Searched refs:modelMemory (Results 1 - 6 of 6) sorted by relevance
/frameworks/av/soundtrigger/ |
H A D | ISoundTrigger.cpp | 53 status_t loadSoundModel(const sp<IMemory>& modelMemory, argument 56 if (modelMemory == 0 || handle == NULL) { 61 data.writeStrongBinder(IInterface::asBinder(modelMemory)); 134 sp<IMemory> modelMemory = interface_cast<IMemory>( local 137 status_t status = loadSoundModel(modelMemory, &handle);
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H A D | SoundTrigger.cpp | 152 status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory, argument 160 return mISoundTrigger->loadSoundModel(modelMemory, handle);
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/frameworks/av/include/soundtrigger/ |
H A D | ISoundTrigger.h | 35 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
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H A D | SoundTrigger.h | 48 status_t loadSoundModel(const sp<IMemory>& modelMemory,
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/frameworks/av/services/soundtrigger/ |
H A D | SoundTriggerHwService.cpp | 565 status_t SoundTriggerHwService::Module::loadSoundModel(const sp<IMemory>& modelMemory, argument 573 if (modelMemory == 0 || modelMemory->pointer() == NULL) { 574 ALOGE("loadSoundModel() modelMemory is 0 or has NULL pointer()"); 578 (struct sound_trigger_sound_model *)modelMemory->pointer(); 589 modelMemory->size() < sound_model->data_offset || 590 sound_model->data_size > (modelMemory->size() - sound_model->data_offset)) { 964 status_t SoundTriggerHwService::ModuleClient::loadSoundModel(const sp<IMemory>& modelMemory, argument 976 return module->loadSoundModel(modelMemory, this, handle);
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H A D | SoundTriggerHwService.h | 116 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory, 166 virtual status_t loadSoundModel(const sp<IMemory>& modelMemory,
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