1/*
2%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
3%                                                                             %
4%                                                                             %
5%                                                                             %
6%           RRRR    EEEEE   SSSSS   AAA   M   M  PPPP   L      EEEEE          %
7%           R   R   E       SS     A   A  MM MM  P   P  L      E              %
8%           RRRR    EEE      SSS   AAAAA  M M M  PPPP   L      EEE            %
9%           R R     E          SS  A   A  M   M  P      L      E              %
10%           R  R    EEEEE   SSSSS  A   A  M   M  P      LLLLL  EEEEE          %
11%                                                                             %
12%                                                                             %
13%                      MagickCore Pixel Resampling Methods                    %
14%                                                                             %
15%                              Software Design                                %
16%                                   Cristy                                    %
17%                              Anthony Thyssen                                %
18%                                August 2007                                  %
19%                                                                             %
20%                                                                             %
21%  Copyright 1999-2016 ImageMagick Studio LLC, a non-profit organization      %
22%  dedicated to making software imaging solutions freely available.           %
23%                                                                             %
24%  You may not use this file except in compliance with the License.  You may  %
25%  obtain a copy of the License at                                            %
26%                                                                             %
27%    http://www.imagemagick.org/script/license.php                            %
28%                                                                             %
29%  Unless required by applicable law or agreed to in writing, software        %
30%  distributed under the License is distributed on an "AS IS" BASIS,          %
31%  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.   %
32%  See the License for the specific language governing permissions and        %
33%  limitations under the License.                                             %
34%                                                                             %
35%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
36%
37%
38*/
39
40/*
41  Include declarations.
42*/
43#include "MagickCore/studio.h"
44#include "MagickCore/artifact.h"
45#include "MagickCore/color-private.h"
46#include "MagickCore/cache.h"
47#include "MagickCore/draw.h"
48#include "MagickCore/exception-private.h"
49#include "MagickCore/gem.h"
50#include "MagickCore/image.h"
51#include "MagickCore/image-private.h"
52#include "MagickCore/log.h"
53#include "MagickCore/magick.h"
54#include "MagickCore/memory_.h"
55#include "MagickCore/pixel.h"
56#include "MagickCore/pixel-accessor.h"
57#include "MagickCore/quantum.h"
58#include "MagickCore/random_.h"
59#include "MagickCore/resample.h"
60#include "MagickCore/resize.h"
61#include "MagickCore/resize-private.h"
62#include "MagickCore/resource_.h"
63#include "MagickCore/token.h"
64#include "MagickCore/transform.h"
65#include "MagickCore/signature-private.h"
66#include "MagickCore/utility.h"
67#include "MagickCore/utility-private.h"
68#include "MagickCore/option.h"
69/*
70  EWA Resampling Options
71*/
72
73/* select ONE resampling method */
74#define EWA 1                 /* Normal EWA handling - raw or clamped */
75                              /* if 0 then use "High Quality EWA" */
76#define EWA_CLAMP 1           /* EWA Clamping from Nicolas Robidoux */
77
78#define FILTER_LUT 1          /* Use a LUT rather then direct filter calls */
79
80/* output debugging information */
81#define DEBUG_ELLIPSE 0       /* output ellipse info for debug */
82#define DEBUG_HIT_MISS 0      /* output hit/miss pixels (as gnuplot commands) */
83#define DEBUG_NO_PIXEL_HIT 0  /* Make pixels that fail to hit anything - RED */
84
85#if ! FILTER_DIRECT
86#define WLUT_WIDTH 1024       /* size of the filter cache */
87#endif
88
89/*
90  Typedef declarations.
91*/
92struct _ResampleFilter
93{
94  CacheView
95    *view;
96
97  Image
98    *image;
99
100  ExceptionInfo
101    *exception;
102
103  MagickBooleanType
104    debug;
105
106  /* Information about image being resampled */
107  ssize_t
108    image_area;
109
110  PixelInterpolateMethod
111    interpolate;
112
113  VirtualPixelMethod
114    virtual_pixel;
115
116  FilterType
117    filter;
118
119  /* processing settings needed */
120  MagickBooleanType
121    limit_reached,
122    do_interpolate,
123    average_defined;
124
125  PixelInfo
126    average_pixel;
127
128  /* current ellipitical area being resampled around center point */
129  double
130    A, B, C,
131    Vlimit, Ulimit, Uwidth, slope;
132
133#if FILTER_LUT
134  /* LUT of weights for filtered average in elliptical area */
135  double
136    filter_lut[WLUT_WIDTH];
137#else
138  /* Use a Direct call to the filter functions */
139  ResizeFilter
140    *filter_def;
141
142  double
143    F;
144#endif
145
146  /* the practical working support of the filter */
147  double
148    support;
149
150  size_t
151    signature;
152};
153
154/*
155%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
156%                                                                             %
157%                                                                             %
158%                                                                             %
159%   A c q u i r e R e s a m p l e I n f o                                     %
160%                                                                             %
161%                                                                             %
162%                                                                             %
163%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
164%
165%  AcquireResampleFilter() initializes the information resample needs do to a
166%  scaled lookup of a color from an image, using area sampling.
167%
168%  The algorithm is based on a Elliptical Weighted Average, where the pixels
169%  found in a large elliptical area is averaged together according to a
170%  weighting (filter) function.  For more details see "Fundamentals of Texture
171%  Mapping and Image Warping" a master's thesis by Paul.S.Heckbert, June 17,
172%  1989.  Available for free from, http://www.cs.cmu.edu/~ph/
173%
174%  As EWA resampling (or any sort of resampling) can require a lot of
175%  calculations to produce a distorted scaling of the source image for each
176%  output pixel, the ResampleFilter structure generated holds that information
177%  between individual image resampling.
178%
179%  This function will make the appropriate AcquireCacheView() calls
180%  to view the image, calling functions do not need to open a cache view.
181%
182%  Usage Example...
183%      resample_filter=AcquireResampleFilter(image,exception);
184%      SetResampleFilter(resample_filter, GaussianFilter);
185%      for (y=0; y < (ssize_t) image->rows; y++) {
186%        for (x=0; x < (ssize_t) image->columns; x++) {
187%          u= ....;   v= ....;
188%          ScaleResampleFilter(resample_filter, ... scaling vectors ...);
189%          (void) ResamplePixelColor(resample_filter,u,v,&pixel);
190%          ... assign resampled pixel value ...
191%        }
192%      }
193%      DestroyResampleFilter(resample_filter);
194%
195%  The format of the AcquireResampleFilter method is:
196%
197%     ResampleFilter *AcquireResampleFilter(const Image *image,
198%       ExceptionInfo *exception)
199%
200%  A description of each parameter follows:
201%
202%    o image: the image.
203%
204%    o exception: return any errors or warnings in this structure.
205%
206*/
207MagickExport ResampleFilter *AcquireResampleFilter(const Image *image,
208  ExceptionInfo *exception)
209{
210  register ResampleFilter
211    *resample_filter;
212
213  assert(image != (Image *) NULL);
214  assert(image->signature == MagickCoreSignature);
215  if (image->debug != MagickFalse)
216    (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename);
217  assert(exception != (ExceptionInfo *) NULL);
218  assert(exception->signature == MagickCoreSignature);
219  resample_filter=(ResampleFilter *) AcquireMagickMemory(sizeof(
220    *resample_filter));
221  if (resample_filter == (ResampleFilter *) NULL)
222    ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
223  (void) ResetMagickMemory(resample_filter,0,sizeof(*resample_filter));
224  resample_filter->exception=exception;
225  resample_filter->image=ReferenceImage((Image *) image);
226  resample_filter->view=AcquireVirtualCacheView(resample_filter->image,
227    exception);
228  resample_filter->debug=IsEventLogging();
229  resample_filter->image_area=(ssize_t) (image->columns*image->rows);
230  resample_filter->average_defined=MagickFalse;
231  resample_filter->signature=MagickCoreSignature;
232  SetResampleFilter(resample_filter,image->filter);
233  (void) SetResampleFilterInterpolateMethod(resample_filter,image->interpolate);
234  (void) SetResampleFilterVirtualPixelMethod(resample_filter,
235    GetImageVirtualPixelMethod(image));
236  return(resample_filter);
237}
238
239/*
240%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
241%                                                                             %
242%                                                                             %
243%                                                                             %
244%   D e s t r o y R e s a m p l e I n f o                                     %
245%                                                                             %
246%                                                                             %
247%                                                                             %
248%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
249%
250%  DestroyResampleFilter() finalizes and cleans up the resampling
251%  resample_filter as returned by AcquireResampleFilter(), freeing any memory
252%  or other information as needed.
253%
254%  The format of the DestroyResampleFilter method is:
255%
256%      ResampleFilter *DestroyResampleFilter(ResampleFilter *resample_filter)
257%
258%  A description of each parameter follows:
259%
260%    o resample_filter: resampling information structure
261%
262*/
263MagickExport ResampleFilter *DestroyResampleFilter(
264  ResampleFilter *resample_filter)
265{
266  assert(resample_filter != (ResampleFilter *) NULL);
267  assert(resample_filter->signature == MagickCoreSignature);
268  assert(resample_filter->image != (Image *) NULL);
269  if (resample_filter->debug != MagickFalse)
270    (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",
271      resample_filter->image->filename);
272  resample_filter->view=DestroyCacheView(resample_filter->view);
273  resample_filter->image=DestroyImage(resample_filter->image);
274#if ! FILTER_LUT
275  resample_filter->filter_def=DestroyResizeFilter(resample_filter->filter_def);
276#endif
277  resample_filter->signature=(~MagickCoreSignature);
278  resample_filter=(ResampleFilter *) RelinquishMagickMemory(resample_filter);
279  return(resample_filter);
280}
281
282/*
283%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
284%                                                                             %
285%                                                                             %
286%                                                                             %
287%   R e s a m p l e P i x e l C o l o r                                       %
288%                                                                             %
289%                                                                             %
290%                                                                             %
291%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
292%
293%  ResamplePixelColor() samples the pixel values surrounding the location
294%  given using an elliptical weighted average, at the scale previously
295%  calculated, and in the most efficent manner possible for the
296%  VirtualPixelMethod setting.
297%
298%  The format of the ResamplePixelColor method is:
299%
300%     MagickBooleanType ResamplePixelColor(ResampleFilter *resample_filter,
301%       const double u0,const double v0,PixelInfo *pixel,
302%       ExceptionInfo *exception)
303%
304%  A description of each parameter follows:
305%
306%    o resample_filter: the resample filter.
307%
308%    o u0,v0: A double representing the center of the area to resample,
309%        The distortion transformed transformed x,y coordinate.
310%
311%    o pixel: the resampled pixel is returned here.
312%
313%    o exception: return any errors or warnings in this structure.
314%
315*/
316MagickExport MagickBooleanType ResamplePixelColor(
317  ResampleFilter *resample_filter,const double u0,const double v0,
318  PixelInfo *pixel,ExceptionInfo *exception)
319{
320  MagickBooleanType
321    status;
322
323  ssize_t u,v, v1, v2, uw, hit;
324  double u1;
325  double U,V,Q,DQ,DDQ;
326  double divisor_c,divisor_m;
327  register double weight;
328  register const Quantum *pixels;
329  assert(resample_filter != (ResampleFilter *) NULL);
330  assert(resample_filter->signature == MagickCoreSignature);
331
332  status=MagickTrue;
333  /* GetPixelInfo(resample_filter->image,pixel); */
334  if ( resample_filter->do_interpolate ) {
335    status=InterpolatePixelInfo(resample_filter->image,resample_filter->view,
336      resample_filter->interpolate,u0,v0,pixel,resample_filter->exception);
337    return(status);
338  }
339
340#if DEBUG_ELLIPSE
341  (void) FormatLocaleFile(stderr, "u0=%lf; v0=%lf;\n", u0, v0);
342#endif
343
344  /*
345    Does resample area Miss the image Proper?
346    If and that area a simple solid color - then simply return that color!
347    This saves a lot of calculation when resampling outside the bounds of
348    the source image.
349
350    However it probably should be expanded to image bounds plus the filters
351    scaled support size.
352  */
353  hit = 0;
354  switch ( resample_filter->virtual_pixel ) {
355    case BackgroundVirtualPixelMethod:
356    case TransparentVirtualPixelMethod:
357    case BlackVirtualPixelMethod:
358    case GrayVirtualPixelMethod:
359    case WhiteVirtualPixelMethod:
360    case MaskVirtualPixelMethod:
361      if ( resample_filter->limit_reached
362           || u0 + resample_filter->Ulimit < 0.0
363           || u0 - resample_filter->Ulimit > (double) resample_filter->image->columns-1.0
364           || v0 + resample_filter->Vlimit < 0.0
365           || v0 - resample_filter->Vlimit > (double) resample_filter->image->rows-1.0
366           )
367        hit++;
368      break;
369
370    case UndefinedVirtualPixelMethod:
371    case EdgeVirtualPixelMethod:
372      if (    ( u0 + resample_filter->Ulimit < 0.0 && v0 + resample_filter->Vlimit < 0.0 )
373           || ( u0 + resample_filter->Ulimit < 0.0
374                && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows-1.0 )
375           || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns-1.0
376                && v0 + resample_filter->Vlimit < 0.0 )
377           || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns-1.0
378                && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows-1.0 )
379           )
380        hit++;
381      break;
382    case HorizontalTileVirtualPixelMethod:
383      if (    v0 + resample_filter->Vlimit < 0.0
384           || v0 - resample_filter->Vlimit > (double) resample_filter->image->rows-1.0
385           )
386        hit++;  /* outside the horizontally tiled images. */
387      break;
388    case VerticalTileVirtualPixelMethod:
389      if (    u0 + resample_filter->Ulimit < 0.0
390           || u0 - resample_filter->Ulimit > (double) resample_filter->image->columns-1.0
391           )
392        hit++;  /* outside the vertically tiled images. */
393      break;
394    case DitherVirtualPixelMethod:
395      if (    ( u0 + resample_filter->Ulimit < -32.0 && v0 + resample_filter->Vlimit < -32.0 )
396           || ( u0 + resample_filter->Ulimit < -32.0
397                && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows+31.0 )
398           || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns+31.0
399                && v0 + resample_filter->Vlimit < -32.0 )
400           || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns+31.0
401                && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows+31.0 )
402           )
403        hit++;
404      break;
405    case TileVirtualPixelMethod:
406    case MirrorVirtualPixelMethod:
407    case RandomVirtualPixelMethod:
408    case HorizontalTileEdgeVirtualPixelMethod:
409    case VerticalTileEdgeVirtualPixelMethod:
410    case CheckerTileVirtualPixelMethod:
411      /* resampling of area is always needed - no VP limits */
412      break;
413  }
414  if ( hit ) {
415    /* The area being resampled is simply a solid color
416     * just return a single lookup color.
417     *
418     * Should this return the users requested interpolated color?
419     */
420    status=InterpolatePixelInfo(resample_filter->image,resample_filter->view,
421      IntegerInterpolatePixel,u0,v0,pixel,resample_filter->exception);
422    return(status);
423  }
424
425  /*
426    When Scaling limits reached, return an 'averaged' result.
427  */
428  if ( resample_filter->limit_reached ) {
429    switch ( resample_filter->virtual_pixel ) {
430      /*  This is always handled by the above, so no need.
431        case BackgroundVirtualPixelMethod:
432        case ConstantVirtualPixelMethod:
433        case TransparentVirtualPixelMethod:
434        case GrayVirtualPixelMethod,
435        case WhiteVirtualPixelMethod
436        case MaskVirtualPixelMethod:
437      */
438      case UndefinedVirtualPixelMethod:
439      case EdgeVirtualPixelMethod:
440      case DitherVirtualPixelMethod:
441      case HorizontalTileEdgeVirtualPixelMethod:
442      case VerticalTileEdgeVirtualPixelMethod:
443        /* We need an average edge pixel, from the correct edge!
444           How should I calculate an average edge color?
445           Just returning an averaged neighbourhood,
446           works well in general, but falls down for TileEdge methods.
447           This needs to be done properly!!!!!!
448        */
449        status=InterpolatePixelInfo(resample_filter->image,
450          resample_filter->view,AverageInterpolatePixel,u0,v0,pixel,
451          resample_filter->exception);
452        break;
453      case HorizontalTileVirtualPixelMethod:
454      case VerticalTileVirtualPixelMethod:
455        /* just return the background pixel - Is there more direct way? */
456        status=InterpolatePixelInfo(resample_filter->image,
457          resample_filter->view,IntegerInterpolatePixel,-1.0,-1.0,pixel,
458          resample_filter->exception);
459        break;
460      case TileVirtualPixelMethod:
461      case MirrorVirtualPixelMethod:
462      case RandomVirtualPixelMethod:
463      case CheckerTileVirtualPixelMethod:
464      default:
465        /* generate a average color of the WHOLE image */
466        if ( resample_filter->average_defined == MagickFalse ) {
467          Image
468            *average_image;
469
470          CacheView
471            *average_view;
472
473          GetPixelInfo(resample_filter->image,(PixelInfo *)
474            &resample_filter->average_pixel);
475          resample_filter->average_defined=MagickTrue;
476
477          /* Try to get an averaged pixel color of whole image */
478          average_image=ResizeImage(resample_filter->image,1,1,BoxFilter,
479            resample_filter->exception);
480          if (average_image == (Image *) NULL)
481            {
482              *pixel=resample_filter->average_pixel; /* FAILED */
483              break;
484            }
485          average_view=AcquireVirtualCacheView(average_image,exception);
486          pixels=GetCacheViewVirtualPixels(average_view,0,0,1,1,
487            resample_filter->exception);
488          if (pixels == (const Quantum *) NULL) {
489            average_view=DestroyCacheView(average_view);
490            average_image=DestroyImage(average_image);
491            *pixel=resample_filter->average_pixel; /* FAILED */
492            break;
493          }
494          GetPixelInfoPixel(resample_filter->image,pixels,
495            &(resample_filter->average_pixel));
496          average_view=DestroyCacheView(average_view);
497          average_image=DestroyImage(average_image);
498
499          if ( resample_filter->virtual_pixel == CheckerTileVirtualPixelMethod )
500            {
501              /* CheckerTile is a alpha blend of the image's average pixel
502                 color and the current background color */
503
504              /* image's average pixel color */
505              weight = QuantumScale*((double)
506                resample_filter->average_pixel.alpha);
507              resample_filter->average_pixel.red *= weight;
508              resample_filter->average_pixel.green *= weight;
509              resample_filter->average_pixel.blue *= weight;
510              divisor_c = weight;
511
512              /* background color */
513              weight = QuantumScale*((double)
514                resample_filter->image->background_color.alpha);
515              resample_filter->average_pixel.red +=
516                      weight*resample_filter->image->background_color.red;
517              resample_filter->average_pixel.green +=
518                      weight*resample_filter->image->background_color.green;
519              resample_filter->average_pixel.blue +=
520                      weight*resample_filter->image->background_color.blue;
521              resample_filter->average_pixel.alpha +=
522                      resample_filter->image->background_color.alpha;
523              divisor_c += weight;
524
525              /* alpha blend */
526              resample_filter->average_pixel.red /= divisor_c;
527              resample_filter->average_pixel.green /= divisor_c;
528              resample_filter->average_pixel.blue /= divisor_c;
529              resample_filter->average_pixel.alpha /= 2; /* 50% blend */
530
531            }
532        }
533        *pixel=resample_filter->average_pixel;
534        break;
535    }
536    return(status);
537  }
538
539  /*
540    Initialize weighted average data collection
541  */
542  hit = 0;
543  divisor_c = 0.0;
544  divisor_m = 0.0;
545  pixel->red = pixel->green = pixel->blue = 0.0;
546  if (pixel->colorspace == CMYKColorspace)
547    pixel->black = 0.0;
548  if (pixel->alpha_trait != UndefinedPixelTrait)
549    pixel->alpha = 0.0;
550
551  /*
552    Determine the parellelogram bounding box fitted to the ellipse
553    centered at u0,v0.  This area is bounding by the lines...
554  */
555  v1 = (ssize_t)ceil(v0 - resample_filter->Vlimit);  /* range of scan lines */
556  v2 = (ssize_t)floor(v0 + resample_filter->Vlimit);
557
558  /* scan line start and width accross the parallelogram */
559  u1 = u0 + (v1-v0)*resample_filter->slope - resample_filter->Uwidth;
560  uw = (ssize_t)(2.0*resample_filter->Uwidth)+1;
561
562#if DEBUG_ELLIPSE
563  (void) FormatLocaleFile(stderr, "v1=%ld; v2=%ld\n", (long)v1, (long)v2);
564  (void) FormatLocaleFile(stderr, "u1=%ld; uw=%ld\n", (long)u1, (long)uw);
565#else
566# define DEBUG_HIT_MISS 0 /* only valid if DEBUG_ELLIPSE is enabled */
567#endif
568
569  /*
570    Do weighted resampling of all pixels,  within the scaled ellipse,
571    bound by a Parellelogram fitted to the ellipse.
572  */
573  DDQ = 2*resample_filter->A;
574  for( v=v1; v<=v2;  v++ ) {
575#if DEBUG_HIT_MISS
576    long uu = ceil(u1);   /* actual pixel location (for debug only) */
577    (void) FormatLocaleFile(stderr, "# scan line from pixel %ld, %ld\n", (long)uu, (long)v);
578#endif
579    u = (ssize_t)ceil(u1);        /* first pixel in scanline */
580    u1 += resample_filter->slope; /* start of next scan line */
581
582
583    /* location of this first pixel, relative to u0,v0 */
584    U = (double)u-u0;
585    V = (double)v-v0;
586
587    /* Q = ellipse quotent ( if Q<F then pixel is inside ellipse) */
588    Q = (resample_filter->A*U + resample_filter->B*V)*U + resample_filter->C*V*V;
589    DQ = resample_filter->A*(2.0*U+1) + resample_filter->B*V;
590
591    /* get the scanline of pixels for this v */
592    pixels=GetCacheViewVirtualPixels(resample_filter->view,u,v,(size_t) uw,
593      1,resample_filter->exception);
594    if (pixels == (const Quantum *) NULL)
595      return(MagickFalse);
596
597    /* count up the weighted pixel colors */
598    for( u=0; u<uw; u++ ) {
599#if FILTER_LUT
600      /* Note that the ellipse has been pre-scaled so F = WLUT_WIDTH */
601      if ( Q < (double)WLUT_WIDTH ) {
602        weight = resample_filter->filter_lut[(int)Q];
603#else
604      /* Note that the ellipse has been pre-scaled so F = support^2 */
605      if ( Q < (double)resample_filter->F ) {
606        weight = GetResizeFilterWeight(resample_filter->filter_def,
607             sqrt(Q));    /* a SquareRoot!  Arrggghhhhh... */
608#endif
609
610        pixel->alpha  += weight*GetPixelAlpha(resample_filter->image,pixels);
611        divisor_m += weight;
612
613        if (pixel->alpha_trait != UndefinedPixelTrait)
614          weight *= QuantumScale*((double) GetPixelAlpha(resample_filter->image,pixels));
615        pixel->red   += weight*GetPixelRed(resample_filter->image,pixels);
616        pixel->green += weight*GetPixelGreen(resample_filter->image,pixels);
617        pixel->blue  += weight*GetPixelBlue(resample_filter->image,pixels);
618        if (pixel->colorspace == CMYKColorspace)
619          pixel->black += weight*GetPixelBlack(resample_filter->image,pixels);
620        divisor_c += weight;
621
622        hit++;
623#if DEBUG_HIT_MISS
624        /* mark the pixel according to hit/miss of the ellipse */
625        (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 3\n",
626                     (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1);
627        (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 3\n",
628                     (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1);
629      } else {
630        (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 1\n",
631                     (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1);
632        (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 1\n",
633                     (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1);
634      }
635      uu++;
636#else
637      }
638#endif
639      pixels+=GetPixelChannels(resample_filter->image);
640      Q += DQ;
641      DQ += DDQ;
642    }
643  }
644#if DEBUG_ELLIPSE
645  (void) FormatLocaleFile(stderr, "Hit=%ld;  Total=%ld;\n", (long)hit, (long)uw*(v2-v1) );
646#endif
647
648  /*
649    Result sanity check -- this should NOT happen
650  */
651  if ( hit == 0 || divisor_m <= MagickEpsilon || divisor_c <= MagickEpsilon ) {
652    /* not enough pixels, or bad weighting in resampling,
653       resort to direct interpolation */
654#if DEBUG_NO_PIXEL_HIT
655    pixel->alpha = pixel->red = pixel->green = pixel->blue = 0;
656    pixel->red = QuantumRange; /* show pixels for which EWA fails */
657#else
658    status=InterpolatePixelInfo(resample_filter->image,
659      resample_filter->view,resample_filter->interpolate,u0,v0,pixel,
660      resample_filter->exception);
661#endif
662    return status;
663  }
664
665  /*
666    Finialize results of resampling
667  */
668  divisor_m = 1.0/divisor_m;
669  if (pixel->alpha_trait != UndefinedPixelTrait)
670    pixel->alpha = (double) ClampToQuantum(divisor_m*pixel->alpha);
671  divisor_c = 1.0/divisor_c;
672  pixel->red   = (double) ClampToQuantum(divisor_c*pixel->red);
673  pixel->green = (double) ClampToQuantum(divisor_c*pixel->green);
674  pixel->blue  = (double) ClampToQuantum(divisor_c*pixel->blue);
675  if (pixel->colorspace == CMYKColorspace)
676    pixel->black = (double) ClampToQuantum(divisor_c*pixel->black);
677  return(MagickTrue);
678}
679
680#if EWA && EWA_CLAMP
681/*
682%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
683%                                                                             %
684%                                                                             %
685%                                                                             %
686-   C l a m p U p A x e s                                                     %
687%                                                                             %
688%                                                                             %
689%                                                                             %
690%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
691%
692% ClampUpAxes() function converts the input vectors into a major and
693% minor axis unit vectors, and their magnitude.  This allows us to
694% ensure that the ellipse generated is never smaller than the unit
695% circle and thus never too small for use in EWA resampling.
696%
697% This purely mathematical 'magic' was provided by Professor Nicolas
698% Robidoux and his Masters student Chantal Racette.
699%
700% Reference: "We Recommend Singular Value Decomposition", David Austin
701%   http://www.ams.org/samplings/feature-column/fcarc-svd
702%
703% By generating major and minor axis vectors, we can actually use the
704% ellipse in its "canonical form", by remapping the dx,dy of the
705% sampled point into distances along the major and minor axis unit
706% vectors.
707%
708% Reference: http://en.wikipedia.org/wiki/Ellipse#Canonical_form
709*/
710static inline void ClampUpAxes(const double dux,
711			       const double dvx,
712			       const double duy,
713			       const double dvy,
714			       double *major_mag,
715			       double *minor_mag,
716			       double *major_unit_x,
717			       double *major_unit_y,
718			       double *minor_unit_x,
719			       double *minor_unit_y)
720{
721  /*
722   * ClampUpAxes takes an input 2x2 matrix
723   *
724   * [ a b ] = [ dux duy ]
725   * [ c d ] = [ dvx dvy ]
726   *
727   * and computes from it the major and minor axis vectors [major_x,
728   * major_y] and [minor_x,minor_y] of the smallest ellipse containing
729   * both the unit disk and the ellipse which is the image of the unit
730   * disk by the linear transformation
731   *
732   * [ dux duy ] [S] = [s]
733   * [ dvx dvy ] [T] = [t]
734   *
735   * (The vector [S,T] is the difference between a position in output
736   * space and [X,Y]; the vector [s,t] is the difference between a
737   * position in input space and [x,y].)
738   */
739  /*
740   * Output:
741   *
742   * major_mag is the half-length of the major axis of the "new"
743   * ellipse.
744   *
745   * minor_mag is the half-length of the minor axis of the "new"
746   * ellipse.
747   *
748   * major_unit_x is the x-coordinate of the major axis direction vector
749   * of both the "old" and "new" ellipses.
750   *
751   * major_unit_y is the y-coordinate of the major axis direction vector.
752   *
753   * minor_unit_x is the x-coordinate of the minor axis direction vector.
754   *
755   * minor_unit_y is the y-coordinate of the minor axis direction vector.
756   *
757   * Unit vectors are useful for computing projections, in particular,
758   * to compute the distance between a point in output space and the
759   * center of a unit disk in output space, using the position of the
760   * corresponding point [s,t] in input space. Following the clamping,
761   * the square of this distance is
762   *
763   * ( ( s * major_unit_x + t * major_unit_y ) / major_mag )^2
764   * +
765   * ( ( s * minor_unit_x + t * minor_unit_y ) / minor_mag )^2
766   *
767   * If such distances will be computed for many [s,t]'s, it makes
768   * sense to actually compute the reciprocal of major_mag and
769   * minor_mag and multiply them by the above unit lengths.
770   *
771   * Now, if you want to modify the input pair of tangent vectors so
772   * that it defines the modified ellipse, all you have to do is set
773   *
774   * newdux = major_mag * major_unit_x
775   * newdvx = major_mag * major_unit_y
776   * newduy = minor_mag * minor_unit_x = minor_mag * -major_unit_y
777   * newdvy = minor_mag * minor_unit_y = minor_mag *  major_unit_x
778   *
779   * and use these tangent vectors as if they were the original ones.
780   * Usually, this is a drastic change in the tangent vectors even if
781   * the singular values are not clamped; for example, the minor axis
782   * vector always points in a direction which is 90 degrees
783   * counterclockwise from the direction of the major axis vector.
784   */
785  /*
786   * Discussion:
787   *
788   * GOAL: Fix things so that the pullback, in input space, of a disk
789   * of radius r in output space is an ellipse which contains, at
790   * least, a disc of radius r. (Make this hold for any r>0.)
791   *
792   * ESSENCE OF THE METHOD: Compute the product of the first two
793   * factors of an SVD of the linear transformation defining the
794   * ellipse and make sure that both its columns have norm at least 1.
795   * Because rotations and reflexions map disks to themselves, it is
796   * not necessary to compute the third (rightmost) factor of the SVD.
797   *
798   * DETAILS: Find the singular values and (unit) left singular
799   * vectors of Jinv, clampling up the singular values to 1, and
800   * multiply the unit left singular vectors by the new singular
801   * values in order to get the minor and major ellipse axis vectors.
802   *
803   * Image resampling context:
804   *
805   * The Jacobian matrix of the transformation at the output point
806   * under consideration is defined as follows:
807   *
808   * Consider the transformation (x,y) -> (X,Y) from input locations
809   * to output locations. (Anthony Thyssen, elsewhere in resample.c,
810   * uses the notation (u,v) -> (x,y).)
811   *
812   * The Jacobian matrix of the transformation at (x,y) is equal to
813   *
814   *   J = [ A, B ] = [ dX/dx, dX/dy ]
815   *       [ C, D ]   [ dY/dx, dY/dy ]
816   *
817   * that is, the vector [A,C] is the tangent vector corresponding to
818   * input changes in the horizontal direction, and the vector [B,D]
819   * is the tangent vector corresponding to input changes in the
820   * vertical direction.
821   *
822   * In the context of resampling, it is natural to use the inverse
823   * Jacobian matrix Jinv because resampling is generally performed by
824   * pulling pixel locations in the output image back to locations in
825   * the input image. Jinv is
826   *
827   *   Jinv = [ a, b ] = [ dx/dX, dx/dY ]
828   *          [ c, d ]   [ dy/dX, dy/dY ]
829   *
830   * Note: Jinv can be computed from J with the following matrix
831   * formula:
832   *
833   *   Jinv = 1/(A*D-B*C) [  D, -B ]
834   *                      [ -C,  A ]
835   *
836   * What we do is modify Jinv so that it generates an ellipse which
837   * is as close as possible to the original but which contains the
838   * unit disk. This can be accomplished as follows:
839   *
840   * Let
841   *
842   *   Jinv = U Sigma V^T
843   *
844   * be an SVD decomposition of Jinv. (The SVD is not unique, but the
845   * final ellipse does not depend on the particular SVD.)
846   *
847   * We could clamp up the entries of the diagonal matrix Sigma so
848   * that they are at least 1, and then set
849   *
850   *   Jinv = U newSigma V^T.
851   *
852   * However, we do not need to compute V for the following reason:
853   * V^T is an orthogonal matrix (that is, it represents a combination
854   * of rotations and reflexions) so that it maps the unit circle to
855   * itself. For this reason, the exact value of V does not affect the
856   * final ellipse, and we can choose V to be the identity
857   * matrix. This gives
858   *
859   *   Jinv = U newSigma.
860   *
861   * In the end, we return the two diagonal entries of newSigma
862   * together with the two columns of U.
863   */
864  /*
865   * ClampUpAxes was written by Nicolas Robidoux and Chantal Racette
866   * of Laurentian University with insightful suggestions from Anthony
867   * Thyssen and funding from the National Science and Engineering
868   * Research Council of Canada. It is distinguished from its
869   * predecessors by its efficient handling of degenerate cases.
870   *
871   * The idea of clamping up the EWA ellipse's major and minor axes so
872   * that the result contains the reconstruction kernel filter support
873   * is taken from Andreas Gustaffson's Masters thesis "Interactive
874   * Image Warping", Helsinki University of Technology, Faculty of
875   * Information Technology, 59 pages, 1993 (see Section 3.6).
876   *
877   * The use of the SVD to clamp up the singular values of the
878   * Jacobian matrix of the pullback transformation for EWA resampling
879   * is taken from the astrophysicist Craig DeForest.  It is
880   * implemented in his PDL::Transform code (PDL = Perl Data
881   * Language).
882   */
883  const double a = dux;
884  const double b = duy;
885  const double c = dvx;
886  const double d = dvy;
887  /*
888   * n is the matrix Jinv * transpose(Jinv). Eigenvalues of n are the
889   * squares of the singular values of Jinv.
890   */
891  const double aa = a*a;
892  const double bb = b*b;
893  const double cc = c*c;
894  const double dd = d*d;
895  /*
896   * Eigenvectors of n are left singular vectors of Jinv.
897   */
898  const double n11 = aa+bb;
899  const double n12 = a*c+b*d;
900  const double n21 = n12;
901  const double n22 = cc+dd;
902  const double det = a*d-b*c;
903  const double twice_det = det+det;
904  const double frobenius_squared = n11+n22;
905  const double discriminant =
906    (frobenius_squared+twice_det)*(frobenius_squared-twice_det);
907  /*
908   * In exact arithmetic, discriminant can't be negative. In floating
909   * point, it can, because of the bad conditioning of SVD
910   * decompositions done through the associated normal matrix.
911   */
912  const double sqrt_discriminant =
913    sqrt(discriminant > 0.0 ? discriminant : 0.0);
914  /*
915   * s1 is the largest singular value of the inverse Jacobian
916   * matrix. In other words, its reciprocal is the smallest singular
917   * value of the Jacobian matrix itself.
918   * If s1 = 0, both singular values are 0, and any orthogonal pair of
919   * left and right factors produces a singular decomposition of Jinv.
920   */
921  /*
922   * Initially, we only compute the squares of the singular values.
923   */
924  const double s1s1 = 0.5*(frobenius_squared+sqrt_discriminant);
925  /*
926   * s2 the smallest singular value of the inverse Jacobian
927   * matrix. Its reciprocal is the largest singular value of the
928   * Jacobian matrix itself.
929   */
930  const double s2s2 = 0.5*(frobenius_squared-sqrt_discriminant);
931  const double s1s1minusn11 = s1s1-n11;
932  const double s1s1minusn22 = s1s1-n22;
933  /*
934   * u1, the first column of the U factor of a singular decomposition
935   * of Jinv, is a (non-normalized) left singular vector corresponding
936   * to s1. It has entries u11 and u21. We compute u1 from the fact
937   * that it is an eigenvector of n corresponding to the eigenvalue
938   * s1^2.
939   */
940  const double s1s1minusn11_squared = s1s1minusn11*s1s1minusn11;
941  const double s1s1minusn22_squared = s1s1minusn22*s1s1minusn22;
942  /*
943   * The following selects the largest row of n-s1^2 I as the one
944   * which is used to find the eigenvector. If both s1^2-n11 and
945   * s1^2-n22 are zero, n-s1^2 I is the zero matrix.  In that case,
946   * any vector is an eigenvector; in addition, norm below is equal to
947   * zero, and, in exact arithmetic, this is the only case in which
948   * norm = 0. So, setting u1 to the simple but arbitrary vector [1,0]
949   * if norm = 0 safely takes care of all cases.
950   */
951  const double temp_u11 =
952    ( (s1s1minusn11_squared>=s1s1minusn22_squared) ? n12 : s1s1minusn22 );
953  const double temp_u21 =
954    ( (s1s1minusn11_squared>=s1s1minusn22_squared) ? s1s1minusn11 : n21 );
955  const double norm = sqrt(temp_u11*temp_u11+temp_u21*temp_u21);
956  /*
957   * Finalize the entries of first left singular vector (associated
958   * with the largest singular value).
959   */
960  const double u11 = ( (norm>0.0) ? temp_u11/norm : 1.0 );
961  const double u21 = ( (norm>0.0) ? temp_u21/norm : 0.0 );
962  /*
963   * Clamp the singular values up to 1.
964   */
965  *major_mag = ( (s1s1<=1.0) ? 1.0 : sqrt(s1s1) );
966  *minor_mag = ( (s2s2<=1.0) ? 1.0 : sqrt(s2s2) );
967  /*
968   * Return the unit major and minor axis direction vectors.
969   */
970  *major_unit_x = u11;
971  *major_unit_y = u21;
972  *minor_unit_x = -u21;
973  *minor_unit_y = u11;
974}
975
976#endif
977/*
978%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
979%                                                                             %
980%                                                                             %
981%                                                                             %
982%   S c a l e R e s a m p l e F i l t e r                                     %
983%                                                                             %
984%                                                                             %
985%                                                                             %
986%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
987%
988%  ScaleResampleFilter() does all the calculations needed to resample an image
989%  at a specific scale, defined by two scaling vectors.  This not using
990%  a orthogonal scaling, but two distorted scaling vectors, to allow the
991%  generation of a angled ellipse.
992%
993%  As only two deritive scaling vectors are used the center of the ellipse
994%  must be the center of the lookup.  That is any curvature that the
995%  distortion may produce is discounted.
996%
997%  The input vectors are produced by either finding the derivitives of the
998%  distortion function, or the partial derivitives from a distortion mapping.
999%  They do not need to be the orthogonal dx,dy scaling vectors, but can be
1000%  calculated from other derivatives.  For example you could use  dr,da/r
1001%  polar coordinate vector scaling vectors
1002%
1003%  If   u,v =  DistortEquation(x,y)   OR   u = Fu(x,y); v = Fv(x,y)
1004%  Then the scaling vectors are determined from the deritives...
1005%      du/dx, dv/dx     and    du/dy, dv/dy
1006%  If the resulting scaling vectors is othogonally aligned then...
1007%      dv/dx = 0   and   du/dy  =  0
1008%  Producing an othogonally alligned ellipse in source space for the area to
1009%  be resampled.
1010%
1011%  Note that scaling vectors are different to argument order.  Argument order
1012%  is the general order the deritives are extracted from the distortion
1013%  equations, and not the scaling vectors. As such the middle two vaules
1014%  may be swapped from what you expect.  Caution is advised.
1015%
1016%  WARNING: It is assumed that any SetResampleFilter() method call will
1017%  always be performed before the ScaleResampleFilter() method, so that the
1018%  size of the ellipse will match the support for the resampling filter being
1019%  used.
1020%
1021%  The format of the ScaleResampleFilter method is:
1022%
1023%     void ScaleResampleFilter(const ResampleFilter *resample_filter,
1024%       const double dux,const double duy,const double dvx,const double dvy)
1025%
1026%  A description of each parameter follows:
1027%
1028%    o resample_filter: the resampling resample_filterrmation defining the
1029%      image being resampled
1030%
1031%    o dux,duy,dvx,dvy:
1032%         The deritives or scaling vectors defining the EWA ellipse.
1033%         NOTE: watch the order, which is based on the order deritives
1034%         are usally determined from distortion equations (see above).
1035%         The middle two values may need to be swapped if you are thinking
1036%         in terms of scaling vectors.
1037%
1038*/
1039MagickExport void ScaleResampleFilter(ResampleFilter *resample_filter,
1040  const double dux,const double duy,const double dvx,const double dvy)
1041{
1042  double A,B,C,F;
1043
1044  assert(resample_filter != (ResampleFilter *) NULL);
1045  assert(resample_filter->signature == MagickCoreSignature);
1046
1047  resample_filter->limit_reached = MagickFalse;
1048
1049  /* A 'point' filter forces use of interpolation instead of area sampling */
1050  if ( resample_filter->filter == PointFilter )
1051    return; /* EWA turned off - nothing to do */
1052
1053#if DEBUG_ELLIPSE
1054  (void) FormatLocaleFile(stderr, "# -----\n" );
1055  (void) FormatLocaleFile(stderr, "dux=%lf; dvx=%lf;   duy=%lf; dvy=%lf;\n",
1056       dux, dvx, duy, dvy);
1057#endif
1058
1059  /* Find Ellipse Coefficents such that
1060        A*u^2 + B*u*v + C*v^2 = F
1061     With u,v relative to point around which we are resampling.
1062     And the given scaling dx,dy vectors in u,v space
1063         du/dx,dv/dx   and  du/dy,dv/dy
1064  */
1065#if EWA
1066  /* Direct conversion of derivatives into elliptical coefficients
1067     However when magnifying images, the scaling vectors will be small
1068     resulting in a ellipse that is too small to sample properly.
1069     As such we need to clamp the major/minor axis to a minumum of 1.0
1070     to prevent it getting too small.
1071  */
1072#if EWA_CLAMP
1073  { double major_mag,
1074           minor_mag,
1075           major_x,
1076           major_y,
1077           minor_x,
1078           minor_y;
1079
1080  ClampUpAxes(dux,dvx,duy,dvy, &major_mag, &minor_mag,
1081                &major_x, &major_y, &minor_x, &minor_y);
1082  major_x *= major_mag;  major_y *= major_mag;
1083  minor_x *= minor_mag;  minor_y *= minor_mag;
1084#if DEBUG_ELLIPSE
1085  (void) FormatLocaleFile(stderr, "major_x=%lf; major_y=%lf;  minor_x=%lf; minor_y=%lf;\n",
1086        major_x, major_y, minor_x, minor_y);
1087#endif
1088  A = major_y*major_y+minor_y*minor_y;
1089  B = -2.0*(major_x*major_y+minor_x*minor_y);
1090  C = major_x*major_x+minor_x*minor_x;
1091  F = major_mag*minor_mag;
1092  F *= F; /* square it */
1093  }
1094#else /* raw unclamped EWA */
1095  A = dvx*dvx+dvy*dvy;
1096  B = -2.0*(dux*dvx+duy*dvy);
1097  C = dux*dux+duy*duy;
1098  F = dux*dvy-duy*dvx;
1099  F *= F; /* square it */
1100#endif /* EWA_CLAMP */
1101
1102#else /* HQ_EWA */
1103  /*
1104    This Paul Heckbert's "Higher Quality EWA" formula, from page 60 in his
1105    thesis, which adds a unit circle to the elliptical area so as to do both
1106    Reconstruction and Prefiltering of the pixels in the resampling.  It also
1107    means it is always likely to have at least 4 pixels within the area of the
1108    ellipse, for weighted averaging.  No scaling will result with F == 4.0 and
1109    a circle of radius 2.0, and F smaller than this means magnification is
1110    being used.
1111
1112    NOTE: This method produces a very blury result at near unity scale while
1113    producing perfect results for strong minitification and magnifications.
1114
1115    However filter support is fixed to 2.0 (no good for Windowed Sinc filters)
1116  */
1117  A = dvx*dvx+dvy*dvy+1;
1118  B = -2.0*(dux*dvx+duy*dvy);
1119  C = dux*dux+duy*duy+1;
1120  F = A*C - B*B/4;
1121#endif
1122
1123#if DEBUG_ELLIPSE
1124  (void) FormatLocaleFile(stderr, "A=%lf; B=%lf; C=%lf; F=%lf\n", A,B,C,F);
1125
1126  /* Figure out the various information directly about the ellipse.
1127     This information currently not needed at this time, but may be
1128     needed later for better limit determination.
1129
1130     It is also good to have as a record for future debugging
1131  */
1132  { double alpha, beta, gamma, Major, Minor;
1133    double Eccentricity, Ellipse_Area, Ellipse_Angle;
1134
1135    alpha = A+C;
1136    beta  = A-C;
1137    gamma = sqrt(beta*beta + B*B );
1138
1139    if ( alpha - gamma <= MagickEpsilon )
1140      Major=MagickMaximumValue;
1141    else
1142      Major=sqrt(2*F/(alpha - gamma));
1143    Minor = sqrt(2*F/(alpha + gamma));
1144
1145    (void) FormatLocaleFile(stderr, "# Major=%lf; Minor=%lf\n", Major, Minor );
1146
1147    /* other information about ellipse include... */
1148    Eccentricity = Major/Minor;
1149    Ellipse_Area = MagickPI*Major*Minor;
1150    Ellipse_Angle = atan2(B, A-C);
1151
1152    (void) FormatLocaleFile(stderr, "# Angle=%lf   Area=%lf\n",
1153         (double) RadiansToDegrees(Ellipse_Angle), Ellipse_Area);
1154  }
1155#endif
1156
1157  /* If one or both of the scaling vectors is impossibly large
1158     (producing a very large raw F value), we may as well not bother
1159     doing any form of resampling since resampled area is very large.
1160     In this case some alternative means of pixel sampling, such as
1161     the average of the whole image is needed to get a reasonable
1162     result. Calculate only as needed.
1163  */
1164  if ( (4*A*C - B*B) > MagickMaximumValue ) {
1165    resample_filter->limit_reached = MagickTrue;
1166    return;
1167  }
1168
1169  /* Scale ellipse to match the filters support
1170     (that is, multiply F by the square of the support)
1171     Simplier to just multiply it by the support twice!
1172  */
1173  F *= resample_filter->support;
1174  F *= resample_filter->support;
1175
1176  /* Orthogonal bounds of the ellipse */
1177  resample_filter->Ulimit = sqrt(C*F/(A*C-0.25*B*B));
1178  resample_filter->Vlimit = sqrt(A*F/(A*C-0.25*B*B));
1179
1180  /* Horizontally aligned parallelogram fitted to Ellipse */
1181  resample_filter->Uwidth = sqrt(F/A); /* Half of the parallelogram width */
1182  resample_filter->slope = -B/(2.0*A); /* Reciprocal slope of the parallelogram */
1183
1184#if DEBUG_ELLIPSE
1185  (void) FormatLocaleFile(stderr, "Ulimit=%lf; Vlimit=%lf; UWidth=%lf; Slope=%lf;\n",
1186           resample_filter->Ulimit, resample_filter->Vlimit,
1187           resample_filter->Uwidth, resample_filter->slope );
1188#endif
1189
1190  /* Check the absolute area of the parallelogram involved.
1191   * This limit needs more work, as it is too slow for larger images
1192   * with tiled views of the horizon.
1193  */
1194  if ( (resample_filter->Uwidth * resample_filter->Vlimit)
1195         > (4.0*resample_filter->image_area)) {
1196    resample_filter->limit_reached = MagickTrue;
1197    return;
1198  }
1199
1200  /* Scale ellipse formula to directly index the Filter Lookup Table */
1201  { register double scale;
1202#if FILTER_LUT
1203    /* scale so that F = WLUT_WIDTH; -- hardcoded */
1204    scale = (double)WLUT_WIDTH/F;
1205#else
1206    /* scale so that F = resample_filter->F (support^2) */
1207    scale = resample_filter->F/F;
1208#endif
1209    resample_filter->A = A*scale;
1210    resample_filter->B = B*scale;
1211    resample_filter->C = C*scale;
1212  }
1213}
1214
1215/*
1216%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1217%                                                                             %
1218%                                                                             %
1219%                                                                             %
1220%   S e t R e s a m p l e F i l t e r                                         %
1221%                                                                             %
1222%                                                                             %
1223%                                                                             %
1224%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1225%
1226%  SetResampleFilter() set the resampling filter lookup table based on a
1227%  specific filter.  Note that the filter is used as a radial filter not as a
1228%  two pass othogonally aligned resampling filter.
1229%
1230%  The format of the SetResampleFilter method is:
1231%
1232%    void SetResampleFilter(ResampleFilter *resample_filter,
1233%      const FilterType filter)
1234%
1235%  A description of each parameter follows:
1236%
1237%    o resample_filter: resampling resample_filterrmation structure
1238%
1239%    o filter: the resize filter for elliptical weighting LUT
1240%
1241*/
1242MagickExport void SetResampleFilter(ResampleFilter *resample_filter,
1243  const FilterType filter)
1244{
1245  ResizeFilter
1246     *resize_filter;
1247
1248  assert(resample_filter != (ResampleFilter *) NULL);
1249  assert(resample_filter->signature == MagickCoreSignature);
1250
1251  resample_filter->do_interpolate = MagickFalse;
1252  resample_filter->filter = filter;
1253
1254  /* Default cylindrical filter is a Cubic Keys filter */
1255  if ( filter == UndefinedFilter )
1256    resample_filter->filter = RobidouxFilter;
1257
1258  if ( resample_filter->filter == PointFilter ) {
1259    resample_filter->do_interpolate = MagickTrue;
1260    return;  /* EWA turned off - nothing more to do */
1261  }
1262
1263  resize_filter = AcquireResizeFilter(resample_filter->image,
1264    resample_filter->filter,MagickTrue,resample_filter->exception);
1265  if (resize_filter == (ResizeFilter *) NULL) {
1266    (void) ThrowMagickException(resample_filter->exception,GetMagickModule(),
1267         ModuleError, "UnableToSetFilteringValue",
1268         "Fall back to Interpolated 'Point' filter");
1269    resample_filter->filter = PointFilter;
1270    resample_filter->do_interpolate = MagickTrue;
1271    return;  /* EWA turned off - nothing more to do */
1272  }
1273
1274  /* Get the practical working support for the filter,
1275   * after any API call blur factors have been accoded for.
1276   */
1277#if EWA
1278  resample_filter->support = GetResizeFilterSupport(resize_filter);
1279#else
1280  resample_filter->support = 2.0;  /* fixed support size for HQ-EWA */
1281#endif
1282
1283#if FILTER_LUT
1284  /* Fill the LUT with the weights from the selected filter function */
1285  { register int
1286       Q;
1287    double
1288       r_scale;
1289
1290    /* Scale radius so the filter LUT covers the full support range */
1291    r_scale = resample_filter->support*sqrt(1.0/(double)WLUT_WIDTH);
1292    for(Q=0; Q<WLUT_WIDTH; Q++)
1293      resample_filter->filter_lut[Q] = (double)
1294           GetResizeFilterWeight(resize_filter,sqrt((double)Q)*r_scale);
1295
1296    /* finished with the resize filter */
1297    resize_filter = DestroyResizeFilter(resize_filter);
1298  }
1299#else
1300  /* save the filter and the scaled ellipse bounds needed for filter */
1301  resample_filter->filter_def = resize_filter;
1302  resample_filter->F = resample_filter->support*resample_filter->support;
1303#endif
1304
1305  /*
1306    Adjust the scaling of the default unit circle
1307    This assumes that any real scaling changes will always
1308    take place AFTER the filter method has been initialized.
1309  */
1310  ScaleResampleFilter(resample_filter, 1.0, 0.0, 0.0, 1.0);
1311
1312#if 0
1313  /*
1314    This is old code kept as a reference only. Basically it generates
1315    a Gaussian bell curve, with sigma = 0.5 if the support is 2.0
1316
1317    Create Normal Gaussian 2D Filter Weighted Lookup Table.
1318    A normal EWA guassual lookup would use   exp(Q*ALPHA)
1319    where  Q = distance squared from 0.0 (center) to 1.0 (edge)
1320    and    ALPHA = -4.0*ln(2.0)  ==>  -2.77258872223978123767
1321    The table is of length 1024, and equates to support radius of 2.0
1322    thus needs to be scaled by  ALPHA*4/1024 and any blur factor squared
1323
1324    The it comes from reference code provided by Fred Weinhaus.
1325  */
1326  r_scale = -2.77258872223978123767/(WLUT_WIDTH*blur*blur);
1327  for(Q=0; Q<WLUT_WIDTH; Q++)
1328    resample_filter->filter_lut[Q] = exp((double)Q*r_scale);
1329  resample_filter->support = WLUT_WIDTH;
1330#endif
1331
1332#if FILTER_LUT
1333#if defined(MAGICKCORE_OPENMP_SUPPORT)
1334  #pragma omp single
1335#endif
1336  {
1337    if (IsStringTrue(GetImageArtifact(resample_filter->image,
1338        "resample:verbose")) != MagickFalse)
1339      {
1340        register int
1341          Q;
1342        double
1343          r_scale;
1344
1345        /* Debug output of the filter weighting LUT
1346          Gnuplot the LUT data, the x scale index has been adjusted
1347            plot [0:2][-.2:1] "lut.dat" with lines
1348          The filter values should be normalized for comparision
1349        */
1350        printf("#\n");
1351        printf("# Resampling Filter LUT (%d values) for '%s' filter\n",
1352                   WLUT_WIDTH, CommandOptionToMnemonic(MagickFilterOptions,
1353                   resample_filter->filter) );
1354        printf("#\n");
1355        printf("# Note: values in table are using a squared radius lookup.\n");
1356        printf("# As such its distribution is not uniform.\n");
1357        printf("#\n");
1358        printf("# The X value is the support distance for the Y weight\n");
1359        printf("# so you can use gnuplot to plot this cylindrical filter\n");
1360        printf("#    plot [0:2][-.2:1] \"lut.dat\" with lines\n");
1361        printf("#\n");
1362
1363        /* Scale radius so the filter LUT covers the full support range */
1364        r_scale = resample_filter->support*sqrt(1.0/(double)WLUT_WIDTH);
1365        for(Q=0; Q<WLUT_WIDTH; Q++)
1366          printf("%8.*g %.*g\n",
1367              GetMagickPrecision(),sqrt((double)Q)*r_scale,
1368              GetMagickPrecision(),resample_filter->filter_lut[Q] );
1369        printf("\n\n"); /* generate a 'break' in gnuplot if multiple outputs */
1370      }
1371    /* Output the above once only for each image, and each setting
1372    (void) DeleteImageArtifact(resample_filter->image,"resample:verbose");
1373    */
1374  }
1375#endif /* FILTER_LUT */
1376  return;
1377}
1378
1379/*
1380%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1381%                                                                             %
1382%                                                                             %
1383%                                                                             %
1384%   S e t R e s a m p l e F i l t e r I n t e r p o l a t e M e t h o d       %
1385%                                                                             %
1386%                                                                             %
1387%                                                                             %
1388%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1389%
1390%  SetResampleFilterInterpolateMethod() sets the resample filter interpolation
1391%  method.
1392%
1393%  The format of the SetResampleFilterInterpolateMethod method is:
1394%
1395%      MagickBooleanType SetResampleFilterInterpolateMethod(
1396%        ResampleFilter *resample_filter,const InterpolateMethod method)
1397%
1398%  A description of each parameter follows:
1399%
1400%    o resample_filter: the resample filter.
1401%
1402%    o method: the interpolation method.
1403%
1404*/
1405MagickExport MagickBooleanType SetResampleFilterInterpolateMethod(
1406  ResampleFilter *resample_filter,const PixelInterpolateMethod method)
1407{
1408  assert(resample_filter != (ResampleFilter *) NULL);
1409  assert(resample_filter->signature == MagickCoreSignature);
1410  assert(resample_filter->image != (Image *) NULL);
1411  if (resample_filter->debug != MagickFalse)
1412    (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",
1413      resample_filter->image->filename);
1414  resample_filter->interpolate=method;
1415  return(MagickTrue);
1416}
1417
1418/*
1419%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1420%                                                                             %
1421%                                                                             %
1422%                                                                             %
1423%   S e t R e s a m p l e F i l t e r V i r t u a l P i x e l M e t h o d     %
1424%                                                                             %
1425%                                                                             %
1426%                                                                             %
1427%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1428%
1429%  SetResampleFilterVirtualPixelMethod() changes the virtual pixel method
1430%  associated with the specified resample filter.
1431%
1432%  The format of the SetResampleFilterVirtualPixelMethod method is:
1433%
1434%      MagickBooleanType SetResampleFilterVirtualPixelMethod(
1435%        ResampleFilter *resample_filter,const VirtualPixelMethod method)
1436%
1437%  A description of each parameter follows:
1438%
1439%    o resample_filter: the resample filter.
1440%
1441%    o method: the virtual pixel method.
1442%
1443*/
1444MagickExport MagickBooleanType SetResampleFilterVirtualPixelMethod(
1445  ResampleFilter *resample_filter,const VirtualPixelMethod method)
1446{
1447  assert(resample_filter != (ResampleFilter *) NULL);
1448  assert(resample_filter->signature == MagickCoreSignature);
1449  assert(resample_filter->image != (Image *) NULL);
1450  if (resample_filter->debug != MagickFalse)
1451    (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",
1452      resample_filter->image->filename);
1453  resample_filter->virtual_pixel=method;
1454  if (method != UndefinedVirtualPixelMethod)
1455    (void) SetCacheViewVirtualPixelMethod(resample_filter->view,method);
1456  return(MagickTrue);
1457}
1458