Searched refs:nextBuffer (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/androidfw/
H A DZipUtils.cpp109 unsigned char* nextBuffer = NULL; local
110 const unsigned long nextSize = reader.read(&nextBuffer, getSize);
112 if (nextSize < getSize || nextBuffer == NULL) {
119 zstream.next_in = nextBuffer;
162 long read(unsigned char** nextBuffer, long readSize) const { argument
163 *nextBuffer = mReadBuf;
182 long read(unsigned char** nextBuffer, long readSize) const { argument
183 *nextBuffer = mReadBuf;
200 long read(unsigned char** nextBuffer, long /*readSize*/) { argument
203 *nextBuffer
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/frameworks/native/services/surfaceflinger/DisplayHardware/
H A DFramebufferSurface.h68 // nextBuffer waits for and then latches the next buffer from the
72 status_t nextBuffer(uint32_t& outSlot, sp<GraphicBuffer>& outBuffer,
75 status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
H A DFramebufferSurface.cpp105 status_t result = nextBuffer(slot, buf, acquireFence, dataspace);
118 // Once we remove FB HAL support, we can call nextBuffer() from here
126 status_t FramebufferSurface::nextBuffer(uint32_t& outSlot, function in class:android::FramebufferSurface
130 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) {
193 status_t err = nextBuffer(buf, acquireFence);
/frameworks/base/cmds/bootanimation/
H A Daudioplay.cpp51 static const uint8_t* nextBuffer; member in namespace:audioplay::__anon1023
333 if (!parseClipBuf(buf, size, &chunkFormat, &nextBuffer, &nextSize)) {
349 result = (*bqPlayerBufferQueue)->Enqueue(bqPlayerBufferQueue, nextBuffer, nextSize);

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