Searched refs:total_gpu_count (Results 1 - 3 of 3) sorted by relevance

/external/vulkan-validation-layers/loader/
H A Dloader.c4411 inst->total_gpu_count = 0;
4438 inst->total_gpu_count += phys_devs[i].count;
4446 uint32_t copy_count = inst->total_gpu_count;
4464 if (inst->total_gpu_count > 0) {
4466 inst, sizeof(struct loader_physical_device) * inst->total_gpu_count,
4473 for (i = 0; idx < inst->total_gpu_count && i < inst->total_icd_count; i++) {
4474 for (j = 0; j < phys_devs[i].count && idx < inst->total_gpu_count; j++) {
4488 if (copy_count < inst->total_gpu_count) {
H A Dloader.h270 uint32_t total_gpu_count; // count of the next two arrays member in struct:loader_instance
H A Dtrampoline.c551 count = (inst->total_gpu_count < *pPhysicalDeviceCount)
552 ? inst->total_gpu_count
558 inst, inst->total_gpu_count *

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