Searched refs:glFramebufferTexture (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/opengl/tools/glgen/specs/gles11/
H A DGLES32.spec25 void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level )
/frameworks/base/opengl/java/android/opengl/
H A DGLES32.java509 // C function void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level )
511 public static native void glFramebufferTexture( method in class:GLES32
/frameworks/base/libs/hwui/debug/
H A Dgles_redefine.h279 #define glFramebufferTexture wrap_glFramebufferTexture macro
H A Dgles_undefine.h279 #undef glFramebufferTexture macro
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES32.cpp1007 /* void glFramebufferTexture ( GLenum target, GLenum attachment, GLuint texture, GLint level ) */
1011 glFramebufferTexture(
2128 {"glFramebufferTexture", "(IIII)V", (void *) android_glFramebufferTexture__IIII },
/frameworks/native/opengl/include/GLES3/
H A Dgl32.h1802 GL_APICALL void GL_APIENTRY glFramebufferTexture (GLenum target, GLenum attachment, GLuint texture, GLint level);

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