/frameworks/native/opengl/tools/glgen/stubs/gles11/ |
H A D | glGetShaderSource.java | 1 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 3 public static native void glGetShaderSource( method 12 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 15 public static native void glGetShaderSource( method 22 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 24 public static native String glGetShaderSource( method
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H A D | glGetShaderSource.cpp | 1 /* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */ 45 glGetShaderSource( 66 /* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */ 80 glGetShaderSource( 91 /* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */ 103 glGetShaderSource(shader, shaderLen, NULL, buf);
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Program.cpp | 120 glGetShaderSource(shader, l, NULL, src);
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | checks.spec | 73 // glGetShaderSource
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H A D | GLES20.spec | 72 void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source )
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 1099 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 1101 public static native void glGetShaderSource( method in class:GLES20 1110 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 1113 public static native void glGetShaderSource( method in class:GLES20 1120 // C function void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) 1122 public static native String glGetShaderSource( method in class:GLES20
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/frameworks/base/services/core/java/com/android/server/display/ |
H A D | ColorFade.java | 214 Slog.e(TAG, GLES20.glGetShaderSource(shader));
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/frameworks/base/libs/hwui/debug/ |
H A D | gles_redefine.h | 428 #define glGetShaderSource wrap_glGetShaderSource macro
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H A D | gles_undefine.h | 428 #undef glGetShaderSource macro
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 598 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 3395 /* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */ 3439 glGetShaderSource( 3460 /* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */ 3474 glGetShaderSource( 3485 /* void glGetShaderSource ( GLuint shader, GLsizei bufsize, GLsizei *length, char *source ) */ 3497 glGetShaderSource(shader, shaderLen, NULL, buf); 6580 {"glGetShaderSource", "(II[II[BI)V", (void *) android_glGetShaderSource__II_3II_3BI }, 6581 {"glGetShaderSource", "(IILjava/nio/IntBuffer;B)V", (void *) android_glGetShaderSource__IILjava_nio_IntBuffer_2B }, 6582 {"glGetShaderSource", "(I)Ljava/lang/String;", (void *) android_glGetShaderSource },
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 598 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
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H A D | gl31.h | 598 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
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H A D | gl32.h | 598 GL_APICALL void GL_APIENTRY glGetShaderSource (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
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