/external/eigen/unsupported/test/ |
H A D | cxx11_tensor_mixed_indices.cpp | 28 TensorMap<Tensor<float, 1, ColMajor>> vec3(data3, 6); 29 vec3 = vec1.sqrt(); 34 VERIFY_IS_APPROX(vec3(0), sqrtf(4.0)); 35 VERIFY_IS_APPROX(vec3(1), sqrtf(8.0)); 36 VERIFY_IS_APPROX(vec3(2), sqrtf(15.0)); 37 VERIFY_IS_APPROX(vec3(3), sqrtf(16.0)); 38 VERIFY_IS_APPROX(vec3(4), sqrtf(23.0)); 39 VERIFY_IS_APPROX(vec3(5), sqrtf(42.0));
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H A D | cxx11_tensor_fixed_size.cpp | 75 TensorFixedSize<float, Sizes<6> > vec3 = vec1.sqrt(); local 78 VERIFY_IS_EQUAL((vec3.size()), 6); 79 VERIFY_IS_EQUAL(vec3.rank(), 1); 80 // VERIFY_IS_EQUAL((vec3.dimensions()[0]), 6); 81 // VERIFY_IS_EQUAL((vec3.dimension(0)), 6); 83 VERIFY_IS_APPROX(vec3(0), sqrtf(4.0)); 84 VERIFY_IS_APPROX(vec3(1), sqrtf(8.0)); 85 VERIFY_IS_APPROX(vec3(2), sqrtf(15.0)); 86 VERIFY_IS_APPROX(vec3(3), sqrtf(16.0)); 87 VERIFY_IS_APPROX(vec3( [all...] |
H A D | cxx11_tensor_simple.cpp | 50 Tensor<int, 1> vec3; local 53 vec3.resize(6); 56 vec1(0) = 4; vec2(0) = 0; vec3(0) = 5; 57 vec1(1) = 8; vec2(1) = 1; vec3(1) = 4; 58 vec1(2) = 15; vec2(2) = 2; vec3(2) = 3; 59 vec1(3) = 16; vec2(3) = 3; vec3(3) = 2; 60 vec1(4) = 23; vec2(4) = 4; vec3(4) = 1; 61 vec1(5) = 42; vec2(5) = 5; vec3(5) = 0; 82 VERIFY_IS_EQUAL((vec3[0]), 5); 83 VERIFY_IS_EQUAL((vec3[ [all...] |
H A D | cxx11_tensor_expr.cpp | 30 TensorMap<Tensor<float, 1>> vec3(data3, 6); 31 vec3 = vec1.sqrt(); 39 VERIFY_IS_APPROX(vec3(0), sqrtf(4.0)); 40 VERIFY_IS_APPROX(vec3(1), sqrtf(8.0)); 41 VERIFY_IS_APPROX(vec3(2), sqrtf(15.0)); 42 VERIFY_IS_APPROX(vec3(3), sqrtf(16.0)); 43 VERIFY_IS_APPROX(vec3(4), sqrtf(23.0)); 44 VERIFY_IS_APPROX(vec3(5), sqrtf(42.0)); 60 vec3 = vec1 + vec2; 61 VERIFY_IS_APPROX(vec3( [all...] |
H A D | cxx11_tensor_map.cpp | 40 TensorMap<Tensor<const int, 1> > vec3(vec1.data(), 6); 54 VERIFY_IS_EQUAL(vec3(0), 4); 55 VERIFY_IS_EQUAL(vec3(1), 8); 56 VERIFY_IS_EQUAL(vec3(2), 15); 57 VERIFY_IS_EQUAL(vec3(3), 16); 58 VERIFY_IS_EQUAL(vec3(4), 23); 59 VERIFY_IS_EQUAL(vec3(5), 42);
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H A D | cxx11_tensor_assign.cpp | 32 TensorMap<Tensor<int, 1> > vec3(col_major, 6); 35 vec3 = vec1; 38 VERIFY_IS_EQUAL(vec3(0), 4); 39 VERIFY_IS_EQUAL(vec3(1), 8); 40 VERIFY_IS_EQUAL(vec3(2), 15); 41 VERIFY_IS_EQUAL(vec3(3), 16); 42 VERIFY_IS_EQUAL(vec3(4), 23); 43 VERIFY_IS_EQUAL(vec3(5), 42); 54 vec1 = vec3;
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/external/mesa3d/src/glsl/builtins/profiles/ |
H A D | ARB_shader_texture_lod.glsl | 12 vec3 P, vec2 dPdx, vec2 dPdy); 17 vec3 P, vec3 dPdx, vec3 dPdy); 19 vec4 P, vec3 dPdx, vec3 dPdy); 22 vec3 P, vec3 dPdx, vec3 dPdy); 25 vec3 [all...] |
H A D | ARB_shader_texture_lod.frag | 9 vec4 texture2DProjLod(sampler2D sampler, vec3 coord, float lod); 11 vec4 texture3DLod (sampler3D sampler, vec3 coord, float lod); 13 vec4 textureCubeLod (samplerCube sampler, vec3 coord, float lod); 14 vec4 shadow1DLod (sampler1DShadow sampler, vec3 coord, float lod); 15 vec4 shadow2DLod (sampler2DShadow sampler, vec3 coord, float lod);
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/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/ |
H A D | SkinnedVertShader.vsh | 24 attribute highp vec3 inVertex; 25 attribute mediump vec3 inNormal; 26 attribute mediump vec3 inTangent; 27 attribute mediump vec3 inBiNormal; 33 uniform mediump vec3 LightPos; 39 varying mediump vec3 Light; 56 mediump vec3 worldNormal = normalMatrix * inNormal * boneWeights.x; 58 mediump vec3 worldTangent; 59 mediump vec3 worldBiNormal; 91 mediump vec3 TmpLightDi [all...] |
/external/vulkan-validation-layers/demos/smoke/ |
H A D | Simulation.h | 36 glm::vec3 axis; 56 glm::vec3 position(float t); 60 glm::vec3 origin; 83 glm::vec3 light_pos; 84 glm::vec3 light_color;
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H A D | Simulation.cpp | 79 glm::vec3 pick() 81 return glm::vec3{ red_(rng_), 104 current_.axis = glm::normalize(glm::vec3(x, y, z)); 109 current_.matrix = glm::scale(glm::mat4(1.0f), glm::vec3(current_.scale)); 122 virtual glm::vec3 evaluate(float t) = 0; 142 glm::vec3 evaluate(float t) 157 segment_direction_ = glm::vec3(direction_(rng_), 173 glm::vec3 segment_start_; 174 glm::vec3 segment_direction_; 178 glm::vec3 unit_dir [all...] |
/external/vulkan-validation-layers/libs/glm/detail/ |
H A D | dummy.cpp | 53 glm::vec3 spotDirection; // Sdli
66 #include <glm/vec3.hpp>// glm::vec3
69 glm::vec3 computeNormal
71 glm::vec3 const & a,
72 glm::vec3 const & b,
73 glm::vec3 const & c
84 #include <glm/vec3.hpp> // glm::vec3
92 glm::mat4 ViewTranslate = glm::translate(glm::mat4(1.0f), glm::vec3(0. [all...] |
/external/clang/test/CodeGen/ |
H A D | init.c | 45 typedef union vec3 { union 48 } vec3; typedef in typeref:union:vec3 49 vec3 f5(vec3 value) { 50 return (vec3) {{
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/external/eigen/test/ |
H A D | geo_orthomethods.cpp | 49 Vector3 vec3 = Vector3::Random(); local 52 mcross = mat3.colwise().cross(vec3); 53 VERIFY_IS_APPROX(mcross.col(i), mat3.col(i).cross(vec3)); 55 VERIFY_IS_MUCH_SMALLER_THAN((mat3.adjoint() * mat3.colwise().cross(vec3)).diagonal().cwiseAbs().sum(), Scalar(1)); 58 VERIFY_IS_MUCH_SMALLER_THAN((vec3.adjoint() * mat3.colwise().cross(vec3)).cwiseAbs().sum(), Scalar(1)); 59 VERIFY_IS_MUCH_SMALLER_THAN((vec3.adjoint() * Matrix3::Random().colwise().cross(vec3)).cwiseAbs().sum(), Scalar(1)); 61 mcross = mat3.rowwise().cross(vec3); 62 VERIFY_IS_APPROX(mcross.row(i), mat3.row(i).cross(vec3)); 104 Vector3 vec3 = Vector3::Random(); local [all...] |
H A D | sparse_solvers.cpp | 47 DenseVector vec2 = vec1, vec3 = vec1; local 54 m2.template triangularView<Lower>().solve(vec3)); 59 m2.template triangularView<Upper>().solve(vec3)); 61 m2.conjugate().template triangularView<Upper>().solve(vec3)); 67 mm2.conjugate().template triangularView<Upper>().solve(vec3)); 73 m2.transpose().template triangularView<Upper>().solve(vec3)); 78 m2.transpose().template triangularView<Lower>().solve(vec3)); 100 m2.template triangularView<Lower>().solve(vec3));
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/external/libvpx/libvpx/vpx_dsp/mips/ |
H A D | idct32x32_msa.c | 43 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local 52 BUTTERFLY_4(reg1, reg7, reg3, reg5, vec1, vec3, vec2, vec0); 55 loc1 = vec3; 60 BUTTERFLY_4(reg4, reg0, reg2, reg6, vec1, vec3, vec2, vec0); 62 BUTTERFLY_4(vec2, vec3, loc3, loc2, stp2, stp1, stp6, stp5); 127 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local 166 BUTTERFLY_4(reg0, reg7, reg6, reg1, vec0, vec1, vec2, vec3); 169 DOTP_CONST_PAIR(vec2, vec3, cospi_24_64, cospi_8_64, vec2, vec3); 170 ST_SH2(vec2, vec3, (tmp_odd_bu 242 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local 353 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local 433 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local 541 v8i16 vec0, vec1, vec2, vec3, loc0, loc1, loc2, loc3; local [all...] |
H A D | vpx_convolve8_avg_horiz_msa.c | 56 v8i16 filt, vec0, vec1, vec2, vec3; local 78 filt0, filt1, filt2, filt3, vec2, vec3); 79 SRARI_H4_SH(vec0, vec1, vec2, vec3, FILTER_BITS); 80 SAT_SH4_SH(vec0, vec1, vec2, vec3, 7); 81 PCKEV_B4_UB(vec0, vec0, vec1, vec1, vec2, vec2, vec3, vec3, res0, res1, res2, 147 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local 171 VSHF_B4_SH(src3, src3, mask0, mask1, mask2, mask3, vec3, vec7, vec11, 173 DOTP_SB4_SH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec0, vec1, 174 vec2, vec3); 201 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local 256 v8i16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local 314 v8u16 vec2, vec3, filt; local 338 v16u8 filt0, vec0, vec1, vec2, vec3, res0, res1, res2, res3; local 383 v8u16 vec0, vec1, vec2, vec3, filt; local 407 v8u16 vec0, vec1, vec2, vec3, filt; local 484 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local 551 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local 600 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local [all...] |
H A D | vpx_convolve8_horiz_msa.c | 322 v8u16 vec2, vec3, filt; local 332 DOTP_UB2_UH(vec0, vec1, filt0, filt0, vec2, vec3); 333 SRARI_H2_UH(vec2, vec3, FILTER_BITS); 334 PCKEV_B2_UB(vec2, vec2, vec3, vec3, res0, res1); 341 v16u8 vec0, vec1, vec2, vec3, filt0; local 354 VSHF_B2_UB(src4, src5, src6, src7, mask, mask, vec2, vec3); 355 DOTP_UB4_UH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec4, vec5, 380 v8u16 vec0, vec1, vec2, vec3, filt; local 390 VSHF_B2_UH(src2, src2, src3, src3, mask, mask, vec2, vec3); 403 v8u16 vec0, vec1, vec2, vec3, filt; local 476 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local 541 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local 586 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local [all...] |
/external/libyuv/files/source/ |
H A D | scale_msa.cc | 69 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0; local 81 vec3 = (v16u8)__msa_vshf_b(shuffler, (v16i8)src3, (v16i8)src3); 85 reg3 = __msa_hadd_u_h(vec3, vec3); 132 v16u8 vec0, vec1, vec2, vec3; local 156 vec3 = (v16u8)__msa_ilvl_b((v16i8)src3, (v16i8)src1); 160 reg3 = __msa_hadd_u_h(vec3, vec3); 203 v16u8 src0, src1, src2, src3, vec0, vec1, vec2, vec3, dst0, dst1; local 214 vec3 231 v8u16 vec0, vec1, vec2, vec3; local 295 v8u16 vec0, vec1, vec2, vec3; local 388 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local 458 v8u16 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local [all...] |
H A D | rotate_msa.cc | 84 v16u8 src0, src1, src2, src3, dst0, dst1, dst2, dst3, vec0, vec1, vec2, vec3; local 98 ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3); 99 ILVRL_H(vec0, vec2, vec1, vec3, reg0, reg1, reg2, reg3); 108 ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3); 109 ILVRL_H(vec0, vec2, vec1, vec3, reg4, reg5, reg6, reg7); 120 ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3); 121 ILVRL_H(vec0, vec2, vec1, vec3, reg0, reg1, reg2, reg3); 130 ILVRL_B(src0, src1, src2, src3, vec0, vec1, vec2, vec3); 131 ILVRL_H(vec0, vec2, vec1, vec3, reg4, reg5, reg6, reg7); 165 v16u8 src0, src1, src2, src3, dst0, dst1, dst2, dst3, vec0, vec1, vec2, vec3; local [all...] |
/external/vulkan-validation-layers/demos/ |
H A D | linmath.h | 32 typedef float vec3[3]; typedef 33 static inline void vec3_add(vec3 r, vec3 const a, vec3 const b) { 38 static inline void vec3_sub(vec3 r, vec3 const a, vec3 const b) { 43 static inline void vec3_scale(vec3 r, vec3 const v, float const s) { 48 static inline float vec3_mul_inner(vec3 cons [all...] |
/external/libvpx/libvpx/vp8/common/mips/msa/ |
H A D | bilinear_filter_msa.c | 35 v8u16 vec2, vec3, filt; local 44 DOTP_UB2_UH(vec0, vec1, filt0, filt0, vec2, vec3); 45 SRARI_H2_UH(vec2, vec3, VP8_FILTER_SHIFT); 46 PCKEV_B2_UB(vec2, vec2, vec3, vec3, res0, res1); 53 v16u8 vec0, vec1, vec2, vec3, filt0; local 65 VSHF_B2_UB(src4, src5, src6, src7, mask, mask, vec2, vec3); 66 DOTP_UB4_UH(vec0, vec1, vec2, vec3, filt0, filt0, filt0, filt0, vec4, vec5, 91 v8u16 vec0, vec1, vec2, vec3, filt; local 100 VSHF_B2_UH(src2, src2, src3, src3, mask, mask, vec2, vec3); 113 v8u16 vec0, vec1, vec2, vec3, filt; local 185 v16u8 filt0, vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7; local 314 v16u8 src0, src1, src2, src3, src4, vec0, vec1, vec2, vec3, filt0; local 337 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; local 389 v16u8 vec0, vec1, vec2, vec3, vec4, vec5, vec6, vec7, filt0; local 466 v16u8 filt_hz, filt_vt, vec0, vec1, vec2, vec3; local 521 v16u8 filt_hz, filt_vt, vec0, vec1, vec2, vec3; local [all...] |
/external/clang/test/Sema/ |
H A D | ext_vector_casts.c | 17 float3 vec3; local 25 vec3 += vec2; // expected-error {{cannot convert between vector values of different size}} 26 vec4 += vec3; // expected-error {{cannot convert between vector values of different size}}
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H A D | ext_vector_components.c | 12 float3 vec3; local 25 vec3 = vec4.xyz; // legal, shorten 51 vec3 = vec4.rgb; // legal, shorten
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/external/vulkan-validation-layers/libs/glm/gtc/ |
H A D | packing.hpp | 459 /// @see vec3 unpackF2x11_1x10(uint32 const & p) 460 GLM_FUNC_DECL uint32 packF2x11_1x10(vec3 const & v); 469 /// @see uint32 packF2x11_1x10(vec3 const & v) 470 GLM_FUNC_DECL vec3 unpackF2x11_1x10(uint32 const & p);
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