Searched refs:glAttachShader (Results 1 - 25 of 38) sorted by relevance

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/frameworks/base/libs/hwui/
H A DProgram.cpp43 glAttachShader(mProgramId, mVertexShader);
44 glAttachShader(mProgramId, mFragmentShader);
/frameworks/native/opengl/tests/gl2_java/src/com/android/gl2java/
H A DGL2JavaView.java125 GLES20.glAttachShader(program, vertexShader);
126 checkGlError("glAttachShader");
127 GLES20.glAttachShader(program, pixelShader);
128 checkGlError("glAttachShader");
/frameworks/native/opengl/tests/gl2_jni/jni/
H A Dgl_code.cpp76 glAttachShader(program, vertexShader);
77 checkGlError("glAttachShader");
78 glAttachShader(program, pixelShader);
79 checkGlError("glAttachShader");
/frameworks/native/opengl/tests/gldual/jni/
H A Dgl_code.cpp76 glAttachShader(program, vertexShader);
77 checkGlError("glAttachShader");
78 glAttachShader(program, pixelShader);
79 checkGlError("glAttachShader");
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgram.cpp33 glAttachShader(programId, vertexId);
34 glAttachShader(programId, fragmentId);
/frameworks/av/cmds/screenrecord/
H A DProgram.cpp176 glAttachShader(program, vs);
177 glAttachShader(program, fs);
/frameworks/native/opengl/tests/testLatency/src/com/android/testlatency/
H A DTestLatencyView.java199 GLES20.glAttachShader(program, vertexShader);
200 checkGlError("glAttachShader vertexShader");
201 GLES20.glAttachShader(program, pixelShader);
202 checkGlError("glAttachShader pixelShader");
/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/
H A DGenImage.java219 GLES20.glAttachShader(mProgram, vertexShader); // add the vertex shader to program
220 GLES20.glAttachShader(mProgram, fragmentShader); // add the fragment shader to program
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
H A DImageFlipRenderThread.java57 import static android.opengl.GLES20.glAttachShader;
241 glAttachShader(program, vertexShader);
244 glAttachShader(program, fragmentShader);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLDepthTestActivity.java294 GLES20.glAttachShader(program, vertexShader);
295 checkGlError("glAttachShader");
296 GLES20.glAttachShader(program, pixelShader);
297 checkGlError("glAttachShader");
H A DGLTextureViewActivity.java288 glAttachShader(program, vertexShader);
291 glAttachShader(program, fragmentShader);
/frameworks/native/libs/gui/tests/
H A DGLTest.cpp310 glAttachShader(program, vertexShader);
312 glAttachShader(program, fragmentShader);
/frameworks/native/opengl/tests/gl2_basic/
H A Dgl2_basic.cpp120 glAttachShader(program, vertexShader);
121 checkGlError("glAttachShader");
122 glAttachShader(program, pixelShader);
123 checkGlError("glAttachShader");
/frameworks/native/opengl/tests/gl_perf/
H A Dfill_common.cpp78 glAttachShader(program, vertexShader);
79 checkGlError("glAttachShader v");
80 glAttachShader(program, pixelShader);
81 checkGlError("glAttachShader p");
/frameworks/rs/driver/
H A DrsdShaderCache.cpp145 glAttachShader(pgm, vID);
147 glAttachShader(pgm, fID);
/frameworks/wilhelm/tests/native-media/src/com/example/nativemedia/
H A DMyGLSurfaceView.java264 GLES20.glAttachShader(program, vertexShader);
265 checkGlError("glAttachShader");
266 GLES20.glAttachShader(program, pixelShader);
267 checkGlError("glAttachShader");
/frameworks/native/cmds/flatland/
H A DGLHelper.cpp382 glAttachShader(program, vs);
383 glAttachShader(program, fs);
/frameworks/native/opengl/tests/gl2_cameraeye/src/com/android/gl2cameraeye/
H A DGL2CameraEye.java411 GLES20.glAttachShader(program, vertexShader);
412 checkGlError("glAttachShader");
413 GLES20.glAttachShader(program, pixelShader);
414 checkGlError("glAttachShader");
/frameworks/native/opengl/tests/gl2_copyTexImage/
H A Dgl2_copyTexImage.cpp115 glAttachShader(program, vertexShader);
116 checkGlError("glAttachShader");
117 glAttachShader(program, pixelShader);
118 checkGlError("glAttachShader");
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp131 glAttachShader(program, vertexShader);
132 checkGlError("glAttachShader");
133 glAttachShader(program, pixelShader);
134 checkGlError("glAttachShader");
/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/
H A DSwarm.java143 GLES20.glAttachShader(mProgram, vertexShader); // add the vertex shader to program
144 GLES20.glAttachShader(mProgram, fragmentShader); // add the fragment shader to program
/frameworks/base/media/tests/MediaDump/src/com/android/mediadump/
H A DVideoDumpView.java631 GLES20.glAttachShader(program, vertexShader);
632 checkGlError("glAttachShader");
633 GLES20.glAttachShader(program, pixelShader);
634 checkGlError("glAttachShader");
/frameworks/base/services/core/java/com/android/server/display/
H A DColorFade.java233 GLES20.glAttachShader(mProgram, vshader);
234 GLES20.glAttachShader(mProgram, fshader);
/frameworks/av/media/libstagefright/tests/
H A DSurfaceMediaSource_test.cpp254 glAttachShader(program, vertexShader);
256 glAttachShader(program, fragmentShader);
/frameworks/base/core/java/android/hardware/camera2/legacy/
H A DSurfaceTextureRenderer.java234 GLES20.glAttachShader(program, vertexShader);
235 checkGlError("glAttachShader");
236 GLES20.glAttachShader(program, pixelShader);
237 checkGlError("glAttachShader");

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