Searched refs:GL_UNIFORM_MATRIX_STRIDE (Results 1 - 25 of 347) sorted by relevance

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/prebuilts/ndk/current/sources/android/ndk_helper/
H A Dgl3stub.h327 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r11/sources/android/ndk_helper/
H A Dgl3stub.h327 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r13/sources/android/ndk_helper/
H A Dgl3stub.h327 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-10/arch-arm64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-10/arch-mips64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-10/arch-x86_64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-11/arch-arm64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-11/arch-mips64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-11/arch-x86_64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-12/arch-arm64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-12/arch-mips64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-12/arch-x86_64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-13/arch-arm64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-13/arch-mips64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-13/arch-x86_64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-14/arch-arm64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-14/arch-mips64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-14/arch-x86_64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-15/arch-arm64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-15/arch-mips64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-15/arch-x86_64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-16/arch-arm64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-16/arch-mips64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-16/arch-x86_64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro
/prebuilts/ndk/r10/platforms/android-17/arch-arm64/usr/include/GLES3/
H A Dgl3.h768 #define GL_UNIFORM_MATRIX_STRIDE 0x8A3D macro

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