Searched refs:setPreserveBuffer (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
H A DEglManager.h59 bool setPreserveBuffer(EGLSurface surface, bool preserve);
H A DOpenGLPipeline.cpp162 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);
H A DEglManager.cpp369 bool EglManager::setPreserveBuffer(EGLSurface surface, bool preserve) { function in class:android::uirenderer::renderthread::EglManager
/frameworks/base/libs/hwui/pipeline/skia/
H A DSkiaOpenGLPipeline.cpp171 mBufferPreserved = mEglManager.setPreserveBuffer(mEglSurface, preserveBuffer);

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