Searched refs:getSyncedSceneNode (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/tests/microbench/
H A DFrameBuilderBench.cpp94 static sp<RenderNode> getSyncedSceneNode(const char* sceneName) { function
118 auto node = getSyncedSceneNode(sceneName);
134 auto node = getSyncedSceneNode(sceneName);

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