resample.c revision 45ef08fd6a09813e4a8f5ddadf85ba9e0ec2cdc7
1/*
2%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
3%                                                                             %
4%                                                                             %
5%                                                                             %
6%           RRRR    EEEEE   SSSSS   AAA   M   M  PPPP   L      EEEEE          %
7%           R   R   E       SS     A   A  MM MM  P   P  L      E              %
8%           RRRR    EEE      SSS   AAAAA  M M M  PPPP   L      EEE            %
9%           R R     E          SS  A   A  M   M  P      L      E              %
10%           R  R    EEEEE   SSSSS  A   A  M   M  P      LLLLL  EEEEE          %
11%                                                                             %
12%                                                                             %
13%                      MagickCore Pixel Resampling Methods                    %
14%                                                                             %
15%                              Software Design                                %
16%                                John Cristy                                  %
17%                              Anthony Thyssen                                %
18%                                August 2007                                  %
19%                                                                             %
20%                                                                             %
21%  Copyright 1999-2013 ImageMagick Studio LLC, a non-profit organization      %
22%  dedicated to making software imaging solutions freely available.           %
23%                                                                             %
24%  You may not use this file except in compliance with the License.  You may  %
25%  obtain a copy of the License at                                            %
26%                                                                             %
27%    http://www.imagemagick.org/script/license.php                            %
28%                                                                             %
29%  Unless required by applicable law or agreed to in writing, software        %
30%  distributed under the License is distributed on an "AS IS" BASIS,          %
31%  WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.   %
32%  See the License for the specific language governing permissions and        %
33%  limitations under the License.                                             %
34%                                                                             %
35%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
36%
37%
38*/
39
40/*
41  Include declarations.
42*/
43#include "MagickCore/studio.h"
44#include "MagickCore/artifact.h"
45#include "MagickCore/color-private.h"
46#include "MagickCore/cache.h"
47#include "MagickCore/draw.h"
48#include "MagickCore/exception-private.h"
49#include "MagickCore/gem.h"
50#include "MagickCore/image.h"
51#include "MagickCore/image-private.h"
52#include "MagickCore/log.h"
53#include "MagickCore/magick.h"
54#include "MagickCore/memory_.h"
55#include "MagickCore/pixel.h"
56#include "MagickCore/pixel-accessor.h"
57#include "MagickCore/quantum.h"
58#include "MagickCore/random_.h"
59#include "MagickCore/resample.h"
60#include "MagickCore/resize.h"
61#include "MagickCore/resize-private.h"
62#include "MagickCore/resource_.h"
63#include "MagickCore/token.h"
64#include "MagickCore/transform.h"
65#include "MagickCore/signature-private.h"
66#include "MagickCore/utility.h"
67#include "MagickCore/utility-private.h"
68#include "MagickCore/option.h"
69/*
70  EWA Resampling Options
71*/
72
73/* select ONE resampling method */
74#define EWA 1                 /* Normal EWA handling - raw or clamped */
75                              /* if 0 then use "High Quality EWA" */
76#define EWA_CLAMP 1           /* EWA Clamping from Nicolas Robidoux */
77
78#define FILTER_LUT 1          /* Use a LUT rather then direct filter calls */
79
80/* output debugging information */
81#define DEBUG_ELLIPSE 0       /* output ellipse info for debug */
82#define DEBUG_HIT_MISS 0      /* output hit/miss pixels (as gnuplot commands) */
83#define DEBUG_NO_PIXEL_HIT 0  /* Make pixels that fail to hit anything - RED */
84
85#if ! FILTER_DIRECT
86#define WLUT_WIDTH 1024       /* size of the filter cache */
87#endif
88
89/*
90  Typedef declarations.
91*/
92struct _ResampleFilter
93{
94  CacheView
95    *view;
96
97  Image
98    *image;
99
100  ExceptionInfo
101    *exception;
102
103  MagickBooleanType
104    debug;
105
106  /* Information about image being resampled */
107  ssize_t
108    image_area;
109
110  PixelInterpolateMethod
111    interpolate;
112
113  VirtualPixelMethod
114    virtual_pixel;
115
116  FilterTypes
117    filter;
118
119  /* processing settings needed */
120  MagickBooleanType
121    limit_reached,
122    do_interpolate,
123    average_defined;
124
125  PixelInfo
126    average_pixel;
127
128  /* current ellipitical area being resampled around center point */
129  double
130    A, B, C,
131    Vlimit, Ulimit, Uwidth, slope;
132
133#if FILTER_LUT
134  /* LUT of weights for filtered average in elliptical area */
135  double
136    filter_lut[WLUT_WIDTH];
137#else
138  /* Use a Direct call to the filter functions */
139  ResizeFilter
140    *filter_def;
141
142  double
143    F;
144#endif
145
146  /* the practical working support of the filter */
147  double
148    support;
149
150  size_t
151    signature;
152};
153
154/*
155%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
156%                                                                             %
157%                                                                             %
158%                                                                             %
159%   A c q u i r e R e s a m p l e I n f o                                     %
160%                                                                             %
161%                                                                             %
162%                                                                             %
163%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
164%
165%  AcquireResampleFilter() initializes the information resample needs do to a
166%  scaled lookup of a color from an image, using area sampling.
167%
168%  The algorithm is based on a Elliptical Weighted Average, where the pixels
169%  found in a large elliptical area is averaged together according to a
170%  weighting (filter) function.  For more details see "Fundamentals of Texture
171%  Mapping and Image Warping" a master's thesis by Paul.S.Heckbert, June 17,
172%  1989.  Available for free from, http://www.cs.cmu.edu/~ph/
173%
174%  As EWA resampling (or any sort of resampling) can require a lot of
175%  calculations to produce a distorted scaling of the source image for each
176%  output pixel, the ResampleFilter structure generated holds that information
177%  between individual image resampling.
178%
179%  This function will make the appropriate AcquireCacheView() calls
180%  to view the image, calling functions do not need to open a cache view.
181%
182%  Usage Example...
183%      resample_filter=AcquireResampleFilter(image,exception);
184%      SetResampleFilter(resample_filter, GaussianFilter);
185%      for (y=0; y < (ssize_t) image->rows; y++) {
186%        for (x=0; x < (ssize_t) image->columns; x++) {
187%          u= ....;   v= ....;
188%          ScaleResampleFilter(resample_filter, ... scaling vectors ...);
189%          (void) ResamplePixelColor(resample_filter,u,v,&pixel);
190%          ... assign resampled pixel value ...
191%        }
192%      }
193%      DestroyResampleFilter(resample_filter);
194%
195%  The format of the AcquireResampleFilter method is:
196%
197%     ResampleFilter *AcquireResampleFilter(const Image *image,
198%       ExceptionInfo *exception)
199%
200%  A description of each parameter follows:
201%
202%    o image: the image.
203%
204%    o exception: return any errors or warnings in this structure.
205%
206*/
207MagickExport ResampleFilter *AcquireResampleFilter(const Image *image,
208  ExceptionInfo *exception)
209{
210  register ResampleFilter
211    *resample_filter;
212
213  assert(image != (Image *) NULL);
214  assert(image->signature == MagickSignature);
215  if (image->debug != MagickFalse)
216    (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",image->filename);
217  assert(exception != (ExceptionInfo *) NULL);
218  assert(exception->signature == MagickSignature);
219
220  resample_filter=(ResampleFilter *) AcquireMagickMemory(
221    sizeof(*resample_filter));
222  if (resample_filter == (ResampleFilter *) NULL)
223    ThrowFatalException(ResourceLimitFatalError,"MemoryAllocationFailed");
224  (void) ResetMagickMemory(resample_filter,0,sizeof(*resample_filter));
225
226  resample_filter->exception=exception;
227  resample_filter->image=ReferenceImage((Image *) image);
228  resample_filter->view=AcquireVirtualCacheView(resample_filter->image,exception);
229
230  resample_filter->debug=IsEventLogging();
231  resample_filter->signature=MagickSignature;
232
233  resample_filter->image_area=(ssize_t) (image->columns*image->rows);
234  resample_filter->average_defined = MagickFalse;
235
236  /* initialise the resampling filter settings */
237  SetResampleFilter(resample_filter, image->filter);
238  (void) SetResampleFilterInterpolateMethod(resample_filter,image->interpolate);
239  (void) SetResampleFilterVirtualPixelMethod(resample_filter,
240    GetImageVirtualPixelMethod(image));
241  return(resample_filter);
242}
243
244/*
245%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
246%                                                                             %
247%                                                                             %
248%                                                                             %
249%   D e s t r o y R e s a m p l e I n f o                                     %
250%                                                                             %
251%                                                                             %
252%                                                                             %
253%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
254%
255%  DestroyResampleFilter() finalizes and cleans up the resampling
256%  resample_filter as returned by AcquireResampleFilter(), freeing any memory
257%  or other information as needed.
258%
259%  The format of the DestroyResampleFilter method is:
260%
261%      ResampleFilter *DestroyResampleFilter(ResampleFilter *resample_filter)
262%
263%  A description of each parameter follows:
264%
265%    o resample_filter: resampling information structure
266%
267*/
268MagickExport ResampleFilter *DestroyResampleFilter(
269  ResampleFilter *resample_filter)
270{
271  assert(resample_filter != (ResampleFilter *) NULL);
272  assert(resample_filter->signature == MagickSignature);
273  assert(resample_filter->image != (Image *) NULL);
274  if (resample_filter->debug != MagickFalse)
275    (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",
276      resample_filter->image->filename);
277  resample_filter->view=DestroyCacheView(resample_filter->view);
278  resample_filter->image=DestroyImage(resample_filter->image);
279#if ! FILTER_LUT
280  resample_filter->filter_def=DestroyResizeFilter(resample_filter->filter_def);
281#endif
282  resample_filter->signature=(~MagickSignature);
283  resample_filter=(ResampleFilter *) RelinquishMagickMemory(resample_filter);
284  return(resample_filter);
285}
286
287/*
288%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
289%                                                                             %
290%                                                                             %
291%                                                                             %
292%   R e s a m p l e P i x e l C o l o r                                       %
293%                                                                             %
294%                                                                             %
295%                                                                             %
296%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
297%
298%  ResamplePixelColor() samples the pixel values surrounding the location
299%  given using an elliptical weighted average, at the scale previously
300%  calculated, and in the most efficent manner possible for the
301%  VirtualPixelMethod setting.
302%
303%  The format of the ResamplePixelColor method is:
304%
305%     MagickBooleanType ResamplePixelColor(ResampleFilter *resample_filter,
306%       const double u0,const double v0,PixelInfo *pixel,
307%       ExceptionInfo *exception)
308%
309%  A description of each parameter follows:
310%
311%    o resample_filter: the resample filter.
312%
313%    o u0,v0: A double representing the center of the area to resample,
314%        The distortion transformed transformed x,y coordinate.
315%
316%    o pixel: the resampled pixel is returned here.
317%
318%    o exception: return any errors or warnings in this structure.
319%
320*/
321MagickExport MagickBooleanType ResamplePixelColor(
322  ResampleFilter *resample_filter,const double u0,const double v0,
323  PixelInfo *pixel,ExceptionInfo *exception)
324{
325  MagickBooleanType
326    status;
327
328  ssize_t u,v, v1, v2, uw, hit;
329  double u1;
330  double U,V,Q,DQ,DDQ;
331  double divisor_c,divisor_m;
332  register double weight;
333  register const Quantum *pixels;
334  assert(resample_filter != (ResampleFilter *) NULL);
335  assert(resample_filter->signature == MagickSignature);
336
337  status=MagickTrue;
338  /* GetPixelInfo(resample_filter->image,pixel); */
339  if ( resample_filter->do_interpolate ) {
340    status=InterpolatePixelInfo(resample_filter->image,resample_filter->view,
341      resample_filter->interpolate,u0,v0,pixel,resample_filter->exception);
342    return(status);
343  }
344
345#if DEBUG_ELLIPSE
346  (void) FormatLocaleFile(stderr, "u0=%lf; v0=%lf;\n", u0, v0);
347#endif
348
349  /*
350    Does resample area Miss the image?
351    And is that area a simple solid color - then return that color
352  */
353  hit = 0;
354  switch ( resample_filter->virtual_pixel ) {
355    case BackgroundVirtualPixelMethod:
356    case TransparentVirtualPixelMethod:
357    case BlackVirtualPixelMethod:
358    case GrayVirtualPixelMethod:
359    case WhiteVirtualPixelMethod:
360    case MaskVirtualPixelMethod:
361      if ( resample_filter->limit_reached
362           || u0 + resample_filter->Ulimit < 0.0
363           || u0 - resample_filter->Ulimit > (double) resample_filter->image->columns
364           || v0 + resample_filter->Vlimit < 0.0
365           || v0 - resample_filter->Vlimit > (double) resample_filter->image->rows
366           )
367        hit++;
368      break;
369
370    case UndefinedVirtualPixelMethod:
371    case EdgeVirtualPixelMethod:
372      if (    ( u0 + resample_filter->Ulimit < 0.0 && v0 + resample_filter->Vlimit < 0.0 )
373           || ( u0 + resample_filter->Ulimit < 0.0
374                && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows )
375           || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns
376                && v0 + resample_filter->Vlimit < 0.0 )
377           || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns
378                && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows )
379           )
380        hit++;
381      break;
382    case HorizontalTileVirtualPixelMethod:
383      if (    v0 + resample_filter->Vlimit < 0.0
384           || v0 - resample_filter->Vlimit > (double) resample_filter->image->rows
385           )
386        hit++;  /* outside the horizontally tiled images. */
387      break;
388    case VerticalTileVirtualPixelMethod:
389      if (    u0 + resample_filter->Ulimit < 0.0
390           || u0 - resample_filter->Ulimit > (double) resample_filter->image->columns
391           )
392        hit++;  /* outside the vertically tiled images. */
393      break;
394    case DitherVirtualPixelMethod:
395      if (    ( u0 + resample_filter->Ulimit < -32.0 && v0 + resample_filter->Vlimit < -32.0 )
396           || ( u0 + resample_filter->Ulimit < -32.0
397                && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows+32.0 )
398           || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns+32.0
399                && v0 + resample_filter->Vlimit < -32.0 )
400           || ( u0 - resample_filter->Ulimit > (double) resample_filter->image->columns+32.0
401                && v0 - resample_filter->Vlimit > (double) resample_filter->image->rows+32.0 )
402           )
403        hit++;
404      break;
405    case TileVirtualPixelMethod:
406    case MirrorVirtualPixelMethod:
407    case RandomVirtualPixelMethod:
408    case HorizontalTileEdgeVirtualPixelMethod:
409    case VerticalTileEdgeVirtualPixelMethod:
410    case CheckerTileVirtualPixelMethod:
411      /* resampling of area is always needed - no VP limits */
412      break;
413  }
414  if ( hit ) {
415    /* whole area is a solid color -- just return that color */
416    status=InterpolatePixelInfo(resample_filter->image,
417      resample_filter->view,IntegerInterpolatePixel,u0,v0,pixel,
418      resample_filter->exception);
419    return(status);
420  }
421
422  /*
423    Scaling limits reached, return an 'averaged' result.
424  */
425  if ( resample_filter->limit_reached ) {
426    switch ( resample_filter->virtual_pixel ) {
427      /*  This is always handled by the above, so no need.
428        case BackgroundVirtualPixelMethod:
429        case ConstantVirtualPixelMethod:
430        case TransparentVirtualPixelMethod:
431        case GrayVirtualPixelMethod,
432        case WhiteVirtualPixelMethod
433        case MaskVirtualPixelMethod:
434      */
435      case UndefinedVirtualPixelMethod:
436      case EdgeVirtualPixelMethod:
437      case DitherVirtualPixelMethod:
438      case HorizontalTileEdgeVirtualPixelMethod:
439      case VerticalTileEdgeVirtualPixelMethod:
440        /* We need an average edge pixel, from the correct edge!
441           How should I calculate an average edge color?
442           Just returning an averaged neighbourhood,
443           works well in general, but falls down for TileEdge methods.
444           This needs to be done properly!!!!!!
445        */
446        status=InterpolatePixelInfo(resample_filter->image,
447          resample_filter->view,AverageInterpolatePixel,u0,v0,pixel,
448          resample_filter->exception);
449        break;
450      case HorizontalTileVirtualPixelMethod:
451      case VerticalTileVirtualPixelMethod:
452        /* just return the background pixel - Is there more direct way? */
453        status=InterpolatePixelInfo(resample_filter->image,
454          resample_filter->view,IntegerInterpolatePixel,-1.0,-1.0,pixel,
455          resample_filter->exception);
456        break;
457      case TileVirtualPixelMethod:
458      case MirrorVirtualPixelMethod:
459      case RandomVirtualPixelMethod:
460      case CheckerTileVirtualPixelMethod:
461      default:
462        /* generate a average color of the WHOLE image */
463        if ( resample_filter->average_defined == MagickFalse ) {
464          Image
465            *average_image;
466
467          CacheView
468            *average_view;
469
470          GetPixelInfo(resample_filter->image,(PixelInfo *)
471            &resample_filter->average_pixel);
472          resample_filter->average_defined=MagickTrue;
473
474          /* Try to get an averaged pixel color of whole image */
475          average_image=ResizeImage(resample_filter->image,1,1,BoxFilter,
476            resample_filter->exception);
477          if (average_image == (Image *) NULL)
478            {
479              *pixel=resample_filter->average_pixel; /* FAILED */
480              break;
481            }
482          average_view=AcquireVirtualCacheView(average_image,exception);
483          pixels=GetCacheViewVirtualPixels(average_view,0,0,1,1,
484            resample_filter->exception);
485          if (pixels == (const Quantum *) NULL) {
486            average_view=DestroyCacheView(average_view);
487            average_image=DestroyImage(average_image);
488            *pixel=resample_filter->average_pixel; /* FAILED */
489            break;
490          }
491          GetPixelInfoPixel(resample_filter->image,pixels,
492            &(resample_filter->average_pixel));
493          average_view=DestroyCacheView(average_view);
494          average_image=DestroyImage(average_image);
495
496          if ( resample_filter->virtual_pixel == CheckerTileVirtualPixelMethod )
497            {
498              /* CheckerTile is a alpha blend of the image's average pixel
499                 color and the current background color */
500
501              /* image's average pixel color */
502              weight = QuantumScale*((double)
503                resample_filter->average_pixel.alpha);
504              resample_filter->average_pixel.red *= weight;
505              resample_filter->average_pixel.green *= weight;
506              resample_filter->average_pixel.blue *= weight;
507              divisor_c = weight;
508
509              /* background color */
510              weight = QuantumScale*((double)
511                resample_filter->image->background_color.alpha);
512              resample_filter->average_pixel.red +=
513                      weight*resample_filter->image->background_color.red;
514              resample_filter->average_pixel.green +=
515                      weight*resample_filter->image->background_color.green;
516              resample_filter->average_pixel.blue +=
517                      weight*resample_filter->image->background_color.blue;
518              resample_filter->average_pixel.alpha +=
519                      resample_filter->image->background_color.alpha;
520              divisor_c += weight;
521
522              /* alpha blend */
523              resample_filter->average_pixel.red /= divisor_c;
524              resample_filter->average_pixel.green /= divisor_c;
525              resample_filter->average_pixel.blue /= divisor_c;
526              resample_filter->average_pixel.alpha /= 2; /* 50% blend */
527
528            }
529        }
530        *pixel=resample_filter->average_pixel;
531        break;
532    }
533    return(status);
534  }
535
536  /*
537    Initialize weighted average data collection
538  */
539  hit = 0;
540  divisor_c = 0.0;
541  divisor_m = 0.0;
542  pixel->red = pixel->green = pixel->blue = 0.0;
543  if (pixel->colorspace == CMYKColorspace)
544    pixel->black = 0.0;
545  if (pixel->alpha_trait == BlendPixelTrait)
546    pixel->alpha = 0.0;
547
548  /*
549    Determine the parellelogram bounding box fitted to the ellipse
550    centered at u0,v0.  This area is bounding by the lines...
551  */
552  v1 = (ssize_t)ceil(v0 - resample_filter->Vlimit);  /* range of scan lines */
553  v2 = (ssize_t)floor(v0 + resample_filter->Vlimit);
554
555  /* scan line start and width accross the parallelogram */
556  u1 = u0 + (v1-v0)*resample_filter->slope - resample_filter->Uwidth;
557  uw = (ssize_t)(2.0*resample_filter->Uwidth)+1;
558
559#if DEBUG_ELLIPSE
560  (void) FormatLocaleFile(stderr, "v1=%ld; v2=%ld\n", (long)v1, (long)v2);
561  (void) FormatLocaleFile(stderr, "u1=%ld; uw=%ld\n", (long)u1, (long)uw);
562#else
563# define DEBUG_HIT_MISS 0 /* only valid if DEBUG_ELLIPSE is enabled */
564#endif
565
566  /*
567    Do weighted resampling of all pixels,  within the scaled ellipse,
568    bound by a Parellelogram fitted to the ellipse.
569  */
570  DDQ = 2*resample_filter->A;
571  for( v=v1; v<=v2;  v++ ) {
572#if DEBUG_HIT_MISS
573    long uu = ceil(u1);   /* actual pixel location (for debug only) */
574    (void) FormatLocaleFile(stderr, "# scan line from pixel %ld, %ld\n", (long)uu, (long)v);
575#endif
576    u = (ssize_t)ceil(u1);        /* first pixel in scanline */
577    u1 += resample_filter->slope; /* start of next scan line */
578
579
580    /* location of this first pixel, relative to u0,v0 */
581    U = (double)u-u0;
582    V = (double)v-v0;
583
584    /* Q = ellipse quotent ( if Q<F then pixel is inside ellipse) */
585    Q = (resample_filter->A*U + resample_filter->B*V)*U + resample_filter->C*V*V;
586    DQ = resample_filter->A*(2.0*U+1) + resample_filter->B*V;
587
588    /* get the scanline of pixels for this v */
589    pixels=GetCacheViewVirtualPixels(resample_filter->view,u,v,(size_t) uw,
590      1,resample_filter->exception);
591    if (pixels == (const Quantum *) NULL)
592      return(MagickFalse);
593
594    /* count up the weighted pixel colors */
595    for( u=0; u<uw; u++ ) {
596#if FILTER_LUT
597      /* Note that the ellipse has been pre-scaled so F = WLUT_WIDTH */
598      if ( Q < (double)WLUT_WIDTH ) {
599        weight = resample_filter->filter_lut[(int)Q];
600#else
601      /* Note that the ellipse has been pre-scaled so F = support^2 */
602      if ( Q < (double)resample_filter->F ) {
603        weight = GetResizeFilterWeight(resample_filter->filter_def,
604             sqrt(Q));    /* a SquareRoot!  Arrggghhhhh... */
605#endif
606
607        pixel->alpha  += weight*GetPixelAlpha(resample_filter->image,pixels);
608        divisor_m += weight;
609
610        if (pixel->alpha_trait == BlendPixelTrait)
611          weight *= QuantumScale*((double) GetPixelAlpha(resample_filter->image,pixels));
612        pixel->red   += weight*GetPixelRed(resample_filter->image,pixels);
613        pixel->green += weight*GetPixelGreen(resample_filter->image,pixels);
614        pixel->blue  += weight*GetPixelBlue(resample_filter->image,pixels);
615        if (pixel->colorspace == CMYKColorspace)
616          pixel->black += weight*GetPixelBlack(resample_filter->image,pixels);
617        divisor_c += weight;
618
619        hit++;
620#if DEBUG_HIT_MISS
621        /* mark the pixel according to hit/miss of the ellipse */
622        (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 3\n",
623                     (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1);
624        (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 3\n",
625                     (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1);
626      } else {
627        (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 1\n",
628                     (long)uu-.1,(double)v-.1,(long)uu+.1,(long)v+.1);
629        (void) FormatLocaleFile(stderr, "set arrow from %lf,%lf to %lf,%lf nohead ls 1\n",
630                     (long)uu+.1,(double)v-.1,(long)uu-.1,(long)v+.1);
631      }
632      uu++;
633#else
634      }
635#endif
636      pixels+=GetPixelChannels(resample_filter->image);
637      Q += DQ;
638      DQ += DDQ;
639    }
640  }
641#if DEBUG_ELLIPSE
642  (void) FormatLocaleFile(stderr, "Hit=%ld;  Total=%ld;\n", (long)hit, (long)uw*(v2-v1) );
643#endif
644
645  /*
646    Result sanity check -- this should NOT happen
647  */
648  if ( hit == 0 || divisor_m <= MagickEpsilon || divisor_c <= MagickEpsilon ) {
649    /* not enough pixels, or bad weighting in resampling,
650       resort to direct interpolation */
651#if DEBUG_NO_PIXEL_HIT
652    pixel->alpha = pixel->red = pixel->green = pixel->blue = 0;
653    pixel->red = QuantumRange; /* show pixels for which EWA fails */
654#else
655    status=InterpolatePixelInfo(resample_filter->image,
656      resample_filter->view,resample_filter->interpolate,u0,v0,pixel,
657      resample_filter->exception);
658#endif
659    return status;
660  }
661
662  /*
663    Finialize results of resampling
664  */
665  divisor_m = 1.0/divisor_m;
666  pixel->alpha = (double) ClampToQuantum(divisor_m*pixel->alpha);
667  divisor_c = 1.0/divisor_c;
668  pixel->red   = (double) ClampToQuantum(divisor_c*pixel->red);
669  pixel->green = (double) ClampToQuantum(divisor_c*pixel->green);
670  pixel->blue  = (double) ClampToQuantum(divisor_c*pixel->blue);
671  if (pixel->colorspace == CMYKColorspace)
672    pixel->black = (double) ClampToQuantum(divisor_c*pixel->black);
673  return(MagickTrue);
674}
675
676#if EWA && EWA_CLAMP
677/*
678%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
679%                                                                             %
680%                                                                             %
681%                                                                             %
682-   C l a m p U p A x e s                                                     %
683%                                                                             %
684%                                                                             %
685%                                                                             %
686%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
687%
688% ClampUpAxes() function converts the input vectors into a major and
689% minor axis unit vectors, and their magnitude.  This allows us to
690% ensure that the ellipse generated is never smaller than the unit
691% circle and thus never too small for use in EWA resampling.
692%
693% This purely mathematical 'magic' was provided by Professor Nicolas
694% Robidoux and his Masters student Chantal Racette.
695%
696% Reference: "We Recommend Singular Value Decomposition", David Austin
697%   http://www.ams.org/samplings/feature-column/fcarc-svd
698%
699% By generating major and minor axis vectors, we can actually use the
700% ellipse in its "canonical form", by remapping the dx,dy of the
701% sampled point into distances along the major and minor axis unit
702% vectors.
703%
704% Reference: http://en.wikipedia.org/wiki/Ellipse#Canonical_form
705*/
706static inline void ClampUpAxes(const double dux,const double dvx,
707  const double duy,const double dvy,double *major_mag,double *minor_mag,
708  double *major_unit_x,double *major_unit_y,double *minor_unit_x,
709  double *minor_unit_y)
710{
711  /*
712   * ClampUpAxes takes an input 2x2 matrix
713   *
714   * [ a b ] = [ dux duy ]
715   * [ c d ] = [ dvx dvy ]
716   *
717   * and computes from it the major and minor axis vectors [major_x,
718   * major_y] and [minor_x,minor_y] of the smallest ellipse containing
719   * both the unit disk and the ellipse which is the image of the unit
720   * disk by the linear transformation
721   *
722   * [ dux duy ] [S] = [s]
723   * [ dvx dvy ] [T] = [t]
724   *
725   * (The vector [S,T] is the difference between a position in output
726   * space and [X,Y]; the vector [s,t] is the difference between a
727   * position in input space and [x,y].)
728   */
729  /*
730   * Output:
731   *
732   * major_mag is the half-length of the major axis of the "new"
733   * ellipse.
734   *
735   * minor_mag is the half-length of the minor axis of the "new"
736   * ellipse.
737   *
738   * major_unit_x is the x-coordinate of the major axis direction vector
739   * of both the "old" and "new" ellipses.
740   *
741   * major_unit_y is the y-coordinate of the major axis direction vector.
742   *
743   * minor_unit_x is the x-coordinate of the minor axis direction vector.
744   *
745   * minor_unit_y is the y-coordinate of the minor axis direction vector.
746   *
747   * Unit vectors are useful for computing projections, in particular,
748   * to compute the distance between a point in output space and the
749   * center of a unit disk in output space, using the position of the
750   * corresponding point [s,t] in input space. Following the clamping,
751   * the square of this distance is
752   *
753   * ( ( s * major_unit_x + t * major_unit_y ) / major_mag )^2
754   * +
755   * ( ( s * minor_unit_x + t * minor_unit_y ) / minor_mag )^2
756   *
757   * If such distances will be computed for many [s,t]'s, it makes
758   * sense to actually compute the reciprocal of major_mag and
759   * minor_mag and multiply them by the above unit lengths.
760   *
761   * Now, if you want to modify the input pair of tangent vectors so
762   * that it defines the modified ellipse, all you have to do is set
763   *
764   * newdux = major_mag * major_unit_x
765   * newdvx = major_mag * major_unit_y
766   * newduy = minor_mag * minor_unit_x = minor_mag * -major_unit_y
767   * newdvy = minor_mag * minor_unit_y = minor_mag *  major_unit_x
768   *
769   * and use these tangent vectors as if they were the original ones.
770   * Usually, this is a drastic change in the tangent vectors even if
771   * the singular values are not clamped; for example, the minor axis
772   * vector always points in a direction which is 90 degrees
773   * counterclockwise from the direction of the major axis vector.
774   */
775  /*
776   * Discussion:
777   *
778   * GOAL: Fix things so that the pullback, in input space, of a disk
779   * of radius r in output space is an ellipse which contains, at
780   * least, a disc of radius r. (Make this hold for any r>0.)
781   *
782   * ESSENCE OF THE METHOD: Compute the product of the first two
783   * factors of an SVD of the linear transformation defining the
784   * ellipse and make sure that both its columns have norm at least 1.
785   * Because rotations and reflexions map disks to themselves, it is
786   * not necessary to compute the third (rightmost) factor of the SVD.
787   *
788   * DETAILS: Find the singular values and (unit) left singular
789   * vectors of Jinv, clampling up the singular values to 1, and
790   * multiply the unit left singular vectors by the new singular
791   * values in order to get the minor and major ellipse axis vectors.
792   *
793   * Image resampling context:
794   *
795   * The Jacobian matrix of the transformation at the output point
796   * under consideration is defined as follows:
797   *
798   * Consider the transformation (x,y) -> (X,Y) from input locations
799   * to output locations. (Anthony Thyssen, elsewhere in resample.c,
800   * uses the notation (u,v) -> (x,y).)
801   *
802   * The Jacobian matrix of the transformation at (x,y) is equal to
803   *
804   *   J = [ A, B ] = [ dX/dx, dX/dy ]
805   *       [ C, D ]   [ dY/dx, dY/dy ]
806   *
807   * that is, the vector [A,C] is the tangent vector corresponding to
808   * input changes in the horizontal direction, and the vector [B,D]
809   * is the tangent vector corresponding to input changes in the
810   * vertical direction.
811   *
812   * In the context of resampling, it is natural to use the inverse
813   * Jacobian matrix Jinv because resampling is generally performed by
814   * pulling pixel locations in the output image back to locations in
815   * the input image. Jinv is
816   *
817   *   Jinv = [ a, b ] = [ dx/dX, dx/dY ]
818   *          [ c, d ]   [ dy/dX, dy/dY ]
819   *
820   * Note: Jinv can be computed from J with the following matrix
821   * formula:
822   *
823   *   Jinv = 1/(A*D-B*C) [  D, -B ]
824   *                      [ -C,  A ]
825   *
826   * What we do is modify Jinv so that it generates an ellipse which
827   * is as close as possible to the original but which contains the
828   * unit disk. This can be accomplished as follows:
829   *
830   * Let
831   *
832   *   Jinv = U Sigma V^T
833   *
834   * be an SVD decomposition of Jinv. (The SVD is not unique, but the
835   * final ellipse does not depend on the particular SVD.)
836   *
837   * We could clamp up the entries of the diagonal matrix Sigma so
838   * that they are at least 1, and then set
839   *
840   *   Jinv = U newSigma V^T.
841   *
842   * However, we do not need to compute V for the following reason:
843   * V^T is an orthogonal matrix (that is, it represents a combination
844   * of rotations and reflexions) so that it maps the unit circle to
845   * itself. For this reason, the exact value of V does not affect the
846   * final ellipse, and we can choose V to be the identity
847   * matrix. This gives
848   *
849   *   Jinv = U newSigma.
850   *
851   * In the end, we return the two diagonal entries of newSigma
852   * together with the two columns of U.
853   */
854  /*
855   * ClampUpAxes was written by Nicolas Robidoux and Chantal Racette
856   * of Laurentian University with insightful suggestions from Anthony
857   * Thyssen and funding from the National Science and Engineering
858   * Research Council of Canada. It is distinguished from its
859   * predecessors by its efficient handling of degenerate cases.
860   *
861   * The idea of clamping up the EWA ellipse's major and minor axes so
862   * that the result contains the reconstruction kernel filter support
863   * is taken from Andreas Gustaffson's Masters thesis "Interactive
864   * Image Warping", Helsinki University of Technology, Faculty of
865   * Information Technology, 59 pages, 1993 (see Section 3.6).
866   *
867   * The use of the SVD to clamp up the singular values of the
868   * Jacobian matrix of the pullback transformation for EWA resampling
869   * is taken from the astrophysicist Craig DeForest.  It is
870   * implemented in his PDL::Transform code (PDL = Perl Data
871   * Language).
872   */
873  const double a = dux;
874  const double b = duy;
875  const double c = dvx;
876  const double d = dvy;
877  /*
878   * n is the matrix Jinv * transpose(Jinv). Eigenvalues of n are the
879   * squares of the singular values of Jinv.
880   */
881  const double aa = a*a;
882  const double bb = b*b;
883  const double cc = c*c;
884  const double dd = d*d;
885  /*
886   * Eigenvectors of n are left singular vectors of Jinv.
887   */
888  const double n11 = aa+bb;
889  const double n12 = a*c+b*d;
890  const double n21 = n12;
891  const double n22 = cc+dd;
892  const double det = a*d-b*c;
893  const double twice_det = det+det;
894  const double frobenius_squared = n11+n22;
895  const double discriminant =
896    (frobenius_squared+twice_det)*(frobenius_squared-twice_det);
897  const double sqrt_discriminant = sqrt(discriminant);
898  /*
899   * s1 is the largest singular value of the inverse Jacobian
900   * matrix. In other words, its reciprocal is the smallest singular
901   * value of the Jacobian matrix itself.
902   * If s1 = 0, both singular values are 0, and any orthogonal pair of
903   * left and right factors produces a singular decomposition of Jinv.
904   */
905  /*
906   * Initially, we only compute the squares of the singular values.
907   */
908  const double s1s1 = 0.5*(frobenius_squared+sqrt_discriminant);
909  /*
910   * s2 the smallest singular value of the inverse Jacobian
911   * matrix. Its reciprocal is the largest singular value of the
912   * Jacobian matrix itself.
913   */
914  const double s2s2 = 0.5*(frobenius_squared-sqrt_discriminant);
915  const double s1s1minusn11 = s1s1-n11;
916  const double s1s1minusn22 = s1s1-n22;
917  /*
918   * u1, the first column of the U factor of a singular decomposition
919   * of Jinv, is a (non-normalized) left singular vector corresponding
920   * to s1. It has entries u11 and u21. We compute u1 from the fact
921   * that it is an eigenvector of n corresponding to the eigenvalue
922   * s1^2.
923   */
924  const double s1s1minusn11_squared = s1s1minusn11*s1s1minusn11;
925  const double s1s1minusn22_squared = s1s1minusn22*s1s1minusn22;
926  /*
927   * The following selects the largest row of n-s1^2 I as the one
928   * which is used to find the eigenvector. If both s1^2-n11 and
929   * s1^2-n22 are zero, n-s1^2 I is the zero matrix.  In that case,
930   * any vector is an eigenvector; in addition, norm below is equal to
931   * zero, and, in exact arithmetic, this is the only case in which
932   * norm = 0. So, setting u1 to the simple but arbitrary vector [1,0]
933   * if norm = 0 safely takes care of all cases.
934   */
935  const double temp_u11 =
936    ( (s1s1minusn11_squared>=s1s1minusn22_squared) ? n12 : s1s1minusn22 );
937  const double temp_u21 =
938    ( (s1s1minusn11_squared>=s1s1minusn22_squared) ? s1s1minusn11 : n21 );
939  const double norm = sqrt(temp_u11*temp_u11+temp_u21*temp_u21);
940  /*
941   * Finalize the entries of first left singular vector (associated
942   * with the largest singular value).
943   */
944  const double u11 = ( (norm>0.0) ? temp_u11/norm : 1.0 );
945  const double u21 = ( (norm>0.0) ? temp_u21/norm : 0.0 );
946  /*
947   * Clamp the singular values up to 1.
948   */
949  *major_mag = ( (s1s1<=1.0) ? 1.0 : sqrt(s1s1) );
950  *minor_mag = ( (s2s2<=1.0) ? 1.0 : sqrt(s2s2) );
951  /*
952   * Return the unit major and minor axis direction vectors.
953   */
954  *major_unit_x = u11;
955  *major_unit_y = u21;
956  *minor_unit_x = -u21;
957  *minor_unit_y = u11;
958}
959
960#endif
961/*
962%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
963%                                                                             %
964%                                                                             %
965%                                                                             %
966%   S c a l e R e s a m p l e F i l t e r                                     %
967%                                                                             %
968%                                                                             %
969%                                                                             %
970%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
971%
972%  ScaleResampleFilter() does all the calculations needed to resample an image
973%  at a specific scale, defined by two scaling vectors.  This not using
974%  a orthogonal scaling, but two distorted scaling vectors, to allow the
975%  generation of a angled ellipse.
976%
977%  As only two deritive scaling vectors are used the center of the ellipse
978%  must be the center of the lookup.  That is any curvature that the
979%  distortion may produce is discounted.
980%
981%  The input vectors are produced by either finding the derivitives of the
982%  distortion function, or the partial derivitives from a distortion mapping.
983%  They do not need to be the orthogonal dx,dy scaling vectors, but can be
984%  calculated from other derivatives.  For example you could use  dr,da/r
985%  polar coordinate vector scaling vectors
986%
987%  If   u,v =  DistortEquation(x,y)   OR   u = Fu(x,y); v = Fv(x,y)
988%  Then the scaling vectors are determined from the deritives...
989%      du/dx, dv/dx     and    du/dy, dv/dy
990%  If the resulting scaling vectors is othogonally aligned then...
991%      dv/dx = 0   and   du/dy  =  0
992%  Producing an othogonally alligned ellipse in source space for the area to
993%  be resampled.
994%
995%  Note that scaling vectors are different to argument order.  Argument order
996%  is the general order the deritives are extracted from the distortion
997%  equations, and not the scaling vectors. As such the middle two vaules
998%  may be swapped from what you expect.  Caution is advised.
999%
1000%  WARNING: It is assumed that any SetResampleFilter() method call will
1001%  always be performed before the ScaleResampleFilter() method, so that the
1002%  size of the ellipse will match the support for the resampling filter being
1003%  used.
1004%
1005%  The format of the ScaleResampleFilter method is:
1006%
1007%     void ScaleResampleFilter(const ResampleFilter *resample_filter,
1008%       const double dux,const double duy,const double dvx,const double dvy)
1009%
1010%  A description of each parameter follows:
1011%
1012%    o resample_filter: the resampling resample_filterrmation defining the
1013%      image being resampled
1014%
1015%    o dux,duy,dvx,dvy:
1016%         The deritives or scaling vectors defining the EWA ellipse.
1017%         NOTE: watch the order, which is based on the order deritives
1018%         are usally determined from distortion equations (see above).
1019%         The middle two values may need to be swapped if you are thinking
1020%         in terms of scaling vectors.
1021%
1022*/
1023MagickExport void ScaleResampleFilter(ResampleFilter *resample_filter,
1024  const double dux,const double duy,const double dvx,const double dvy)
1025{
1026  double A,B,C,F;
1027
1028  assert(resample_filter != (ResampleFilter *) NULL);
1029  assert(resample_filter->signature == MagickSignature);
1030
1031  resample_filter->limit_reached = MagickFalse;
1032
1033  /* A 'point' filter forces use of interpolation instead of area sampling */
1034  if ( resample_filter->filter == PointFilter )
1035    return; /* EWA turned off - nothing to do */
1036
1037#if DEBUG_ELLIPSE
1038  (void) FormatLocaleFile(stderr, "# -----\n" );
1039  (void) FormatLocaleFile(stderr, "dux=%lf; dvx=%lf;   duy=%lf; dvy=%lf;\n",
1040       dux, dvx, duy, dvy);
1041#endif
1042
1043  /* Find Ellipse Coefficents such that
1044        A*u^2 + B*u*v + C*v^2 = F
1045     With u,v relative to point around which we are resampling.
1046     And the given scaling dx,dy vectors in u,v space
1047         du/dx,dv/dx   and  du/dy,dv/dy
1048  */
1049#if EWA
1050  /* Direct conversion of derivatives into elliptical coefficients
1051     However when magnifying images, the scaling vectors will be small
1052     resulting in a ellipse that is too small to sample properly.
1053     As such we need to clamp the major/minor axis to a minumum of 1.0
1054     to prevent it getting too small.
1055  */
1056#if EWA_CLAMP
1057  { double major_mag,
1058           minor_mag,
1059           major_x,
1060           major_y,
1061           minor_x,
1062           minor_y;
1063
1064  ClampUpAxes(dux,dvx,duy,dvy, &major_mag, &minor_mag,
1065                &major_x, &major_y, &minor_x, &minor_y);
1066  major_x *= major_mag;  major_y *= major_mag;
1067  minor_x *= minor_mag;  minor_y *= minor_mag;
1068#if DEBUG_ELLIPSE
1069  (void) FormatLocaleFile(stderr, "major_x=%lf; major_y=%lf;  minor_x=%lf; minor_y=%lf;\n",
1070        major_x, major_y, minor_x, minor_y);
1071#endif
1072  A = major_y*major_y+minor_y*minor_y;
1073  B = -2.0*(major_x*major_y+minor_x*minor_y);
1074  C = major_x*major_x+minor_x*minor_x;
1075  F = major_mag*minor_mag;
1076  F *= F; /* square it */
1077  }
1078#else /* raw unclamped EWA */
1079  A = dvx*dvx+dvy*dvy;
1080  B = -2.0*(dux*dvx+duy*dvy);
1081  C = dux*dux+duy*duy;
1082  F = dux*dvy-duy*dvx;
1083  F *= F; /* square it */
1084#endif /* EWA_CLAMP */
1085
1086#else /* HQ_EWA */
1087  /*
1088    This Paul Heckbert's "Higher Quality EWA" formula, from page 60 in his
1089    thesis, which adds a unit circle to the elliptical area so as to do both
1090    Reconstruction and Prefiltering of the pixels in the resampling.  It also
1091    means it is always likely to have at least 4 pixels within the area of the
1092    ellipse, for weighted averaging.  No scaling will result with F == 4.0 and
1093    a circle of radius 2.0, and F smaller than this means magnification is
1094    being used.
1095
1096    NOTE: This method produces a very blury result at near unity scale while
1097    producing perfect results for strong minitification and magnifications.
1098
1099    However filter support is fixed to 2.0 (no good for Windowed Sinc filters)
1100  */
1101  A = dvx*dvx+dvy*dvy+1;
1102  B = -2.0*(dux*dvx+duy*dvy);
1103  C = dux*dux+duy*duy+1;
1104  F = A*C - B*B/4;
1105#endif
1106
1107#if DEBUG_ELLIPSE
1108  (void) FormatLocaleFile(stderr, "A=%lf; B=%lf; C=%lf; F=%lf\n", A,B,C,F);
1109
1110  /* Figure out the various information directly about the ellipse.
1111     This information currently not needed at this time, but may be
1112     needed later for better limit determination.
1113
1114     It is also good to have as a record for future debugging
1115  */
1116  { double alpha, beta, gamma, Major, Minor;
1117    double Eccentricity, Ellipse_Area, Ellipse_Angle;
1118
1119    alpha = A+C;
1120    beta  = A-C;
1121    gamma = sqrt(beta*beta + B*B );
1122
1123    if ( alpha - gamma <= MagickEpsilon )
1124      Major = MagickHuge;
1125    else
1126      Major = sqrt(2*F/(alpha - gamma));
1127    Minor = sqrt(2*F/(alpha + gamma));
1128
1129    (void) FormatLocaleFile(stderr, "# Major=%lf; Minor=%lf\n", Major, Minor );
1130
1131    /* other information about ellipse include... */
1132    Eccentricity = Major/Minor;
1133    Ellipse_Area = MagickPI*Major*Minor;
1134    Ellipse_Angle = atan2(B, A-C);
1135
1136    (void) FormatLocaleFile(stderr, "# Angle=%lf   Area=%lf\n",
1137         RadiansToDegrees(Ellipse_Angle), Ellipse_Area);
1138  }
1139#endif
1140
1141  /* If one or both of the scaling vectors is impossibly large
1142     (producing a very large raw F value), we may as well not bother
1143     doing any form of resampling since resampled area is very large.
1144     In this case some alternative means of pixel sampling, such as
1145     the average of the whole image is needed to get a reasonable
1146     result. Calculate only as needed.
1147  */
1148  if ( (4*A*C - B*B) > MagickHuge ) {
1149    resample_filter->limit_reached = MagickTrue;
1150    return;
1151  }
1152
1153  /* Scale ellipse to match the filters support
1154     (that is, multiply F by the square of the support)
1155     Simplier to just multiply it by the support twice!
1156  */
1157  F *= resample_filter->support;
1158  F *= resample_filter->support;
1159
1160  /* Orthogonal bounds of the ellipse */
1161  resample_filter->Ulimit = sqrt(C*F/(A*C-0.25*B*B));
1162  resample_filter->Vlimit = sqrt(A*F/(A*C-0.25*B*B));
1163
1164  /* Horizontally aligned parallelogram fitted to Ellipse */
1165  resample_filter->Uwidth = sqrt(F/A); /* Half of the parallelogram width */
1166  resample_filter->slope = -B/(2.0*A); /* Reciprocal slope of the parallelogram */
1167
1168#if DEBUG_ELLIPSE
1169  (void) FormatLocaleFile(stderr, "Ulimit=%lf; Vlimit=%lf; UWidth=%lf; Slope=%lf;\n",
1170           resample_filter->Ulimit, resample_filter->Vlimit,
1171           resample_filter->Uwidth, resample_filter->slope );
1172#endif
1173
1174  /* Check the absolute area of the parallelogram involved.
1175   * This limit needs more work, as it is too slow for larger images
1176   * with tiled views of the horizon.
1177  */
1178  if ( (resample_filter->Uwidth * resample_filter->Vlimit)
1179         > (4.0*resample_filter->image_area)) {
1180    resample_filter->limit_reached = MagickTrue;
1181    return;
1182  }
1183
1184  /* Scale ellipse formula to directly index the Filter Lookup Table */
1185  { register double scale;
1186#if FILTER_LUT
1187    /* scale so that F = WLUT_WIDTH; -- hardcoded */
1188    scale = (double)WLUT_WIDTH/F;
1189#else
1190    /* scale so that F = resample_filter->F (support^2) */
1191    scale = resample_filter->F/F;
1192#endif
1193    resample_filter->A = A*scale;
1194    resample_filter->B = B*scale;
1195    resample_filter->C = C*scale;
1196  }
1197}
1198
1199/*
1200%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1201%                                                                             %
1202%                                                                             %
1203%                                                                             %
1204%   S e t R e s a m p l e F i l t e r                                         %
1205%                                                                             %
1206%                                                                             %
1207%                                                                             %
1208%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1209%
1210%  SetResampleFilter() set the resampling filter lookup table based on a
1211%  specific filter.  Note that the filter is used as a radial filter not as a
1212%  two pass othogonally aligned resampling filter.
1213%
1214%  The format of the SetResampleFilter method is:
1215%
1216%    void SetResampleFilter(ResampleFilter *resample_filter,
1217%      const FilterTypes filter)
1218%
1219%  A description of each parameter follows:
1220%
1221%    o resample_filter: resampling resample_filterrmation structure
1222%
1223%    o filter: the resize filter for elliptical weighting LUT
1224%
1225*/
1226MagickExport void SetResampleFilter(ResampleFilter *resample_filter,
1227  const FilterTypes filter)
1228{
1229  ResizeFilter
1230     *resize_filter;
1231
1232  assert(resample_filter != (ResampleFilter *) NULL);
1233  assert(resample_filter->signature == MagickSignature);
1234
1235  resample_filter->do_interpolate = MagickFalse;
1236  resample_filter->filter = filter;
1237
1238  /* Default cylindrical filter is a Cubic Keys filter */
1239  if ( filter == UndefinedFilter )
1240    resample_filter->filter = RobidouxFilter;
1241
1242  if ( resample_filter->filter == PointFilter ) {
1243    resample_filter->do_interpolate = MagickTrue;
1244    return;  /* EWA turned off - nothing more to do */
1245  }
1246
1247  resize_filter = AcquireResizeFilter(resample_filter->image,
1248    resample_filter->filter,MagickTrue,resample_filter->exception);
1249  if (resize_filter == (ResizeFilter *) NULL) {
1250    (void) ThrowMagickException(resample_filter->exception,GetMagickModule(),
1251         ModuleError, "UnableToSetFilteringValue",
1252         "Fall back to Interpolated 'Point' filter");
1253    resample_filter->filter = PointFilter;
1254    resample_filter->do_interpolate = MagickTrue;
1255    return;  /* EWA turned off - nothing more to do */
1256  }
1257
1258  /* Get the practical working support for the filter,
1259   * after any API call blur factors have been accoded for.
1260   */
1261#if EWA
1262  resample_filter->support = GetResizeFilterSupport(resize_filter);
1263#else
1264  resample_filter->support = 2.0;  /* fixed support size for HQ-EWA */
1265#endif
1266
1267#if FILTER_LUT
1268  /* Fill the LUT with the weights from the selected filter function */
1269  { register int
1270       Q;
1271    double
1272       r_scale;
1273
1274    /* Scale radius so the filter LUT covers the full support range */
1275    r_scale = resample_filter->support*sqrt(1.0/(double)WLUT_WIDTH);
1276    for(Q=0; Q<WLUT_WIDTH; Q++)
1277      resample_filter->filter_lut[Q] = (double)
1278           GetResizeFilterWeight(resize_filter,sqrt((double)Q)*r_scale);
1279
1280    /* finished with the resize filter */
1281    resize_filter = DestroyResizeFilter(resize_filter);
1282  }
1283#else
1284  /* save the filter and the scaled ellipse bounds needed for filter */
1285  resample_filter->filter_def = resize_filter;
1286  resample_filter->F = resample_filter->support*resample_filter->support;
1287#endif
1288
1289  /*
1290    Adjust the scaling of the default unit circle
1291    This assumes that any real scaling changes will always
1292    take place AFTER the filter method has been initialized.
1293  */
1294  ScaleResampleFilter(resample_filter, 1.0, 0.0, 0.0, 1.0);
1295
1296#if 0
1297  /*
1298    This is old code kept as a reference only. Basically it generates
1299    a Gaussian bell curve, with sigma = 0.5 if the support is 2.0
1300
1301    Create Normal Gaussian 2D Filter Weighted Lookup Table.
1302    A normal EWA guassual lookup would use   exp(Q*ALPHA)
1303    where  Q = distance squared from 0.0 (center) to 1.0 (edge)
1304    and    ALPHA = -4.0*ln(2.0)  ==>  -2.77258872223978123767
1305    The table is of length 1024, and equates to support radius of 2.0
1306    thus needs to be scaled by  ALPHA*4/1024 and any blur factor squared
1307
1308    The it comes from reference code provided by Fred Weinhaus.
1309  */
1310  r_scale = -2.77258872223978123767/(WLUT_WIDTH*blur*blur);
1311  for(Q=0; Q<WLUT_WIDTH; Q++)
1312    resample_filter->filter_lut[Q] = exp((double)Q*r_scale);
1313  resample_filter->support = WLUT_WIDTH;
1314#endif
1315
1316#if FILTER_LUT
1317#if defined(MAGICKCORE_OPENMP_SUPPORT)
1318  #pragma omp single
1319#endif
1320  {
1321    if (IfStringTrue(GetImageArtifact(resample_filter->image,
1322             "resample:verbose")) )
1323      {
1324        register int
1325          Q;
1326        double
1327          r_scale;
1328
1329        /* Debug output of the filter weighting LUT
1330          Gnuplot the LUT data, the x scale index has been adjusted
1331            plot [0:2][-.2:1] "lut.dat" with lines
1332          The filter values should be normalized for comparision
1333        */
1334        printf("#\n");
1335        printf("# Resampling Filter LUT (%d values) for '%s' filter\n",
1336                   WLUT_WIDTH, CommandOptionToMnemonic(MagickFilterOptions,
1337                   resample_filter->filter) );
1338        printf("#\n");
1339        printf("# Note: values in table are using a squared radius lookup.\n");
1340        printf("# As such its distribution is not uniform.\n");
1341        printf("#\n");
1342        printf("# The X value is the support distance for the Y weight\n");
1343        printf("# so you can use gnuplot to plot this cylindrical filter\n");
1344        printf("#    plot [0:2][-.2:1] \"lut.dat\" with lines\n");
1345        printf("#\n");
1346
1347        /* Scale radius so the filter LUT covers the full support range */
1348        r_scale = resample_filter->support*sqrt(1.0/(double)WLUT_WIDTH);
1349        for(Q=0; Q<WLUT_WIDTH; Q++)
1350          printf("%8.*g %.*g\n",
1351              GetMagickPrecision(),sqrt((double)Q)*r_scale,
1352              GetMagickPrecision(),resample_filter->filter_lut[Q] );
1353        printf("\n\n"); /* generate a 'break' in gnuplot if multiple outputs */
1354      }
1355    /* Output the above once only for each image, and each setting
1356    (void) DeleteImageArtifact(resample_filter->image,"resample:verbose");
1357    */
1358  }
1359#endif /* FILTER_LUT */
1360  return;
1361}
1362
1363/*
1364%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1365%                                                                             %
1366%                                                                             %
1367%                                                                             %
1368%   S e t R e s a m p l e F i l t e r I n t e r p o l a t e M e t h o d       %
1369%                                                                             %
1370%                                                                             %
1371%                                                                             %
1372%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1373%
1374%  SetResampleFilterInterpolateMethod() sets the resample filter interpolation
1375%  method.
1376%
1377%  The format of the SetResampleFilterInterpolateMethod method is:
1378%
1379%      MagickBooleanType SetResampleFilterInterpolateMethod(
1380%        ResampleFilter *resample_filter,const InterpolateMethod method)
1381%
1382%  A description of each parameter follows:
1383%
1384%    o resample_filter: the resample filter.
1385%
1386%    o method: the interpolation method.
1387%
1388*/
1389MagickExport MagickBooleanType SetResampleFilterInterpolateMethod(
1390  ResampleFilter *resample_filter,const PixelInterpolateMethod method)
1391{
1392  assert(resample_filter != (ResampleFilter *) NULL);
1393  assert(resample_filter->signature == MagickSignature);
1394  assert(resample_filter->image != (Image *) NULL);
1395  if (resample_filter->debug != MagickFalse)
1396    (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",
1397      resample_filter->image->filename);
1398  resample_filter->interpolate=method;
1399  return(MagickTrue);
1400}
1401
1402/*
1403%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1404%                                                                             %
1405%                                                                             %
1406%                                                                             %
1407%   S e t R e s a m p l e F i l t e r V i r t u a l P i x e l M e t h o d     %
1408%                                                                             %
1409%                                                                             %
1410%                                                                             %
1411%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
1412%
1413%  SetResampleFilterVirtualPixelMethod() changes the virtual pixel method
1414%  associated with the specified resample filter.
1415%
1416%  The format of the SetResampleFilterVirtualPixelMethod method is:
1417%
1418%      MagickBooleanType SetResampleFilterVirtualPixelMethod(
1419%        ResampleFilter *resample_filter,const VirtualPixelMethod method)
1420%
1421%  A description of each parameter follows:
1422%
1423%    o resample_filter: the resample filter.
1424%
1425%    o method: the virtual pixel method.
1426%
1427*/
1428MagickExport MagickBooleanType SetResampleFilterVirtualPixelMethod(
1429  ResampleFilter *resample_filter,const VirtualPixelMethod method)
1430{
1431  assert(resample_filter != (ResampleFilter *) NULL);
1432  assert(resample_filter->signature == MagickSignature);
1433  assert(resample_filter->image != (Image *) NULL);
1434  if (resample_filter->debug != MagickFalse)
1435    (void) LogMagickEvent(TraceEvent,GetMagickModule(),"%s",
1436      resample_filter->image->filename);
1437  resample_filter->virtual_pixel=method;
1438  if (method != UndefinedVirtualPixelMethod)
1439    (void) SetCacheViewVirtualPixelMethod(resample_filter->view,method);
1440  return(MagickTrue);
1441}
1442