Searched refs:halFrames (Results 1 - 11 of 11) sorted by relevance

/frameworks/av/include/media/
H A DIAudioFlinger.h176 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
H A DAudioSystem.h143 // - NO_ERROR: successful operation, halFrames and dspFrames point to valid data
149 uint32_t *halFrames,
/frameworks/av/media/libaudioclient/include/media/
H A DIAudioFlinger.h176 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
H A DAudioSystem.h143 // - NO_ERROR: successful operation, halFrames and dspFrames point to valid data
149 uint32_t *halFrames,
/frameworks/av/media/libaudioclient/
H A DIAudioFlinger.cpp593 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, argument
603 if (halFrames != NULL) {
604 *halFrames = tmp;
1249 uint32_t halFrames = 0; local
1251 status_t status = getRenderPosition(&halFrames, &dspFrames, output);
1254 reply->writeInt32(halFrames);
H A DAudioTrack.cpp776 uint32_t halFrames; local
777 AudioSystem::getRenderPosition(mOutput, &halFrames, &mPausedPosition);
1139 uint32_t halFrames; // actually unused local
1140 (void) AudioSystem::getRenderPosition(mOutput, &halFrames, &dspFrames);
H A DAudioSystem.cpp380 status_t AudioSystem::getRenderPosition(audio_io_handle_t output, uint32_t *halFrames, argument
386 return af->getRenderPosition(halFrames, dspFrames, output);
/frameworks/av/services/audioflinger/
H A DAudioFlinger.h213 virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
H A DThreads.h737 status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
H A DAudioFlinger.cpp1374 status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames, argument
1381 return playbackThread->getRenderPosition(halFrames, dspFrames);
H A DThreads.cpp2467 status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames) argument
2469 if (halFrames == NULL || dspFrames == NULL) {
2477 *halFrames = framesWritten;

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