code_generator.cc revision 19a19cffd197a28ae4c9c3e59eff6352fd392241
1/* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "code_generator.h" 18 19#include "code_generator_arm.h" 20#include "code_generator_arm64.h" 21#include "code_generator_x86.h" 22#include "code_generator_x86_64.h" 23#include "compiled_method.h" 24#include "dex/verified_method.h" 25#include "driver/dex_compilation_unit.h" 26#include "gc_map_builder.h" 27#include "leb128.h" 28#include "mapping_table.h" 29#include "mirror/array-inl.h" 30#include "mirror/object_array-inl.h" 31#include "mirror/object_reference.h" 32#include "ssa_liveness_analysis.h" 33#include "utils/assembler.h" 34#include "verifier/dex_gc_map.h" 35#include "vmap_table.h" 36 37namespace art { 38 39size_t CodeGenerator::GetCacheOffset(uint32_t index) { 40 return mirror::ObjectArray<mirror::Object>::OffsetOfElement(index).SizeValue(); 41} 42 43void CodeGenerator::CompileBaseline(CodeAllocator* allocator, bool is_leaf) { 44 const GrowableArray<HBasicBlock*>& blocks = GetGraph()->GetBlocks(); 45 DCHECK(blocks.Get(0) == GetGraph()->GetEntryBlock()); 46 DCHECK(GoesToNextBlock(GetGraph()->GetEntryBlock(), blocks.Get(1))); 47 Initialize(); 48 49 DCHECK_EQ(frame_size_, kUninitializedFrameSize); 50 if (!is_leaf) { 51 MarkNotLeaf(); 52 } 53 ComputeFrameSize(GetGraph()->GetNumberOfLocalVRegs() 54 + GetGraph()->GetNumberOfTemporaries() 55 + 1 /* filler */, 56 0, /* the baseline compiler does not have live registers at slow path */ 57 GetGraph()->GetMaximumNumberOfOutVRegs() 58 + 1 /* current method */); 59 GenerateFrameEntry(); 60 61 HGraphVisitor* location_builder = GetLocationBuilder(); 62 HGraphVisitor* instruction_visitor = GetInstructionVisitor(); 63 for (size_t i = 0, e = blocks.Size(); i < e; ++i) { 64 HBasicBlock* block = blocks.Get(i); 65 Bind(block); 66 for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) { 67 HInstruction* current = it.Current(); 68 current->Accept(location_builder); 69 InitLocations(current); 70 current->Accept(instruction_visitor); 71 } 72 } 73 GenerateSlowPaths(); 74 75 size_t code_size = GetAssembler()->CodeSize(); 76 uint8_t* buffer = allocator->Allocate(code_size); 77 MemoryRegion code(buffer, code_size); 78 GetAssembler()->FinalizeInstructions(code); 79} 80 81void CodeGenerator::CompileOptimized(CodeAllocator* allocator) { 82 // The frame size has already been computed during register allocation. 83 DCHECK_NE(frame_size_, kUninitializedFrameSize); 84 const GrowableArray<HBasicBlock*>& blocks = GetGraph()->GetBlocks(); 85 DCHECK(blocks.Get(0) == GetGraph()->GetEntryBlock()); 86 DCHECK(GoesToNextBlock(GetGraph()->GetEntryBlock(), blocks.Get(1))); 87 Initialize(); 88 89 GenerateFrameEntry(); 90 HGraphVisitor* instruction_visitor = GetInstructionVisitor(); 91 for (size_t i = 0, e = blocks.Size(); i < e; ++i) { 92 HBasicBlock* block = blocks.Get(i); 93 Bind(block); 94 for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) { 95 HInstruction* current = it.Current(); 96 current->Accept(instruction_visitor); 97 } 98 } 99 GenerateSlowPaths(); 100 101 size_t code_size = GetAssembler()->CodeSize(); 102 uint8_t* buffer = allocator->Allocate(code_size); 103 MemoryRegion code(buffer, code_size); 104 GetAssembler()->FinalizeInstructions(code); 105} 106 107void CodeGenerator::GenerateSlowPaths() { 108 for (size_t i = 0, e = slow_paths_.Size(); i < e; ++i) { 109 slow_paths_.Get(i)->EmitNativeCode(this); 110 } 111} 112 113size_t CodeGenerator::FindFreeEntry(bool* array, size_t length) { 114 for (size_t i = 0; i < length; ++i) { 115 if (!array[i]) { 116 array[i] = true; 117 return i; 118 } 119 } 120 LOG(FATAL) << "Could not find a register in baseline register allocator"; 121 UNREACHABLE(); 122 return -1; 123} 124 125size_t CodeGenerator::FindTwoFreeConsecutiveEntries(bool* array, size_t length) { 126 for (size_t i = 0; i < length - 1; ++i) { 127 if (!array[i] && !array[i + 1]) { 128 array[i] = true; 129 array[i + 1] = true; 130 return i; 131 } 132 } 133 LOG(FATAL) << "Could not find a register in baseline register allocator"; 134 UNREACHABLE(); 135 return -1; 136} 137 138void CodeGenerator::ComputeFrameSize(size_t number_of_spill_slots, 139 size_t maximum_number_of_live_registers, 140 size_t number_of_out_slots) { 141 first_register_slot_in_slow_path_ = (number_of_out_slots + number_of_spill_slots) * kVRegSize; 142 143 SetFrameSize(RoundUp( 144 number_of_spill_slots * kVRegSize 145 + number_of_out_slots * kVRegSize 146 + maximum_number_of_live_registers * GetWordSize() 147 + FrameEntrySpillSize(), 148 kStackAlignment)); 149} 150 151Location CodeGenerator::GetTemporaryLocation(HTemporary* temp) const { 152 uint16_t number_of_locals = GetGraph()->GetNumberOfLocalVRegs(); 153 // Use the temporary region (right below the dex registers). 154 int32_t slot = GetFrameSize() - FrameEntrySpillSize() 155 - kVRegSize // filler 156 - (number_of_locals * kVRegSize) 157 - ((1 + temp->GetIndex()) * kVRegSize); 158 return Location::StackSlot(slot); 159} 160 161int32_t CodeGenerator::GetStackSlot(HLocal* local) const { 162 uint16_t reg_number = local->GetRegNumber(); 163 uint16_t number_of_locals = GetGraph()->GetNumberOfLocalVRegs(); 164 if (reg_number >= number_of_locals) { 165 // Local is a parameter of the method. It is stored in the caller's frame. 166 return GetFrameSize() + kVRegSize // ART method 167 + (reg_number - number_of_locals) * kVRegSize; 168 } else { 169 // Local is a temporary in this method. It is stored in this method's frame. 170 return GetFrameSize() - FrameEntrySpillSize() 171 - kVRegSize // filler. 172 - (number_of_locals * kVRegSize) 173 + (reg_number * kVRegSize); 174 } 175} 176 177void CodeGenerator::AllocateRegistersLocally(HInstruction* instruction) const { 178 LocationSummary* locations = instruction->GetLocations(); 179 if (locations == nullptr) return; 180 181 for (size_t i = 0, e = GetNumberOfCoreRegisters(); i < e; ++i) { 182 blocked_core_registers_[i] = false; 183 } 184 185 for (size_t i = 0, e = GetNumberOfFloatingPointRegisters(); i < e; ++i) { 186 blocked_fpu_registers_[i] = false; 187 } 188 189 for (size_t i = 0, e = number_of_register_pairs_; i < e; ++i) { 190 blocked_register_pairs_[i] = false; 191 } 192 193 // Mark all fixed input, temp and output registers as used. 194 for (size_t i = 0, e = locations->GetInputCount(); i < e; ++i) { 195 Location loc = locations->InAt(i); 196 // The DCHECKS below check that a register is not specified twice in 197 // the summary. 198 if (loc.IsRegister()) { 199 DCHECK(!blocked_core_registers_[loc.reg()]); 200 blocked_core_registers_[loc.reg()] = true; 201 } else if (loc.IsFpuRegister()) { 202 DCHECK(!blocked_fpu_registers_[loc.reg()]); 203 blocked_fpu_registers_[loc.reg()] = true; 204 } else if (loc.IsFpuRegisterPair()) { 205 DCHECK(!blocked_fpu_registers_[loc.AsFpuRegisterPairLow<int>()]); 206 blocked_fpu_registers_[loc.AsFpuRegisterPairLow<int>()] = true; 207 DCHECK(!blocked_fpu_registers_[loc.AsFpuRegisterPairHigh<int>()]); 208 blocked_fpu_registers_[loc.AsFpuRegisterPairHigh<int>()] = true; 209 } else if (loc.IsRegisterPair()) { 210 DCHECK(!blocked_core_registers_[loc.AsRegisterPairLow<int>()]); 211 blocked_core_registers_[loc.AsRegisterPairLow<int>()] = true; 212 DCHECK(!blocked_core_registers_[loc.AsRegisterPairHigh<int>()]); 213 blocked_core_registers_[loc.AsRegisterPairHigh<int>()] = true; 214 } 215 } 216 217 for (size_t i = 0, e = locations->GetTempCount(); i < e; ++i) { 218 Location loc = locations->GetTemp(i); 219 if (loc.IsRegister()) { 220 // Check that a register is not specified twice in the summary. 221 DCHECK(!blocked_core_registers_[loc.reg()]); 222 blocked_core_registers_[loc.reg()] = true; 223 } else { 224 DCHECK_EQ(loc.GetPolicy(), Location::kRequiresRegister); 225 } 226 } 227 228 SetupBlockedRegisters(); 229 230 // Allocate all unallocated input locations. 231 for (size_t i = 0, e = locations->GetInputCount(); i < e; ++i) { 232 Location loc = locations->InAt(i); 233 HInstruction* input = instruction->InputAt(i); 234 if (loc.IsUnallocated()) { 235 if ((loc.GetPolicy() == Location::kRequiresRegister) 236 || (loc.GetPolicy() == Location::kRequiresFpuRegister)) { 237 loc = AllocateFreeRegister(input->GetType()); 238 } else { 239 DCHECK_EQ(loc.GetPolicy(), Location::kAny); 240 HLoadLocal* load = input->AsLoadLocal(); 241 if (load != nullptr) { 242 loc = GetStackLocation(load); 243 } else { 244 loc = AllocateFreeRegister(input->GetType()); 245 } 246 } 247 locations->SetInAt(i, loc); 248 } 249 } 250 251 // Allocate all unallocated temp locations. 252 for (size_t i = 0, e = locations->GetTempCount(); i < e; ++i) { 253 Location loc = locations->GetTemp(i); 254 if (loc.IsUnallocated()) { 255 DCHECK_EQ(loc.GetPolicy(), Location::kRequiresRegister); 256 // TODO: Adjust handling of temps. We currently consider temps to use 257 // core registers. They may also use floating point registers at some point. 258 loc = AllocateFreeRegister(Primitive::kPrimInt); 259 locations->SetTempAt(i, loc); 260 } 261 } 262 Location result_location = locations->Out(); 263 if (result_location.IsUnallocated()) { 264 switch (result_location.GetPolicy()) { 265 case Location::kAny: 266 case Location::kRequiresRegister: 267 case Location::kRequiresFpuRegister: 268 result_location = AllocateFreeRegister(instruction->GetType()); 269 break; 270 case Location::kSameAsFirstInput: 271 result_location = locations->InAt(0); 272 break; 273 } 274 locations->SetOut(result_location); 275 } 276} 277 278void CodeGenerator::InitLocations(HInstruction* instruction) { 279 if (instruction->GetLocations() == nullptr) { 280 if (instruction->IsTemporary()) { 281 HInstruction* previous = instruction->GetPrevious(); 282 Location temp_location = GetTemporaryLocation(instruction->AsTemporary()); 283 Move(previous, temp_location, instruction); 284 previous->GetLocations()->SetOut(temp_location); 285 } 286 return; 287 } 288 AllocateRegistersLocally(instruction); 289 for (size_t i = 0, e = instruction->InputCount(); i < e; ++i) { 290 Location location = instruction->GetLocations()->InAt(i); 291 if (location.IsValid()) { 292 // Move the input to the desired location. 293 Move(instruction->InputAt(i), location, instruction); 294 } 295 } 296} 297 298bool CodeGenerator::GoesToNextBlock(HBasicBlock* current, HBasicBlock* next) const { 299 // We currently iterate over the block in insertion order. 300 return current->GetBlockId() + 1 == next->GetBlockId(); 301} 302 303CodeGenerator* CodeGenerator::Create(ArenaAllocator* allocator, 304 HGraph* graph, 305 InstructionSet instruction_set) { 306 switch (instruction_set) { 307 case kArm: 308 case kThumb2: { 309 return new (allocator) arm::CodeGeneratorARM(graph); 310 } 311 case kArm64: { 312 return new (allocator) arm64::CodeGeneratorARM64(graph); 313 } 314 case kMips: 315 return nullptr; 316 case kX86: { 317 return new (allocator) x86::CodeGeneratorX86(graph); 318 } 319 case kX86_64: { 320 return new (allocator) x86_64::CodeGeneratorX86_64(graph); 321 } 322 default: 323 return nullptr; 324 } 325} 326 327void CodeGenerator::BuildNativeGCMap( 328 std::vector<uint8_t>* data, const DexCompilationUnit& dex_compilation_unit) const { 329 const std::vector<uint8_t>& gc_map_raw = 330 dex_compilation_unit.GetVerifiedMethod()->GetDexGcMap(); 331 verifier::DexPcToReferenceMap dex_gc_map(&(gc_map_raw)[0]); 332 333 uint32_t max_native_offset = 0; 334 for (size_t i = 0; i < pc_infos_.Size(); i++) { 335 uint32_t native_offset = pc_infos_.Get(i).native_pc; 336 if (native_offset > max_native_offset) { 337 max_native_offset = native_offset; 338 } 339 } 340 341 GcMapBuilder builder(data, pc_infos_.Size(), max_native_offset, dex_gc_map.RegWidth()); 342 for (size_t i = 0; i < pc_infos_.Size(); i++) { 343 struct PcInfo pc_info = pc_infos_.Get(i); 344 uint32_t native_offset = pc_info.native_pc; 345 uint32_t dex_pc = pc_info.dex_pc; 346 const uint8_t* references = dex_gc_map.FindBitMap(dex_pc, false); 347 CHECK(references != NULL) << "Missing ref for dex pc 0x" << std::hex << dex_pc; 348 builder.AddEntry(native_offset, references); 349 } 350} 351 352void CodeGenerator::BuildMappingTable(std::vector<uint8_t>* data, SrcMap* src_map) const { 353 uint32_t pc2dex_data_size = 0u; 354 uint32_t pc2dex_entries = pc_infos_.Size(); 355 uint32_t pc2dex_offset = 0u; 356 int32_t pc2dex_dalvik_offset = 0; 357 uint32_t dex2pc_data_size = 0u; 358 uint32_t dex2pc_entries = 0u; 359 360 if (src_map != nullptr) { 361 src_map->reserve(pc2dex_entries); 362 } 363 364 // We currently only have pc2dex entries. 365 for (size_t i = 0; i < pc2dex_entries; i++) { 366 struct PcInfo pc_info = pc_infos_.Get(i); 367 pc2dex_data_size += UnsignedLeb128Size(pc_info.native_pc - pc2dex_offset); 368 pc2dex_data_size += SignedLeb128Size(pc_info.dex_pc - pc2dex_dalvik_offset); 369 pc2dex_offset = pc_info.native_pc; 370 pc2dex_dalvik_offset = pc_info.dex_pc; 371 if (src_map != nullptr) { 372 src_map->push_back(SrcMapElem({pc2dex_offset, pc2dex_dalvik_offset})); 373 } 374 } 375 376 uint32_t total_entries = pc2dex_entries + dex2pc_entries; 377 uint32_t hdr_data_size = UnsignedLeb128Size(total_entries) + UnsignedLeb128Size(pc2dex_entries); 378 uint32_t data_size = hdr_data_size + pc2dex_data_size + dex2pc_data_size; 379 data->resize(data_size); 380 381 uint8_t* data_ptr = &(*data)[0]; 382 uint8_t* write_pos = data_ptr; 383 write_pos = EncodeUnsignedLeb128(write_pos, total_entries); 384 write_pos = EncodeUnsignedLeb128(write_pos, pc2dex_entries); 385 DCHECK_EQ(static_cast<size_t>(write_pos - data_ptr), hdr_data_size); 386 uint8_t* write_pos2 = write_pos + pc2dex_data_size; 387 388 pc2dex_offset = 0u; 389 pc2dex_dalvik_offset = 0u; 390 for (size_t i = 0; i < pc2dex_entries; i++) { 391 struct PcInfo pc_info = pc_infos_.Get(i); 392 DCHECK(pc2dex_offset <= pc_info.native_pc); 393 write_pos = EncodeUnsignedLeb128(write_pos, pc_info.native_pc - pc2dex_offset); 394 write_pos = EncodeSignedLeb128(write_pos, pc_info.dex_pc - pc2dex_dalvik_offset); 395 pc2dex_offset = pc_info.native_pc; 396 pc2dex_dalvik_offset = pc_info.dex_pc; 397 } 398 DCHECK_EQ(static_cast<size_t>(write_pos - data_ptr), hdr_data_size + pc2dex_data_size); 399 DCHECK_EQ(static_cast<size_t>(write_pos2 - data_ptr), data_size); 400 401 if (kIsDebugBuild) { 402 // Verify the encoded table holds the expected data. 403 MappingTable table(data_ptr); 404 CHECK_EQ(table.TotalSize(), total_entries); 405 CHECK_EQ(table.PcToDexSize(), pc2dex_entries); 406 auto it = table.PcToDexBegin(); 407 auto it2 = table.DexToPcBegin(); 408 for (size_t i = 0; i < pc2dex_entries; i++) { 409 struct PcInfo pc_info = pc_infos_.Get(i); 410 CHECK_EQ(pc_info.native_pc, it.NativePcOffset()); 411 CHECK_EQ(pc_info.dex_pc, it.DexPc()); 412 ++it; 413 } 414 CHECK(it == table.PcToDexEnd()); 415 CHECK(it2 == table.DexToPcEnd()); 416 } 417} 418 419void CodeGenerator::BuildVMapTable(std::vector<uint8_t>* data) const { 420 Leb128EncodingVector vmap_encoder; 421 // We currently don't use callee-saved registers. 422 size_t size = 0 + 1 /* marker */ + 0; 423 vmap_encoder.Reserve(size + 1u); // All values are likely to be one byte in ULEB128 (<128). 424 vmap_encoder.PushBackUnsigned(size); 425 vmap_encoder.PushBackUnsigned(VmapTable::kAdjustedFpMarker); 426 427 *data = vmap_encoder.GetData(); 428} 429 430void CodeGenerator::BuildStackMaps(std::vector<uint8_t>* data) { 431 uint32_t size = stack_map_stream_.ComputeNeededSize(); 432 data->resize(size); 433 MemoryRegion region(data->data(), size); 434 stack_map_stream_.FillIn(region); 435} 436 437void CodeGenerator::RecordPcInfo(HInstruction* instruction, uint32_t dex_pc) { 438 // Collect PC infos for the mapping table. 439 struct PcInfo pc_info; 440 pc_info.dex_pc = dex_pc; 441 pc_info.native_pc = GetAssembler()->CodeSize(); 442 pc_infos_.Add(pc_info); 443 444 // Populate stack map information. 445 446 if (instruction == nullptr) { 447 // For stack overflow checks. 448 stack_map_stream_.AddStackMapEntry(dex_pc, pc_info.native_pc, 0, 0, 0, 0); 449 return; 450 } 451 452 LocationSummary* locations = instruction->GetLocations(); 453 HEnvironment* environment = instruction->GetEnvironment(); 454 455 size_t environment_size = instruction->EnvironmentSize(); 456 457 size_t register_mask = 0; 458 size_t inlining_depth = 0; 459 stack_map_stream_.AddStackMapEntry( 460 dex_pc, pc_info.native_pc, register_mask, 461 locations->GetStackMask(), environment_size, inlining_depth); 462 463 // Walk over the environment, and record the location of dex registers. 464 for (size_t i = 0; i < environment_size; ++i) { 465 HInstruction* current = environment->GetInstructionAt(i); 466 if (current == nullptr) { 467 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kNone, 0); 468 continue; 469 } 470 471 Location location = locations->GetEnvironmentAt(i); 472 switch (location.GetKind()) { 473 case Location::kConstant: { 474 DCHECK(current == location.GetConstant()); 475 if (current->IsLongConstant()) { 476 int64_t value = current->AsLongConstant()->GetValue(); 477 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kConstant, Low32Bits(value)); 478 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kConstant, High32Bits(value)); 479 ++i; 480 DCHECK_LT(i, environment_size); 481 } else { 482 DCHECK(current->IsIntConstant()); 483 int32_t value = current->AsIntConstant()->GetValue(); 484 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kConstant, value); 485 } 486 break; 487 } 488 489 case Location::kStackSlot: { 490 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInStack, location.GetStackIndex()); 491 break; 492 } 493 494 case Location::kDoubleStackSlot: { 495 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInStack, location.GetStackIndex()); 496 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInStack, 497 location.GetHighStackIndex(kVRegSize)); 498 ++i; 499 DCHECK_LT(i, environment_size); 500 break; 501 } 502 503 case Location::kRegister : { 504 int id = location.reg(); 505 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInRegister, id); 506 if (current->GetType() == Primitive::kPrimLong) { 507 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInRegister, id); 508 ++i; 509 DCHECK_LT(i, environment_size); 510 } 511 break; 512 } 513 514 case Location::kFpuRegister : { 515 int id = location.reg(); 516 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInFpuRegister, id); 517 if (current->GetType() == Primitive::kPrimDouble) { 518 stack_map_stream_.AddDexRegisterEntry(DexRegisterMap::kInFpuRegister, id); 519 ++i; 520 DCHECK_LT(i, environment_size); 521 } 522 break; 523 } 524 525 default: 526 LOG(FATAL) << "Unexpected kind " << location.GetKind(); 527 } 528 } 529} 530 531void CodeGenerator::SaveLiveRegisters(LocationSummary* locations) { 532 RegisterSet* register_set = locations->GetLiveRegisters(); 533 size_t stack_offset = first_register_slot_in_slow_path_; 534 for (size_t i = 0, e = GetNumberOfCoreRegisters(); i < e; ++i) { 535 if (register_set->ContainsCoreRegister(i)) { 536 // If the register holds an object, update the stack mask. 537 if (locations->RegisterContainsObject(i)) { 538 locations->SetStackBit(stack_offset / kVRegSize); 539 } 540 stack_offset += SaveCoreRegister(stack_offset, i); 541 } 542 } 543 544 for (size_t i = 0, e = GetNumberOfFloatingPointRegisters(); i < e; ++i) { 545 if (register_set->ContainsFloatingPointRegister(i)) { 546 stack_offset += SaveFloatingPointRegister(stack_offset, i); 547 } 548 } 549} 550 551void CodeGenerator::RestoreLiveRegisters(LocationSummary* locations) { 552 RegisterSet* register_set = locations->GetLiveRegisters(); 553 size_t stack_offset = first_register_slot_in_slow_path_; 554 for (size_t i = 0, e = GetNumberOfCoreRegisters(); i < e; ++i) { 555 if (register_set->ContainsCoreRegister(i)) { 556 stack_offset += RestoreCoreRegister(stack_offset, i); 557 } 558 } 559 560 for (size_t i = 0, e = GetNumberOfFloatingPointRegisters(); i < e; ++i) { 561 if (register_set->ContainsFloatingPointRegister(i)) { 562 stack_offset += RestoreFloatingPointRegister(stack_offset, i); 563 } 564 } 565} 566 567void CodeGenerator::ClearSpillSlotsFromLoopPhisInStackMap(HSuspendCheck* suspend_check) const { 568 LocationSummary* locations = suspend_check->GetLocations(); 569 HBasicBlock* block = suspend_check->GetBlock(); 570 DCHECK(block->GetLoopInformation()->GetSuspendCheck() == suspend_check); 571 DCHECK(block->IsLoopHeader()); 572 573 for (HInstructionIterator it(block->GetPhis()); !it.Done(); it.Advance()) { 574 HInstruction* current = it.Current(); 575 LiveInterval* interval = current->GetLiveInterval(); 576 // We only need to clear bits of loop phis containing objects and allocated in register. 577 // Loop phis allocated on stack already have the object in the stack. 578 if (current->GetType() == Primitive::kPrimNot 579 && interval->HasRegister() 580 && interval->HasSpillSlot()) { 581 locations->ClearStackBit(interval->GetSpillSlot() / kVRegSize); 582 } 583 } 584} 585 586} // namespace art 587