Searched refs:wavHeader (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/cmds/bootanimation/
H A Daudioplay.cpp260 const RiffWaveHeader* wavHeader = (const RiffWaveHeader*)*oSoundBuf; local
261 if (*oSoundBufSize < sizeof(*wavHeader) || (wavHeader->riff_id != ID_RIFF) ||
262 (wavHeader->wave_id != ID_WAVE)) {
266 *oSoundBuf += sizeof(*wavHeader);
267 *oSoundBufSize -= sizeof(*wavHeader);
/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp3335 char wavHeader[44]; local
3336 memcpy(wavHeader,
3338 sizeof(wavHeader));
3343 wavHeader[22] = channelCount; // number of channels
3344 wavHeader[24] = sampleRate; // sample rate
3345 wavHeader[25] = sampleRate >> 8;
3346 wavHeader[32] = frameSize; // block alignment
3347 wavHeader[33] = frameSize >> 8;
3348 write(teeFd, wavHeader, sizeof(wavHeader));
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