Searched refs:syncFd (Results 1 - 3 of 3) sorted by relevance
/frameworks/rs/driver/ |
H A D | rsdGL.cpp | 403 int syncFd = -1; 410 syncFd = eglDupNativeFenceFDANDROID(dc->gl.egl.display, sync); 411 if (syncFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { 413 syncFd = -1; 421 return syncFd;
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/frameworks/native/services/surfaceflinger/ |
H A D | SurfaceFlinger.cpp | 4327 int syncFd = -1; local 4358 syncFd = eglDupNativeFenceFDANDROID(mEGLDisplay, sync); 4359 if (syncFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { 4361 syncFd = -1; 4393 window->cancelBuffer(window, buffer, syncFd); 4402 // queueBuffer takes ownership of syncFd 4403 result = window->queueBuffer(window, buffer, syncFd);
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H A D | SurfaceFlinger_hwc1.cpp | 3922 int syncFd = -1; local 3953 syncFd = eglDupNativeFenceFDANDROID(mEGLDisplay, sync); 3954 if (syncFd == EGL_NO_NATIVE_FENCE_FD_ANDROID) { 3956 syncFd = -1; 3988 window->cancelBuffer(window, buffer, syncFd); 3997 // queueBuffer takes ownership of syncFd 3998 result = window->queueBuffer(window, buffer, syncFd);
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