Searched refs:uirenderer (Results 1 - 25 of 350) sorted by relevance

1234567891011>>

/frameworks/base/libs/hwui/tests/common/scenes/
H A DTestSceneBase.h29 using namespace android::uirenderer;
30 using namespace android::uirenderer::renderthread;
31 using namespace android::uirenderer::test;
/frameworks/base/libs/hwui/pipeline/skia/
H A DAnimatedDrawables.h25 namespace uirenderer { namespace in namespace:android
30 AnimatedRoundRect(uirenderer::CanvasPropertyPrimitive* left,
31 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
32 uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
33 uirenderer::CanvasPropertyPrimitive* ry, uirenderer::CanvasPropertyPaint* p)
52 sp<uirenderer::CanvasPropertyPrimitive> mLeft;
53 sp<uirenderer
[all...]
H A DSkiaRecordingCanvas.h24 namespace uirenderer { namespace in namespace:android
33 explicit SkiaRecordingCanvas(uirenderer::RenderNode* renderNode, int width, int height) {
42 uirenderer::RenderNode* renderNode) override {
46 virtual uirenderer::DisplayList* finishRecording() override;
59 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
60 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
61 uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
62 uirenderer
[all...]
H A DSkiaLayer.h23 namespace uirenderer { namespace in namespace:android
38 } /* namespace uirenderer */
H A DSkiaRecordingCanvas.cpp27 namespace uirenderer { namespace in namespace:android
34 void SkiaRecordingCanvas::initDisplayList(uirenderer::RenderNode* renderNode, int width,
50 uirenderer::DisplayList* SkiaRecordingCanvas::finishRecording() {
61 void SkiaRecordingCanvas::drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
62 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
63 uirenderer::CanvasPropertyPrimitive* bottom, uirenderer::CanvasPropertyPrimitive* rx,
64 uirenderer::CanvasPropertyPrimitive* ry, uirenderer
[all...]
/frameworks/base/libs/hwui/tests/common/
H A DLeakChecker.h19 namespace uirenderer { namespace in namespace:android
28 } /* namespace uirenderer */
/frameworks/base/libs/hwui/utils/
H A DGLUtils.h24 namespace uirenderer { namespace in namespace:android
30 LOG_ALWAYS_FATAL_IF(android::uirenderer::GLUtils::dumpGLErrors(),\
47 } /* namespace uirenderer */
H A DPair.h23 namespace uirenderer { namespace in namespace:android
43 }; // namespace uirenderer
46 struct trait_trivial_ctor< uirenderer::Pair<F, S> >
49 struct trait_trivial_dtor< uirenderer::Pair<F, S> >
52 struct trait_trivial_copy< uirenderer::Pair<F, S> >
55 struct trait_trivial_move< uirenderer::Pair<F, S> >
/frameworks/base/libs/hwui/
H A DFrameMetricsObserver.h22 namespace uirenderer { namespace in namespace:android
29 }; // namespace uirenderer
H A DOpDumper.h22 namespace uirenderer { namespace in namespace:android
32 }; // namespace uirenderer
H A DAmbientShadow.h25 namespace uirenderer { namespace in namespace:android
39 }; // namespace uirenderer
H A DDeviceInfo.h22 namespace uirenderer { namespace in namespace:android
48 } /* namespace uirenderer */
H A DFrameInfo.cpp21 namespace uirenderer { namespace in namespace:android
53 } /* namespace uirenderer */
H A DGammaFontRenderer.cpp22 namespace uirenderer { namespace in namespace:android
42 }; // namespace uirenderer
H A DGlFunctorLifecycleListener.h23 namespace uirenderer { namespace in namespace:android
31 }; // namespace uirenderer
H A DIContextFactory.h20 namespace uirenderer { namespace in namespace:android
36 } /* namespace uirenderer */
H A DIProfileRenderer.h20 namespace uirenderer { namespace in namespace:android
33 } /* namespace uirenderer */
/frameworks/base/libs/hwui/renderthread/
H A DRenderTask.cpp23 namespace uirenderer { namespace in namespace:android
35 } /* namespace uirenderer */
/frameworks/base/libs/hwui/tests/unit/
H A DOpDumperTests.cpp23 using namespace android::uirenderer;
27 RectOp op(uirenderer::Rect(100, 100), Matrix4::identity(), nullptr, &paint);
37 ClipRect clipRect(uirenderer::Rect(50, 50));
/frameworks/base/libs/hwui/hwui/
H A DCanvas.h38 namespace uirenderer { namespace in namespace:android
62 namespace uirenderer { namespace in namespace:android
68 typedef uirenderer::VectorDrawable::Tree VectorDrawableRoot;
96 uirenderer::RenderNode* renderNode = nullptr);
147 uirenderer::RenderNode* renderNode = nullptr) = 0;
148 virtual uirenderer::DisplayList* finishRecording() = 0;
154 virtual void drawRoundRect(uirenderer::CanvasPropertyPrimitive* left,
155 uirenderer::CanvasPropertyPrimitive* top, uirenderer::CanvasPropertyPrimitive* right,
156 uirenderer
[all...]
/frameworks/base/libs/hwui/debug/
H A DDefaultGlesDriver.cpp24 namespace uirenderer { namespace in namespace:android
39 } // namespace uirenderer
H A DDefaultGlesDriver.h22 namespace uirenderer { namespace in namespace:android
34 } // namespace uirenderer
H A DFatalBaseDriver.cpp22 namespace uirenderer { namespace in namespace:android
39 } // namespace uirenderer
H A DFatalBaseDriver.h22 namespace uirenderer { namespace in namespace:android
36 } // namespace uirenderer
H A Dwrap_gles.cpp19 using namespace android::uirenderer::debug;

Completed in 190 milliseconds

1234567891011>>