/external/skia/src/effects/shadows/ |
H A D | SkSpotShadowMaskFilter.h | 24 * @param spotAlpha Base opacity of the displaced spot shadow. 29 SkScalar lightRadius, SkScalar spotAlpha,
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H A D | SkSpotShadowMaskFilter.cpp | 26 SkScalar lightRadius, SkScalar spotAlpha, uint32_t flags); 80 SkScalar lightRadius, SkScalar spotAlpha, 85 lightRadius, spotAlpha, flags)); 93 SkScalar spotAlpha, 98 , fSpotAlpha(spotAlpha) 129 const SkScalar spotAlpha = buffer.readScalar(); local 133 spotAlpha, flags); 345 str->append("spotAlpha: "); 79 Make(SkScalar occluderHeight, const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha, uint32_t flags) argument 90 SkSpotShadowMaskFilterImpl(SkScalar occluderHeight, const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha, uint32_t flags) argument
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/external/skia/include/utils/ |
H A D | SkShadowUtils.h | 34 * @param spotAlpha The maxium alpha of the spot shadow. 42 SkScalar spotAlpha, SkColor color, 59 * @param spotAlpha The maxium alpha of the spot shadow. 67 SkScalar ambientAlpha, SkScalar spotAlpha, SkColor color,
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/external/skia/src/utils/ |
H A D | SkShadowTessellator.h | 38 SkScalar spotAlpha, bool transparent);
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H A D | SkShadowUtils.cpp | 460 SkScalar ambientAlpha, SkScalar spotAlpha, SkColor color, 476 if (spotAlpha > 0) { 478 lightRadius, spotAlpha, flags)); 500 if (spotAlpha > 0) { 501 spotAlpha = SkTMin(spotAlpha, 1.f); 516 factory.fSpotAlpha = spotAlpha; 564 SkScalar ambientAlpha, SkScalar spotAlpha, SkColor color, 586 if (spotAlpha > 0) { 587 spotAlpha [all...] |
H A D | SkShadowTessellator.cpp | 653 SkScalar spotAlpha, bool transparent); 697 SkScalar spotAlpha, bool transparent) 720 fUmbraColor = SkColorSetARGB(255, 0, spotAlpha * 255.9999f, 255); 721 fPenumbraColor = SkColorSetARGB(255, 0, spotAlpha * 255.9999f, 0); 1290 SkScalar spotAlpha, bool transparent) { 1292 spotAlpha, transparent); 694 SkSpotShadowTessellator(const SkPath& path, const SkMatrix& ctm, SkShadowTessellator::HeightFunc heightFunc, const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha, bool transparent) argument 1287 MakeSpot(const SkPath& path, const SkMatrix& ctm, HeightFunc heightFunc, const SkPoint3& lightPos, SkScalar lightRadius, SkScalar spotAlpha, bool transparent) argument
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/external/skia/samplecode/ |
H A D | SampleAndroidShadows.cpp | 256 SkPoint3 lightPos, SkScalar lightWidth, SkScalar spotAlpha) { 257 if (spotAlpha <= 0) { 292 : (unsigned char)(spotAlpha*255.999f), 0, 0, 0)); 301 SkPoint3 lightPos, SkScalar lightWidth, SkScalar spotAlpha) { 302 if (spotAlpha <= 0) { 324 this->drawSpotShadow(canvas, path, zValue, lightPos, lightWidth, spotAlpha); 398 unsigned char alpha = (unsigned char)(spotAlpha*255.999f); 411 const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) { 419 this->drawSpotShadowAlt(canvas, path, zValue, lightPos, lightWidth, spotAlpha); 426 spotAlpha 255 drawSpotShadow(SkCanvas* canvas, const SkPath& path, SkScalar zValue, SkPoint3 lightPos, SkScalar lightWidth, SkScalar spotAlpha) argument 300 drawSpotShadowAlt(SkCanvas* canvas, const SkPath& path, SkScalar zValue, SkPoint3 lightPos, SkScalar lightWidth, SkScalar spotAlpha) argument 408 drawShadowedPath(SkCanvas* canvas, const SkPath& path, std::function<SkScalar(SkScalar, SkScalar)> zFunc, const SkPaint& paint, SkScalar ambientAlpha, const SkPoint3& lightPos, SkScalar lightWidth, SkScalar spotAlpha) argument [all...] |
/external/skia/gm/ |
H A D | shadowutils.cpp | 17 SkScalar spotAlpha = isAmbient ? 0.f : .5f; local 18 SkShadowUtils::DrawShadow(canvas, path, height, lightPos, lightR, ambientAlpha, spotAlpha,
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