Searched refs:totalUmbraCount (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DAmbientShadow.cpp96 int* totalUmbraCount, int casterVertexCount, bool isCasterOpaque) {
109 *totalUmbraCount = 0;
114 *totalUmbraCount = innerVertexCount;
182 int totalVertexCount, totalIndexCount, totalUmbraCount; local
183 computeBufferSize(&totalVertexCount, &totalIndexCount, &totalUmbraCount,
190 uint16_t umbraVertices[totalUmbraCount];
320 ShadowTessellator::checkOverflow(umbraIndex, totalUmbraCount, "Ambient Umbra Buffer");
95 computeBufferSize(int* totalVertexCount, int* totalIndexCount, int* totalUmbraCount, int casterVertexCount, bool isCasterOpaque) argument

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