Searched refs:nextBurstPosition (Results 1 - 1 of 1) sorted by relevance

/frameworks/av/media/libaaudio/src/client/
H A DIsochronousClockModel.cpp148 int64_t nextBurstPosition = mFramesPerBurst * nextBurstIndex; local
149 int64_t framesDelta = nextBurstPosition - mMarkerFramePosition;
164 int64_t nextBurstPosition = mMarkerFramePosition + framesDelta; local
165 int64_t nextBurstIndex = nextBurstPosition / mFramesPerBurst;

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