Searched refs:glEnable (Results 1 - 25 of 59) sorted by relevance

123

/frameworks/rs/driver/
H A DrsdProgramRaster.cpp38 RSD_CALL_GL(glEnable, GL_CULL_FACE);
42 RSD_CALL_GL(glEnable, GL_CULL_FACE);
H A DrsdProgramStore.cpp164 RSD_CALL_GL(glEnable, GL_BLEND);
173 RSD_CALL_GL(glEnable, GL_DEPTH_TEST);
192 RSD_CALL_GL(glEnable, GL_DITHER);
/frameworks/base/libs/hwui/pipeline/skia/
H A DGLFunctorDrawable.cpp86 glEnable(GL_SCISSOR_TEST);
97 glEnable(GL_STENCIL_TEST);
103 glEnable(GL_SCISSOR_TEST);
/frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/presentation/
H A DCubeRenderer.java120 gl.glEnable(GL10.GL_CULL_FACE);
122 gl.glEnable(GL10.GL_DEPTH_TEST);
/frameworks/native/libs/gui/tests/
H A DMultiTextureConsumer_test.cpp98 glEnable(GL_TEXTURE_2D);
103 glEnable(GL_TEXTURE_EXTERNAL_OES);
H A DSurfaceTextureGLToGL_test.cpp103 glEnable(GL_SCISSOR_TEST);
362 glEnable(GL_SCISSOR_TEST);
426 glEnable(GL_SCISSOR_TEST);
490 glEnable(GL_SCISSOR_TEST);
/frameworks/native/opengl/tests/angeles/
H A Ddemo.c403 glEnable(GL_BLEND);
409 glEnable(GL_LIGHTING);
411 glEnable(GL_DEPTH_TEST);
436 glEnable(GL_BLEND);
455 glEnable(GL_LIGHTING);
457 glEnable(GL_DEPTH_TEST);
467 glEnable(GL_NORMALIZE);
468 glEnable(GL_DEPTH_TEST);
472 glEnable(GL_LIGHTING);
473 glEnable(GL_LIGHT
[all...]
/frameworks/base/libs/hwui/renderstate/
H A DBlend.cpp108 glEnable(GL_BLEND);
130 glEnable(GL_BLEND);
H A DScissor.cpp36 glEnable(GL_SCISSOR_TEST);
H A DStencil.cpp124 glEnable(GL_STENCIL_TEST);
/frameworks/native/opengl/tests/fillrate/
H A Dfillrate.cpp77 glEnable(GL_BLEND);
78 glEnable(GL_TEXTURE_2D);
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL11Ext.java114 void glEnable( method in interface:GL11Ext
H A DGL11ExtensionPack.java189 void glEnable( method in interface:GL11ExtensionPack
/frameworks/av/cmds/screenrecord/
H A DOverlay.cpp228 glEnable(GL_BLEND);
244 glEnable(GL_SCISSOR_TEST);
345 glEnable(GL_SCISSOR_TEST);
357 //glEnable(GL_BLEND);
/frameworks/native/opengl/tests/linetex/
H A Dlinetex.cpp76 glEnable(GL_TEXTURE_2D);
/frameworks/native/opengl/tests/swapinterval/
H A Dswapinterval.cpp91 glEnable(GL_BLEND);
/frameworks/rs/tests/java_api/RsNbody/src/com/example/android/rs/nbody_gl/
H A DBasicGLRenderer.java35 GLES20.glEnable(GLES20.GL_DEPTH_TEST);
/frameworks/native/cmds/flatland/
H A DComposers.cpp218 glEnable(GL_BLEND);
265 glEnable(GL_BLEND);
/frameworks/native/opengl/tests/gl_jni/jni/
H A Dgl_code.cpp91 glEnable(GL_CULL_FACE);
108 glEnable(GL_TEXTURE_2D);
/frameworks/native/opengl/tests/lighting1709/src/com/android/lightingtest/
H A DClearActivity.java119 gl.glEnable(GL10.GL_LIGHT0);
121 gl.glEnable(GL10.GL_LIGHTING);
/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp185 glEnable(GL_CULL_FACE);
201 glEnable(GL_TEXTURE_2D);
/frameworks/native/opengl/tests/textures/
H A Dtextures.cpp74 glEnable(GL_TEXTURE_2D);
/frameworks/native/opengl/tests/gl_basic/
H A Dgl_basic.cpp296 glEnable(GL_CULL_FACE);
308 glEnable(GL_TEXTURE_2D);
/frameworks/base/cmds/bootanimation/
H A DBootAnimation.cpp386 glEnable(GL_TEXTURE_2D);
411 glEnable(GL_SCISSOR_TEST);
417 glEnable(GL_BLEND);
566 glEnable(GL_BLEND); // Allow us to draw on top of the animation
853 glEnable(GL_TEXTURE_2D);
960 glEnable(GL_SCISSOR_TEST);
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DGLES20RenderEngine.cpp233 glEnable(GL_BLEND);
262 glEnable(GL_BLEND);

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