames, output);
H A DIAudioFlinger.cpp593 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, function in class:android::BpAudioFlinger
1251 status_t status = getRenderPosition(&halFrames, &dspFrames, output);
H A DAudioTrack.cpp774 // TODO: check return code for getRenderPosition.
777 AudioSystem::getRenderPosition(mOutput, &halFrames, &mPausedPosition);
1140 (void) AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames);
1141 // FIXME: on getRenderPosition() error, we return OK with frame position 0.

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