Searched refs:prepareTextures (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DTreeInfo.h72 , prepareTextures(mode == MODE_FULL)
79 bool prepareTextures; member in class:android::uirenderer::TreeInfo
H A DDisplayList.cpp110 info.prepareTextures = info.canvasContext.pinImages(bitmapResources);
/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaDisplayList.cpp57 if (info.prepareTextures && !info.canvasContext.pinImages(mMutableImages)) {
61 info.prepareTextures = false;
/frameworks/base/libs/hwui/renderthread/
H A DDrawFrameTask.cpp145 // If prepareTextures is false, we ran out of texture cache space
146 return info.prepareTextures;

Completed in 83 milliseconds