Searched refs:mActiveBuffer (Results 1 - 3 of 3) sorted by relevance

/frameworks/rs/driver/
H A DrsdVertexArray.h59 uint32_t mActiveBuffer; member in class:RsdVertexArray
/frameworks/native/services/surfaceflinger/
H A DLayer.cpp371 } else if (mActiveBuffer != NULL) {
373 crop = mActiveBuffer->getBounds();
837 (mActiveBuffer != nullptr && mActiveBuffer->handle == nullptr)) {
844 if (mActiveBuffer == nullptr) {
884 hwcInfo.bufferCache.getHwcBuffer(mActiveBufferSlot, mActiveBuffer,
891 mActiveBuffer->handle, to_string(error).c_str(),
918 layer.setBuffer(mActiveBuffer);
1044 if (CC_UNLIKELY(mActiveBuffer == 0)) {
1124 mTexture.setDimensions(mActiveBuffer
[all...]
H A DLayer.h480 inline const sp<GraphicBuffer>& getActiveBuffer() const { return mActiveBuffer; }
728 sp<GraphicBuffer> mActiveBuffer; member in class:android::Layer
736 bool mBufferLatched = false; // TODO: Use mActiveBuffer?

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