Searched refs:motionEntry (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp441 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); local
442 if (motionEntry->action == AMOTION_EVENT_ACTION_DOWN
443 && (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER)
446 int32_t displayId = motionEntry->displayId;
447 int32_t x = int32_t(motionEntry->pointerCoords[0].
449 int32_t y = int32_t(motionEntry->pointerCoords[0].
457 mNextUnblockedEvent = motionEntry;
542 MotionEntry* motionEntry = static_cast<MotionEntry*>(entry); local
543 if (motionEntry->source & AINPUT_SOURCE_CLASS_POINTER) {
1776 const MotionEntry* motionEntry local
1909 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); local
1994 MotionEntry* motionEntry = static_cast<MotionEntry*>(eventEntry); local
3583 MotionEntry* motionEntry = static_cast<MotionEntry*>(dispatchEntry->eventEntry); local
3782 afterMotionEventLockedInterruptible(const sp<Connection>& connection, DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled) argument
[all...]
H A DInputDispatcher.h1129 DispatchEntry* dispatchEntry, MotionEntry* motionEntry, bool handled);

Completed in 39 milliseconds