Searched refs:lastCasterZ (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/pipeline/skia/
H A DReorderBarrierDrawables.cpp96 float lastCasterZ = 0.0f; local
103 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) {
105 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
/frameworks/base/libs/hwui/
H A DFrameBuilder.cpp374 float lastCasterZ = 0.0f; local
381 if (shadowIndex == drawIndex || casterZ - lastCasterZ < 0.1f) {
384 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow

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