Searched refs:stop (Results 1 - 25 of 538) sorted by path

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/frameworks/av/camera/ndk/impl/
H A DACameraDevice.cpp107 mCbLooper->stop();
233 ALOGE("Camera %s stop repeating failed! ret %d", getId(), ret);
374 ALOGE("Camera %s stop repeating failed! ret %d", getId(), ret);
547 ALOGE("Camera device %s stop repeating failed, ret %d", getId(), ret);
H A DACameraManager.cpp62 mCbLooper->stop();
/frameworks/av/cmds/screenrecord/
H A DOverlay.cpp91 status_t Overlay::stop() { function in class:Overlay
92 ALOGV("Overlay::stop");
130 return false; // stop
H A DOverlay.h64 status_t stop();
H A Dscreenrecord.cpp84 // Set by signal handler to stop recording.
93 * Catch keyboard interrupt signals. On receipt, the "stop requested"
693 // stop was requested, but this will do for now. (It almost
722 if (overlay != NULL) overlay->stop();
723 if (encoder != NULL) encoder->stop();
725 // If we don't stop muxer explicitly, i.e. let the destructor run,
727 err = muxer->stop();
/frameworks/av/cmds/stagefright/
H A DSimplePlayer.cpp95 status_t SimplePlayer::stop() { function in class:android::SimplePlayer
H A DSimplePlayer.h39 status_t stop();
H A DSineSource.cpp23 stop();
39 status_t SineSource::stop() { function in class:android::SineSource
H A DSineSource.h16 virtual status_t stop();
H A Daudioloop.cpp128 writer->stop();
140 delete player; // there is no player->stop()...
146 // need to stop after some count though...
152 CHECK_EQ(decoder->stop(), (status_t)OK);
H A Dcodec.cpp450 player->stop();
461 looper->stop();
H A Dmediafilter.cpp782 looper->stop();
H A Dmuxer.cpp217 muxer->stop();
327 looper->stop();
H A Drecord.cpp75 virtual status_t stop() {
234 err = writer->stop();
254 err = encoder->stop();
279 err = source->stop();
308 player->stop();
344 encoder->stop();
H A Drecordvideo.cpp88 virtual status_t stop() { function in class:DummySource
324 err = writer->stop();
H A Dstagefright.cpp171 CHECK_EQ((status_t)OK, source->stop());
300 rawSource->stop();
380 rawSource->stop();
410 virtual status_t stop();
455 status_t DetectSyncSource::stop() { function in class:DetectSyncSource
456 return mSource->stop();
545 writer->stop();
602 CHECK_EQ((status_t)OK, source->stop());
H A Dstream.cpp387 player->stop();
/frameworks/av/include/media/
H A DAudioRecord.h264 void stop();
314 * It is reset to zero by stop().
598 // the start() following stop(). It is not
601 // restoring AudioRecord, or stop/start.
H A DAudioTrack.h70 // back (after stop is called) for an offloaded track.
394 * In streaming mode the stop does not occur immediately: any data remaining in the buffer
397 void stop();
538 * It is reset to zero by flush(), reload(), and stop().
557 * rewriting the buffer before restarting playback after a stop.
730 * and thus which resulted in an underrun. Reset to zero by stop().
785 * 1. stop() by itself does not reset the frame position.
867 * If stop() has been called, hasStarted() will return true if audio is still being
870 * for very short clips, where stop() must be called to finish drain.
1071 // whether it is reset by stop() i
[all...]
H A DIAudioRecord.h48 virtual void stop() = 0;
H A DIAudioTrack.h52 virtual void stop() = 0;
H A DIMediaPlayer.h69 virtual status_t stop() = 0;
H A DIMediaRecorder.h58 virtual status_t stop() = 0;
H A DIMediaSource.h50 // the stop() call are released.
52 // held onto by callers be released before a call to stop() !!!
53 virtual status_t stop() = 0;
H A DMediaPlayerInterface.h83 // back (after stop is called)
137 virtual void stop() = 0;
195 virtual status_t stop() = 0;

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