Searched refs:renderTarget (Results 1 - 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
H A DGlLayer.cpp58 void GlLayer::setRenderTarget(GLenum renderTarget) { argument
59 if (renderTarget != getRenderTarget()) {
61 texture.mTarget = renderTarget;
H A DGlLayer.h75 void setRenderTarget(GLenum renderTarget);
H A DDeferredLayerUpdater.cpp101 GLenum renderTarget = mSurfaceTexture->getCurrentTextureTarget(); local
102 static_cast<GlLayer*>(mLayer)->setRenderTarget(renderTarget);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java252 RenderTarget renderTarget = output.lockRenderTarget();
254 renderTarget,
266 RenderTarget renderTarget = output.lockRenderTarget();
268 renderTarget,
292 RenderTarget renderTarget = output.lockRenderTarget();
293 processNoInput(renderTarget, output.getWidth(), output.getHeight());
H A DBackingStore.java518 RenderTarget renderTarget = (RenderTarget) backing.lock(ACCESS_RENDERTARGET);
520 renderTarget.getPixelData(mDimensions[0], mDimensions[1]));

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