Searched refs:tileIndex (Results 1 - 9 of 9) sorted by relevance

/external/dng_sdk/source/
H A Ddng_jpeg_image.cpp112 uint32 tileIndex; local
123 tileIndex = fNextTileIndex++;
129 uint32 rowIndex = tileIndex / tilesAcross;
130 uint32 colIndex = tileIndex % tilesAcross;
147 fJPEGImage.fJPEGData [tileIndex].Reset (stream.AsMemoryBlock (fHost.Allocator ()));
285 uint32 tileIndex; local
296 tileIndex = fNextTileIndex++;
304 printer.Process (fJPEGImage.fJPEGData [tileIndex]->Buffer (),
305 fJPEGImage.fJPEGData [tileIndex]->LogicalSize ());
307 fDigests [tileIndex]
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H A Ddng_read_image.cpp2821 uint32 tileIndex; local
2833 tileIndex = fNextTileIndex++;
2837 fStream.SetReadPosition (fTileOffset [tileIndex]);
2839 byteCount = fTileByteCount [tileIndex];
2844 fJPEGImage->fJPEGData [tileIndex] . Reset (fHost.Allocate (byteCount));
2848 fStream.Get (fJPEGImage ? fJPEGImage->fJPEGData [tileIndex]->Buffer ()
2864 fJPEGTileDigest [tileIndex] = printer.Result ();
2868 dng_stream tileStream (fJPEGImage ? fJPEGImage->fJPEGData [tileIndex]->Buffer ()
2874 uint32 plane = tileIndex / (fTilesDown * fTilesAcross);
2876 uint32 rowIndex = (tileIndex
2922 uint32 tileIndex; local
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H A Ddng_image_writer.cpp4417 uint32 tileIndex; local
4428 tileIndex = fNextTileIndex++;
4436 uint32 rowIndex = tileIndex / fTilesAcross;
4438 uint32 colIndex = tileIndex - rowIndex * fTilesAcross;
4473 fWriteTileIndex != tileIndex)
4493 fBasic.SetTileOffset (tileIndex, tileOffset);
4501 fBasic.SetTileByteCount (tileIndex, tileByteCount);
4699 uint32 tileIndex = 0; local
4711 basic.SetTileOffset (tileIndex, tileOffset);
4751 basic.SetTileByteCount (tileIndex, tileByteCoun
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H A Ddng_negative.cpp1705 uint32 tileIndex = rowIndex * fTilesAcross + colIndex;
1755 fTileHash [tileIndex] = printer.Result ();
1764 for (uint32 tileIndex = 0; tileIndex < fTileCount; tileIndex++)
1767 printer.Process (fTileHash [tileIndex] . data, 16);
/external/replicaisland/src/com/replica/replicaisland/
H A DTiledVertexGrid.java75 int tileIndex = mWorld.getTile(startTileX + tileX,
77 if (tileIndex >= 0) {
91 int tileIndex = mWorld.getTile(startTileX + tileX,
93 if (tileIndex < 0) {
94 tileIndex = totalTextureTiles - 1; // Assume that the last tile is empty.
96 int textureOffsetX = (tileIndex % textureTilesAcross) * tileWidth;
97 int textureOffsetY = (tileIndex / textureTilesAcross) * tileHeight;
H A DCollisionSystem.java192 final int tileIndex = tileArray[x][worldHeight - y];
193 if (tileIndex >= 0 && tileIndex < mCollisionTiles.length
194 && mCollisionTiles[tileIndex] != null) {
206 boolean hit = testBoxAgainstList(mCollisionTiles[tileIndex].segments,
301 final int tileIndex = tileArray[currentX][worldHeight - currentY];
302 if (tileIndex >= 0 && tileIndex < mCollisionTiles.length
303 && mCollisionTiles[tileIndex] != null) {
304 if (visitor.visit(mCollisionTiles[tileIndex], startPoin
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H A DLevelSystem.java118 final int tileIndex = (byte)byteStream.read();
148 mTileWidth, mTileHeight, world, tileIndex);
/external/replicaisland/tools/
H A DExtractPoints.js128 var tileIndex = Math.floor(row * tilesPerRow + column);
129 tiles[tileIndex] = tile;
/external/pdfium/third_party/libopenjpeg20/
H A Dt1.c1492 OPJ_UINT32 i, j, tileIndex=0, tileLineAdvance; local
1523 tiledp[tileIndex] <<= T1_NMSEDEC_FRACBITS;
1524 tileIndex++;
1526 tileIndex += tileLineAdvance;
1531 OPJ_INT32 tmp = tiledp[tileIndex];
1532 tiledp[tileIndex] =
1536 tileIndex++;
1538 tileIndex += tileLineAdvance;

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