Searched refs:nativeString (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DglShaderSource.cpp13 const char* nativeString = _env->GetStringUTFChars(string, 0); local
14 const char* strings[] = {nativeString};
16 _env->ReleaseStringUTFChars(string, nativeString);
/frameworks/base/core/jni/
H A Dandroid_animation_PropertyValuesHolder.cpp35 const char *nativeString = env->GetStringUTFChars(methodName, 0); local
36 jmethodID mid = env->GetMethodID(targetClass, nativeString, "(I)V");
37 env->ReleaseStringUTFChars(methodName, nativeString);
44 const char *nativeString = env->GetStringUTFChars(methodName, 0); local
45 jmethodID mid = env->GetMethodID(targetClass, nativeString, "(F)V");
46 env->ReleaseStringUTFChars(methodName, nativeString);
53 const char *nativeString = env->GetStringUTFChars(methodName, 0); local
58 jmethodID mid = env->GetMethodID(targetClass, nativeString, signature);
60 env->ReleaseStringUTFChars(methodName, nativeString);
H A Dandroid_opengl_GLES20.cpp4503 const char* nativeString = _env->GetStringUTFChars(string, 0); local
4504 const char* strings[] = {nativeString};
4506 _env->ReleaseStringUTFChars(string, nativeString);

Completed in 81 milliseconds