/frameworks/base/libs/hwui/ |
H A D | UvMapper.h | 89 void map(Rect& texCoords) const { 91 texCoords.left = lerp(mMinU, mMaxU, texCoords.left); 92 texCoords.right = lerp(mMinU, mMaxU, texCoords.right); 93 texCoords.top = lerp(mMinV, mMaxV, texCoords.top); 94 texCoords.bottom = lerp(mMinV, mMaxV, texCoords.bottom);
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H A D | Program.cpp | 48 texCoords = bindAttrib("texCoords", kBindingTexCoords); 50 texCoords = -1; 187 if (texCoords >= 0 && !mHasSampler) {
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H A D | SkiaCanvasProxy.h | 96 const SkPoint texCoords[4], SkBlendMode,
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H A D | SkiaCanvasProxy.cpp | 194 const float* tArray = (const float*)vertices->texCoords(); 455 const SkPoint texCoords[4], SkBlendMode bmode, const SkPaint& paint) { 467 if (SkPatchUtils::getVertexData(&data, cubics, colors, texCoords, lod.width(), lod.height())) { 454 onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], SkBlendMode bmode, const SkPaint& paint) argument
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H A D | Program.h | 397 * Name of the texCoords attribute if it exists (kBindingTexCoords), -1 otherwise. 399 int texCoords; member in class:android::Program
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H A D | SkiaCanvas.cpp | 580 SkPoint* texs = builder.texCoords();
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Program.h | 37 enum { position=0, texCoords=1 }; enumerator in enum:android::Program::__anon1896
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H A D | GLES20RenderEngine.cpp | 376 glEnableVertexAttribArray(Program::texCoords); 377 glVertexAttribPointer(Program::texCoords, 418 glDisableVertexAttribArray(Program::texCoords);
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H A D | Program.cpp | 36 glBindAttribLocation(programId, texCoords, "texCoords");
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/frameworks/native/opengl/tests/linetex/ |
H A D | linetex.cpp | 90 const GLfloat texCoords[4][2] = { local 105 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
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/frameworks/native/opengl/tests/fillrate/ |
H A D | fillrate.cpp | 103 const GLfloat texCoords[4][2] = { local 120 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
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/frameworks/native/opengl/tests/filter/ |
H A D | filter.cpp | 151 const GLfloat texCoords[4][2] = { 180 glTexCoordPointer(2, GL_FLOAT, 0, texCoords);
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/frameworks/native/opengl/tests/gl_jni/jni/ |
H A D | gl_code.cpp | 158 const GLfixed texCoords[] = { local 167 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/frameworks/native/opengl/tests/tritex/ |
H A D | tritex.cpp | 240 const GLfixed texCoords[] = {
local 255 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/frameworks/base/libs/hwui/tests/unit/ |
H A D | FatalTestCanvas.h | 57 void onDrawPatch(const SkPoint cubics[12], const SkColor colors[4], const SkPoint texCoords[4], argument
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/frameworks/native/opengl/tests/gl_basic/ |
H A D | gl_basic.cpp | 349 const GLfixed texCoords[] = { 359 glTexCoordPointer(2, GL_FIXED, 0, texCoords);
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/frameworks/native/services/surfaceflinger/ |
H A D | Layer.cpp | 1193 Mesh::VertexArray<vec2> texCoords(mMesh.getTexCoordArray<vec2>()); 1194 texCoords[0] = vec2(left, 1.0f - top); 1195 texCoords[1] = vec2(left, 1.0f - bottom); 1196 texCoords[2] = vec2(right, 1.0f - bottom); 1197 texCoords[3] = vec2(right, 1.0f - top);
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