Searched refs:buffers (Results 1 - 25 of 94) sorted by last modified time

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/frameworks/wilhelm/src/android/
H A Dandroid_StreamPlayer.cpp68 void StreamSourceAppProxy::setBuffers(const Vector<sp<IMemory> > &buffers) { argument
71 mBuffers = buffers;
81 // no buffers available to push data to from the buffer queue, bail
90 //SL_LOGD("onBufferAvailable() now %d buffers available in queue",
261 //SL_LOGD("%d buffers available after reading from queue", mAvailableBuffers.size());
H A Dandroid_StreamPlayer.h44 virtual void setBuffers(const Vector<sp<IMemory> > &buffers); // mediaserver calls exactly once
64 // array of shared memory buffers
67 // list of available buffers in shared memory, identified by their index
102 // was refilled, or because during playback, the shared memory buffers should remain
/frameworks/wilhelm/tests/sandbox/
H A Dplaybq.cpp44 void *buffers; variable
45 SLuint32 byteOrder; // desired to use for PCM buffers
96 void *buffer = (char *)buffers + framesPerBuffer * sfframesize * which;
252 fprintf(stderr, " -n# number of buffers (default 2)\n");
352 buffers = malloc(framesPerBuffer * sfframesize * numBuffers);
497 // loop until EOF or no more buffers
499 void *buffer = (char *)buffers + framesPerBuffer * sfframesize * which;
/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/d1new/
H A DRefocusFilterd1new.java38 ImageBuffersForRenderScriptd1new buffers; field in class:RefocusFilterd1new
49 // Allocates, binds, and initializes buffers that interface between Java
54 buffers = new ImageBuffersForRenderScriptd1new(inputImage, margin,
56 buffers.initializeRenderScript(focalLayer, scriptC);
62 // Extracts the result from .rs file to {@code buffers.outputImage} in Java.
66 scriptC.forEach_PackOutputImage(buffers.outAllocation);
71 buffers.outAllocation.copyTo(buffers.outputImage);
75 return buffers.outputImage;
83 Bitmap mBitmap = Bitmap.createBitmap(buffers
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/frameworks/rs/tests/java_api/Refocus/src/com/android/rs/test/f32/
H A DRefocusFilterF32.java37 ImageBuffersForRenderScriptF32 buffers; field in class:RefocusFilterF32
48 // Allocates, binds, and initializes buffers that interface between Java
53 buffers = new ImageBuffersForRenderScriptF32(inputImage, margin,
55 buffers.initializeRenderScript(focalLayer, scriptC);
60 // Extracts the result from .rs file to {@code buffers.outputImage} in Java.
64 scriptC.forEach_PackOutputImage(buffers.outAllocation);
69 buffers.outAllocation.copyTo(buffers.outputImage);
73 return buffers.outputImage;
81 Bitmap mBitmap = Bitmap.createBitmap(buffers
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/frameworks/opt/net/wifi/service/java/com/android/server/wifi/
H A DWifiDiagnostics.java301 byte[][] buffers = e.getValue();
305 for (int i = 0; i < buffers.length; i++) {
306 size += buffers[i].length;
311 for (int i = 0; i < buffers.length; i++) {
312 System.arraycopy(buffers[i], 0, buffer, index, buffers[i].length);
313 index += buffers[i].length;
436 mLog.wC("no ring buffers found");
451 if (DBG) mLog.tC("No ring buffers to log anything!");
514 byte[][] buffers
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/frameworks/native/libs/gui/
H A DBufferQueueProducer.cpp115 // of currently dequeued buffers
146 BQ_LOGE("setMaxDequeuedBufferCount: %d dequeued buffers would "
269 // mMaxDequeuedBufferCount buffers.
281 // our slots are empty but we have many buffers in the queue. This can
283 // it looks like we have too many buffers queued up.
298 // If we're calling this from dequeue, prefer free buffers
317 // If no buffer is found, or if the queue has too many buffers
414 // If we are not allowed to allocate new buffers,
992 // Waiting here allows for two full buffers to be queued but not a
1092 // All BufferQueue buffers hav
1353 Vector<sp<GraphicBuffer>> buffers; local
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/frameworks/native/libs/gui/tests/
H A DSurfaceTextureGLToGL_test.cpp31 // This test requires 3 buffers to avoid deadlock because we're
86 // This test requires 3 buffers to complete run on a single thread.
160 sp<GraphicBuffer> buffers[2]; local
183 buffers[i] = mST->getCurrentBuffer();
186 // Destroy the GL texture object to release its ref on buffers[2].
196 EXPECT_EQ(1, buffers[0]->getStrongCount());
201 EXPECT_EQ(3, buffers[1]->getStrongCount());
206 sp<GraphicBuffer> buffers[3]; local
230 buffers[i] = mST->getCurrentBuffer();
234 // on buffers[
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H A DSurface_test.cpp116 // Verify the screenshot works with no protected buffers.
346 ANativeWindowBuffer* buffers[BUFFER_COUNT]; local
347 // Allocate buffers because detachNextBuffer requires allocated buffers
349 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[i], &fences[i]));
352 ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[i], fences[i]));
368 ASSERT_EQ(NO_ERROR, window->dequeueBuffer(window.get(), &buffers[0], &fences[0]));
371 ASSERT_EQ(NO_ERROR, window->cancelBuffer(window.get(), buffers[0], fences[0]));
380 // Re-allocate buffers since all buffers ar
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/frameworks/native/libs/vr/libpdx/
H A Dencoder_performance_test.cpp98 // Simple callback function to clear/reset the input/output buffers for
280 const std::vector<BufferInfo>& buffers) {
302 buffers.size() * (buffer_column_width + buffer_column_separator.size());
318 for (const auto& buffer_info : buffers) {
328 for (size_t i = 0; i < buffers.size(); i++) {
346 for (const auto& buffer_info : buffers) {
368 for (const auto& buffer_info : buffers) {
490 // Various backing buffers to run the tests on.
491 std::vector<TestRunner::BufferInfo> buffers; local
494 buffers
279 RunTests(size_t iteration_count, const std::vector<BufferInfo>& buffers) argument
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/frameworks/native/opengl/include/GLES/
H A Dgl.h655 GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
675 GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
H A Dglext.h1219 GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
1228 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h413 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
434 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
556 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
577 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
H A Dgl2ext.h2852 typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
2861 GL_APICALL void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h413 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
434 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
556 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
577 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
H A Dgl31.h413 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
434 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
556 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
577 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
H A Dgl32.h413 typedef void (GL_APIENTRYP PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers);
434 typedef void (GL_APIENTRYP PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers);
556 GL_APICALL void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
577 GL_APICALL void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
/frameworks/native/opengl/libagl/
H A DBufferObjectManager.cpp85 void EGLBufferObjectManager::deleteBuffers(GLsizei n, const GLuint* buffers) argument
89 const GLuint t = *buffers++;
H A DBufferObjectManager.h64 void deleteBuffers(GLsizei n, const GLuint* buffers);
H A Darray.cpp1451 // buffers
1534 void glDeleteBuffers(GLsizei n, const GLuint* buffers) argument
1543 GLuint name = buffers[i];
1545 // unbind bound deleted buffers...
1580 c->bufferObjectManager->deleteBuffers(n, buffers);
1581 c->bufferObjectManager->recycleTokens(n, buffers);
1584 void glGenBuffers(GLsizei n, GLuint* buffers) argument
1591 c->bufferObjectManager->getToken(n, buffers);
H A Degl.cpp598 if (depth.data != gl->rasterizer.state.buffers.depth.data)
697 if (depth.data != gl->rasterizer.state.buffers.depth.data)
781 if (depth.data != gl->rasterizer.state.buffers.depth.data)
H A Dmatrix.cpp676 y = c->rasterizer.state.buffers.color.height - (y + h);
696 GLint H = c->rasterizer.state.buffers.color.height;
H A Dstate.cpp370 int index = c->rasterizer.state.buffers.color.format;
376 int index = c->rasterizer.state.buffers.color.format;
382 int index = c->rasterizer.state.buffers.color.format;
388 int index = c->rasterizer.state.buffers.color.format;
410 params[0] = c->rasterizer.state.buffers.depth.format ? 0 : 16;
H A Dtexture.cpp689 const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
793 const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
1327 const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
1450 const GGLSurface& cbSurface = c->rasterizer.state.buffers.color.s;
1507 const GGLSurface& readSurface = c->rasterizer.state.buffers.read.s;
/frameworks/native/opengl/tests/hwc/
H A DhwcCommit.cpp1398 list<sp<GraphicBuffer> > buffers; local
1410 // and push it onto the buffers list, so that it
1416 buffers.push_back(texture);
1444 // Free the layer list and graphic buffers

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