Searched refs:matrixPtr (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/core/jni/android/graphics/
H A DShader.cpp63 static jlong BitmapShader_constructor(JNIEnv* env, jobject o, jlong matrixPtr, jobject jbitmap, argument
65 const SkMatrix* matrix = reinterpret_cast<const SkMatrix*>(matrixPtr);
90 static jlong LinearGradient_create1(JNIEnv* env, jobject o, jlong matrixPtr, argument
93 const SkMatrix* matrix = reinterpret_cast<const SkMatrix*>(matrixPtr);
124 static jlong LinearGradient_create2(JNIEnv* env, jobject o, jlong matrixPtr, argument
126 const SkMatrix* matrix = reinterpret_cast<const SkMatrix*>(matrixPtr);
152 static jlong RadialGradient_create1(JNIEnv* env, jobject, jlong matrixPtr, jfloat x, jfloat y, argument
154 const SkMatrix* matrix = reinterpret_cast<const SkMatrix*>(matrixPtr);
186 static jlong RadialGradient_create2(JNIEnv* env, jobject, jlong matrixPtr, jfloat x, jfloat y, jfloat radius, argument
188 const SkMatrix* matrix = reinterpret_cast<const SkMatrix*>(matrixPtr);
211 SweepGradient_create1(JNIEnv* env, jobject, jlong matrixPtr, jfloat x, jfloat y, jintArray jcolors, jfloatArray jpositions) argument
241 SweepGradient_create2(JNIEnv* env, jobject, jlong matrixPtr, jfloat x, jfloat y, int color0, int color1) argument
263 ComposeShader_create(JNIEnv* env, jobject o, jlong matrixPtr, jlong shaderAHandle, jlong shaderBHandle, jint xfermodeHandle) argument
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/frameworks/base/core/jni/
H A Dandroid_view_HardwareLayer.cpp62 jlong layerUpdaterPtr, jlong matrixPtr) {
64 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr);
61 android_view_HardwareLayer_setTransform(JNIEnv* env, jobject clazz, jlong layerUpdaterPtr, jlong matrixPtr) argument
H A Dandroid_view_RenderNode.cpp105 static jboolean android_view_RenderNode_setStaticMatrix(jlong renderNodePtr, jlong matrixPtr) { argument
106 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr);
110 static jboolean android_view_RenderNode_setAnimationMatrix(jlong renderNodePtr, jlong matrixPtr) { argument
111 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr);
H A Dandroid_view_MotionEvent.cpp715 static void android_view_MotionEvent_nativeTransform(jlong nativePtr, jlong matrixPtr) { argument
717 SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr);

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