Searched refs:skiaShaderData (Results 1 - 4 of 4) sorted by relevance

/frameworks/base/libs/hwui/
H A DGlop.h138 SkiaShaderData skiaShaderData; member in struct:android::uirenderer::Glop::Fill
H A DGlopBuilder.cpp630 mOutGlop->fill.skiaShaderData.skiaShaderType = kNone_SkiaShaderType;
642 &textureUnit, &mDescription, &(mOutGlop->fill.skiaShaderData));
685 ALOGD_IF(fill.skiaShaderData.skiaShaderType, " shader type %d",
686 fill.skiaShaderData.skiaShaderType);
/frameworks/base/libs/hwui/tests/unit/
H A DGlopBuilderTests.cpp45 EXPECT_EQ(expectedFill.skiaShaderData.skiaShaderType, builtFill.skiaShaderData.skiaShaderType);
113 glop->fill.skiaShaderData.skiaShaderType = kNone_SkiaShaderType;
/frameworks/base/libs/hwui/renderstate/
H A DRenderState.cpp365 SkiaShader::apply(*mCaches, fill.skiaShaderData, mViewportWidth, mViewportHeight);
368 Texture* texture = (fill.skiaShaderData.skiaShaderType & kBitmap_SkiaShaderType) ?
369 fill.skiaShaderData.bitmapData.bitmapTexture : nullptr;

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