Searched refs:state_ (Results 1 - 11 of 11) sorted by relevance

/frameworks/av/media/libeffects/loudness/dsp/core/
H A Ddynamic_range_compression.cpp58 state_ = 0.0f;
86 const float prev_state = state_;
87 if (cv <= state_) {
88 state_ = alpha_attack_ * state_ + (1.0f - alpha_attack_) * cv;
90 state_ = alpha_release_ * state_ + (1.0f - alpha_release_) * cv;
93 math::ExpApproximationViaTaylorExpansionOrder5(state_ - prev_state);
115 const float prev_state = state_;
116 if (cv <= state_) {
[all...]
H A Ddynamic_range_compression.h97 float state_; member in class:le_fx::AdaptiveDynamicRangeCompression
H A Dinterpolator_linear.h47 // Pre-compute internal state_ parameters.
58 using BaseClass::state_;
73 state_ = NULL;
H A Dinterpolator_base.h100 double *state_; member in class:le_fx::sigmod::InterpolatorBase
H A Dinterpolator_base-inl.h43 state_ = NULL;
48 delete [] state_;
105 state_ = NULL;
/frameworks/native/libs/vr/libpdx/
H A Dclient.cpp129 client_.GetChannel()->FreeTransactionState(state_);
134 state_ = client_.GetChannel()->AllocateTransactionState();
154 state_, opcode, send_vector, send_count, receive_vector, receive_count);
180 state_, opcode, send_vector, send_count, receive_vector, receive_count);
201 state_, opcode, send_vector, send_count, receive_vector, receive_count);
222 state_, opcode, send_vector, send_count, receive_vector, receive_count);
229 return client_.GetChannel()->PushFileHandle(state_, handle);
236 return client_.GetChannel()->PushFileHandle(state_, handle);
247 return client_.GetChannel()->PushChannelHandle(state_, handle);
254 return client_.GetChannel()->PushChannelHandle(state_, handl
[all...]
H A Dservice.cpp32 state_ = svc->endpoint()->AllocateMessageState();
47 std::swap(state_, other.state_);
64 svc->endpoint()->FreeMessageState(state_);
66 state_ = nullptr;
/frameworks/native/services/vr/virtual_touchpad/
H A DEvdevInjector.cpp61 state_ = State::CLOSED;
82 state_ = State::CLOSED;
85 state_ = State::CONFIGURING;
207 state_ = State::READY;
287 if (state_ != required_state) {
288 ALOGE("in state %d but require state %d", static_cast<int>(state_),
311 result.appendFormat("injector_state = %d\n", static_cast<int>(state_));
H A DEvdevInjector.h129 State state_ = State::NEW; variable
/frameworks/native/libs/vr/libpdx/private/pdx/
H A Dservice.h336 const void* GetState() const { return state_; }
337 void* GetState() { return state_; }
349 void* state_{nullptr};
H A Dclient.h294 void* state_{nullptr};

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