Searched refs:rotated (Results 1 - 8 of 8) sorted by relevance

/frameworks/base/media/mca/filterfw/java/android/filterfw/geometry/
H A DPoint.java99 public Point rotated(float radians) { method in class:Point
106 return this.minus(center).rotated(radians).plus(center);
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DRotateFilter.java75 Quad targetQuad = mSourceRect.rotated((float) (mRotateAngle / 180 * Math.PI));
/frameworks/base/services/core/java/com/android/server/display/
H A DLogicalDisplay.java327 // is rotated when the contents of the logical display are rendered.
337 // The frame specifies the rotated physical coordinates into which the viewport
341 boolean rotated = (orientation == Surface.ROTATION_90
343 int physWidth = rotated ? displayDeviceInfo.height : displayDeviceInfo.width;
344 int physHeight = rotated ? displayDeviceInfo.width : displayDeviceInfo.height;
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/geometry/
H A DQuad.java29 * scaled, rotated and sheared/skewed rectangles. As such, Quads are restricted to the set of
104 * Return a Quad that represents the specified rotated rectangle.
106 * The Quad is rotated counter-clockwise around its centroid.
110 * @return the Quad representing the source rectangle rotated by the given angle.
113 return Quad.fromRect(rect).rotated(angle);
178 * The Quad is rotated counter-clockwise around its centroid.
181 * @return the rotated Quad
183 public Quad rotated(float angle) { method in class:Quad
/frameworks/base/services/core/java/com/android/server/wm/
H A DDockedStackDividerController.java163 final boolean rotated = (rotation == ROTATION_90 || rotation == ROTATION_270);
165 rotated ? baseDisplayHeight : baseDisplayWidth,
166 rotated ? baseDisplayWidth : baseDisplayHeight);
222 final boolean rotated = (rotation == ROTATION_90 || rotation == ROTATION_270);
223 final int dw = rotated
226 final int dh = rotated
H A DDisplayContent.java1009 // to their rotated state independently and without a freeze required.
1103 * Update {@link #mDisplayInfo} and other internal variables when display is rotated or config
1109 final boolean rotated = (mRotation == ROTATION_90 || mRotation == ROTATION_270);
1110 final int realdw = rotated ? mBaseDisplayHeight : mBaseDisplayWidth;
1111 final int realdh = rotated ? mBaseDisplayWidth : mBaseDisplayHeight;
1189 final boolean rotated = (displayInfo.rotation == Surface.ROTATION_90
1192 computeSizeRangesAndScreenLayout(displayInfo, mDisplayId, rotated, config.uiMode, dw, dh,
1202 config.compatSmallestScreenWidthDp = computeCompatSmallestWidth(rotated, config.uiMode, dw,
1279 private int computeCompatSmallestWidth(boolean rotated, int uiMode, int dw, int dh, argument
1284 if (rotated) {
1316 computeSizeRangesAndScreenLayout(DisplayInfo displayInfo, int displayId, boolean rotated, int uiMode, int dw, int dh, float density, Configuration outConfig) argument
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/frameworks/av/cmds/screenrecord/
H A Dscreenrecord.cpp139 * Returns "true" if the device is rotated 90 degrees.
220 // case is "all of it". If the app is rotated (so that the width of the
228 ALOGV("using rotated width/height");
240 // post-rotation, so if the display is rotated 90 degrees we need to
559 bool rotated = isDeviceRotated(mainDpyInfo.orientation); local
561 gVideoWidth = rotated ? mainDpyInfo.h : mainDpyInfo.w;
564 gVideoHeight = rotated ? mainDpyInfo.w : mainDpyInfo.h;
/frameworks/base/libs/hwui/
H A DPathTessellator.cpp251 Vector2 rotated = {-strokeOffset.y, strokeOffset.x}; local
252 referencePoint += rotated * (begin ? -1 : 1);
435 // stroke offset vector (rotated to be parallel to the stroke)
436 Vector2 rotated = {-strokeOffset.y, strokeOffset.x}; local
437 referencePoint += rotated;

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