Searched refs:rareRatio (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/opengl/tests/hwc/
H A DhwcStress.cpp125 const float rareRatio = 0.1; variable
426 bool noTransform = testRandFract() > rareRatio;
435 layer->flags = (testRandFract() > rareRatio) ? 0
438 layer->transform = (noTransform || testRandFract() > rareRatio) ? 0

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