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/frameworks/base/core/jni/android/opengl/
H A Dutil.cpp45 void mx4transform(float x, float y, float z, float w, const float* pM, float* pDest) { argument
46 pDest[0] = pM[0 + 4 * 0] * x + pM[0 + 4 * 1] * y + pM[0 + 4 * 2] * z + pM[0 + 4 * 3] * w;
47 pDest[1] = pM[1 + 4 * 0] * x + pM[1 + 4 * 1] * y + pM[1 + 4 * 2] * z + pM[1 + 4 * 3] * w;
48 pDest[2] = pM[
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