Searched refs:GGLSurface (Results 1 - 6 of 6) sorted by relevance
/system/core/libpixelflinger/ |
H A D | buffer.h | 28 void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src);
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H A D | pixelflinger.cpp | 93 static void ggl_bindTexture(void* con, const GGLSurface* surface) 102 static void ggl_bindTextureLod(void* con, GGLuint tmu,const GGLSurface* surface) 109 static void ggl_colorBuffer(void* con, const GGLSurface* surface) 129 static void ggl_readBuffer(void* con, const GGLSurface* surface) 135 static void ggl_depthBuffer(void* con, const GGLSurface* surface)
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H A D | raster.cpp | 156 const GGLSurface& cbSurface = c->state.buffers.color.s;
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H A D | buffer.cpp | 58 void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src)
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/system/core/libpixelflinger/include/pixelflinger/ |
H A D | pixelflinger.h | 188 GGLsizei version; // always set to sizeof(GGLSurface) 201 } GGLSurface; typedef in typeref:struct:__anon1592 218 void (*bindTexture)(void* c, const GGLSurface* surface); 219 void (*colorBuffer)(void* c, const GGLSurface* surface); 220 void (*readBuffer)(void* c, const GGLSurface* surface); 221 void (*depthBuffer)(void* c, const GGLSurface* surface); 222 void (*bindTextureLod)(void* c, GGLuint tmu, const GGLSurface* surface);
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/system/core/libpixelflinger/include/private/pixelflinger/ |
H A D | ggl_context.h | 110 // To maintain 8-bits color chanels, with a maximum GGLSurface 343 GGLSurface s; 345 // GGLSurface fields to avoid mismatches leading to errors.
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