Searched refs:glFramebufferTexture (Results 1 - 6 of 6) sorted by relevance
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES32.spec | 25 void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level )
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES32.java | 509 // C function void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level ) 511 public static native void glFramebufferTexture( method in class:GLES32
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/frameworks/base/libs/hwui/debug/ |
H A D | gles_redefine.h | 279 #define glFramebufferTexture wrap_glFramebufferTexture macro
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H A D | gles_undefine.h | 279 #undef glFramebufferTexture macro
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES32.cpp | 1007 /* void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level ) */ 1011 glFramebufferTexture( 2128 {"glFramebufferTexture", "(IIII)V", (void *) android_glFramebufferTexture__IIII },
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl32.h | 1802 GL_APICALL void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);
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