Searched refs:glUniform1fv (Results 1 - 13 of 13) sorted by relevance
/frameworks/base/libs/hwui/renderstate/ |
H A D | RenderState.cpp | 391 glUniform1fv(fill.program->getUniform("transferFunction"), 7, 395 glUniform1fv(fill.program->getUniform("transferFunction"), 5,
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/frameworks/base/opengl/java/android/opengl/ |
H A D | GLES20.java | 1515 // C function void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v ) 1517 public static native void glUniform1fv( method in class:GLES20 1524 // C function void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v ) 1526 public static native void glUniform1fv( method in class:GLES20
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
H A D | GLES20.spec | 114 void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v )
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/frameworks/base/libs/hwui/debug/ |
H A D | gles_redefine.h | 834 #define glUniform1fv wrap_glUniform1fv macro
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H A D | gles_undefine.h | 834 #undef glUniform1fv macro
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/frameworks/base/media/mca/filterfw/native/core/ |
H A D | shader_program.cpp | 774 glUniform1fv(var, n, values);
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
H A D | ImageShader.java | 367 GLES20.glUniform1fv(uniform.getLocation(), len, values, 0);
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/frameworks/rs/driver/ |
H A D | rsdShader.cpp | 373 RSD_CALL_GL(glUniform1fv, slot, arraySize, fd);
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/frameworks/native/opengl/include/GLES2/ |
H A D | gl2.h | 640 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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/frameworks/base/core/jni/ |
H A D | android_opengl_GLES20.cpp | 4869 /* void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v ) */ 4903 glUniform1fv( 4919 /* void glUniform1fv ( GLint location, GLsizei count, const GLfloat *v ) */ 4948 glUniform1fv( 6632 {"glUniform1fv", "(II[FI)V", (void *) android_glUniform1fv__II_3FI }, 6633 {"glUniform1fv", "(IILjava/nio/FloatBuffer;)V", (void *) android_glUniform1fv__IILjava_nio_FloatBuffer_2 },
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/frameworks/native/opengl/include/GLES3/ |
H A D | gl3.h | 640 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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H A D | gl31.h | 640 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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H A D | gl32.h | 640 GL_APICALL void GL_APIENTRY glUniform1fv (GLint location, GLsizei count, const GLfloat *value);
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