Searched refs:queuedBuffer (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
H A D | SurfaceFlingerConsumer.h | 64 bool* autoRefresh, bool* queuedBuffer,
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H A D | SurfaceFlingerConsumer.cpp | 37 const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer, 78 if (queuedBuffer) { 79 *queuedBuffer = item.mQueuedBuffer; 36 updateTexImage(BufferRejecter* rejecter, const DispSync& dispSync, bool* autoRefresh, bool* queuedBuffer, uint64_t maxFrameNumber) argument
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H A D | Layer.cpp | 2169 bool queuedBuffer = false; local 2174 mFlinger->mPrimaryDispSync, &mAutoRefresh, &queuedBuffer, 2184 if (queuedBuffer) { 2195 if (queuedBuffer) { 2210 if (queuedBuffer) { 2229 if ((queuedBuffer && android_atomic_dec(&mQueuedFrames) > 1)
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