Searched refs:textures_base (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES10.cpp777 GLuint *textures_base = (GLuint *) 0; local
800 textures_base = (GLuint *)
802 textures = textures_base + offset;
810 if (textures_base) {
811 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base,
1298 GLuint *textures_base = (GLuint *) 0; local
1321 textures_base = (GLuint *)
1323 textures = textures_base + offset;
1331 if (textures_base) {
1332 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base,
[all...]
H A Dandroid_opengl_GLES20.cpp1209 GLuint *textures_base = (GLuint *) 0; local
1232 textures_base = (GLuint *)
1234 textures = textures_base + offset;
1242 if (textures_base) {
1243 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base,
1782 GLuint *textures_base = (GLuint *) 0; local
1805 textures_base = (GLuint *)
1807 textures = textures_base + offset;
1815 if (textures_base) {
1816 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base,
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H A Dcom_google_android_gles_jni_GLImpl.cpp586 GLuint *textures_base = (GLuint *) 0; local
609 textures_base = (GLuint *)
611 textures = textures_base + offset;
619 if (textures_base) {
620 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base,
1163 GLuint *textures_base = (GLuint *) 0; local
1186 textures_base = (GLuint *)
1188 textures = textures_base + offset;
1196 if (textures_base) {
1197 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base,
[all...]

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