Searched refs:playerState (Results 1 - 1 of 1) sorted by relevance

/frameworks/wilhelm/tests/automated/
H A DBufferQueue_test.cpp88 SLuint32 playerState; member in class:TestBufferQueue
198 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
200 ASSERT_EQ(SL_PLAYSTATE_STOPPED, playerState);
246 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
248 ASSERT_EQ(state, playerState);
279 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
281 ASSERT_EQ(SL_PLAYSTATE_PLAYING, playerState);
292 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
295 ASSERT_EQ(SL_PLAYSTATE_PLAYING, playerState);

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