Searched refs:prims (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/opengl/libagl/
H A Darray.cpp417 " prims=%5u, time=%6u us, prims/s=%d, v/t=%f\n",
554 c->prims.renderPoint(c, v);
592 c->prims.renderLine(c, v0, v1);
614 c->prims.renderLine(c, v0, v1);
640 c->prims.renderLine(c, v, v+1);
686 c->prims.renderTriangle(c, v0, v1, v2);
736 c->prims.renderTriangle(c, v, v+1, v+2);
773 c->prims.renderPoint(c, v);
798 c->prims
[all...]
H A Dprimitives.cpp224 c->prims.renderPoint = primitive_point;
225 c->prims.renderLine = primitive_line;
226 c->prims.renderTriangle = primitive_clip_triangle;
228 c->prims.renderPoint = primitive_nop_point;
229 c->prims.renderLine = primitive_nop_line;
230 c->prims.renderTriangle = primitive_nop_triangle;
H A Dcontext.h615 prims_t prims; member in struct:android::gl::ogles_context_t
/frameworks/base/rs/jni/
H A Dandroid_renderscript_RenderScript.cpp2755 uint32_t *prims= (uint32_t*)malloc((uint32_t)numIndices * sizeof(uint32_t)); local
2757 rsaMeshGetIndices((RsContext)con, (RsMesh)mesh, allocs, prims, (uint32_t)numIndices);
2761 const jint prim = (jint)prims[i];
2767 free(prims);

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