/frameworks/base/libs/hwui/tests/unit/ |
H A D | SkiaPipelineTests.cpp | 39 RENDERTHREAD_SKIA_PIPELINE_TEST(SkiaPipeline, renderFrame) { 54 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface); 75 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, contentDrawBounds, surface); 78 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, false, contentDrawBounds, surface); 97 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, true, contentDrawBounds, surface); 169 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface); 174 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface); 179 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface); 184 pipeline->renderFrame(layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface); 189 pipeline->renderFrame(layerUpdateQueu [all...] |
/frameworks/native/opengl/tests/gl2_jni/jni/ |
H A D | gl_code.cpp | 129 void renderFrame() { function 163 renderFrame();
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/frameworks/native/opengl/tests/gldual/jni/ |
H A D | gl_code.cpp | 129 void renderFrame() { function 163 renderFrame();
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/frameworks/base/libs/hwui/pipeline/skia/ |
H A D | SkiaPipeline.h | 48 void renderFrame(const LayerUpdateQueue& layers, const SkRect& clip,
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H A D | SkiaOpenGLPipeline.cpp | 87 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface);
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H A D | SkiaVulkanPipeline.cpp | 79 renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer);
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H A D | SkiaPipeline.cpp | 179 void SkiaPipeline::renderFrame(const LayerUpdateQueue& layers, const SkRect& clip, function in class:android::uirenderer::skiapipeline::SkiaPipeline
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/frameworks/native/opengl/tests/gl2_basic/ |
H A D | gl2_basic.cpp | 166 void renderFrame() { function 357 renderFrame();
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/frameworks/native/opengl/tests/gl_yuvtex/ |
H A D | gl_yuvtex.cpp | 158 void renderFrame(int w, int h) { function 314 renderFrame(w, h);
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
H A D | gl2_copyTexImage.cpp | 228 void renderFrame(GLint w, GLint h) { function 462 renderFrame(w, h);
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/frameworks/native/opengl/tests/gl2_yuvtex/ |
H A D | gl2_yuvtex.cpp | 260 void renderFrame() { function 422 renderFrame();
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