/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetActiveUniform.java | 1 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 3 public static native void glGetActiveUniform( method 17 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 20 public static native void glGetActiveUniform( method 29 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 31 public static native String glGetActiveUniform( method 40 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 42 public static native String glGetActiveUniform( method
|
H A D | glGetActiveUniform.cpp | 1 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 85 glGetActiveUniform( 117 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 149 glGetActiveUniform( 169 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 233 glGetActiveUniform( 267 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 304 glGetActiveUniform(
|
/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | checks.spec | 51 // glGetActiveUniform
|
H A D | GLES20.spec | 57 void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name )
|
/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 384 glGetActiveUniform(program_, i, buffer_size, NULL, &capacity, &type, &name[0]); 711 glGetActiveUniform(program_, IndexOfUniform(var), 128, NULL, &capacity, &type, name); 762 glGetActiveUniform(program_, IndexOfUniform(var), 128, NULL, &capacity, &type, name); 837 glGetActiveUniform(program_, IndexOfUniform(var), 0, NULL, &capacity, &type, NULL);
|
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 856 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 858 public static native void glGetActiveUniform( method in class:GLES20 872 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 875 public static native void glGetActiveUniform( method in class:GLES20 884 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 886 public static native String glGetActiveUniform( method in class:GLES20 895 // C function void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) 897 public static native String glGetActiveUniform( method in class:GLES20
|
/frameworks/rs/driver/ |
H A D | rsdShaderCache.cpp | 202 glGetActiveUniform(pgm, ct, maxNameLength, &uniformList[ct]->writtenLength,
|
/frameworks/base/libs/hwui/debug/ |
H A D | gles_redefine.h | 315 #define glGetActiveUniform wrap_glGetActiveUniform macro
|
H A D | gles_undefine.h | 315 #undef glGetActiveUniform macro
|
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 199 GLES20.glGetActiveUniform(program, index, len[0], ignore, 0, size, 0, type, 0, name, 0);
|
/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 2191 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 2275 glGetActiveUniform( 2307 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 2339 glGetActiveUniform( 2359 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 2423 glGetActiveUniform( 2457 /* void glGetActiveUniform ( GLuint program, GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, char *name ) */ 2494 glGetActiveUniform( 6552 {"glGetActiveUniform", "(III[II[II[II[BI)V", (void *) android_glGetActiveUniform__III_3II_3II_3II_3BI }, 6553 {"glGetActiveUniform", "(I [all...] |
/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 583 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 583 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
H A D | gl31.h | 583 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|
H A D | gl32.h | 583 GL_APICALL void GL_APIENTRY glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
|