/external/swiftshader/src/OpenGL/libGL/ |
H A D | Framebuffer.h | 56 Renderbuffer *getStencilbuffer();
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H A D | Framebuffer.cpp | 167 Renderbuffer *Framebuffer::getStencilbuffer() function in class:gl::Framebuffer 206 Renderbuffer *stencilbufferObject = getStencilbuffer(); 336 stencilbuffer = getStencilbuffer();
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H A D | Context.cpp | 1439 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); 1791 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); 2975 if(readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer()) 2978 readFramebuffer->getStencilbuffer()->getInternalFormat() != drawFramebuffer->getStencilbuffer()->getInternalFormat()) 2984 readDSBuffer = readFramebuffer->getStencilbuffer(); 2985 drawDSBuffer = drawFramebuffer->getStencilbuffer();
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | Framebuffer.h | 54 Renderbuffer *getStencilbuffer();
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H A D | Framebuffer.cpp | 176 Renderbuffer *Framebuffer::getStencilbuffer() function in class:es1::Framebuffer 215 Renderbuffer *stencilbufferObject = getStencilbuffer(); 342 stencilbuffer = getStencilbuffer();
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H A D | Context.cpp | 1334 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); 1805 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer();
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Framebuffer.h | 62 Renderbuffer *getStencilbuffer();
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H A D | Framebuffer.cpp | 232 Renderbuffer *Framebuffer::getStencilbuffer() function in class:es2::Framebuffer 287 Renderbuffer *stencilbufferObject = getStencilbuffer(); 425 stencilbuffer = getStencilbuffer();
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H A D | Context.cpp | 2011 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); 2795 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); 4079 if(readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer()) 4087 readDSBuffer = readFramebuffer->getStencilbuffer(); 4088 drawDSBuffer = drawFramebuffer->getStencilbuffer();
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/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthTests.cpp | 157 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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H A D | es2fFboRenderTest.cpp | 363 deUint32 getStencilbuffer (void) const { return m_stencilbuffer; } function in class:deqp::gles2::Functional::Framebuffer 609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 1753 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); 1939 deUint32 stencilbuf = fbo.getStencilbuffer();
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H A D | es2fStencilTests.cpp | 343 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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H A D | es2fClippingTests.cpp | 518 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 655 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 878 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 1052 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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H A D | es2fTextureUnitTests.cpp | 805 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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H A D | es2fTextureSpecificationTests.cpp | 432 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
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/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthTests.cpp | 160 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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H A D | es3fFboTestCase.cpp | 109 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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H A D | es3fStencilTests.cpp | 346 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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H A D | es3fClippingTests.cpp | 521 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 658 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 882 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 1056 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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H A D | es3fTextureUnitTests.cpp | 1037 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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H A D | es3fFboRenderTest.cpp | 471 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestCase.cpp | 113 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
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H A D | es31fTextureSpecificationTests.cpp | 156 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
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/external/deqp/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 432 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer())
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 595 rr::MultisamplePixelBufferAccess getStencilbuffer (void) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_stencilbuffer.getAccess()); } function in class:sglr::ReferenceContextBuffers
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