Searched refs:glGetActiveUniform (Results 1 - 15 of 15) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglGetActiveUniform.java1 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
3 public static native void glGetActiveUniform( method
17 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
20 public static native void glGetActiveUniform( method
29 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
31 public static native String glGetActiveUniform( method
40 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
42 public static native String glGetActiveUniform( method
H A DglGetActiveUniform.cpp1 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
85 glGetActiveUniform(
117 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
149 glGetActiveUniform(
169 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
233 glGetActiveUniform(
267 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
304 glGetActiveUniform(
/frameworks/native/opengl/tools/glgen/specs/gles11/
H A Dchecks.spec51 // glGetActiveUniform
H A DGLES20.spec57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp384 glGetActiveUniform(program_, i, buffer_size, NULL, &capacity, &type, &name[0]);
711 glGetActiveUniform(program_, IndexOfUniform(var), 128, NULL, &capacity, &type, name);
762 glGetActiveUniform(program_, IndexOfUniform(var), 128, NULL, &capacity, &type, name);
837 glGetActiveUniform(program_, IndexOfUniform(var), 0, NULL, &capacity, &type, NULL);
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java856 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
858 public static native void glGetActiveUniform( method in class:GLES20
872 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
875 public static native void glGetActiveUniform( method in class:GLES20
884 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
886 public static native String glGetActiveUniform( method in class:GLES20
895 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
897 public static native String glGetActiveUniform( method in class:GLES20
/frameworks/rs/driver/
H A DrsdShaderCache.cpp202 glGetActiveUniform(pgm, ct, maxNameLength, &uniformList[ct]->writtenLength,
/frameworks/base/libs/hwui/debug/
H A Dgles_redefine.h315 #define glGetActiveUniform wrap_glGetActiveUniform macro
H A Dgles_undefine.h315 #undef glGetActiveUniform macro
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java199 GLES20.glGetActiveUniform(program, index, len[0], ignore, 0, size, 0, type, 0, name, 0);
/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp2191 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
2275 glGetActiveUniform(
2307 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
2339 glGetActiveUniform(
2359 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
2423 glGetActiveUniform(
2457 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */
2494 glGetActiveUniform(
6552 {"glGetActiveUniform", "(III[II[II[II[BI)V", (void *) android_glGetActiveUniform__III_3II_3II_3II_3BI },
6553 {"glGetActiveUniform", "(I
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/frameworks/native/opengl/include/GLES2/
H A Dgl2.h583 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h583 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
H A Dgl31.h583 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
H A Dgl32.h583 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);

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