Searched refs:linearFiltering (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DFontRenderer.h71 void draw(CacheTexture& texture, bool linearFiltering);
118 void setTextureFiltering(bool linearFiltering) { argument
119 mLinearFiltering = linearFiltering;
H A DFontRenderer.cpp51 void TextDrawFunctor::draw(CacheTexture& texture, bool linearFiltering) { argument
56 if (linearFiltering) {
/frameworks/base/libs/hwui/font/
H A DCacheTexture.cpp168 void CacheTexture::setLinearFiltering(bool linearFiltering) { argument
169 mTexture.setFilter(linearFiltering ? GL_LINEAR : GL_NEAREST);
H A DCacheTexture.h139 void setLinearFiltering(bool linearFiltering);

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