vktSpvAsmInstructionTests.cpp revision 1078af7ff955c8e8052ee1113d65ae8f669eb4b0
1/*------------------------------------------------------------------------- 2 * Vulkan Conformance Tests 3 * ------------------------ 4 * 5 * Copyright (c) 2015 Google Inc. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a 8 * copy of this software and/or associated documentation files (the 9 * "Materials"), to deal in the Materials without restriction, including 10 * without limitation the rights to use, copy, modify, merge, publish, 11 * distribute, sublicense, and/or sell copies of the Materials, and to 12 * permit persons to whom the Materials are furnished to do so, subject to 13 * the following conditions: 14 * 15 * The above copyright notice(s) and this permission notice shall be 16 * included in all copies or substantial portions of the Materials. 17 * 18 * The Materials are Confidential Information as defined by the 19 * Khronos Membership Agreement until designated non-confidential by 20 * Khronos, at which point this condition clause shall be removed. 21 * 22 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 23 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 24 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. 25 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY 26 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 27 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 28 * MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS. 29 * 30 *//*! 31 * \file 32 * \brief SPIR-V Assembly Tests for Instructions (special opcode/operand) 33 *//*--------------------------------------------------------------------*/ 34 35#include "vktSpvAsmInstructionTests.hpp" 36 37#include "tcuCommandLine.hpp" 38#include "tcuFormatUtil.hpp" 39#include "tcuRGBA.hpp" 40#include "tcuStringTemplate.hpp" 41#include "tcuTestLog.hpp" 42#include "tcuVectorUtil.hpp" 43 44#include "vkDefs.hpp" 45#include "vkDeviceUtil.hpp" 46#include "vkMemUtil.hpp" 47#include "vkPlatform.hpp" 48#include "vkPrograms.hpp" 49#include "vkQueryUtil.hpp" 50#include "vkRef.hpp" 51#include "vkRefUtil.hpp" 52#include "vkStrUtil.hpp" 53#include "vkTypeUtil.hpp" 54 55#include "deRandom.hpp" 56#include "deStringUtil.hpp" 57#include "deUniquePtr.hpp" 58#include "tcuStringTemplate.hpp" 59 60#include <cmath> 61#include "vktSpvAsmComputeShaderCase.hpp" 62#include "vktSpvAsmComputeShaderTestUtil.hpp" 63#include "vktTestCaseUtil.hpp" 64 65#include <cmath> 66#include <limits> 67#include <map> 68#include <string> 69#include <sstream> 70 71namespace vkt 72{ 73namespace SpirVAssembly 74{ 75 76namespace 77{ 78 79using namespace vk; 80using std::map; 81using std::string; 82using std::vector; 83using tcu::IVec3; 84using tcu::IVec4; 85using tcu::RGBA; 86using tcu::TestLog; 87using tcu::TestStatus; 88using tcu::Vec4; 89using de::UniquePtr; 90using tcu::StringTemplate; 91using tcu::Vec4; 92 93typedef Unique<VkShaderModule> ModuleHandleUp; 94typedef de::SharedPtr<ModuleHandleUp> ModuleHandleSp; 95 96template<typename T> T randomScalar (de::Random& rnd, T minValue, T maxValue); 97template<> inline float randomScalar (de::Random& rnd, float minValue, float maxValue) { return rnd.getFloat(minValue, maxValue); } 98template<> inline deInt32 randomScalar (de::Random& rnd, deInt32 minValue, deInt32 maxValue) { return rnd.getInt(minValue, maxValue); } 99 100template<typename T> 101static void fillRandomScalars (de::Random& rnd, T minValue, T maxValue, void* dst, int numValues, int offset = 0) 102{ 103 T* const typedPtr = (T*)dst; 104 for (int ndx = 0; ndx < numValues; ndx++) 105 typedPtr[offset + ndx] = randomScalar<T>(rnd, minValue, maxValue); 106} 107 108struct CaseParameter 109{ 110 const char* name; 111 string param; 112 113 CaseParameter (const char* case_, const string& param_) : name(case_), param(param_) {} 114}; 115 116// Assembly code used for testing OpNop, OpConstant{Null|Composite}, Op[No]Line, OpSource[Continued], OpSourceExtension, OpUndef is based on GLSL source code: 117// 118// #version 430 119// 120// layout(std140, set = 0, binding = 0) readonly buffer Input { 121// float elements[]; 122// } input_data; 123// layout(std140, set = 0, binding = 1) writeonly buffer Output { 124// float elements[]; 125// } output_data; 126// 127// layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in; 128// 129// void main() { 130// uint x = gl_GlobalInvocationID.x; 131// output_data.elements[x] = -input_data.elements[x]; 132// } 133 134static const char* const s_ShaderPreamble = 135 "OpCapability Shader\n" 136 "OpMemoryModel Logical GLSL450\n" 137 "OpEntryPoint GLCompute %main \"main\" %id\n" 138 "OpExecutionMode %main LocalSize 1 1 1\n"; 139 140static const char* const s_CommonTypes = 141 "%bool = OpTypeBool\n" 142 "%void = OpTypeVoid\n" 143 "%voidf = OpTypeFunction %void\n" 144 "%u32 = OpTypeInt 32 0\n" 145 "%i32 = OpTypeInt 32 1\n" 146 "%f32 = OpTypeFloat 32\n" 147 "%uvec3 = OpTypeVector %u32 3\n" 148 "%uvec3ptr = OpTypePointer Input %uvec3\n" 149 "%f32ptr = OpTypePointer Uniform %f32\n" 150 "%f32arr = OpTypeRuntimeArray %f32\n"; 151 152// Declares two uniform variables (indata, outdata) of type "struct { float[] }". Depends on type "f32arr" (for "float[]"). 153static const char* const s_InputOutputBuffer = 154 "%inbuf = OpTypeStruct %f32arr\n" 155 "%inbufptr = OpTypePointer Uniform %inbuf\n" 156 "%indata = OpVariable %inbufptr Uniform\n" 157 "%outbuf = OpTypeStruct %f32arr\n" 158 "%outbufptr = OpTypePointer Uniform %outbuf\n" 159 "%outdata = OpVariable %outbufptr Uniform\n"; 160 161// Declares buffer type and layout for uniform variables indata and outdata. Both of them are SSBO bounded to descriptor set 0. 162// indata is at binding point 0, while outdata is at 1. 163static const char* const s_InputOutputBufferTraits = 164 "OpDecorate %inbuf BufferBlock\n" 165 "OpDecorate %indata DescriptorSet 0\n" 166 "OpDecorate %indata Binding 0\n" 167 "OpDecorate %outbuf BufferBlock\n" 168 "OpDecorate %outdata DescriptorSet 0\n" 169 "OpDecorate %outdata Binding 1\n" 170 "OpDecorate %f32arr ArrayStride 4\n" 171 "OpMemberDecorate %inbuf 0 Offset 0\n" 172 "OpMemberDecorate %outbuf 0 Offset 0\n"; 173 174tcu::TestCaseGroup* createOpNopGroup (tcu::TestContext& testCtx) 175{ 176 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opnop", "Test the OpNop instruction")); 177 ComputeShaderSpec spec; 178 de::Random rnd (deStringHash(group->getName())); 179 const int numElements = 100; 180 vector<float> positiveFloats (numElements, 0); 181 vector<float> negativeFloats (numElements, 0); 182 183 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 184 185 for (size_t ndx = 0; ndx < numElements; ++ndx) 186 negativeFloats[ndx] = -positiveFloats[ndx]; 187 188 spec.assembly = 189 string(s_ShaderPreamble) + 190 191 "OpSource GLSL 430\n" 192 "OpName %main \"main\"\n" 193 "OpName %id \"gl_GlobalInvocationID\"\n" 194 195 "OpDecorate %id BuiltIn GlobalInvocationId\n" 196 197 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) 198 199 + string(s_InputOutputBuffer) + 200 201 "%id = OpVariable %uvec3ptr Input\n" 202 "%zero = OpConstant %i32 0\n" 203 204 "%main = OpFunction %void None %voidf\n" 205 "%label = OpLabel\n" 206 "%idval = OpLoad %uvec3 %id\n" 207 "%x = OpCompositeExtract %u32 %idval 0\n" 208 209 " OpNop\n" // Inside a function body 210 211 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 212 "%inval = OpLoad %f32 %inloc\n" 213 "%neg = OpFNegate %f32 %inval\n" 214 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 215 " OpStore %outloc %neg\n" 216 " OpReturn\n" 217 " OpFunctionEnd\n"; 218 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 219 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 220 spec.numWorkGroups = IVec3(numElements, 1, 1); 221 222 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpNop appearing at different places", spec)); 223 224 return group.release(); 225} 226 227tcu::TestCaseGroup* createOpLineGroup (tcu::TestContext& testCtx) 228{ 229 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opline", "Test the OpLine instruction")); 230 ComputeShaderSpec spec; 231 de::Random rnd (deStringHash(group->getName())); 232 const int numElements = 100; 233 vector<float> positiveFloats (numElements, 0); 234 vector<float> negativeFloats (numElements, 0); 235 236 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 237 238 for (size_t ndx = 0; ndx < numElements; ++ndx) 239 negativeFloats[ndx] = -positiveFloats[ndx]; 240 241 spec.assembly = 242 string(s_ShaderPreamble) + 243 244 "%fname1 = OpString \"negateInputs.comp\"\n" 245 "%fname2 = OpString \"negateInputs\"\n" 246 247 "OpSource GLSL 430\n" 248 "OpName %main \"main\"\n" 249 "OpName %id \"gl_GlobalInvocationID\"\n" 250 251 "OpDecorate %id BuiltIn GlobalInvocationId\n" 252 253 + string(s_InputOutputBufferTraits) + 254 255 "OpLine %fname1 0 0\n" // At the earliest possible position 256 257 + string(s_CommonTypes) + string(s_InputOutputBuffer) + 258 259 "OpLine %fname1 0 1\n" // Multiple OpLines in sequence 260 "OpLine %fname2 1 0\n" // Different filenames 261 "OpLine %fname1 1000 100000\n" 262 263 "%id = OpVariable %uvec3ptr Input\n" 264 "%zero = OpConstant %i32 0\n" 265 266 "OpLine %fname1 1 1\n" // Before a function 267 268 "%main = OpFunction %void None %voidf\n" 269 "%label = OpLabel\n" 270 271 "OpLine %fname1 1 1\n" // In a function 272 273 "%idval = OpLoad %uvec3 %id\n" 274 "%x = OpCompositeExtract %u32 %idval 0\n" 275 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 276 "%inval = OpLoad %f32 %inloc\n" 277 "%neg = OpFNegate %f32 %inval\n" 278 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 279 " OpStore %outloc %neg\n" 280 " OpReturn\n" 281 " OpFunctionEnd\n"; 282 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 283 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 284 spec.numWorkGroups = IVec3(numElements, 1, 1); 285 286 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpLine appearing at different places", spec)); 287 288 return group.release(); 289} 290 291tcu::TestCaseGroup* createOpNoLineGroup (tcu::TestContext& testCtx) 292{ 293 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opnoline", "Test the OpNoLine instruction")); 294 ComputeShaderSpec spec; 295 de::Random rnd (deStringHash(group->getName())); 296 const int numElements = 100; 297 vector<float> positiveFloats (numElements, 0); 298 vector<float> negativeFloats (numElements, 0); 299 300 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 301 302 for (size_t ndx = 0; ndx < numElements; ++ndx) 303 negativeFloats[ndx] = -positiveFloats[ndx]; 304 305 spec.assembly = 306 string(s_ShaderPreamble) + 307 308 "%fname = OpString \"negateInputs.comp\"\n" 309 310 "OpSource GLSL 430\n" 311 "OpName %main \"main\"\n" 312 "OpName %id \"gl_GlobalInvocationID\"\n" 313 314 "OpDecorate %id BuiltIn GlobalInvocationId\n" 315 316 + string(s_InputOutputBufferTraits) + 317 318 "OpNoLine\n" // At the earliest possible position, without preceding OpLine 319 320 + string(s_CommonTypes) + string(s_InputOutputBuffer) + 321 322 "OpLine %fname 0 1\n" 323 "OpNoLine\n" // Immediately following a preceding OpLine 324 325 "OpLine %fname 1000 1\n" 326 327 "%id = OpVariable %uvec3ptr Input\n" 328 "%zero = OpConstant %i32 0\n" 329 330 "OpNoLine\n" // Contents after the previous OpLine 331 332 "%main = OpFunction %void None %voidf\n" 333 "%label = OpLabel\n" 334 "%idval = OpLoad %uvec3 %id\n" 335 "%x = OpCompositeExtract %u32 %idval 0\n" 336 337 "OpNoLine\n" // Multiple OpNoLine 338 "OpNoLine\n" 339 "OpNoLine\n" 340 341 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 342 "%inval = OpLoad %f32 %inloc\n" 343 "%neg = OpFNegate %f32 %inval\n" 344 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 345 " OpStore %outloc %neg\n" 346 " OpReturn\n" 347 " OpFunctionEnd\n"; 348 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 349 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 350 spec.numWorkGroups = IVec3(numElements, 1, 1); 351 352 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpNoLine appearing at different places", spec)); 353 354 return group.release(); 355} 356 357tcu::TestCaseGroup* createNoContractionGroup (tcu::TestContext& testCtx) 358{ 359 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "nocontraction", "Test the NoContraction decoration")); 360 vector<CaseParameter> cases; 361 const int numElements = 100; 362 vector<float> inputFloats1 (numElements, 0); 363 vector<float> inputFloats2 (numElements, 0); 364 vector<float> outputFloats (numElements, 0); 365 const StringTemplate shaderTemplate ( 366 string(s_ShaderPreamble) + 367 368 "OpName %main \"main\"\n" 369 "OpName %id \"gl_GlobalInvocationID\"\n" 370 371 "OpDecorate %id BuiltIn GlobalInvocationId\n" 372 373 "${DECORATION}\n" 374 375 "OpDecorate %inbuf1 BufferBlock\n" 376 "OpDecorate %indata1 DescriptorSet 0\n" 377 "OpDecorate %indata1 Binding 0\n" 378 "OpDecorate %inbuf2 BufferBlock\n" 379 "OpDecorate %indata2 DescriptorSet 0\n" 380 "OpDecorate %indata2 Binding 1\n" 381 "OpDecorate %outbuf BufferBlock\n" 382 "OpDecorate %outdata DescriptorSet 0\n" 383 "OpDecorate %outdata Binding 2\n" 384 "OpDecorate %f32arr ArrayStride 4\n" 385 "OpMemberDecorate %inbuf1 0 Offset 0\n" 386 "OpMemberDecorate %inbuf2 0 Offset 0\n" 387 "OpMemberDecorate %outbuf 0 Offset 0\n" 388 389 + string(s_CommonTypes) + 390 391 "%inbuf1 = OpTypeStruct %f32arr\n" 392 "%inbufptr1 = OpTypePointer Uniform %inbuf1\n" 393 "%indata1 = OpVariable %inbufptr1 Uniform\n" 394 "%inbuf2 = OpTypeStruct %f32arr\n" 395 "%inbufptr2 = OpTypePointer Uniform %inbuf2\n" 396 "%indata2 = OpVariable %inbufptr2 Uniform\n" 397 "%outbuf = OpTypeStruct %f32arr\n" 398 "%outbufptr = OpTypePointer Uniform %outbuf\n" 399 "%outdata = OpVariable %outbufptr Uniform\n" 400 401 "%id = OpVariable %uvec3ptr Input\n" 402 "%zero = OpConstant %i32 0\n" 403 "%c_f_m1 = OpConstant %f32 -1.\n" 404 405 "%main = OpFunction %void None %voidf\n" 406 "%label = OpLabel\n" 407 "%idval = OpLoad %uvec3 %id\n" 408 "%x = OpCompositeExtract %u32 %idval 0\n" 409 "%inloc1 = OpAccessChain %f32ptr %indata1 %zero %x\n" 410 "%inval1 = OpLoad %f32 %inloc1\n" 411 "%inloc2 = OpAccessChain %f32ptr %indata2 %zero %x\n" 412 "%inval2 = OpLoad %f32 %inloc2\n" 413 "%mul = OpFMul %f32 %inval1 %inval2\n" 414 "%add = OpFAdd %f32 %mul %c_f_m1\n" 415 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 416 " OpStore %outloc %add\n" 417 " OpReturn\n" 418 " OpFunctionEnd\n"); 419 420 cases.push_back(CaseParameter("multiplication", "OpDecorate %mul NoContraction")); 421 cases.push_back(CaseParameter("addition", "OpDecorate %add NoContraction")); 422 cases.push_back(CaseParameter("both", "OpDecorate %mul NoContraction\nOpDecorate %add NoContraction")); 423 424 for (size_t ndx = 0; ndx < numElements; ++ndx) 425 { 426 inputFloats1[ndx] = 1.f + std::ldexp(1.f, -23); // 1 + 2^-23. 427 inputFloats2[ndx] = 1.f - std::ldexp(1.f, -23); // 1 - 2^-23. 428 // Result for (1 + 2^-23) * (1 - 2^-23) - 1. With NoContraction, the multiplication will be 429 // conducted separately and the result is rounded to 1. So the final result will be 0.f. 430 // If the operation is combined into a precise fused multiply-add, then the result would be 431 // 2^-46 (0xa8800000). 432 outputFloats[ndx] = 0.f; 433 } 434 435 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 436 { 437 map<string, string> specializations; 438 ComputeShaderSpec spec; 439 440 specializations["DECORATION"] = cases[caseNdx].param; 441 spec.assembly = shaderTemplate.specialize(specializations); 442 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats1))); 443 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2))); 444 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 445 spec.numWorkGroups = IVec3(numElements, 1, 1); 446 447 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 448 } 449 return group.release(); 450} 451 452tcu::TestCaseGroup* createOpFRemGroup (tcu::TestContext& testCtx) 453{ 454 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opfrem", "Test the OpFRem instruction")); 455 ComputeShaderSpec spec; 456 de::Random rnd (deStringHash(group->getName())); 457 const int numElements = 200; 458 vector<float> inputFloats1 (numElements, 0); 459 vector<float> inputFloats2 (numElements, 0); 460 vector<float> outputFloats (numElements, 0); 461 462 fillRandomScalars(rnd, -10000.f, 10000.f, &inputFloats1[0], numElements); 463 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats2[0], numElements); 464 465 for (size_t ndx = 0; ndx < numElements; ++ndx) 466 { 467 // Guard against divisors near zero. 468 if (std::fabs(inputFloats2[ndx]) < 1e-3) 469 inputFloats2[ndx] = 8.f; 470 471 // The return value of std::fmod() has the same sign as its first operand, which is how OpFRem spec'd. 472 outputFloats[ndx] = std::fmod(inputFloats1[ndx], inputFloats2[ndx]); 473 } 474 475 spec.assembly = 476 string(s_ShaderPreamble) + 477 478 "OpName %main \"main\"\n" 479 "OpName %id \"gl_GlobalInvocationID\"\n" 480 481 "OpDecorate %id BuiltIn GlobalInvocationId\n" 482 483 "OpDecorate %inbuf1 BufferBlock\n" 484 "OpDecorate %indata1 DescriptorSet 0\n" 485 "OpDecorate %indata1 Binding 0\n" 486 "OpDecorate %inbuf2 BufferBlock\n" 487 "OpDecorate %indata2 DescriptorSet 0\n" 488 "OpDecorate %indata2 Binding 1\n" 489 "OpDecorate %outbuf BufferBlock\n" 490 "OpDecorate %outdata DescriptorSet 0\n" 491 "OpDecorate %outdata Binding 2\n" 492 "OpDecorate %f32arr ArrayStride 4\n" 493 "OpMemberDecorate %inbuf1 0 Offset 0\n" 494 "OpMemberDecorate %inbuf2 0 Offset 0\n" 495 "OpMemberDecorate %outbuf 0 Offset 0\n" 496 497 + string(s_CommonTypes) + 498 499 "%inbuf1 = OpTypeStruct %f32arr\n" 500 "%inbufptr1 = OpTypePointer Uniform %inbuf1\n" 501 "%indata1 = OpVariable %inbufptr1 Uniform\n" 502 "%inbuf2 = OpTypeStruct %f32arr\n" 503 "%inbufptr2 = OpTypePointer Uniform %inbuf2\n" 504 "%indata2 = OpVariable %inbufptr2 Uniform\n" 505 "%outbuf = OpTypeStruct %f32arr\n" 506 "%outbufptr = OpTypePointer Uniform %outbuf\n" 507 "%outdata = OpVariable %outbufptr Uniform\n" 508 509 "%id = OpVariable %uvec3ptr Input\n" 510 "%zero = OpConstant %i32 0\n" 511 512 "%main = OpFunction %void None %voidf\n" 513 "%label = OpLabel\n" 514 "%idval = OpLoad %uvec3 %id\n" 515 "%x = OpCompositeExtract %u32 %idval 0\n" 516 "%inloc1 = OpAccessChain %f32ptr %indata1 %zero %x\n" 517 "%inval1 = OpLoad %f32 %inloc1\n" 518 "%inloc2 = OpAccessChain %f32ptr %indata2 %zero %x\n" 519 "%inval2 = OpLoad %f32 %inloc2\n" 520 "%rem = OpFRem %f32 %inval1 %inval2\n" 521 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 522 " OpStore %outloc %rem\n" 523 " OpReturn\n" 524 " OpFunctionEnd\n"; 525 526 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats1))); 527 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2))); 528 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 529 spec.numWorkGroups = IVec3(numElements, 1, 1); 530 531 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "", spec)); 532 533 return group.release(); 534} 535 536// Copy contents in the input buffer to the output buffer. 537tcu::TestCaseGroup* createOpCopyMemoryGroup (tcu::TestContext& testCtx) 538{ 539 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opcopymemory", "Test the OpCopyMemory instruction")); 540 de::Random rnd (deStringHash(group->getName())); 541 const int numElements = 100; 542 543 // The following case adds vec4(0., 0.5, 1.5, 2.5) to each of the elements in the input buffer and writes output to the output buffer. 544 ComputeShaderSpec spec1; 545 vector<Vec4> inputFloats1 (numElements); 546 vector<Vec4> outputFloats1 (numElements); 547 548 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats1[0], numElements * 4); 549 550 for (size_t ndx = 0; ndx < numElements; ++ndx) 551 outputFloats1[ndx] = inputFloats1[ndx] + Vec4(0.f, 0.5f, 1.5f, 2.5f); 552 553 spec1.assembly = 554 string(s_ShaderPreamble) + 555 556 "OpName %main \"main\"\n" 557 "OpName %id \"gl_GlobalInvocationID\"\n" 558 559 "OpDecorate %id BuiltIn GlobalInvocationId\n" 560 561 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 562 563 "%vec4 = OpTypeVector %f32 4\n" 564 "%vec4ptr_u = OpTypePointer Uniform %vec4\n" 565 "%vec4ptr_f = OpTypePointer Function %vec4\n" 566 "%vec4arr = OpTypeRuntimeArray %vec4\n" 567 "%inbuf = OpTypeStruct %vec4arr\n" 568 "%inbufptr = OpTypePointer Uniform %inbuf\n" 569 "%indata = OpVariable %inbufptr Uniform\n" 570 "%outbuf = OpTypeStruct %vec4arr\n" 571 "%outbufptr = OpTypePointer Uniform %outbuf\n" 572 "%outdata = OpVariable %outbufptr Uniform\n" 573 574 "%id = OpVariable %uvec3ptr Input\n" 575 "%zero = OpConstant %i32 0\n" 576 "%c_f_0 = OpConstant %f32 0.\n" 577 "%c_f_0_5 = OpConstant %f32 0.5\n" 578 "%c_f_1_5 = OpConstant %f32 1.5\n" 579 "%c_f_2_5 = OpConstant %f32 2.5\n" 580 "%c_vec4 = OpConstantComposite %vec4 %c_f_0 %c_f_0_5 %c_f_1_5 %c_f_2_5\n" 581 582 "%main = OpFunction %void None %voidf\n" 583 "%label = OpLabel\n" 584 "%v_vec4 = OpVariable %vec4ptr_f Function\n" 585 "%idval = OpLoad %uvec3 %id\n" 586 "%x = OpCompositeExtract %u32 %idval 0\n" 587 "%inloc = OpAccessChain %vec4ptr_u %indata %zero %x\n" 588 "%outloc = OpAccessChain %vec4ptr_u %outdata %zero %x\n" 589 " OpCopyMemory %v_vec4 %inloc\n" 590 "%v_vec4_val = OpLoad %vec4 %v_vec4\n" 591 "%add = OpFAdd %vec4 %v_vec4_val %c_vec4\n" 592 " OpStore %outloc %add\n" 593 " OpReturn\n" 594 " OpFunctionEnd\n"; 595 596 spec1.inputs.push_back(BufferSp(new Vec4Buffer(inputFloats1))); 597 spec1.outputs.push_back(BufferSp(new Vec4Buffer(outputFloats1))); 598 spec1.numWorkGroups = IVec3(numElements, 1, 1); 599 600 group->addChild(new SpvAsmComputeShaderCase(testCtx, "vector", "OpCopyMemory elements of vector type", spec1)); 601 602 // The following case copies a float[100] variable from the input buffer to the output buffer. 603 ComputeShaderSpec spec2; 604 vector<float> inputFloats2 (numElements); 605 vector<float> outputFloats2 (numElements); 606 607 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats2[0], numElements); 608 609 for (size_t ndx = 0; ndx < numElements; ++ndx) 610 outputFloats2[ndx] = inputFloats2[ndx]; 611 612 spec2.assembly = 613 string(s_ShaderPreamble) + 614 615 "OpName %main \"main\"\n" 616 "OpName %id \"gl_GlobalInvocationID\"\n" 617 618 "OpDecorate %id BuiltIn GlobalInvocationId\n" 619 620 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 621 622 "%hundred = OpConstant %u32 100\n" 623 "%f32arr100 = OpTypeArray %f32 %hundred\n" 624 "%f32arr100ptr_f = OpTypePointer Function %f32arr100\n" 625 "%f32arr100ptr_u = OpTypePointer Uniform %f32arr100\n" 626 "%inbuf = OpTypeStruct %f32arr100\n" 627 "%inbufptr = OpTypePointer Uniform %inbuf\n" 628 "%indata = OpVariable %inbufptr Uniform\n" 629 "%outbuf = OpTypeStruct %f32arr100\n" 630 "%outbufptr = OpTypePointer Uniform %outbuf\n" 631 "%outdata = OpVariable %outbufptr Uniform\n" 632 633 "%id = OpVariable %uvec3ptr Input\n" 634 "%zero = OpConstant %i32 0\n" 635 636 "%main = OpFunction %void None %voidf\n" 637 "%label = OpLabel\n" 638 "%var = OpVariable %f32arr100ptr_f Function\n" 639 "%inarr = OpAccessChain %f32arr100ptr_u %indata %zero\n" 640 "%outarr = OpAccessChain %f32arr100ptr_u %outdata %zero\n" 641 " OpCopyMemory %var %inarr\n" 642 " OpCopyMemory %outarr %var\n" 643 " OpReturn\n" 644 " OpFunctionEnd\n"; 645 646 spec2.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2))); 647 spec2.outputs.push_back(BufferSp(new Float32Buffer(outputFloats2))); 648 spec2.numWorkGroups = IVec3(1, 1, 1); 649 650 group->addChild(new SpvAsmComputeShaderCase(testCtx, "array", "OpCopyMemory elements of array type", spec2)); 651 652 // The following case copies a struct{vec4, vec4, vec4, vec4} variable from the input buffer to the output buffer. 653 ComputeShaderSpec spec3; 654 vector<float> inputFloats3 (16); 655 vector<float> outputFloats3 (16); 656 657 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats3[0], 16); 658 659 for (size_t ndx = 0; ndx < 16; ++ndx) 660 outputFloats3[ndx] = -inputFloats3[ndx]; 661 662 spec3.assembly = 663 string(s_ShaderPreamble) + 664 665 "OpName %main \"main\"\n" 666 "OpName %id \"gl_GlobalInvocationID\"\n" 667 668 "OpDecorate %id BuiltIn GlobalInvocationId\n" 669 670 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 671 672 "%vec4 = OpTypeVector %f32 4\n" 673 "%inbuf = OpTypeStruct %vec4 %vec4 %vec4 %vec4\n" 674 "%inbufptr = OpTypePointer Uniform %inbuf\n" 675 "%indata = OpVariable %inbufptr Uniform\n" 676 "%outbuf = OpTypeStruct %vec4 %vec4 %vec4 %vec4\n" 677 "%outbufptr = OpTypePointer Uniform %outbuf\n" 678 "%outdata = OpVariable %outbufptr Uniform\n" 679 "%vec4stptr = OpTypePointer Function %inbuf\n" 680 681 "%id = OpVariable %uvec3ptr Input\n" 682 "%zero = OpConstant %i32 0\n" 683 684 "%main = OpFunction %void None %voidf\n" 685 "%label = OpLabel\n" 686 "%var = OpVariable %vec4stptr Function\n" 687 " OpCopyMemory %var %indata\n" 688 " OpCopyMemory %outdata %var\n" 689 " OpReturn\n" 690 " OpFunctionEnd\n"; 691 692 spec3.inputs.push_back(BufferSp(new Float32Buffer(inputFloats3))); 693 spec3.outputs.push_back(BufferSp(new Float32Buffer(outputFloats3))); 694 spec3.numWorkGroups = IVec3(1, 1, 1); 695 696 group->addChild(new SpvAsmComputeShaderCase(testCtx, "struct", "OpCopyMemory elements of struct type", spec3)); 697 698 // The following case negates multiple float variables from the input buffer and stores the results to the output buffer. 699 ComputeShaderSpec spec4; 700 vector<float> inputFloats4 (numElements); 701 vector<float> outputFloats4 (numElements); 702 703 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats4[0], numElements); 704 705 for (size_t ndx = 0; ndx < numElements; ++ndx) 706 outputFloats4[ndx] = -inputFloats4[ndx]; 707 708 spec4.assembly = 709 string(s_ShaderPreamble) + 710 711 "OpName %main \"main\"\n" 712 "OpName %id \"gl_GlobalInvocationID\"\n" 713 714 "OpDecorate %id BuiltIn GlobalInvocationId\n" 715 716 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 717 718 "%f32ptr_f = OpTypePointer Function %f32\n" 719 "%id = OpVariable %uvec3ptr Input\n" 720 "%zero = OpConstant %i32 0\n" 721 722 "%main = OpFunction %void None %voidf\n" 723 "%label = OpLabel\n" 724 "%var = OpVariable %f32ptr_f Function\n" 725 "%idval = OpLoad %uvec3 %id\n" 726 "%x = OpCompositeExtract %u32 %idval 0\n" 727 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 728 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 729 " OpCopyMemory %var %inloc\n" 730 "%val = OpLoad %f32 %var\n" 731 "%neg = OpFNegate %f32 %val\n" 732 " OpStore %outloc %neg\n" 733 " OpReturn\n" 734 " OpFunctionEnd\n"; 735 736 spec4.inputs.push_back(BufferSp(new Float32Buffer(inputFloats4))); 737 spec4.outputs.push_back(BufferSp(new Float32Buffer(outputFloats4))); 738 spec4.numWorkGroups = IVec3(numElements, 1, 1); 739 740 group->addChild(new SpvAsmComputeShaderCase(testCtx, "float", "OpCopyMemory elements of float type", spec4)); 741 742 return group.release(); 743} 744 745tcu::TestCaseGroup* createOpCopyObjectGroup (tcu::TestContext& testCtx) 746{ 747 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opcopyobject", "Test the OpCopyObject instruction")); 748 ComputeShaderSpec spec; 749 de::Random rnd (deStringHash(group->getName())); 750 const int numElements = 100; 751 vector<float> inputFloats (numElements, 0); 752 vector<float> outputFloats (numElements, 0); 753 754 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats[0], numElements); 755 756 for (size_t ndx = 0; ndx < numElements; ++ndx) 757 outputFloats[ndx] = inputFloats[ndx] + 7.5f; 758 759 spec.assembly = 760 string(s_ShaderPreamble) + 761 762 "OpName %main \"main\"\n" 763 "OpName %id \"gl_GlobalInvocationID\"\n" 764 765 "OpDecorate %id BuiltIn GlobalInvocationId\n" 766 767 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 768 769 "%fvec3 = OpTypeVector %f32 3\n" 770 "%fmat = OpTypeMatrix %fvec3 3\n" 771 "%three = OpConstant %u32 3\n" 772 "%farr = OpTypeArray %f32 %three\n" 773 "%fst = OpTypeStruct %f32 %f32\n" 774 775 + string(s_InputOutputBuffer) + 776 777 "%id = OpVariable %uvec3ptr Input\n" 778 "%zero = OpConstant %i32 0\n" 779 "%c_f = OpConstant %f32 1.5\n" 780 "%c_fvec3 = OpConstantComposite %fvec3 %c_f %c_f %c_f\n" 781 "%c_fmat = OpConstantComposite %fmat %c_fvec3 %c_fvec3 %c_fvec3\n" 782 "%c_farr = OpConstantComposite %farr %c_f %c_f %c_f\n" 783 "%c_fst = OpConstantComposite %fst %c_f %c_f\n" 784 785 "%main = OpFunction %void None %voidf\n" 786 "%label = OpLabel\n" 787 "%c_f_copy = OpCopyObject %f32 %c_f\n" 788 "%c_fvec3_copy = OpCopyObject %fvec3 %c_fvec3\n" 789 "%c_fmat_copy = OpCopyObject %fmat %c_fmat\n" 790 "%c_farr_copy = OpCopyObject %farr %c_farr\n" 791 "%c_fst_copy = OpCopyObject %fst %c_fst\n" 792 "%fvec3_elem = OpCompositeExtract %f32 %c_fvec3_copy 0\n" 793 "%fmat_elem = OpCompositeExtract %f32 %c_fmat_copy 1 2\n" 794 "%farr_elem = OpCompositeExtract %f32 %c_fmat_copy 2\n" 795 "%fst_elem = OpCompositeExtract %f32 %c_fmat_copy 1\n" 796 // Add up. 1.5 * 5 = 7.5. 797 "%add1 = OpFAdd %f32 %c_f_copy %fvec3_elem\n" 798 "%add2 = OpFAdd %f32 %add1 %fmat_elem\n" 799 "%add3 = OpFAdd %f32 %add2 %farr_elem\n" 800 "%add4 = OpFAdd %f32 %add3 %fst_elem\n" 801 802 "%idval = OpLoad %uvec3 %id\n" 803 "%x = OpCompositeExtract %u32 %idval 0\n" 804 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 805 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 806 "%inval = OpLoad %f32 %inloc\n" 807 "%add = OpFAdd %f32 %add4 %inval\n" 808 " OpStore %outloc %add\n" 809 " OpReturn\n" 810 " OpFunctionEnd\n"; 811 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 812 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 813 spec.numWorkGroups = IVec3(numElements, 1, 1); 814 815 group->addChild(new SpvAsmComputeShaderCase(testCtx, "spotcheck", "OpCopyObject on different types", spec)); 816 817 return group.release(); 818} 819// Assembly code used for testing OpUnreachable is based on GLSL source code: 820// 821// #version 430 822// 823// layout(std140, set = 0, binding = 0) readonly buffer Input { 824// float elements[]; 825// } input_data; 826// layout(std140, set = 0, binding = 1) writeonly buffer Output { 827// float elements[]; 828// } output_data; 829// 830// void not_called_func() { 831// // place OpUnreachable here 832// } 833// 834// uint modulo4(uint val) { 835// switch (val % uint(4)) { 836// case 0: return 3; 837// case 1: return 2; 838// case 2: return 1; 839// case 3: return 0; 840// default: return 100; // place OpUnreachable here 841// } 842// } 843// 844// uint const5() { 845// return 5; 846// // place OpUnreachable here 847// } 848// 849// void main() { 850// uint x = gl_GlobalInvocationID.x; 851// if (const5() > modulo4(1000)) { 852// output_data.elements[x] = -input_data.elements[x]; 853// } else { 854// // place OpUnreachable here 855// output_data.elements[x] = input_data.elements[x]; 856// } 857// } 858 859tcu::TestCaseGroup* createOpUnreachableGroup (tcu::TestContext& testCtx) 860{ 861 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opunreachable", "Test the OpUnreachable instruction")); 862 ComputeShaderSpec spec; 863 de::Random rnd (deStringHash(group->getName())); 864 const int numElements = 100; 865 vector<float> positiveFloats (numElements, 0); 866 vector<float> negativeFloats (numElements, 0); 867 868 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 869 870 for (size_t ndx = 0; ndx < numElements; ++ndx) 871 negativeFloats[ndx] = -positiveFloats[ndx]; 872 873 spec.assembly = 874 string(s_ShaderPreamble) + 875 876 "OpSource GLSL 430\n" 877 "OpName %main \"main\"\n" 878 "OpName %func_not_called_func \"not_called_func(\"\n" 879 "OpName %func_modulo4 \"modulo4(u1;\"\n" 880 "OpName %func_const5 \"const5(\"\n" 881 "OpName %id \"gl_GlobalInvocationID\"\n" 882 883 "OpDecorate %id BuiltIn GlobalInvocationId\n" 884 885 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 886 887 "%u32ptr = OpTypePointer Function %u32\n" 888 "%uintfuint = OpTypeFunction %u32 %u32ptr\n" 889 "%unitf = OpTypeFunction %u32\n" 890 891 "%id = OpVariable %uvec3ptr Input\n" 892 "%zero = OpConstant %u32 0\n" 893 "%one = OpConstant %u32 1\n" 894 "%two = OpConstant %u32 2\n" 895 "%three = OpConstant %u32 3\n" 896 "%four = OpConstant %u32 4\n" 897 "%five = OpConstant %u32 5\n" 898 "%hundred = OpConstant %u32 100\n" 899 "%thousand = OpConstant %u32 1000\n" 900 901 + string(s_InputOutputBuffer) + 902 903 // Main() 904 "%main = OpFunction %void None %voidf\n" 905 "%main_entry = OpLabel\n" 906 "%idval = OpLoad %uvec3 %id\n" 907 "%x = OpCompositeExtract %u32 %idval 0\n" 908 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 909 "%inval = OpLoad %f32 %inloc\n" 910 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 911 "%ret_const5 = OpFunctionCall %u32 %func_const5\n" 912 "%ret_modulo4 = OpFunctionCall %u32 %func_modulo4 %thousand\n" 913 "%cmp_gt = OpUGreaterThan %bool %ret_const5 %ret_modulo4\n" 914 " OpSelectionMerge %if_end None\n" 915 " OpBranchConditional %cmp_gt %if_true %if_false\n" 916 "%if_true = OpLabel\n" 917 "%negate = OpFNegate %f32 %inval\n" 918 " OpStore %outloc %negate\n" 919 " OpBranch %if_end\n" 920 "%if_false = OpLabel\n" 921 " OpUnreachable\n" // Unreachable else branch for if statement 922 "%if_end = OpLabel\n" 923 " OpReturn\n" 924 " OpFunctionEnd\n" 925 926 // not_called_function() 927 "%func_not_called_func = OpFunction %void None %voidf\n" 928 "%not_called_func_entry = OpLabel\n" 929 " OpUnreachable\n" // Unreachable entry block in not called static function 930 " OpFunctionEnd\n" 931 932 // modulo4() 933 "%func_modulo4 = OpFunction %u32 None %uintfuint\n" 934 "%valptr = OpFunctionParameter %u32ptr\n" 935 "%modulo4_entry = OpLabel\n" 936 "%val = OpLoad %u32 %valptr\n" 937 "%modulo = OpUMod %u32 %val %four\n" 938 " OpSelectionMerge %switch_merge None\n" 939 " OpSwitch %modulo %default 0 %case0 1 %case1 2 %case2 3 %case3\n" 940 "%case0 = OpLabel\n" 941 " OpReturnValue %three\n" 942 "%case1 = OpLabel\n" 943 " OpReturnValue %two\n" 944 "%case2 = OpLabel\n" 945 " OpReturnValue %one\n" 946 "%case3 = OpLabel\n" 947 " OpReturnValue %zero\n" 948 "%default = OpLabel\n" 949 " OpUnreachable\n" // Unreachable default case for switch statement 950 "%switch_merge = OpLabel\n" 951 " OpUnreachable\n" // Unreachable merge block for switch statement 952 " OpFunctionEnd\n" 953 954 // const5() 955 "%func_const5 = OpFunction %u32 None %unitf\n" 956 "%const5_entry = OpLabel\n" 957 " OpReturnValue %five\n" 958 "%unreachable = OpLabel\n" 959 " OpUnreachable\n" // Unreachable block in function 960 " OpFunctionEnd\n"; 961 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 962 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 963 spec.numWorkGroups = IVec3(numElements, 1, 1); 964 965 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpUnreachable appearing at different places", spec)); 966 967 return group.release(); 968} 969 970// Assembly code used for testing decoration group is based on GLSL source code: 971// 972// #version 430 973// 974// layout(std140, set = 0, binding = 0) readonly buffer Input0 { 975// float elements[]; 976// } input_data0; 977// layout(std140, set = 0, binding = 1) readonly buffer Input1 { 978// float elements[]; 979// } input_data1; 980// layout(std140, set = 0, binding = 2) readonly buffer Input2 { 981// float elements[]; 982// } input_data2; 983// layout(std140, set = 0, binding = 3) readonly buffer Input3 { 984// float elements[]; 985// } input_data3; 986// layout(std140, set = 0, binding = 4) readonly buffer Input4 { 987// float elements[]; 988// } input_data4; 989// layout(std140, set = 0, binding = 5) writeonly buffer Output { 990// float elements[]; 991// } output_data; 992// 993// void main() { 994// uint x = gl_GlobalInvocationID.x; 995// output_data.elements[x] = input_data0.elements[x] + input_data1.elements[x] + input_data2.elements[x] + input_data3.elements[x] + input_data4.elements[x]; 996// } 997tcu::TestCaseGroup* createDecorationGroupGroup (tcu::TestContext& testCtx) 998{ 999 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "decoration_group", "Test the OpDecorationGroup & OpGroupDecorate instruction")); 1000 ComputeShaderSpec spec; 1001 de::Random rnd (deStringHash(group->getName())); 1002 const int numElements = 100; 1003 vector<float> inputFloats0 (numElements, 0); 1004 vector<float> inputFloats1 (numElements, 0); 1005 vector<float> inputFloats2 (numElements, 0); 1006 vector<float> inputFloats3 (numElements, 0); 1007 vector<float> inputFloats4 (numElements, 0); 1008 vector<float> outputFloats (numElements, 0); 1009 1010 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats0[0], numElements); 1011 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats1[0], numElements); 1012 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats2[0], numElements); 1013 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats3[0], numElements); 1014 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats4[0], numElements); 1015 1016 for (size_t ndx = 0; ndx < numElements; ++ndx) 1017 outputFloats[ndx] = inputFloats0[ndx] + inputFloats1[ndx] + inputFloats2[ndx] + inputFloats3[ndx] + inputFloats4[ndx]; 1018 1019 spec.assembly = 1020 string(s_ShaderPreamble) + 1021 1022 "OpSource GLSL 430\n" 1023 "OpName %main \"main\"\n" 1024 "OpName %id \"gl_GlobalInvocationID\"\n" 1025 1026 // Not using group decoration on variable. 1027 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1028 // Not using group decoration on type. 1029 "OpDecorate %f32arr ArrayStride 4\n" 1030 1031 "OpDecorate %groups BufferBlock\n" 1032 "OpDecorate %groupm Offset 0\n" 1033 "%groups = OpDecorationGroup\n" 1034 "%groupm = OpDecorationGroup\n" 1035 1036 // Group decoration on multiple structs. 1037 "OpGroupDecorate %groups %outbuf %inbuf0 %inbuf1 %inbuf2 %inbuf3 %inbuf4\n" 1038 // Group decoration on multiple struct members. 1039 "OpGroupMemberDecorate %groupm %outbuf 0 %inbuf0 0 %inbuf1 0 %inbuf2 0 %inbuf3 0 %inbuf4 0\n" 1040 1041 "OpDecorate %group1 DescriptorSet 0\n" 1042 "OpDecorate %group3 DescriptorSet 0\n" 1043 "OpDecorate %group3 NonWritable\n" 1044 "OpDecorate %group3 Restrict\n" 1045 "%group0 = OpDecorationGroup\n" 1046 "%group1 = OpDecorationGroup\n" 1047 "%group3 = OpDecorationGroup\n" 1048 1049 // Applying the same decoration group multiple times. 1050 "OpGroupDecorate %group1 %outdata\n" 1051 "OpGroupDecorate %group1 %outdata\n" 1052 "OpGroupDecorate %group1 %outdata\n" 1053 "OpDecorate %outdata DescriptorSet 0\n" 1054 "OpDecorate %outdata Binding 5\n" 1055 // Applying decoration group containing nothing. 1056 "OpGroupDecorate %group0 %indata0\n" 1057 "OpDecorate %indata0 DescriptorSet 0\n" 1058 "OpDecorate %indata0 Binding 0\n" 1059 // Applying decoration group containing one decoration. 1060 "OpGroupDecorate %group1 %indata1\n" 1061 "OpDecorate %indata1 Binding 1\n" 1062 // Applying decoration group containing multiple decorations. 1063 "OpGroupDecorate %group3 %indata2 %indata3\n" 1064 "OpDecorate %indata2 Binding 2\n" 1065 "OpDecorate %indata3 Binding 3\n" 1066 // Applying multiple decoration groups (with overlapping). 1067 "OpGroupDecorate %group0 %indata4\n" 1068 "OpGroupDecorate %group1 %indata4\n" 1069 "OpGroupDecorate %group3 %indata4\n" 1070 "OpDecorate %indata4 Binding 4\n" 1071 1072 + string(s_CommonTypes) + 1073 1074 "%id = OpVariable %uvec3ptr Input\n" 1075 "%zero = OpConstant %i32 0\n" 1076 1077 "%outbuf = OpTypeStruct %f32arr\n" 1078 "%outbufptr = OpTypePointer Uniform %outbuf\n" 1079 "%outdata = OpVariable %outbufptr Uniform\n" 1080 "%inbuf0 = OpTypeStruct %f32arr\n" 1081 "%inbuf0ptr = OpTypePointer Uniform %inbuf0\n" 1082 "%indata0 = OpVariable %inbuf0ptr Uniform\n" 1083 "%inbuf1 = OpTypeStruct %f32arr\n" 1084 "%inbuf1ptr = OpTypePointer Uniform %inbuf1\n" 1085 "%indata1 = OpVariable %inbuf1ptr Uniform\n" 1086 "%inbuf2 = OpTypeStruct %f32arr\n" 1087 "%inbuf2ptr = OpTypePointer Uniform %inbuf2\n" 1088 "%indata2 = OpVariable %inbuf2ptr Uniform\n" 1089 "%inbuf3 = OpTypeStruct %f32arr\n" 1090 "%inbuf3ptr = OpTypePointer Uniform %inbuf3\n" 1091 "%indata3 = OpVariable %inbuf3ptr Uniform\n" 1092 "%inbuf4 = OpTypeStruct %f32arr\n" 1093 "%inbufptr = OpTypePointer Uniform %inbuf4\n" 1094 "%indata4 = OpVariable %inbufptr Uniform\n" 1095 1096 "%main = OpFunction %void None %voidf\n" 1097 "%label = OpLabel\n" 1098 "%idval = OpLoad %uvec3 %id\n" 1099 "%x = OpCompositeExtract %u32 %idval 0\n" 1100 "%inloc0 = OpAccessChain %f32ptr %indata0 %zero %x\n" 1101 "%inloc1 = OpAccessChain %f32ptr %indata1 %zero %x\n" 1102 "%inloc2 = OpAccessChain %f32ptr %indata2 %zero %x\n" 1103 "%inloc3 = OpAccessChain %f32ptr %indata3 %zero %x\n" 1104 "%inloc4 = OpAccessChain %f32ptr %indata4 %zero %x\n" 1105 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1106 "%inval0 = OpLoad %f32 %inloc0\n" 1107 "%inval1 = OpLoad %f32 %inloc1\n" 1108 "%inval2 = OpLoad %f32 %inloc2\n" 1109 "%inval3 = OpLoad %f32 %inloc3\n" 1110 "%inval4 = OpLoad %f32 %inloc4\n" 1111 "%add0 = OpFAdd %f32 %inval0 %inval1\n" 1112 "%add1 = OpFAdd %f32 %add0 %inval2\n" 1113 "%add2 = OpFAdd %f32 %add1 %inval3\n" 1114 "%add = OpFAdd %f32 %add2 %inval4\n" 1115 " OpStore %outloc %add\n" 1116 " OpReturn\n" 1117 " OpFunctionEnd\n"; 1118 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats0))); 1119 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats1))); 1120 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2))); 1121 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats3))); 1122 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats4))); 1123 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 1124 spec.numWorkGroups = IVec3(numElements, 1, 1); 1125 1126 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "decoration group cases", spec)); 1127 1128 return group.release(); 1129} 1130 1131struct SpecConstantTwoIntCase 1132{ 1133 const char* caseName; 1134 const char* scDefinition0; 1135 const char* scDefinition1; 1136 const char* scResultType; 1137 const char* scOperation; 1138 deInt32 scActualValue0; 1139 deInt32 scActualValue1; 1140 const char* resultOperation; 1141 vector<deInt32> expectedOutput; 1142 1143 SpecConstantTwoIntCase (const char* name, 1144 const char* definition0, 1145 const char* definition1, 1146 const char* resultType, 1147 const char* operation, 1148 deInt32 value0, 1149 deInt32 value1, 1150 const char* resultOp, 1151 const vector<deInt32>& output) 1152 : caseName (name) 1153 , scDefinition0 (definition0) 1154 , scDefinition1 (definition1) 1155 , scResultType (resultType) 1156 , scOperation (operation) 1157 , scActualValue0 (value0) 1158 , scActualValue1 (value1) 1159 , resultOperation (resultOp) 1160 , expectedOutput (output) {} 1161}; 1162 1163tcu::TestCaseGroup* createSpecConstantGroup (tcu::TestContext& testCtx) 1164{ 1165 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opspecconstantop", "Test the OpSpecConstantOp instruction")); 1166 vector<SpecConstantTwoIntCase> cases; 1167 de::Random rnd (deStringHash(group->getName())); 1168 const int numElements = 100; 1169 vector<deInt32> inputInts (numElements, 0); 1170 vector<deInt32> outputInts1 (numElements, 0); 1171 vector<deInt32> outputInts2 (numElements, 0); 1172 vector<deInt32> outputInts3 (numElements, 0); 1173 vector<deInt32> outputInts4 (numElements, 0); 1174 vector<deInt32> outputInts5 (numElements, 0); 1175 const StringTemplate shaderTemplate ( 1176 string(s_ShaderPreamble) + 1177 1178 "OpName %main \"main\"\n" 1179 "OpName %id \"gl_GlobalInvocationID\"\n" 1180 1181 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1182 "OpDecorate %sc_0 SpecId 0\n" 1183 "OpDecorate %sc_1 SpecId 1\n" 1184 1185 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 1186 1187 "%i32ptr = OpTypePointer Uniform %i32\n" 1188 "%i32arr = OpTypeRuntimeArray %i32\n" 1189 "%boolptr = OpTypePointer Uniform %bool\n" 1190 "%boolarr = OpTypeRuntimeArray %bool\n" 1191 "%inbuf = OpTypeStruct %i32arr\n" 1192 "%inbufptr = OpTypePointer Uniform %inbuf\n" 1193 "%indata = OpVariable %inbufptr Uniform\n" 1194 "%outbuf = OpTypeStruct %i32arr\n" 1195 "%outbufptr = OpTypePointer Uniform %outbuf\n" 1196 "%outdata = OpVariable %outbufptr Uniform\n" 1197 1198 "%id = OpVariable %uvec3ptr Input\n" 1199 "%zero = OpConstant %i32 0\n" 1200 1201 "%sc_0 = OpSpecConstant${SC_DEF0}\n" 1202 "%sc_1 = OpSpecConstant${SC_DEF1}\n" 1203 "%sc_final = OpSpecConstantOp ${SC_RESULT_TYPE} ${SC_OP}\n" 1204 1205 "%main = OpFunction %void None %voidf\n" 1206 "%label = OpLabel\n" 1207 "%idval = OpLoad %uvec3 %id\n" 1208 "%x = OpCompositeExtract %u32 %idval 0\n" 1209 "%inloc = OpAccessChain %i32ptr %indata %zero %x\n" 1210 "%inval = OpLoad %i32 %inloc\n" 1211 "%final = ${GEN_RESULT}\n" 1212 "%outloc = OpAccessChain %i32ptr %outdata %zero %x\n" 1213 " OpStore %outloc %final\n" 1214 " OpReturn\n" 1215 " OpFunctionEnd\n"); 1216 1217 fillRandomScalars(rnd, -65536, 65536, &inputInts[0], numElements); 1218 1219 for (size_t ndx = 0; ndx < numElements; ++ndx) 1220 { 1221 outputInts1[ndx] = inputInts[ndx] + 42; 1222 outputInts2[ndx] = inputInts[ndx]; 1223 outputInts3[ndx] = inputInts[ndx] - 11200; 1224 outputInts4[ndx] = inputInts[ndx] + 1; 1225 outputInts5[ndx] = inputInts[ndx] - 2; 1226 } 1227 1228 const char addScToInput[] = "OpIAdd %i32 %inval %sc_final"; 1229 const char selectTrueUsingSc[] = "OpSelect %i32 %sc_final %inval %zero"; 1230 const char selectFalseUsingSc[] = "OpSelect %i32 %sc_final %zero %inval"; 1231 1232 cases.push_back(SpecConstantTwoIntCase("iadd", " %i32 0", " %i32 0", "%i32", "IAdd %sc_0 %sc_1", 62, -20, addScToInput, outputInts1)); 1233 cases.push_back(SpecConstantTwoIntCase("isub", " %i32 0", " %i32 0", "%i32", "ISub %sc_0 %sc_1", 100, 58, addScToInput, outputInts1)); 1234 cases.push_back(SpecConstantTwoIntCase("imul", " %i32 0", " %i32 0", "%i32", "IMul %sc_0 %sc_1", -2, -21, addScToInput, outputInts1)); 1235 cases.push_back(SpecConstantTwoIntCase("sdiv", " %i32 0", " %i32 0", "%i32", "SDiv %sc_0 %sc_1", -126, -3, addScToInput, outputInts1)); 1236 cases.push_back(SpecConstantTwoIntCase("udiv", " %i32 0", " %i32 0", "%i32", "UDiv %sc_0 %sc_1", 126, 3, addScToInput, outputInts1)); 1237 cases.push_back(SpecConstantTwoIntCase("srem", " %i32 0", " %i32 0", "%i32", "SRem %sc_0 %sc_1", 7, -3, addScToInput, outputInts4)); 1238 cases.push_back(SpecConstantTwoIntCase("smod", " %i32 0", " %i32 0", "%i32", "SMod %sc_0 %sc_1", 7, -3, addScToInput, outputInts5)); 1239 cases.push_back(SpecConstantTwoIntCase("umod", " %i32 0", " %i32 0", "%i32", "UMod %sc_0 %sc_1", 342, 50, addScToInput, outputInts1)); 1240 cases.push_back(SpecConstantTwoIntCase("bitwiseand", " %i32 0", " %i32 0", "%i32", "BitwiseAnd %sc_0 %sc_1", 42, 63, addScToInput, outputInts1)); 1241 cases.push_back(SpecConstantTwoIntCase("bitwiseor", " %i32 0", " %i32 0", "%i32", "BitwiseOr %sc_0 %sc_1", 34, 8, addScToInput, outputInts1)); 1242 cases.push_back(SpecConstantTwoIntCase("bitwisexor", " %i32 0", " %i32 0", "%i32", "BitwiseAnd %sc_0 %sc_1", 18, 56, addScToInput, outputInts1)); 1243 cases.push_back(SpecConstantTwoIntCase("shiftrightlogical", " %i32 0", " %i32 0", "%i32", "ShiftRightLogical %sc_0 %sc_1", 168, 2, addScToInput, outputInts1)); 1244 cases.push_back(SpecConstantTwoIntCase("shiftrightarithmetic", " %i32 0", " %i32 0", "%i32", "ShiftRightArithmetic %sc_0 %sc_1", 168, 2, addScToInput, outputInts1)); 1245 cases.push_back(SpecConstantTwoIntCase("shiftleftlogical", " %i32 0", " %i32 0", "%i32", "ShiftLeftLogical %sc_0 %sc_1", 21, 1, addScToInput, outputInts1)); 1246 cases.push_back(SpecConstantTwoIntCase("slessthan", " %i32 0", " %i32 0", "%bool", "SLessThan %sc_0 %sc_1", -20, -10, selectTrueUsingSc, outputInts2)); 1247 cases.push_back(SpecConstantTwoIntCase("ulessthan", " %i32 0", " %i32 0", "%bool", "ULessThan %sc_0 %sc_1", 10, 20, selectTrueUsingSc, outputInts2)); 1248 cases.push_back(SpecConstantTwoIntCase("sgreaterthan", " %i32 0", " %i32 0", "%bool", "SGreaterThan %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputInts2)); 1249 cases.push_back(SpecConstantTwoIntCase("ugreaterthan", " %i32 0", " %i32 0", "%bool", "UGreaterThan %sc_0 %sc_1", 10, 5, selectTrueUsingSc, outputInts2)); 1250 cases.push_back(SpecConstantTwoIntCase("slessthanequal", " %i32 0", " %i32 0", "%bool", "SLessThanEqual %sc_0 %sc_1", -10, -10, selectTrueUsingSc, outputInts2)); 1251 cases.push_back(SpecConstantTwoIntCase("ulessthanequal", " %i32 0", " %i32 0", "%bool", "ULessThanEqual %sc_0 %sc_1", 50, 100, selectTrueUsingSc, outputInts2)); 1252 cases.push_back(SpecConstantTwoIntCase("sgreaterthanequal", " %i32 0", " %i32 0", "%bool", "SGreaterThanEqual %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputInts2)); 1253 cases.push_back(SpecConstantTwoIntCase("ugreaterthanequal", " %i32 0", " %i32 0", "%bool", "UGreaterThanEqual %sc_0 %sc_1", 10, 10, selectTrueUsingSc, outputInts2)); 1254 cases.push_back(SpecConstantTwoIntCase("iequal", " %i32 0", " %i32 0", "%bool", "IEqual %sc_0 %sc_1", 42, 24, selectFalseUsingSc, outputInts2)); 1255 cases.push_back(SpecConstantTwoIntCase("logicaland", "True %bool", "True %bool", "%bool", "LogicalAnd %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputInts2)); 1256 cases.push_back(SpecConstantTwoIntCase("logicalor", "False %bool", "False %bool", "%bool", "LogicalOr %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputInts2)); 1257 cases.push_back(SpecConstantTwoIntCase("logicalequal", "True %bool", "True %bool", "%bool", "LogicalEqual %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputInts2)); 1258 cases.push_back(SpecConstantTwoIntCase("logicalnotequal", "False %bool", "False %bool", "%bool", "LogicalNotEqual %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputInts2)); 1259 cases.push_back(SpecConstantTwoIntCase("snegate", " %i32 0", " %i32 0", "%i32", "SNegate %sc_0", -42, 0, addScToInput, outputInts1)); 1260 cases.push_back(SpecConstantTwoIntCase("not", " %i32 0", " %i32 0", "%i32", "Not %sc_0", -43, 0, addScToInput, outputInts1)); 1261 cases.push_back(SpecConstantTwoIntCase("logicalnot", "False %bool", "False %bool", "%bool", "LogicalNot %sc_0", 1, 0, selectFalseUsingSc, outputInts2)); 1262 cases.push_back(SpecConstantTwoIntCase("select", "False %bool", " %i32 0", "%i32", "Select %sc_0 %sc_1 %zero", 1, 42, addScToInput, outputInts1)); 1263 // OpSConvert, OpFConvert: these two instructions involve ints/floats of different bitwidths. 1264 1265 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 1266 { 1267 map<string, string> specializations; 1268 ComputeShaderSpec spec; 1269 1270 specializations["SC_DEF0"] = cases[caseNdx].scDefinition0; 1271 specializations["SC_DEF1"] = cases[caseNdx].scDefinition1; 1272 specializations["SC_RESULT_TYPE"] = cases[caseNdx].scResultType; 1273 specializations["SC_OP"] = cases[caseNdx].scOperation; 1274 specializations["GEN_RESULT"] = cases[caseNdx].resultOperation; 1275 1276 spec.assembly = shaderTemplate.specialize(specializations); 1277 spec.inputs.push_back(BufferSp(new Int32Buffer(inputInts))); 1278 spec.outputs.push_back(BufferSp(new Int32Buffer(cases[caseNdx].expectedOutput))); 1279 spec.numWorkGroups = IVec3(numElements, 1, 1); 1280 spec.specConstants.push_back(cases[caseNdx].scActualValue0); 1281 spec.specConstants.push_back(cases[caseNdx].scActualValue1); 1282 1283 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].caseName, cases[caseNdx].caseName, spec)); 1284 } 1285 1286 ComputeShaderSpec spec; 1287 1288 spec.assembly = 1289 string(s_ShaderPreamble) + 1290 1291 "OpName %main \"main\"\n" 1292 "OpName %id \"gl_GlobalInvocationID\"\n" 1293 1294 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1295 "OpDecorate %sc_0 SpecId 0\n" 1296 "OpDecorate %sc_1 SpecId 1\n" 1297 "OpDecorate %sc_2 SpecId 2\n" 1298 1299 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 1300 1301 "%ivec3 = OpTypeVector %i32 3\n" 1302 "%i32ptr = OpTypePointer Uniform %i32\n" 1303 "%i32arr = OpTypeRuntimeArray %i32\n" 1304 "%boolptr = OpTypePointer Uniform %bool\n" 1305 "%boolarr = OpTypeRuntimeArray %bool\n" 1306 "%inbuf = OpTypeStruct %i32arr\n" 1307 "%inbufptr = OpTypePointer Uniform %inbuf\n" 1308 "%indata = OpVariable %inbufptr Uniform\n" 1309 "%outbuf = OpTypeStruct %i32arr\n" 1310 "%outbufptr = OpTypePointer Uniform %outbuf\n" 1311 "%outdata = OpVariable %outbufptr Uniform\n" 1312 1313 "%id = OpVariable %uvec3ptr Input\n" 1314 "%zero = OpConstant %i32 0\n" 1315 "%ivec3_0 = OpConstantComposite %ivec3 %zero %zero %zero\n" 1316 1317 "%sc_0 = OpSpecConstant %i32 0\n" 1318 "%sc_1 = OpSpecConstant %i32 0\n" 1319 "%sc_2 = OpSpecConstant %i32 0\n" 1320 "%sc_vec3_0 = OpSpecConstantOp %ivec3 CompositeInsert %sc_0 %ivec3_0 0\n" // (sc_0, 0, 0) 1321 "%sc_vec3_1 = OpSpecConstantOp %ivec3 CompositeInsert %sc_1 %ivec3_0 1\n" // (0, sc_1, 0) 1322 "%sc_vec3_2 = OpSpecConstantOp %ivec3 CompositeInsert %sc_2 %ivec3_0 2\n" // (0, 0, sc_2) 1323 "%sc_vec3_01 = OpSpecConstantOp %ivec3 VectorShuffle %sc_vec3_0 %sc_vec3_1 1 0 4\n" // (0, sc_0, sc_1) 1324 "%sc_vec3_012 = OpSpecConstantOp %ivec3 VectorShuffle %sc_vec3_01 %sc_vec3_2 5 1 2\n" // (sc_2, sc_0, sc_1) 1325 "%sc_ext_0 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 0\n" // sc_2 1326 "%sc_ext_1 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 1\n" // sc_0 1327 "%sc_ext_2 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 2\n" // sc_1 1328 "%sc_sub = OpSpecConstantOp %i32 ISub %sc_ext_0 %sc_ext_1\n" // (sc_2 - sc_0) 1329 "%sc_final = OpSpecConstantOp %i32 IMul %sc_sub %sc_ext_2\n" // (sc_2 - sc_0) * sc_1 1330 1331 "%main = OpFunction %void None %voidf\n" 1332 "%label = OpLabel\n" 1333 "%idval = OpLoad %uvec3 %id\n" 1334 "%x = OpCompositeExtract %u32 %idval 0\n" 1335 "%inloc = OpAccessChain %i32ptr %indata %zero %x\n" 1336 "%inval = OpLoad %i32 %inloc\n" 1337 "%final = OpIAdd %i32 %inval %sc_final\n" 1338 "%outloc = OpAccessChain %i32ptr %outdata %zero %x\n" 1339 " OpStore %outloc %final\n" 1340 " OpReturn\n" 1341 " OpFunctionEnd\n"; 1342 spec.inputs.push_back(BufferSp(new Int32Buffer(inputInts))); 1343 spec.outputs.push_back(BufferSp(new Int32Buffer(outputInts3))); 1344 spec.numWorkGroups = IVec3(numElements, 1, 1); 1345 spec.specConstants.push_back(123); 1346 spec.specConstants.push_back(56); 1347 spec.specConstants.push_back(-77); 1348 1349 group->addChild(new SpvAsmComputeShaderCase(testCtx, "vector_related", "VectorShuffle, CompositeExtract, & CompositeInsert", spec)); 1350 1351 return group.release(); 1352} 1353 1354tcu::TestCaseGroup* createOpPhiGroup (tcu::TestContext& testCtx) 1355{ 1356 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opphi", "Test the OpPhi instruction")); 1357 ComputeShaderSpec spec1; 1358 ComputeShaderSpec spec2; 1359 ComputeShaderSpec spec3; 1360 de::Random rnd (deStringHash(group->getName())); 1361 const int numElements = 100; 1362 vector<float> inputFloats (numElements, 0); 1363 vector<float> outputFloats1 (numElements, 0); 1364 vector<float> outputFloats2 (numElements, 0); 1365 vector<float> outputFloats3 (numElements, 0); 1366 1367 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats[0], numElements); 1368 1369 for (size_t ndx = 0; ndx < numElements; ++ndx) 1370 { 1371 switch (ndx % 3) 1372 { 1373 case 0: outputFloats1[ndx] = inputFloats[ndx] + 5.5f; break; 1374 case 1: outputFloats1[ndx] = inputFloats[ndx] + 20.5f; break; 1375 case 2: outputFloats1[ndx] = inputFloats[ndx] + 1.75f; break; 1376 default: break; 1377 } 1378 outputFloats2[ndx] = inputFloats[ndx] + 6.5f * 3; 1379 outputFloats3[ndx] = 8.5f - inputFloats[ndx]; 1380 } 1381 1382 spec1.assembly = 1383 string(s_ShaderPreamble) + 1384 1385 "OpSource GLSL 430\n" 1386 "OpName %main \"main\"\n" 1387 "OpName %id \"gl_GlobalInvocationID\"\n" 1388 1389 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1390 1391 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1392 1393 "%id = OpVariable %uvec3ptr Input\n" 1394 "%zero = OpConstant %i32 0\n" 1395 "%three = OpConstant %u32 3\n" 1396 "%constf5p5 = OpConstant %f32 5.5\n" 1397 "%constf20p5 = OpConstant %f32 20.5\n" 1398 "%constf1p75 = OpConstant %f32 1.75\n" 1399 "%constf8p5 = OpConstant %f32 8.5\n" 1400 "%constf6p5 = OpConstant %f32 6.5\n" 1401 1402 "%main = OpFunction %void None %voidf\n" 1403 "%entry = OpLabel\n" 1404 "%idval = OpLoad %uvec3 %id\n" 1405 "%x = OpCompositeExtract %u32 %idval 0\n" 1406 "%selector = OpUMod %u32 %x %three\n" 1407 " OpSelectionMerge %phi None\n" 1408 " OpSwitch %selector %default 0 %case0 1 %case1 2 %case2\n" 1409 1410 // Case 1 before OpPhi. 1411 "%case1 = OpLabel\n" 1412 " OpBranch %phi\n" 1413 1414 "%default = OpLabel\n" 1415 " OpUnreachable\n" 1416 1417 "%phi = OpLabel\n" 1418 "%operand = OpPhi %f32 %constf1p75 %case2 %constf20p5 %case1 %constf5p5 %case0\n" // not in the order of blocks 1419 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 1420 "%inval = OpLoad %f32 %inloc\n" 1421 "%add = OpFAdd %f32 %inval %operand\n" 1422 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1423 " OpStore %outloc %add\n" 1424 " OpReturn\n" 1425 1426 // Case 0 after OpPhi. 1427 "%case0 = OpLabel\n" 1428 " OpBranch %phi\n" 1429 1430 1431 // Case 2 after OpPhi. 1432 "%case2 = OpLabel\n" 1433 " OpBranch %phi\n" 1434 1435 " OpFunctionEnd\n"; 1436 spec1.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1437 spec1.outputs.push_back(BufferSp(new Float32Buffer(outputFloats1))); 1438 spec1.numWorkGroups = IVec3(numElements, 1, 1); 1439 1440 group->addChild(new SpvAsmComputeShaderCase(testCtx, "block", "out-of-order and unreachable blocks for OpPhi", spec1)); 1441 1442 spec2.assembly = 1443 string(s_ShaderPreamble) + 1444 1445 "OpName %main \"main\"\n" 1446 "OpName %id \"gl_GlobalInvocationID\"\n" 1447 1448 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1449 1450 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1451 1452 "%id = OpVariable %uvec3ptr Input\n" 1453 "%zero = OpConstant %i32 0\n" 1454 "%one = OpConstant %i32 1\n" 1455 "%three = OpConstant %i32 3\n" 1456 "%constf6p5 = OpConstant %f32 6.5\n" 1457 1458 "%main = OpFunction %void None %voidf\n" 1459 "%entry = OpLabel\n" 1460 "%idval = OpLoad %uvec3 %id\n" 1461 "%x = OpCompositeExtract %u32 %idval 0\n" 1462 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 1463 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1464 "%inval = OpLoad %f32 %inloc\n" 1465 " OpBranch %phi\n" 1466 1467 "%phi = OpLabel\n" 1468 "%step = OpPhi %i32 %zero %entry %step_next %phi\n" 1469 "%accum = OpPhi %f32 %inval %entry %accum_next %phi\n" 1470 "%step_next = OpIAdd %i32 %step %one\n" 1471 "%accum_next = OpFAdd %f32 %accum %constf6p5\n" 1472 "%still_loop = OpSLessThan %bool %step %three\n" 1473 " OpLoopMerge %exit %phi None\n" 1474 " OpBranchConditional %still_loop %phi %exit\n" 1475 1476 "%exit = OpLabel\n" 1477 " OpStore %outloc %accum\n" 1478 " OpReturn\n" 1479 " OpFunctionEnd\n"; 1480 spec2.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1481 spec2.outputs.push_back(BufferSp(new Float32Buffer(outputFloats2))); 1482 spec2.numWorkGroups = IVec3(numElements, 1, 1); 1483 1484 group->addChild(new SpvAsmComputeShaderCase(testCtx, "induction", "The usual way induction variables are handled in LLVM IR", spec2)); 1485 1486 spec3.assembly = 1487 string(s_ShaderPreamble) + 1488 1489 "OpName %main \"main\"\n" 1490 "OpName %id \"gl_GlobalInvocationID\"\n" 1491 1492 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1493 1494 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1495 1496 "%f32ptr_f = OpTypePointer Function %f32\n" 1497 "%id = OpVariable %uvec3ptr Input\n" 1498 "%true = OpConstantTrue %bool\n" 1499 "%false = OpConstantFalse %bool\n" 1500 "%zero = OpConstant %i32 0\n" 1501 "%constf8p5 = OpConstant %f32 8.5\n" 1502 1503 "%main = OpFunction %void None %voidf\n" 1504 "%entry = OpLabel\n" 1505 "%b = OpVariable %f32ptr_f Function %constf8p5\n" 1506 "%idval = OpLoad %uvec3 %id\n" 1507 "%x = OpCompositeExtract %u32 %idval 0\n" 1508 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 1509 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1510 "%a_init = OpLoad %f32 %inloc\n" 1511 "%b_init = OpLoad %f32 %b\n" 1512 " OpBranch %phi\n" 1513 1514 "%phi = OpLabel\n" 1515 "%still_loop = OpPhi %bool %true %entry %false %phi\n" 1516 "%a_next = OpPhi %f32 %a_init %entry %b_next %phi\n" 1517 "%b_next = OpPhi %f32 %b_init %entry %a_next %phi\n" 1518 " OpLoopMerge %exit %phi None\n" 1519 " OpBranchConditional %still_loop %phi %exit\n" 1520 1521 "%exit = OpLabel\n" 1522 "%sub = OpFSub %f32 %a_next %b_next\n" 1523 " OpStore %outloc %sub\n" 1524 " OpReturn\n" 1525 " OpFunctionEnd\n"; 1526 spec3.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1527 spec3.outputs.push_back(BufferSp(new Float32Buffer(outputFloats3))); 1528 spec3.numWorkGroups = IVec3(numElements, 1, 1); 1529 1530 group->addChild(new SpvAsmComputeShaderCase(testCtx, "swap", "Swap the values of two variables using OpPhi", spec3)); 1531 1532 return group.release(); 1533} 1534 1535// Assembly code used for testing block order is based on GLSL source code: 1536// 1537// #version 430 1538// 1539// layout(std140, set = 0, binding = 0) readonly buffer Input { 1540// float elements[]; 1541// } input_data; 1542// layout(std140, set = 0, binding = 1) writeonly buffer Output { 1543// float elements[]; 1544// } output_data; 1545// 1546// void main() { 1547// uint x = gl_GlobalInvocationID.x; 1548// output_data.elements[x] = input_data.elements[x]; 1549// if (x > uint(50)) { 1550// switch (x % uint(3)) { 1551// case 0: output_data.elements[x] += 1.5f; break; 1552// case 1: output_data.elements[x] += 42.f; break; 1553// case 2: output_data.elements[x] -= 27.f; break; 1554// default: break; 1555// } 1556// } else { 1557// output_data.elements[x] = -input_data.elements[x]; 1558// } 1559// } 1560tcu::TestCaseGroup* createBlockOrderGroup (tcu::TestContext& testCtx) 1561{ 1562 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "block_order", "Test block orders")); 1563 ComputeShaderSpec spec; 1564 de::Random rnd (deStringHash(group->getName())); 1565 const int numElements = 100; 1566 vector<float> inputFloats (numElements, 0); 1567 vector<float> outputFloats (numElements, 0); 1568 1569 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements); 1570 1571 for (size_t ndx = 0; ndx <= 50; ++ndx) 1572 outputFloats[ndx] = -inputFloats[ndx]; 1573 1574 for (size_t ndx = 51; ndx < numElements; ++ndx) 1575 { 1576 switch (ndx % 3) 1577 { 1578 case 0: outputFloats[ndx] = inputFloats[ndx] + 1.5f; break; 1579 case 1: outputFloats[ndx] = inputFloats[ndx] + 42.f; break; 1580 case 2: outputFloats[ndx] = inputFloats[ndx] - 27.f; break; 1581 default: break; 1582 } 1583 } 1584 1585 spec.assembly = 1586 string(s_ShaderPreamble) + 1587 1588 "OpSource GLSL 430\n" 1589 "OpName %main \"main\"\n" 1590 "OpName %id \"gl_GlobalInvocationID\"\n" 1591 1592 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1593 1594 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 1595 1596 "%u32ptr = OpTypePointer Function %u32\n" 1597 "%u32ptr_input = OpTypePointer Input %u32\n" 1598 1599 + string(s_InputOutputBuffer) + 1600 1601 "%id = OpVariable %uvec3ptr Input\n" 1602 "%zero = OpConstant %i32 0\n" 1603 "%const3 = OpConstant %u32 3\n" 1604 "%const50 = OpConstant %u32 50\n" 1605 "%constf1p5 = OpConstant %f32 1.5\n" 1606 "%constf27 = OpConstant %f32 27.0\n" 1607 "%constf42 = OpConstant %f32 42.0\n" 1608 1609 "%main = OpFunction %void None %voidf\n" 1610 1611 // entry block. 1612 "%entry = OpLabel\n" 1613 1614 // Create a temporary variable to hold the value of gl_GlobalInvocationID.x. 1615 "%xvar = OpVariable %u32ptr Function\n" 1616 "%xptr = OpAccessChain %u32ptr_input %id %zero\n" 1617 "%x = OpLoad %u32 %xptr\n" 1618 " OpStore %xvar %x\n" 1619 1620 "%cmp = OpUGreaterThan %bool %x %const50\n" 1621 " OpSelectionMerge %if_merge None\n" 1622 " OpBranchConditional %cmp %if_true %if_false\n" 1623 1624 // Merge block for switch-statement: placed at the beginning. 1625 "%switch_merge = OpLabel\n" 1626 " OpBranch %if_merge\n" 1627 1628 // Case 1 for switch-statement. 1629 "%case1 = OpLabel\n" 1630 "%x_1 = OpLoad %u32 %xvar\n" 1631 "%inloc_1 = OpAccessChain %f32ptr %indata %zero %x_1\n" 1632 "%inval_1 = OpLoad %f32 %inloc_1\n" 1633 "%addf42 = OpFAdd %f32 %inval_1 %constf42\n" 1634 "%outloc_1 = OpAccessChain %f32ptr %outdata %zero %x_1\n" 1635 " OpStore %outloc_1 %addf42\n" 1636 " OpBranch %switch_merge\n" 1637 1638 // False branch for if-statement: placed in the middle of switch cases and before true branch. 1639 "%if_false = OpLabel\n" 1640 "%x_f = OpLoad %u32 %xvar\n" 1641 "%inloc_f = OpAccessChain %f32ptr %indata %zero %x_f\n" 1642 "%inval_f = OpLoad %f32 %inloc_f\n" 1643 "%negate = OpFNegate %f32 %inval_f\n" 1644 "%outloc_f = OpAccessChain %f32ptr %outdata %zero %x_f\n" 1645 " OpStore %outloc_f %negate\n" 1646 " OpBranch %if_merge\n" 1647 1648 // Merge block for if-statement: placed in the middle of true and false branch. 1649 "%if_merge = OpLabel\n" 1650 " OpReturn\n" 1651 1652 // True branch for if-statement: placed in the middle of swtich cases and after the false branch. 1653 "%if_true = OpLabel\n" 1654 "%xval_t = OpLoad %u32 %xvar\n" 1655 "%mod = OpUMod %u32 %xval_t %const3\n" 1656 " OpSelectionMerge %switch_merge None\n" 1657 " OpSwitch %mod %default 0 %case0 1 %case1 2 %case2\n" 1658 1659 // Case 2 for switch-statement. 1660 "%case2 = OpLabel\n" 1661 "%x_2 = OpLoad %u32 %xvar\n" 1662 "%inloc_2 = OpAccessChain %f32ptr %indata %zero %x_2\n" 1663 "%inval_2 = OpLoad %f32 %inloc_2\n" 1664 "%subf27 = OpFSub %f32 %inval_2 %constf27\n" 1665 "%outloc_2 = OpAccessChain %f32ptr %outdata %zero %x_2\n" 1666 " OpStore %outloc_2 %subf27\n" 1667 " OpBranch %switch_merge\n" 1668 1669 // Default case for switch-statement: placed in the middle of normal cases. 1670 "%default = OpLabel\n" 1671 " OpBranch %switch_merge\n" 1672 1673 // Case 0 for switch-statement: out of order. 1674 "%case0 = OpLabel\n" 1675 "%x_0 = OpLoad %u32 %xvar\n" 1676 "%inloc_0 = OpAccessChain %f32ptr %indata %zero %x_0\n" 1677 "%inval_0 = OpLoad %f32 %inloc_0\n" 1678 "%addf1p5 = OpFAdd %f32 %inval_0 %constf1p5\n" 1679 "%outloc_0 = OpAccessChain %f32ptr %outdata %zero %x_0\n" 1680 " OpStore %outloc_0 %addf1p5\n" 1681 " OpBranch %switch_merge\n" 1682 1683 " OpFunctionEnd\n"; 1684 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1685 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 1686 spec.numWorkGroups = IVec3(numElements, 1, 1); 1687 1688 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "various out-of-order blocks", spec)); 1689 1690 return group.release(); 1691} 1692 1693tcu::TestCaseGroup* createMultipleShaderGroup (tcu::TestContext& testCtx) 1694{ 1695 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "multiple_shaders", "Test multiple shaders in the same module")); 1696 ComputeShaderSpec spec1; 1697 ComputeShaderSpec spec2; 1698 de::Random rnd (deStringHash(group->getName())); 1699 const int numElements = 100; 1700 vector<float> inputFloats (numElements, 0); 1701 vector<float> outputFloats1 (numElements, 0); 1702 vector<float> outputFloats2 (numElements, 0); 1703 fillRandomScalars(rnd, -500.f, 500.f, &inputFloats[0], numElements); 1704 1705 for (size_t ndx = 0; ndx < numElements; ++ndx) 1706 { 1707 outputFloats1[ndx] = inputFloats[ndx] + inputFloats[ndx]; 1708 outputFloats2[ndx] = -inputFloats[ndx]; 1709 } 1710 1711 const string assembly( 1712 "OpCapability Shader\n" 1713 "OpMemoryModel Logical GLSL450\n" 1714 "OpEntryPoint GLCompute %comp_main1 \"entrypoint1\" %id\n" 1715 "OpEntryPoint GLCompute %comp_main2 \"entrypoint2\" %id\n" 1716 // A module cannot have two OpEntryPoint instructions with the same Execution Model and the same Name string. 1717 "OpEntryPoint Vertex %vert_main \"entrypoint2\" %vert_builtins %vertexID %instanceID\n" 1718 "OpExecutionMode %vert_main LocalSize 1 1 1\n" 1719 1720 "OpName %comp_main1 \"entrypoint1\"\n" 1721 "OpName %comp_main2 \"entrypoint2\"\n" 1722 "OpName %vert_main \"entrypoint2\"\n" 1723 "OpName %id \"gl_GlobalInvocationID\"\n" 1724 "OpName %vert_builtin_st \"gl_PerVertex\"\n" 1725 "OpName %vertexID \"gl_VertexID\"\n" 1726 "OpName %instanceID \"gl_InstanceID\"\n" 1727 "OpMemberName %vert_builtin_st 0 \"gl_Position\"\n" 1728 "OpMemberName %vert_builtin_st 1 \"gl_PointSize\"\n" 1729 "OpMemberName %vert_builtin_st 2 \"gl_ClipDistance\"\n" 1730 1731 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1732 "OpDecorate %vertexID BuiltIn VertexId\n" 1733 "OpDecorate %instanceID BuiltIn InstanceId\n" 1734 "OpDecorate %vert_builtin_st Block\n" 1735 "OpMemberDecorate %vert_builtin_st 0 BuiltIn Position\n" 1736 "OpMemberDecorate %vert_builtin_st 1 BuiltIn PointSize\n" 1737 "OpMemberDecorate %vert_builtin_st 2 BuiltIn ClipDistance\n" 1738 1739 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1740 1741 "%i32ptr = OpTypePointer Input %i32\n" 1742 "%vec4 = OpTypeVector %f32 4\n" 1743 "%vec4ptr = OpTypePointer Output %vec4\n" 1744 "%f32arr1 = OpTypeArray %f32 %one\n" 1745 "%vert_builtin_st = OpTypeStruct %vec4 %f32 %f32arr1\n" 1746 "%vert_builtin_st_ptr = OpTypePointer Output %vert_builtin_st\n" 1747 "%vert_builtins = OpVariable %vert_builtin_st_ptr Output\n" 1748 1749 "%id = OpVariable %uvec3ptr Input\n" 1750 "%vertexID = OpVariable %i32ptr Input\n" 1751 "%instanceID = OpVariable %i32ptr Input\n" 1752 "%zero = OpConstant %i32 0\n" 1753 "%one = OpConstant %u32 1\n" 1754 "%c_f32_1 = OpConstant %f32 1\n" 1755 "%c_vec4_1 = OpConstantComposite %vec4 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n" 1756 1757 // gl_Position = vec4(1.); 1758 "%vert_main = OpFunction %void None %voidf\n" 1759 "%vert_entry = OpLabel\n" 1760 "%position = OpAccessChain %vec4ptr %vert_builtins %zero\n" 1761 " OpStore %position %c_vec4_1\n" 1762 " OpReturn\n" 1763 " OpFunctionEnd\n" 1764 1765 // Double inputs. 1766 "%comp_main1 = OpFunction %void None %voidf\n" 1767 "%comp1_entry = OpLabel\n" 1768 "%idval1 = OpLoad %uvec3 %id\n" 1769 "%x1 = OpCompositeExtract %u32 %idval1 0\n" 1770 "%inloc1 = OpAccessChain %f32ptr %indata %zero %x1\n" 1771 "%inval1 = OpLoad %f32 %inloc1\n" 1772 "%add = OpFAdd %f32 %inval1 %inval1\n" 1773 "%outloc1 = OpAccessChain %f32ptr %outdata %zero %x1\n" 1774 " OpStore %outloc1 %add\n" 1775 " OpReturn\n" 1776 " OpFunctionEnd\n" 1777 1778 // Negate inputs. 1779 "%comp_main2 = OpFunction %void None %voidf\n" 1780 "%comp2_entry = OpLabel\n" 1781 "%idval2 = OpLoad %uvec3 %id\n" 1782 "%x2 = OpCompositeExtract %u32 %idval2 0\n" 1783 "%inloc2 = OpAccessChain %f32ptr %indata %zero %x2\n" 1784 "%inval2 = OpLoad %f32 %inloc2\n" 1785 "%neg = OpFNegate %f32 %inval2\n" 1786 "%outloc2 = OpAccessChain %f32ptr %outdata %zero %x2\n" 1787 " OpStore %outloc2 %neg\n" 1788 " OpReturn\n" 1789 " OpFunctionEnd\n"); 1790 1791 spec1.assembly = assembly; 1792 spec1.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1793 spec1.outputs.push_back(BufferSp(new Float32Buffer(outputFloats1))); 1794 spec1.numWorkGroups = IVec3(numElements, 1, 1); 1795 spec1.entryPoint = "entrypoint1"; 1796 1797 spec2.assembly = assembly; 1798 spec2.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1799 spec2.outputs.push_back(BufferSp(new Float32Buffer(outputFloats2))); 1800 spec2.numWorkGroups = IVec3(numElements, 1, 1); 1801 spec2.entryPoint = "entrypoint2"; 1802 1803 group->addChild(new SpvAsmComputeShaderCase(testCtx, "shader1", "multiple shaders in the same module", spec1)); 1804 group->addChild(new SpvAsmComputeShaderCase(testCtx, "shader2", "multiple shaders in the same module", spec2)); 1805 1806 return group.release(); 1807} 1808 1809inline std::string makeLongUTF8String (size_t num4ByteChars) 1810{ 1811 // An example of a longest valid UTF-8 character. Be explicit about the 1812 // character type because Microsoft compilers can otherwise interpret the 1813 // character string as being over wide (16-bit) characters. Ideally, we 1814 // would just use a C++11 UTF-8 string literal, but we want to support older 1815 // Microsoft compilers. 1816 const std::basic_string<char> earthAfrica("\xF0\x9F\x8C\x8D"); 1817 std::string longString; 1818 longString.reserve(num4ByteChars * 4); 1819 for (size_t count = 0; count < num4ByteChars; count++) 1820 { 1821 longString += earthAfrica; 1822 } 1823 return longString; 1824} 1825 1826tcu::TestCaseGroup* createOpSourceGroup (tcu::TestContext& testCtx) 1827{ 1828 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opsource", "Tests the OpSource & OpSourceContinued instruction")); 1829 vector<CaseParameter> cases; 1830 de::Random rnd (deStringHash(group->getName())); 1831 const int numElements = 100; 1832 vector<float> positiveFloats (numElements, 0); 1833 vector<float> negativeFloats (numElements, 0); 1834 const StringTemplate shaderTemplate ( 1835 "OpCapability Shader\n" 1836 "OpMemoryModel Logical GLSL450\n" 1837 1838 "OpEntryPoint GLCompute %main \"main\" %id\n" 1839 "OpExecutionMode %main LocalSize 1 1 1\n" 1840 1841 "${SOURCE}\n" 1842 1843 "OpName %main \"main\"\n" 1844 "OpName %id \"gl_GlobalInvocationID\"\n" 1845 1846 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1847 1848 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1849 1850 "%id = OpVariable %uvec3ptr Input\n" 1851 "%zero = OpConstant %i32 0\n" 1852 1853 "%main = OpFunction %void None %voidf\n" 1854 "%label = OpLabel\n" 1855 "%idval = OpLoad %uvec3 %id\n" 1856 "%x = OpCompositeExtract %u32 %idval 0\n" 1857 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 1858 "%inval = OpLoad %f32 %inloc\n" 1859 "%neg = OpFNegate %f32 %inval\n" 1860 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1861 " OpStore %outloc %neg\n" 1862 " OpReturn\n" 1863 " OpFunctionEnd\n"); 1864 1865 cases.push_back(CaseParameter("unknown_source", "OpSource Unknown 0")); 1866 cases.push_back(CaseParameter("wrong_source", "OpSource OpenCL_C 210")); 1867 cases.push_back(CaseParameter("normal_filename", "%fname = OpString \"filename\"\n" 1868 "OpSource GLSL 430 %fname")); 1869 cases.push_back(CaseParameter("empty_filename", "%fname = OpString \"\"\n" 1870 "OpSource GLSL 430 %fname")); 1871 cases.push_back(CaseParameter("normal_source_code", "%fname = OpString \"filename\"\n" 1872 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"")); 1873 cases.push_back(CaseParameter("empty_source_code", "%fname = OpString \"filename\"\n" 1874 "OpSource GLSL 430 %fname \"\"")); 1875 cases.push_back(CaseParameter("long_source_code", "%fname = OpString \"filename\"\n" 1876 "OpSource GLSL 430 %fname \"" + makeLongUTF8String(65530) + "ccc\"")); // word count: 65535 1877 cases.push_back(CaseParameter("utf8_source_code", "%fname = OpString \"filename\"\n" 1878 "OpSource GLSL 430 %fname \"\xE2\x98\x82\xE2\x98\x85\"")); // umbrella & black star symbol 1879 cases.push_back(CaseParameter("normal_sourcecontinued", "%fname = OpString \"filename\"\n" 1880 "OpSource GLSL 430 %fname \"#version 430\nvo\"\n" 1881 "OpSourceContinued \"id main() {}\"")); 1882 cases.push_back(CaseParameter("empty_sourcecontinued", "%fname = OpString \"filename\"\n" 1883 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"\n" 1884 "OpSourceContinued \"\"")); 1885 cases.push_back(CaseParameter("long_sourcecontinued", "%fname = OpString \"filename\"\n" 1886 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"\n" 1887 "OpSourceContinued \"" + makeLongUTF8String(65533) + "ccc\"")); // word count: 65535 1888 cases.push_back(CaseParameter("utf8_sourcecontinued", "%fname = OpString \"filename\"\n" 1889 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"\n" 1890 "OpSourceContinued \"\xE2\x98\x8E\xE2\x9A\x91\"")); // white telephone & black flag symbol 1891 cases.push_back(CaseParameter("multi_sourcecontinued", "%fname = OpString \"filename\"\n" 1892 "OpSource GLSL 430 %fname \"#version 430\n\"\n" 1893 "OpSourceContinued \"void\"\n" 1894 "OpSourceContinued \"main()\"\n" 1895 "OpSourceContinued \"{}\"")); 1896 cases.push_back(CaseParameter("empty_source_before_sourcecontinued", "%fname = OpString \"filename\"\n" 1897 "OpSource GLSL 430 %fname \"\"\n" 1898 "OpSourceContinued \"#version 430\nvoid main() {}\"")); 1899 1900 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 1901 1902 for (size_t ndx = 0; ndx < numElements; ++ndx) 1903 negativeFloats[ndx] = -positiveFloats[ndx]; 1904 1905 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 1906 { 1907 map<string, string> specializations; 1908 ComputeShaderSpec spec; 1909 1910 specializations["SOURCE"] = cases[caseNdx].param; 1911 spec.assembly = shaderTemplate.specialize(specializations); 1912 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 1913 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 1914 spec.numWorkGroups = IVec3(numElements, 1, 1); 1915 1916 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 1917 } 1918 1919 return group.release(); 1920} 1921 1922tcu::TestCaseGroup* createOpSourceExtensionGroup (tcu::TestContext& testCtx) 1923{ 1924 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opsourceextension", "Tests the OpSource instruction")); 1925 vector<CaseParameter> cases; 1926 de::Random rnd (deStringHash(group->getName())); 1927 const int numElements = 100; 1928 vector<float> inputFloats (numElements, 0); 1929 vector<float> outputFloats (numElements, 0); 1930 const StringTemplate shaderTemplate ( 1931 string(s_ShaderPreamble) + 1932 1933 "OpSourceExtension \"${EXTENSION}\"\n" 1934 1935 "OpName %main \"main\"\n" 1936 "OpName %id \"gl_GlobalInvocationID\"\n" 1937 1938 "OpDecorate %id BuiltIn GlobalInvocationId\n" 1939 1940 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 1941 1942 "%id = OpVariable %uvec3ptr Input\n" 1943 "%zero = OpConstant %i32 0\n" 1944 1945 "%main = OpFunction %void None %voidf\n" 1946 "%label = OpLabel\n" 1947 "%idval = OpLoad %uvec3 %id\n" 1948 "%x = OpCompositeExtract %u32 %idval 0\n" 1949 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 1950 "%inval = OpLoad %f32 %inloc\n" 1951 "%neg = OpFNegate %f32 %inval\n" 1952 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 1953 " OpStore %outloc %neg\n" 1954 " OpReturn\n" 1955 " OpFunctionEnd\n"); 1956 1957 cases.push_back(CaseParameter("empty_extension", "")); 1958 cases.push_back(CaseParameter("real_extension", "GL_ARB_texture_rectangle")); 1959 cases.push_back(CaseParameter("fake_extension", "GL_ARB_im_the_ultimate_extension")); 1960 cases.push_back(CaseParameter("utf8_extension", "GL_ARB_\xE2\x98\x82\xE2\x98\x85")); 1961 cases.push_back(CaseParameter("long_extension", makeLongUTF8String(65533) + "ccc")); // word count: 65535 1962 1963 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats[0], numElements); 1964 1965 for (size_t ndx = 0; ndx < numElements; ++ndx) 1966 outputFloats[ndx] = -inputFloats[ndx]; 1967 1968 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 1969 { 1970 map<string, string> specializations; 1971 ComputeShaderSpec spec; 1972 1973 specializations["EXTENSION"] = cases[caseNdx].param; 1974 spec.assembly = shaderTemplate.specialize(specializations); 1975 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 1976 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 1977 spec.numWorkGroups = IVec3(numElements, 1, 1); 1978 1979 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 1980 } 1981 1982 return group.release(); 1983} 1984 1985// Checks that a compute shader can generate a constant null value of various types, without exercising a computation on it. 1986tcu::TestCaseGroup* createOpConstantNullGroup (tcu::TestContext& testCtx) 1987{ 1988 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opconstantnull", "Tests the OpConstantNull instruction")); 1989 vector<CaseParameter> cases; 1990 de::Random rnd (deStringHash(group->getName())); 1991 const int numElements = 100; 1992 vector<float> positiveFloats (numElements, 0); 1993 vector<float> negativeFloats (numElements, 0); 1994 const StringTemplate shaderTemplate ( 1995 string(s_ShaderPreamble) + 1996 1997 "OpSource GLSL 430\n" 1998 "OpName %main \"main\"\n" 1999 "OpName %id \"gl_GlobalInvocationID\"\n" 2000 2001 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2002 2003 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2004 2005 "${TYPE}\n" 2006 "%null = OpConstantNull %type\n" 2007 2008 "%id = OpVariable %uvec3ptr Input\n" 2009 "%zero = OpConstant %i32 0\n" 2010 2011 "%main = OpFunction %void None %voidf\n" 2012 "%label = OpLabel\n" 2013 "%idval = OpLoad %uvec3 %id\n" 2014 "%x = OpCompositeExtract %u32 %idval 0\n" 2015 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2016 "%inval = OpLoad %f32 %inloc\n" 2017 "%neg = OpFNegate %f32 %inval\n" 2018 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2019 " OpStore %outloc %neg\n" 2020 " OpReturn\n" 2021 " OpFunctionEnd\n"); 2022 2023 cases.push_back(CaseParameter("bool", "%type = OpTypeBool")); 2024 cases.push_back(CaseParameter("sint32", "%type = OpTypeInt 32 1")); 2025 cases.push_back(CaseParameter("uint32", "%type = OpTypeInt 32 0")); 2026 cases.push_back(CaseParameter("float32", "%type = OpTypeFloat 32")); 2027 cases.push_back(CaseParameter("vec4float32", "%type = OpTypeVector %f32 4")); 2028 cases.push_back(CaseParameter("vec3bool", "%type = OpTypeVector %bool 3")); 2029 cases.push_back(CaseParameter("vec2uint32", "%type = OpTypeVector %u32 2")); 2030 cases.push_back(CaseParameter("matrix", "%type = OpTypeMatrix %uvec3 3")); 2031 cases.push_back(CaseParameter("array", "%100 = OpConstant %u32 100\n" 2032 "%type = OpTypeArray %i32 %100")); 2033 cases.push_back(CaseParameter("runtimearray", "%type = OpTypeRuntimeArray %f32")); 2034 cases.push_back(CaseParameter("struct", "%type = OpTypeStruct %f32 %i32 %u32")); 2035 cases.push_back(CaseParameter("pointer", "%type = OpTypePointer Function %i32")); 2036 2037 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 2038 2039 for (size_t ndx = 0; ndx < numElements; ++ndx) 2040 negativeFloats[ndx] = -positiveFloats[ndx]; 2041 2042 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 2043 { 2044 map<string, string> specializations; 2045 ComputeShaderSpec spec; 2046 2047 specializations["TYPE"] = cases[caseNdx].param; 2048 spec.assembly = shaderTemplate.specialize(specializations); 2049 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 2050 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 2051 spec.numWorkGroups = IVec3(numElements, 1, 1); 2052 2053 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 2054 } 2055 2056 return group.release(); 2057} 2058 2059// Checks that a compute shader can generate a constant composite value of various types, without exercising a computation on it. 2060tcu::TestCaseGroup* createOpConstantCompositeGroup (tcu::TestContext& testCtx) 2061{ 2062 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opconstantcomposite", "Tests the OpConstantComposite instruction")); 2063 vector<CaseParameter> cases; 2064 de::Random rnd (deStringHash(group->getName())); 2065 const int numElements = 100; 2066 vector<float> positiveFloats (numElements, 0); 2067 vector<float> negativeFloats (numElements, 0); 2068 const StringTemplate shaderTemplate ( 2069 string(s_ShaderPreamble) + 2070 2071 "OpSource GLSL 430\n" 2072 "OpName %main \"main\"\n" 2073 "OpName %id \"gl_GlobalInvocationID\"\n" 2074 2075 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2076 2077 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2078 2079 "%id = OpVariable %uvec3ptr Input\n" 2080 "%zero = OpConstant %i32 0\n" 2081 2082 "${CONSTANT}\n" 2083 2084 "%main = OpFunction %void None %voidf\n" 2085 "%label = OpLabel\n" 2086 "%idval = OpLoad %uvec3 %id\n" 2087 "%x = OpCompositeExtract %u32 %idval 0\n" 2088 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2089 "%inval = OpLoad %f32 %inloc\n" 2090 "%neg = OpFNegate %f32 %inval\n" 2091 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2092 " OpStore %outloc %neg\n" 2093 " OpReturn\n" 2094 " OpFunctionEnd\n"); 2095 2096 cases.push_back(CaseParameter("vector", "%five = OpConstant %u32 5\n" 2097 "%const = OpConstantComposite %uvec3 %five %zero %five")); 2098 cases.push_back(CaseParameter("matrix", "%m3uvec3 = OpTypeMatrix %uvec3 3\n" 2099 "%ten = OpConstant %u32 10\n" 2100 "%vec = OpConstantComposite %uvec3 %ten %zero %ten\n" 2101 "%mat = OpConstantComposite %m3uvec3 %vec %vec %vec")); 2102 cases.push_back(CaseParameter("struct", "%m2vec3 = OpTypeMatrix %uvec3 2\n" 2103 "%struct = OpTypeStruct %u32 %f32 %uvec3 %m2vec3\n" 2104 "%one = OpConstant %u32 1\n" 2105 "%point5 = OpConstant %f32 0.5\n" 2106 "%vec = OpConstantComposite %uvec3 %one %one %zero\n" 2107 "%mat = OpConstantComposite %m2vec3 %vec %vec\n" 2108 "%const = OpConstantComposite %struct %one %point5 %vec %mat")); 2109 cases.push_back(CaseParameter("nested_struct", "%st1 = OpTypeStruct %u32 %f32\n" 2110 "%st2 = OpTypeStruct %i32 %i32\n" 2111 "%struct = OpTypeStruct %st1 %st2\n" 2112 "%point5 = OpConstant %f32 0.5\n" 2113 "%one = OpConstant %u32 1\n" 2114 "%ten = OpConstant %i32 10\n" 2115 "%st1val = OpConstantComposite %st1 %one %point5\n" 2116 "%st2val = OpConstantComposite %st2 %ten %ten\n" 2117 "%const = OpConstantComposite %struct %st1val %st2val")); 2118 2119 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 2120 2121 for (size_t ndx = 0; ndx < numElements; ++ndx) 2122 negativeFloats[ndx] = -positiveFloats[ndx]; 2123 2124 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 2125 { 2126 map<string, string> specializations; 2127 ComputeShaderSpec spec; 2128 2129 specializations["CONSTANT"] = cases[caseNdx].param; 2130 spec.assembly = shaderTemplate.specialize(specializations); 2131 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 2132 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 2133 spec.numWorkGroups = IVec3(numElements, 1, 1); 2134 2135 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 2136 } 2137 2138 return group.release(); 2139} 2140 2141// Creates a floating point number with the given exponent, and significand 2142// bits set. It can only create normalized numbers. Only the least significant 2143// 24 bits of the significand will be examined. The final bit of the 2144// significand will also be ignored. This allows alignment to be written 2145// similarly to C99 hex-floats. 2146// For example if you wanted to write 0x1.7f34p-12 you would call 2147// constructNormalizedFloat(-12, 0x7f3400) 2148float constructNormalizedFloat (deInt32 exponent, deUint32 significand) 2149{ 2150 float f = 1.0f; 2151 2152 for (deInt32 idx = 0; idx < 23; ++idx) 2153 { 2154 f += ((significand & 0x800000) == 0) ? 0.f : std::ldexp(1.0f, -idx); 2155 significand <<= 1; 2156 } 2157 2158 return std::ldexp(f, exponent); 2159} 2160 2161// Compare instruction for the OpQuantizeF16 compute exact case. 2162// Returns true if the output is what is expected from the test case. 2163bool compareOpQuantizeF16ComputeExactCase (const std::vector<BufferSp>&, const vector<AllocationSp>& outputAllocs, const std::vector<BufferSp>& expectedOutputs) 2164{ 2165 if (outputAllocs.size() != 1) 2166 return false; 2167 2168 // We really just need this for size because we cannot compare Nans. 2169 const BufferSp& expectedOutput = expectedOutputs[0]; 2170 const float* outputAsFloat = static_cast<const float*>(outputAllocs[0]->getHostPtr());; 2171 2172 if (expectedOutput->getNumBytes() != 4*sizeof(float)) { 2173 return false; 2174 } 2175 2176 if (*outputAsFloat != constructNormalizedFloat(8, 0x304000) && 2177 *outputAsFloat != constructNormalizedFloat(8, 0x300000)) { 2178 return false; 2179 } 2180 2181 if (*outputAsFloat != -constructNormalizedFloat(-7, 0x600000) && 2182 *outputAsFloat != -constructNormalizedFloat(-7, 0x604000)) { 2183 return false; 2184 } 2185 2186 if (*outputAsFloat != constructNormalizedFloat(2, 0x01C000) && 2187 *outputAsFloat != constructNormalizedFloat(2, 0x020000)) { 2188 return false; 2189 } 2190 2191 if (*outputAsFloat != constructNormalizedFloat(1, 0xFFC000) && 2192 *outputAsFloat != constructNormalizedFloat(2, 0x000000)) { 2193 return false; 2194 } 2195 2196 return true; 2197} 2198 2199// Checks that every output from a test-case is a float NaN. 2200bool compareNan (const std::vector<BufferSp>&, const vector<AllocationSp>& outputAllocs, const std::vector<BufferSp>& expectedOutputs) 2201{ 2202 if (outputAllocs.size() != 1) 2203 return false; 2204 2205 // We really just need this for size because we cannot compare Nans. 2206 const BufferSp& expectedOutput = expectedOutputs[0]; 2207 const float* output_as_float = static_cast<const float*>(outputAllocs[0]->getHostPtr());; 2208 2209 for (size_t idx = 0; idx < expectedOutput->getNumBytes() / sizeof(float); ++idx) 2210 { 2211 if (!isnan(output_as_float[idx])) 2212 { 2213 return false; 2214 } 2215 } 2216 2217 return true; 2218} 2219 2220// Checks that a compute shader can generate a constant composite value of various types, without exercising a computation on it. 2221tcu::TestCaseGroup* createOpQuantizeToF16Group (tcu::TestContext& testCtx) 2222{ 2223 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opquantize", "Tests the OpQuantizeToF16 instruction")); 2224 2225 const std::string shader ( 2226 string(s_ShaderPreamble) + 2227 2228 "OpSource GLSL 430\n" 2229 "OpName %main \"main\"\n" 2230 "OpName %id \"gl_GlobalInvocationID\"\n" 2231 2232 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2233 2234 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2235 2236 "%id = OpVariable %uvec3ptr Input\n" 2237 "%zero = OpConstant %i32 0\n" 2238 2239 "%main = OpFunction %void None %voidf\n" 2240 "%label = OpLabel\n" 2241 "%idval = OpLoad %uvec3 %id\n" 2242 "%x = OpCompositeExtract %u32 %idval 0\n" 2243 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2244 "%inval = OpLoad %f32 %inloc\n" 2245 "%quant = OpQuantizeToF16 %f32 %inval\n" 2246 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2247 " OpStore %outloc %quant\n" 2248 " OpReturn\n" 2249 " OpFunctionEnd\n"); 2250 2251 { 2252 ComputeShaderSpec spec; 2253 const deUint32 numElements = 100; 2254 vector<float> infinities; 2255 vector<float> results; 2256 2257 infinities.reserve(numElements); 2258 results.reserve(numElements); 2259 2260 for (size_t idx = 0; idx < numElements; ++idx) 2261 { 2262 switch(idx % 4) 2263 { 2264 case 0: 2265 infinities.push_back(std::numeric_limits<float>::infinity()); 2266 results.push_back(std::numeric_limits<float>::infinity()); 2267 break; 2268 case 1: 2269 infinities.push_back(-std::numeric_limits<float>::infinity()); 2270 results.push_back(-std::numeric_limits<float>::infinity()); 2271 break; 2272 case 2: 2273 infinities.push_back(std::ldexp(1.0f, 16)); 2274 results.push_back(std::numeric_limits<float>::infinity()); 2275 break; 2276 case 3: 2277 infinities.push_back(std::ldexp(-1.0f, 32)); 2278 results.push_back(-std::numeric_limits<float>::infinity()); 2279 break; 2280 } 2281 } 2282 2283 spec.inputs.push_back(BufferSp(new Float32Buffer(infinities))); 2284 spec.outputs.push_back(BufferSp(new Float32Buffer(results))); 2285 spec.numWorkGroups = IVec3(numElements, 1, 1); 2286 2287 group->addChild(new SpvAsmComputeShaderCase( 2288 testCtx, "infinities", "Check that infinities propagated and created", spec)); 2289 } 2290 2291 { 2292 ComputeShaderSpec spec; 2293 vector<float> nans; 2294 const deUint32 numElements = 100; 2295 2296 nans.reserve(numElements); 2297 2298 for (size_t idx = 0; idx < numElements; ++idx) 2299 { 2300 if (idx % 2 == 0) 2301 { 2302 nans.push_back(std::numeric_limits<float>::quiet_NaN()); 2303 } 2304 else 2305 { 2306 nans.push_back(-std::numeric_limits<float>::quiet_NaN()); 2307 } 2308 } 2309 2310 spec.inputs.push_back(BufferSp(new Float32Buffer(nans))); 2311 spec.outputs.push_back(BufferSp(new Float32Buffer(nans))); 2312 spec.numWorkGroups = IVec3(numElements, 1, 1); 2313 spec.verifyIO = &compareNan; 2314 2315 group->addChild(new SpvAsmComputeShaderCase( 2316 testCtx, "propagated_nans", "Check that nans are propagated", spec)); 2317 } 2318 2319 { 2320 ComputeShaderSpec spec; 2321 vector<float> small; 2322 vector<float> zeros; 2323 const deUint32 numElements = 100; 2324 2325 small.reserve(numElements); 2326 zeros.reserve(numElements); 2327 2328 for (size_t idx = 0; idx < numElements; ++idx) 2329 { 2330 switch(idx % 6) 2331 { 2332 case 0: 2333 small.push_back(0.f); 2334 zeros.push_back(0.f); 2335 break; 2336 case 1: 2337 small.push_back(-0.f); 2338 zeros.push_back(-0.f); 2339 break; 2340 case 2: 2341 small.push_back(std::ldexp(1.0f, -16)); 2342 zeros.push_back(0.f); 2343 break; 2344 case 3: 2345 small.push_back(std::ldexp(-1.0f, -32)); 2346 zeros.push_back(-0.f); 2347 break; 2348 case 4: 2349 small.push_back(std::ldexp(1.0f, -127)); 2350 zeros.push_back(0.f); 2351 break; 2352 case 5: 2353 small.push_back(-std::ldexp(1.0f, -128)); 2354 zeros.push_back(-0.f); 2355 break; 2356 } 2357 } 2358 2359 spec.inputs.push_back(BufferSp(new Float32Buffer(small))); 2360 spec.outputs.push_back(BufferSp(new Float32Buffer(zeros))); 2361 spec.numWorkGroups = IVec3(numElements, 1, 1); 2362 2363 group->addChild(new SpvAsmComputeShaderCase( 2364 testCtx, "flush_to_zero", "Check that values are zeroed correctly", spec)); 2365 } 2366 2367 { 2368 ComputeShaderSpec spec; 2369 vector<float> exact; 2370 const deUint32 numElements = 200; 2371 2372 exact.reserve(numElements); 2373 2374 for (size_t idx = 0; idx < numElements; ++idx) 2375 exact.push_back(static_cast<float>(idx - 100)); 2376 2377 spec.inputs.push_back(BufferSp(new Float32Buffer(exact))); 2378 spec.outputs.push_back(BufferSp(new Float32Buffer(exact))); 2379 spec.numWorkGroups = IVec3(numElements, 1, 1); 2380 2381 group->addChild(new SpvAsmComputeShaderCase( 2382 testCtx, "exact", "Check that values exactly preserved where appropriate", spec)); 2383 } 2384 2385 { 2386 ComputeShaderSpec spec; 2387 vector<float> inputs; 2388 const deUint32 numElements = 4; 2389 2390 inputs.push_back(constructNormalizedFloat(8, 0x300300)); 2391 inputs.push_back(-constructNormalizedFloat(-7, 0x600800)); 2392 inputs.push_back(constructNormalizedFloat(2, 0x01E000)); 2393 inputs.push_back(constructNormalizedFloat(1, 0xFFE000)); 2394 2395 spec.verifyIO = &compareOpQuantizeF16ComputeExactCase; 2396 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2397 spec.outputs.push_back(BufferSp(new Float32Buffer(inputs))); 2398 spec.numWorkGroups = IVec3(numElements, 1, 1); 2399 2400 group->addChild(new SpvAsmComputeShaderCase( 2401 testCtx, "rounded", "Check that are rounded when needed", spec)); 2402 } 2403 2404 return group.release(); 2405} 2406 2407// Performs a bitwise copy of source to the destination type Dest. 2408template <typename Dest, typename Src> 2409Dest bitwiseCast(Src source) 2410{ 2411 Dest dest; 2412 DE_STATIC_ASSERT(sizeof(source) == sizeof(dest)); 2413 deMemcpy(&dest, &source, sizeof(dest)); 2414 return dest; 2415} 2416 2417tcu::TestCaseGroup* createSpecConstantOpQuantizeToF16Group (tcu::TestContext& testCtx) 2418{ 2419 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opspecconstantop_opquantize", "Tests the OpQuantizeToF16 opcode for the OpSpecConstantOp instruction")); 2420 2421 const std::string shader ( 2422 string(s_ShaderPreamble) + 2423 2424 "OpName %main \"main\"\n" 2425 "OpName %id \"gl_GlobalInvocationID\"\n" 2426 2427 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2428 2429 "OpDecorate %sc_0 SpecId 0\n" 2430 "OpDecorate %sc_1 SpecId 1\n" 2431 "OpDecorate %sc_2 SpecId 2\n" 2432 "OpDecorate %sc_3 SpecId 3\n" 2433 "OpDecorate %sc_4 SpecId 4\n" 2434 "OpDecorate %sc_5 SpecId 5\n" 2435 2436 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2437 2438 "%id = OpVariable %uvec3ptr Input\n" 2439 "%zero = OpConstant %i32 0\n" 2440 "%c_u32_6 = OpConstant %u32 6\n" 2441 2442 "%sc_0 = OpSpecConstant %f32 0.\n" 2443 "%sc_1 = OpSpecConstant %f32 0.\n" 2444 "%sc_2 = OpSpecConstant %f32 0.\n" 2445 "%sc_3 = OpSpecConstant %f32 0.\n" 2446 "%sc_4 = OpSpecConstant %f32 0.\n" 2447 "%sc_5 = OpSpecConstant %f32 0.\n" 2448 2449 "%sc_0_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_0\n" 2450 "%sc_1_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_1\n" 2451 "%sc_2_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_2\n" 2452 "%sc_3_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_3\n" 2453 "%sc_4_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_4\n" 2454 "%sc_5_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_5\n" 2455 2456 "%main = OpFunction %void None %voidf\n" 2457 "%label = OpLabel\n" 2458 "%idval = OpLoad %uvec3 %id\n" 2459 "%x = OpCompositeExtract %u32 %idval 0\n" 2460 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2461 "%selector = OpUMod %u32 %x %c_u32_6\n" 2462 " OpSelectionMerge %exit None\n" 2463 " OpSwitch %selector %exit 0 %case0 1 %case1 2 %case2 3 %case3 4 %case4 5 %case5\n" 2464 2465 "%case0 = OpLabel\n" 2466 " OpStore %outloc %sc_0_quant\n" 2467 " OpBranch %exit\n" 2468 2469 "%case1 = OpLabel\n" 2470 " OpStore %outloc %sc_1_quant\n" 2471 " OpBranch %exit\n" 2472 2473 "%case2 = OpLabel\n" 2474 " OpStore %outloc %sc_2_quant\n" 2475 " OpBranch %exit\n" 2476 2477 "%case3 = OpLabel\n" 2478 " OpStore %outloc %sc_3_quant\n" 2479 " OpBranch %exit\n" 2480 2481 "%case4 = OpLabel\n" 2482 " OpStore %outloc %sc_4_quant\n" 2483 " OpBranch %exit\n" 2484 2485 "%case5 = OpLabel\n" 2486 " OpStore %outloc %sc_5_quant\n" 2487 " OpBranch %exit\n" 2488 2489 "%exit = OpLabel\n" 2490 " OpReturn\n" 2491 2492 " OpFunctionEnd\n"); 2493 2494 { 2495 ComputeShaderSpec spec; 2496 const deUint8 numCases = 4; 2497 vector<float> inputs (numCases, 0.f); 2498 vector<float> outputs; 2499 2500 spec.numWorkGroups = IVec3(numCases, 1, 1); 2501 2502 spec.specConstants.push_back(bitwiseCast<deUint32>(std::numeric_limits<float>::infinity())); 2503 spec.specConstants.push_back(bitwiseCast<deUint32>(-std::numeric_limits<float>::infinity())); 2504 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(1.0f, 16))); 2505 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(-1.0f, 32))); 2506 2507 outputs.push_back(std::numeric_limits<float>::infinity()); 2508 outputs.push_back(-std::numeric_limits<float>::infinity()); 2509 outputs.push_back(std::numeric_limits<float>::infinity()); 2510 outputs.push_back(-std::numeric_limits<float>::infinity()); 2511 2512 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2513 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs))); 2514 2515 group->addChild(new SpvAsmComputeShaderCase( 2516 testCtx, "infinities", "Check that infinities propagated and created", spec)); 2517 } 2518 2519 { 2520 ComputeShaderSpec spec; 2521 const deUint8 numCases = 2; 2522 vector<float> inputs (numCases, 0.f); 2523 vector<float> outputs; 2524 2525 spec.numWorkGroups = IVec3(numCases, 1, 1); 2526 spec.verifyIO = &compareNan; 2527 2528 outputs.push_back(std::numeric_limits<float>::quiet_NaN()); 2529 outputs.push_back(-std::numeric_limits<float>::quiet_NaN()); 2530 2531 for (deUint8 idx = 0; idx < numCases; ++idx) 2532 spec.specConstants.push_back(bitwiseCast<deUint32>(outputs[idx])); 2533 2534 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2535 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs))); 2536 2537 group->addChild(new SpvAsmComputeShaderCase( 2538 testCtx, "propagated_nans", "Check that nans are propagated", spec)); 2539 } 2540 2541 { 2542 ComputeShaderSpec spec; 2543 const deUint8 numCases = 6; 2544 vector<float> inputs (numCases, 0.f); 2545 vector<float> outputs; 2546 2547 spec.numWorkGroups = IVec3(numCases, 1, 1); 2548 2549 spec.specConstants.push_back(bitwiseCast<deUint32>(0.f)); 2550 spec.specConstants.push_back(bitwiseCast<deUint32>(-0.f)); 2551 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(1.0f, -16))); 2552 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(-1.0f, -32))); 2553 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(1.0f, -127))); 2554 spec.specConstants.push_back(bitwiseCast<deUint32>(-std::ldexp(1.0f, -128))); 2555 2556 outputs.push_back(0.f); 2557 outputs.push_back(-0.f); 2558 outputs.push_back(0.f); 2559 outputs.push_back(-0.f); 2560 outputs.push_back(0.f); 2561 outputs.push_back(-0.f); 2562 2563 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2564 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs))); 2565 2566 group->addChild(new SpvAsmComputeShaderCase( 2567 testCtx, "flush_to_zero", "Check that values are zeroed correctly", spec)); 2568 } 2569 2570 { 2571 ComputeShaderSpec spec; 2572 const deUint8 numCases = 6; 2573 vector<float> inputs (numCases, 0.f); 2574 vector<float> outputs; 2575 2576 spec.numWorkGroups = IVec3(numCases, 1, 1); 2577 2578 for (deUint8 idx = 0; idx < 6; ++idx) 2579 { 2580 const float f = static_cast<float>(idx * 10 - 30) / 4.f; 2581 spec.specConstants.push_back(bitwiseCast<deUint32>(f)); 2582 outputs.push_back(f); 2583 } 2584 2585 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2586 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs))); 2587 2588 group->addChild(new SpvAsmComputeShaderCase( 2589 testCtx, "exact", "Check that values exactly preserved where appropriate", spec)); 2590 } 2591 2592 { 2593 ComputeShaderSpec spec; 2594 const deUint8 numCases = 4; 2595 vector<float> inputs (numCases, 0.f); 2596 vector<float> outputs; 2597 2598 spec.numWorkGroups = IVec3(numCases, 1, 1); 2599 spec.verifyIO = &compareOpQuantizeF16ComputeExactCase; 2600 2601 outputs.push_back(constructNormalizedFloat(8, 0x300300)); 2602 outputs.push_back(-constructNormalizedFloat(-7, 0x600800)); 2603 outputs.push_back(constructNormalizedFloat(2, 0x01E000)); 2604 outputs.push_back(constructNormalizedFloat(1, 0xFFE000)); 2605 2606 for (deUint8 idx = 0; idx < numCases; ++idx) 2607 spec.specConstants.push_back(bitwiseCast<deUint32>(outputs[idx])); 2608 2609 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs))); 2610 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs))); 2611 2612 group->addChild(new SpvAsmComputeShaderCase( 2613 testCtx, "rounded", "Check that are rounded when needed", spec)); 2614 } 2615 2616 return group.release(); 2617} 2618 2619// Checks that constant null/composite values can be used in computation. 2620tcu::TestCaseGroup* createOpConstantUsageGroup (tcu::TestContext& testCtx) 2621{ 2622 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opconstantnullcomposite", "Spotcheck the OpConstantNull & OpConstantComposite instruction")); 2623 ComputeShaderSpec spec; 2624 de::Random rnd (deStringHash(group->getName())); 2625 const int numElements = 100; 2626 vector<float> positiveFloats (numElements, 0); 2627 vector<float> negativeFloats (numElements, 0); 2628 2629 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 2630 2631 for (size_t ndx = 0; ndx < numElements; ++ndx) 2632 negativeFloats[ndx] = -positiveFloats[ndx]; 2633 2634 spec.assembly = 2635 "OpCapability Shader\n" 2636 "%std450 = OpExtInstImport \"GLSL.std.450\"\n" 2637 "OpMemoryModel Logical GLSL450\n" 2638 "OpEntryPoint GLCompute %main \"main\" %id\n" 2639 "OpExecutionMode %main LocalSize 1 1 1\n" 2640 2641 "OpSource GLSL 430\n" 2642 "OpName %main \"main\"\n" 2643 "OpName %id \"gl_GlobalInvocationID\"\n" 2644 2645 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2646 2647 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + 2648 2649 "%fvec3 = OpTypeVector %f32 3\n" 2650 "%fmat = OpTypeMatrix %fvec3 3\n" 2651 "%ten = OpConstant %u32 10\n" 2652 "%f32arr10 = OpTypeArray %f32 %ten\n" 2653 "%fst = OpTypeStruct %f32 %f32\n" 2654 2655 + string(s_InputOutputBuffer) + 2656 2657 "%id = OpVariable %uvec3ptr Input\n" 2658 "%zero = OpConstant %i32 0\n" 2659 2660 // Create a bunch of null values 2661 "%unull = OpConstantNull %u32\n" 2662 "%fnull = OpConstantNull %f32\n" 2663 "%vnull = OpConstantNull %fvec3\n" 2664 "%mnull = OpConstantNull %fmat\n" 2665 "%anull = OpConstantNull %f32arr10\n" 2666 "%snull = OpConstantComposite %fst %fnull %fnull\n" 2667 2668 "%main = OpFunction %void None %voidf\n" 2669 "%label = OpLabel\n" 2670 "%idval = OpLoad %uvec3 %id\n" 2671 "%x = OpCompositeExtract %u32 %idval 0\n" 2672 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2673 "%inval = OpLoad %f32 %inloc\n" 2674 "%neg = OpFNegate %f32 %inval\n" 2675 2676 // Get the abs() of (a certain element of) those null values 2677 "%unull_cov = OpConvertUToF %f32 %unull\n" 2678 "%unull_abs = OpExtInst %f32 %std450 FAbs %unull_cov\n" 2679 "%fnull_abs = OpExtInst %f32 %std450 FAbs %fnull\n" 2680 "%vnull_0 = OpCompositeExtract %f32 %vnull 0\n" 2681 "%vnull_abs = OpExtInst %f32 %std450 FAbs %vnull_0\n" 2682 "%mnull_12 = OpCompositeExtract %f32 %mnull 1 2\n" 2683 "%mnull_abs = OpExtInst %f32 %std450 FAbs %mnull_12\n" 2684 "%anull_3 = OpCompositeExtract %f32 %anull 3\n" 2685 "%anull_abs = OpExtInst %f32 %std450 FAbs %anull_3\n" 2686 "%snull_1 = OpCompositeExtract %f32 %snull 1\n" 2687 "%snull_abs = OpExtInst %f32 %std450 FAbs %snull_1\n" 2688 2689 // Add them all 2690 "%add1 = OpFAdd %f32 %neg %unull_abs\n" 2691 "%add2 = OpFAdd %f32 %add1 %fnull_abs\n" 2692 "%add3 = OpFAdd %f32 %add2 %vnull_abs\n" 2693 "%add4 = OpFAdd %f32 %add3 %mnull_abs\n" 2694 "%add5 = OpFAdd %f32 %add4 %anull_abs\n" 2695 "%final = OpFAdd %f32 %add5 %snull_abs\n" 2696 2697 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2698 " OpStore %outloc %final\n" // write to output 2699 " OpReturn\n" 2700 " OpFunctionEnd\n"; 2701 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 2702 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 2703 spec.numWorkGroups = IVec3(numElements, 1, 1); 2704 2705 group->addChild(new SpvAsmComputeShaderCase(testCtx, "spotcheck", "Check that values constructed via OpConstantNull & OpConstantComposite can be used", spec)); 2706 2707 return group.release(); 2708} 2709 2710// Assembly code used for testing loop control is based on GLSL source code: 2711// #version 430 2712// 2713// layout(std140, set = 0, binding = 0) readonly buffer Input { 2714// float elements[]; 2715// } input_data; 2716// layout(std140, set = 0, binding = 1) writeonly buffer Output { 2717// float elements[]; 2718// } output_data; 2719// 2720// void main() { 2721// uint x = gl_GlobalInvocationID.x; 2722// output_data.elements[x] = input_data.elements[x]; 2723// for (uint i = 0; i < 4; ++i) 2724// output_data.elements[x] += 1.f; 2725// } 2726tcu::TestCaseGroup* createLoopControlGroup (tcu::TestContext& testCtx) 2727{ 2728 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "loop_control", "Tests loop control cases")); 2729 vector<CaseParameter> cases; 2730 de::Random rnd (deStringHash(group->getName())); 2731 const int numElements = 100; 2732 vector<float> inputFloats (numElements, 0); 2733 vector<float> outputFloats (numElements, 0); 2734 const StringTemplate shaderTemplate ( 2735 string(s_ShaderPreamble) + 2736 2737 "OpSource GLSL 430\n" 2738 "OpName %main \"main\"\n" 2739 "OpName %id \"gl_GlobalInvocationID\"\n" 2740 2741 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2742 2743 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2744 2745 "%u32ptr = OpTypePointer Function %u32\n" 2746 2747 "%id = OpVariable %uvec3ptr Input\n" 2748 "%zero = OpConstant %i32 0\n" 2749 "%one = OpConstant %i32 1\n" 2750 "%constf1 = OpConstant %f32 1.0\n" 2751 "%four = OpConstant %u32 4\n" 2752 2753 "%main = OpFunction %void None %voidf\n" 2754 "%entry = OpLabel\n" 2755 "%i = OpVariable %u32ptr Function\n" 2756 " OpStore %i %zero\n" 2757 2758 "%idval = OpLoad %uvec3 %id\n" 2759 "%x = OpCompositeExtract %u32 %idval 0\n" 2760 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2761 "%inval = OpLoad %f32 %inloc\n" 2762 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2763 " OpStore %outloc %inval\n" 2764 " OpBranch %loop_entry\n" 2765 2766 "%loop_entry = OpLabel\n" 2767 "%i_val = OpLoad %u32 %i\n" 2768 "%cmp_lt = OpULessThan %bool %i_val %four\n" 2769 " OpLoopMerge %loop_merge %loop_entry ${CONTROL}\n" 2770 " OpBranchConditional %cmp_lt %loop_body %loop_merge\n" 2771 "%loop_body = OpLabel\n" 2772 "%outval = OpLoad %f32 %outloc\n" 2773 "%addf1 = OpFAdd %f32 %outval %constf1\n" 2774 " OpStore %outloc %addf1\n" 2775 "%new_i = OpIAdd %u32 %i_val %one\n" 2776 " OpStore %i %new_i\n" 2777 " OpBranch %loop_entry\n" 2778 "%loop_merge = OpLabel\n" 2779 " OpReturn\n" 2780 " OpFunctionEnd\n"); 2781 2782 cases.push_back(CaseParameter("none", "None")); 2783 cases.push_back(CaseParameter("unroll", "Unroll")); 2784 cases.push_back(CaseParameter("dont_unroll", "DontUnroll")); 2785 cases.push_back(CaseParameter("unroll_dont_unroll", "Unroll|DontUnroll")); 2786 2787 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements); 2788 2789 for (size_t ndx = 0; ndx < numElements; ++ndx) 2790 outputFloats[ndx] = inputFloats[ndx] + 4.f; 2791 2792 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 2793 { 2794 map<string, string> specializations; 2795 ComputeShaderSpec spec; 2796 2797 specializations["CONTROL"] = cases[caseNdx].param; 2798 spec.assembly = shaderTemplate.specialize(specializations); 2799 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 2800 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 2801 spec.numWorkGroups = IVec3(numElements, 1, 1); 2802 2803 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 2804 } 2805 2806 return group.release(); 2807} 2808 2809// Assembly code used for testing selection control is based on GLSL source code: 2810// #version 430 2811// 2812// layout(std140, set = 0, binding = 0) readonly buffer Input { 2813// float elements[]; 2814// } input_data; 2815// layout(std140, set = 0, binding = 1) writeonly buffer Output { 2816// float elements[]; 2817// } output_data; 2818// 2819// void main() { 2820// uint x = gl_GlobalInvocationID.x; 2821// float val = input_data.elements[x]; 2822// if (val > 10.f) 2823// output_data.elements[x] = val + 1.f; 2824// else 2825// output_data.elements[x] = val - 1.f; 2826// } 2827tcu::TestCaseGroup* createSelectionControlGroup (tcu::TestContext& testCtx) 2828{ 2829 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "selection_control", "Tests selection control cases")); 2830 vector<CaseParameter> cases; 2831 de::Random rnd (deStringHash(group->getName())); 2832 const int numElements = 100; 2833 vector<float> inputFloats (numElements, 0); 2834 vector<float> outputFloats (numElements, 0); 2835 const StringTemplate shaderTemplate ( 2836 string(s_ShaderPreamble) + 2837 2838 "OpSource GLSL 430\n" 2839 "OpName %main \"main\"\n" 2840 "OpName %id \"gl_GlobalInvocationID\"\n" 2841 2842 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2843 2844 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2845 2846 "%id = OpVariable %uvec3ptr Input\n" 2847 "%zero = OpConstant %i32 0\n" 2848 "%constf1 = OpConstant %f32 1.0\n" 2849 "%constf10 = OpConstant %f32 10.0\n" 2850 2851 "%main = OpFunction %void None %voidf\n" 2852 "%entry = OpLabel\n" 2853 "%idval = OpLoad %uvec3 %id\n" 2854 "%x = OpCompositeExtract %u32 %idval 0\n" 2855 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2856 "%inval = OpLoad %f32 %inloc\n" 2857 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2858 "%cmp_gt = OpFOrdGreaterThan %bool %inval %constf10\n" 2859 2860 " OpSelectionMerge %if_end ${CONTROL}\n" 2861 " OpBranchConditional %cmp_gt %if_true %if_false\n" 2862 "%if_true = OpLabel\n" 2863 "%addf1 = OpFAdd %f32 %inval %constf1\n" 2864 " OpStore %outloc %addf1\n" 2865 " OpBranch %if_end\n" 2866 "%if_false = OpLabel\n" 2867 "%subf1 = OpFSub %f32 %inval %constf1\n" 2868 " OpStore %outloc %subf1\n" 2869 " OpBranch %if_end\n" 2870 "%if_end = OpLabel\n" 2871 " OpReturn\n" 2872 " OpFunctionEnd\n"); 2873 2874 cases.push_back(CaseParameter("none", "None")); 2875 cases.push_back(CaseParameter("flatten", "Flatten")); 2876 cases.push_back(CaseParameter("dont_flatten", "DontFlatten")); 2877 cases.push_back(CaseParameter("flatten_dont_flatten", "DontFlatten|Flatten")); 2878 2879 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements); 2880 2881 for (size_t ndx = 0; ndx < numElements; ++ndx) 2882 outputFloats[ndx] = inputFloats[ndx] + (inputFloats[ndx] > 10.f ? 1.f : -1.f); 2883 2884 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 2885 { 2886 map<string, string> specializations; 2887 ComputeShaderSpec spec; 2888 2889 specializations["CONTROL"] = cases[caseNdx].param; 2890 spec.assembly = shaderTemplate.specialize(specializations); 2891 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 2892 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 2893 spec.numWorkGroups = IVec3(numElements, 1, 1); 2894 2895 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 2896 } 2897 2898 return group.release(); 2899} 2900 2901// Assembly code used for testing function control is based on GLSL source code: 2902// 2903// #version 430 2904// 2905// layout(std140, set = 0, binding = 0) readonly buffer Input { 2906// float elements[]; 2907// } input_data; 2908// layout(std140, set = 0, binding = 1) writeonly buffer Output { 2909// float elements[]; 2910// } output_data; 2911// 2912// float const10() { return 10.f; } 2913// 2914// void main() { 2915// uint x = gl_GlobalInvocationID.x; 2916// output_data.elements[x] = input_data.elements[x] + const10(); 2917// } 2918tcu::TestCaseGroup* createFunctionControlGroup (tcu::TestContext& testCtx) 2919{ 2920 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "function_control", "Tests function control cases")); 2921 vector<CaseParameter> cases; 2922 de::Random rnd (deStringHash(group->getName())); 2923 const int numElements = 100; 2924 vector<float> inputFloats (numElements, 0); 2925 vector<float> outputFloats (numElements, 0); 2926 const StringTemplate shaderTemplate ( 2927 string(s_ShaderPreamble) + 2928 2929 "OpSource GLSL 430\n" 2930 "OpName %main \"main\"\n" 2931 "OpName %func_const10 \"const10(\"\n" 2932 "OpName %id \"gl_GlobalInvocationID\"\n" 2933 2934 "OpDecorate %id BuiltIn GlobalInvocationId\n" 2935 2936 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 2937 2938 "%f32f = OpTypeFunction %f32\n" 2939 "%id = OpVariable %uvec3ptr Input\n" 2940 "%zero = OpConstant %i32 0\n" 2941 "%constf10 = OpConstant %f32 10.0\n" 2942 2943 "%main = OpFunction %void None %voidf\n" 2944 "%entry = OpLabel\n" 2945 "%idval = OpLoad %uvec3 %id\n" 2946 "%x = OpCompositeExtract %u32 %idval 0\n" 2947 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 2948 "%inval = OpLoad %f32 %inloc\n" 2949 "%ret_10 = OpFunctionCall %f32 %func_const10\n" 2950 "%fadd = OpFAdd %f32 %inval %ret_10\n" 2951 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 2952 " OpStore %outloc %fadd\n" 2953 " OpReturn\n" 2954 " OpFunctionEnd\n" 2955 2956 "%func_const10 = OpFunction %f32 ${CONTROL} %f32f\n" 2957 "%label = OpLabel\n" 2958 " OpReturnValue %constf10\n" 2959 " OpFunctionEnd\n"); 2960 2961 cases.push_back(CaseParameter("none", "None")); 2962 cases.push_back(CaseParameter("inline", "Inline")); 2963 cases.push_back(CaseParameter("dont_inline", "DontInline")); 2964 cases.push_back(CaseParameter("pure", "Pure")); 2965 cases.push_back(CaseParameter("const", "Const")); 2966 cases.push_back(CaseParameter("inline_pure", "Inline|Pure")); 2967 cases.push_back(CaseParameter("const_dont_inline", "Const|DontInline")); 2968 cases.push_back(CaseParameter("inline_dont_inline", "Inline|DontInline")); 2969 cases.push_back(CaseParameter("pure_inline_dont_inline", "Pure|Inline|DontInline")); 2970 2971 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements); 2972 2973 for (size_t ndx = 0; ndx < numElements; ++ndx) 2974 outputFloats[ndx] = inputFloats[ndx] + 10.f; 2975 2976 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 2977 { 2978 map<string, string> specializations; 2979 ComputeShaderSpec spec; 2980 2981 specializations["CONTROL"] = cases[caseNdx].param; 2982 spec.assembly = shaderTemplate.specialize(specializations); 2983 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 2984 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 2985 spec.numWorkGroups = IVec3(numElements, 1, 1); 2986 2987 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 2988 } 2989 2990 return group.release(); 2991} 2992 2993tcu::TestCaseGroup* createMemoryAccessGroup (tcu::TestContext& testCtx) 2994{ 2995 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "memory_access", "Tests memory access cases")); 2996 vector<CaseParameter> cases; 2997 de::Random rnd (deStringHash(group->getName())); 2998 const int numElements = 100; 2999 vector<float> inputFloats (numElements, 0); 3000 vector<float> outputFloats (numElements, 0); 3001 const StringTemplate shaderTemplate ( 3002 string(s_ShaderPreamble) + 3003 3004 "OpSource GLSL 430\n" 3005 "OpName %main \"main\"\n" 3006 "OpName %id \"gl_GlobalInvocationID\"\n" 3007 3008 "OpDecorate %id BuiltIn GlobalInvocationId\n" 3009 3010 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 3011 3012 "%f32ptr_f = OpTypePointer Function %f32\n" 3013 3014 "%id = OpVariable %uvec3ptr Input\n" 3015 "%zero = OpConstant %i32 0\n" 3016 "%four = OpConstant %i32 4\n" 3017 3018 "%main = OpFunction %void None %voidf\n" 3019 "%label = OpLabel\n" 3020 "%copy = OpVariable %f32ptr_f Function\n" 3021 "%idval = OpLoad %uvec3 %id ${ACCESS}\n" 3022 "%x = OpCompositeExtract %u32 %idval 0\n" 3023 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 3024 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 3025 " OpCopyMemory %copy %inloc ${ACCESS}\n" 3026 "%val1 = OpLoad %f32 %copy\n" 3027 "%val2 = OpLoad %f32 %inloc\n" 3028 "%add = OpFAdd %f32 %val1 %val2\n" 3029 " OpStore %outloc %add ${ACCESS}\n" 3030 " OpReturn\n" 3031 " OpFunctionEnd\n"); 3032 3033 cases.push_back(CaseParameter("null", "")); 3034 cases.push_back(CaseParameter("none", "None")); 3035 cases.push_back(CaseParameter("volatile", "Volatile")); 3036 cases.push_back(CaseParameter("aligned", "Aligned 4")); 3037 cases.push_back(CaseParameter("nontemporal", "Nontemporal")); 3038 cases.push_back(CaseParameter("aligned_nontemporal", "Aligned|Nontemporal 4")); 3039 cases.push_back(CaseParameter("aligned_volatile", "Volatile|Aligned 4")); 3040 3041 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements); 3042 3043 for (size_t ndx = 0; ndx < numElements; ++ndx) 3044 outputFloats[ndx] = inputFloats[ndx] + inputFloats[ndx]; 3045 3046 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 3047 { 3048 map<string, string> specializations; 3049 ComputeShaderSpec spec; 3050 3051 specializations["ACCESS"] = cases[caseNdx].param; 3052 spec.assembly = shaderTemplate.specialize(specializations); 3053 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats))); 3054 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats))); 3055 spec.numWorkGroups = IVec3(numElements, 1, 1); 3056 3057 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 3058 } 3059 3060 return group.release(); 3061} 3062 3063// Checks that we can get undefined values for various types, without exercising a computation with it. 3064tcu::TestCaseGroup* createOpUndefGroup (tcu::TestContext& testCtx) 3065{ 3066 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opundef", "Tests the OpUndef instruction")); 3067 vector<CaseParameter> cases; 3068 de::Random rnd (deStringHash(group->getName())); 3069 const int numElements = 100; 3070 vector<float> positiveFloats (numElements, 0); 3071 vector<float> negativeFloats (numElements, 0); 3072 const StringTemplate shaderTemplate ( 3073 string(s_ShaderPreamble) + 3074 3075 "OpSource GLSL 430\n" 3076 "OpName %main \"main\"\n" 3077 "OpName %id \"gl_GlobalInvocationID\"\n" 3078 3079 "OpDecorate %id BuiltIn GlobalInvocationId\n" 3080 3081 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) + 3082 3083 "${TYPE}\n" 3084 3085 "%id = OpVariable %uvec3ptr Input\n" 3086 "%zero = OpConstant %i32 0\n" 3087 3088 "%main = OpFunction %void None %voidf\n" 3089 "%label = OpLabel\n" 3090 3091 "%undef = OpUndef %type\n" 3092 3093 "%idval = OpLoad %uvec3 %id\n" 3094 "%x = OpCompositeExtract %u32 %idval 0\n" 3095 3096 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n" 3097 "%inval = OpLoad %f32 %inloc\n" 3098 "%neg = OpFNegate %f32 %inval\n" 3099 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n" 3100 " OpStore %outloc %neg\n" 3101 " OpReturn\n" 3102 " OpFunctionEnd\n"); 3103 3104 cases.push_back(CaseParameter("bool", "%type = OpTypeBool")); 3105 cases.push_back(CaseParameter("sint32", "%type = OpTypeInt 32 1")); 3106 cases.push_back(CaseParameter("uint32", "%type = OpTypeInt 32 0")); 3107 cases.push_back(CaseParameter("float32", "%type = OpTypeFloat 32")); 3108 cases.push_back(CaseParameter("vec4float32", "%type = OpTypeVector %f32 4")); 3109 cases.push_back(CaseParameter("vec2uint32", "%type = OpTypeVector %u32 2")); 3110 cases.push_back(CaseParameter("matrix", "%type = OpTypeMatrix %uvec3 3")); 3111 cases.push_back(CaseParameter("image", "%type = OpTypeImage %f32 2D 0 0 0 0 Unknown")); 3112 cases.push_back(CaseParameter("sampler", "%type = OpTypeSampler")); 3113 cases.push_back(CaseParameter("sampledimage", "%img = OpTypeImage %f32 2D 0 0 0 0 Unknown\n" 3114 "%type = OpTypeSampledImage %img")); 3115 cases.push_back(CaseParameter("array", "%100 = OpConstant %u32 100\n" 3116 "%type = OpTypeArray %i32 %100")); 3117 cases.push_back(CaseParameter("runtimearray", "%type = OpTypeRuntimeArray %f32")); 3118 cases.push_back(CaseParameter("struct", "%type = OpTypeStruct %f32 %i32 %u32")); 3119 cases.push_back(CaseParameter("pointer", "%type = OpTypePointer Function %i32")); 3120 cases.push_back(CaseParameter("function", "%type = OpTypeFunction %void %i32 %f32")); 3121 3122 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements); 3123 3124 for (size_t ndx = 0; ndx < numElements; ++ndx) 3125 negativeFloats[ndx] = -positiveFloats[ndx]; 3126 3127 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 3128 { 3129 map<string, string> specializations; 3130 ComputeShaderSpec spec; 3131 3132 specializations["TYPE"] = cases[caseNdx].param; 3133 spec.assembly = shaderTemplate.specialize(specializations); 3134 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats))); 3135 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats))); 3136 spec.numWorkGroups = IVec3(numElements, 1, 1); 3137 3138 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec)); 3139 } 3140 3141 return group.release(); 3142} 3143typedef std::pair<std::string, VkShaderStageFlagBits> EntryToStage; 3144typedef map<string, vector<EntryToStage> > ModuleMap; 3145typedef map<VkShaderStageFlagBits, vector<deInt32> > StageToSpecConstantMap; 3146 3147// Context for a specific test instantiation. For example, an instantiation 3148// may test colors yellow/magenta/cyan/mauve in a tesselation shader 3149// with an entry point named 'main_to_the_main' 3150struct InstanceContext 3151{ 3152 // Map of modules to what entry_points we care to use from those modules. 3153 ModuleMap moduleMap; 3154 RGBA inputColors[4]; 3155 RGBA outputColors[4]; 3156 // Concrete SPIR-V code to test via boilerplate specialization. 3157 map<string, string> testCodeFragments; 3158 StageToSpecConstantMap specConstants; 3159 bool hasTessellation; 3160 VkShaderStageFlagBits requiredStages; 3161 3162 InstanceContext (const RGBA (&inputs)[4], const RGBA (&outputs)[4], const map<string, string>& testCodeFragments_, const StageToSpecConstantMap& specConstants_) 3163 : testCodeFragments (testCodeFragments_) 3164 , specConstants (specConstants_) 3165 , hasTessellation (false) 3166 , requiredStages (static_cast<VkShaderStageFlagBits>(0)) 3167 { 3168 inputColors[0] = inputs[0]; 3169 inputColors[1] = inputs[1]; 3170 inputColors[2] = inputs[2]; 3171 inputColors[3] = inputs[3]; 3172 3173 outputColors[0] = outputs[0]; 3174 outputColors[1] = outputs[1]; 3175 outputColors[2] = outputs[2]; 3176 outputColors[3] = outputs[3]; 3177 } 3178 3179 InstanceContext (const InstanceContext& other) 3180 : moduleMap (other.moduleMap) 3181 , testCodeFragments (other.testCodeFragments) 3182 , specConstants (other.specConstants) 3183 , hasTessellation (other.hasTessellation) 3184 , requiredStages (other.requiredStages) 3185 { 3186 inputColors[0] = other.inputColors[0]; 3187 inputColors[1] = other.inputColors[1]; 3188 inputColors[2] = other.inputColors[2]; 3189 inputColors[3] = other.inputColors[3]; 3190 3191 outputColors[0] = other.outputColors[0]; 3192 outputColors[1] = other.outputColors[1]; 3193 outputColors[2] = other.outputColors[2]; 3194 outputColors[3] = other.outputColors[3]; 3195 } 3196}; 3197 3198// A description of a shader to be used for a single stage of the graphics pipeline. 3199struct ShaderElement 3200{ 3201 // The module that contains this shader entrypoint. 3202 string moduleName; 3203 3204 // The name of the entrypoint. 3205 string entryName; 3206 3207 // Which shader stage this entry point represents. 3208 VkShaderStageFlagBits stage; 3209 3210 ShaderElement (const string& moduleName_, const string& entryPoint_, VkShaderStageFlagBits shaderStage_) 3211 : moduleName(moduleName_) 3212 , entryName(entryPoint_) 3213 , stage(shaderStage_) 3214 { 3215 } 3216}; 3217 3218void getDefaultColors (RGBA (&colors)[4]) 3219{ 3220 colors[0] = RGBA::white(); 3221 colors[1] = RGBA::red(); 3222 colors[2] = RGBA::green(); 3223 colors[3] = RGBA::blue(); 3224} 3225 3226void getHalfColorsFullAlpha (RGBA (&colors)[4]) 3227{ 3228 colors[0] = RGBA(127, 127, 127, 255); 3229 colors[1] = RGBA(127, 0, 0, 255); 3230 colors[2] = RGBA(0, 127, 0, 255); 3231 colors[3] = RGBA(0, 0, 127, 255); 3232} 3233 3234void getInvertedDefaultColors (RGBA (&colors)[4]) 3235{ 3236 colors[0] = RGBA(0, 0, 0, 255); 3237 colors[1] = RGBA(0, 255, 255, 255); 3238 colors[2] = RGBA(255, 0, 255, 255); 3239 colors[3] = RGBA(255, 255, 0, 255); 3240} 3241 3242// Turns a statically sized array of ShaderElements into an instance-context 3243// by setting up the mapping of modules to their contained shaders and stages. 3244// The inputs and expected outputs are given by inputColors and outputColors 3245template<size_t N> 3246InstanceContext createInstanceContext (const ShaderElement (&elements)[N], const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, const StageToSpecConstantMap& specConstants) 3247{ 3248 InstanceContext ctx (inputColors, outputColors, testCodeFragments, specConstants); 3249 for (size_t i = 0; i < N; ++i) 3250 { 3251 ctx.moduleMap[elements[i].moduleName].push_back(std::make_pair(elements[i].entryName, elements[i].stage)); 3252 ctx.requiredStages = static_cast<VkShaderStageFlagBits>(ctx.requiredStages | elements[i].stage); 3253 } 3254 return ctx; 3255} 3256 3257template<size_t N> 3258inline InstanceContext createInstanceContext (const ShaderElement (&elements)[N], RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments) 3259{ 3260 return createInstanceContext(elements, inputColors, outputColors, testCodeFragments, StageToSpecConstantMap()); 3261} 3262 3263// The same as createInstanceContext above, but with default colors. 3264template<size_t N> 3265InstanceContext createInstanceContext (const ShaderElement (&elements)[N], const map<string, string>& testCodeFragments) 3266{ 3267 RGBA defaultColors[4]; 3268 getDefaultColors(defaultColors); 3269 return createInstanceContext(elements, defaultColors, defaultColors, testCodeFragments); 3270} 3271 3272// For the current InstanceContext, constructs the required modules and shader stage create infos. 3273void createPipelineShaderStages (const DeviceInterface& vk, const VkDevice vkDevice, InstanceContext& instance, Context& context, vector<ModuleHandleSp>& modules, vector<VkPipelineShaderStageCreateInfo>& createInfos) 3274{ 3275 for (ModuleMap::const_iterator moduleNdx = instance.moduleMap.begin(); moduleNdx != instance.moduleMap.end(); ++moduleNdx) 3276 { 3277 const ModuleHandleSp mod(new Unique<VkShaderModule>(createShaderModule(vk, vkDevice, context.getBinaryCollection().get(moduleNdx->first), 0))); 3278 modules.push_back(ModuleHandleSp(mod)); 3279 for (vector<EntryToStage>::const_iterator shaderNdx = moduleNdx->second.begin(); shaderNdx != moduleNdx->second.end(); ++shaderNdx) 3280 { 3281 const EntryToStage& stage = *shaderNdx; 3282 const VkPipelineShaderStageCreateInfo shaderParam = 3283 { 3284 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType; 3285 DE_NULL, // const void* pNext; 3286 (VkPipelineShaderStageCreateFlags)0, 3287 stage.second, // VkShaderStageFlagBits stage; 3288 **modules.back(), // VkShaderModule module; 3289 stage.first.c_str(), // const char* pName; 3290 (const VkSpecializationInfo*)DE_NULL, 3291 }; 3292 createInfos.push_back(shaderParam); 3293 } 3294 } 3295} 3296 3297#define SPIRV_ASSEMBLY_TYPES \ 3298 "%void = OpTypeVoid\n" \ 3299 "%bool = OpTypeBool\n" \ 3300 \ 3301 "%i32 = OpTypeInt 32 1\n" \ 3302 "%u32 = OpTypeInt 32 0\n" \ 3303 \ 3304 "%f32 = OpTypeFloat 32\n" \ 3305 "%v3f32 = OpTypeVector %f32 3\n" \ 3306 "%v4f32 = OpTypeVector %f32 4\n" \ 3307 \ 3308 "%v4f32_function = OpTypeFunction %v4f32 %v4f32\n" \ 3309 "%fun = OpTypeFunction %void\n" \ 3310 \ 3311 "%ip_f32 = OpTypePointer Input %f32\n" \ 3312 "%ip_i32 = OpTypePointer Input %i32\n" \ 3313 "%ip_v3f32 = OpTypePointer Input %v3f32\n" \ 3314 "%ip_v4f32 = OpTypePointer Input %v4f32\n" \ 3315 \ 3316 "%op_f32 = OpTypePointer Output %f32\n" \ 3317 "%op_v4f32 = OpTypePointer Output %v4f32\n" \ 3318 \ 3319 "%fp_f32 = OpTypePointer Function %f32\n" \ 3320 "%fp_i32 = OpTypePointer Function %i32\n" \ 3321 "%fp_v4f32 = OpTypePointer Function %v4f32\n" 3322 3323#define SPIRV_ASSEMBLY_CONSTANTS \ 3324 "%c_f32_1 = OpConstant %f32 1.0\n" \ 3325 "%c_f32_0 = OpConstant %f32 0.0\n" \ 3326 "%c_f32_0_5 = OpConstant %f32 0.5\n" \ 3327 "%c_f32_n1 = OpConstant %f32 -1.\n" \ 3328 "%c_f32_7 = OpConstant %f32 7.0\n" \ 3329 "%c_f32_8 = OpConstant %f32 8.0\n" \ 3330 "%c_i32_0 = OpConstant %i32 0\n" \ 3331 "%c_i32_1 = OpConstant %i32 1\n" \ 3332 "%c_i32_2 = OpConstant %i32 2\n" \ 3333 "%c_i32_3 = OpConstant %i32 3\n" \ 3334 "%c_i32_4 = OpConstant %i32 4\n" \ 3335 "%c_u32_0 = OpConstant %u32 0\n" \ 3336 "%c_u32_1 = OpConstant %u32 1\n" \ 3337 "%c_u32_2 = OpConstant %u32 2\n" \ 3338 "%c_u32_3 = OpConstant %u32 3\n" \ 3339 "%c_u32_32 = OpConstant %u32 32\n" \ 3340 "%c_u32_4 = OpConstant %u32 4\n" \ 3341 "%c_u32_31_bits = OpConstant %u32 0x7FFFFFFF\n" \ 3342 "%c_v4f32_1_1_1_1 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n" \ 3343 "%c_v4f32_1_0_0_1 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_0 %c_f32_0 %c_f32_1\n" \ 3344 "%c_v4f32_0_5_0_5_0_5_0_5 = OpConstantComposite %v4f32 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5\n" 3345 3346#define SPIRV_ASSEMBLY_ARRAYS \ 3347 "%a1f32 = OpTypeArray %f32 %c_u32_1\n" \ 3348 "%a2f32 = OpTypeArray %f32 %c_u32_2\n" \ 3349 "%a3v4f32 = OpTypeArray %v4f32 %c_u32_3\n" \ 3350 "%a4f32 = OpTypeArray %f32 %c_u32_4\n" \ 3351 "%a32v4f32 = OpTypeArray %v4f32 %c_u32_32\n" \ 3352 "%ip_a3v4f32 = OpTypePointer Input %a3v4f32\n" \ 3353 "%ip_a32v4f32 = OpTypePointer Input %a32v4f32\n" \ 3354 "%op_a2f32 = OpTypePointer Output %a2f32\n" \ 3355 "%op_a3v4f32 = OpTypePointer Output %a3v4f32\n" \ 3356 "%op_a4f32 = OpTypePointer Output %a4f32\n" 3357 3358// Creates vertex-shader assembly by specializing a boilerplate StringTemplate 3359// on fragments, which must (at least) map "testfun" to an OpFunction definition 3360// for %test_code that takes and returns a %v4f32. Boilerplate IDs are prefixed 3361// with "BP_" to avoid collisions with fragments. 3362// 3363// It corresponds roughly to this GLSL: 3364//; 3365// layout(location = 0) in vec4 position; 3366// layout(location = 1) in vec4 color; 3367// layout(location = 1) out highp vec4 vtxColor; 3368// void main (void) { gl_Position = position; vtxColor = test_func(color); } 3369string makeVertexShaderAssembly(const map<string, string>& fragments) 3370{ 3371// \todo [2015-11-23 awoloszyn] Remove OpName once these have stabalized 3372 static const char vertexShaderBoilerplate[] = 3373 "OpCapability Shader\n" 3374 "OpMemoryModel Logical GLSL450\n" 3375 "OpEntryPoint Vertex %main \"main\" %BP_stream %BP_position %BP_vtx_color %BP_color %BP_gl_VertexID %BP_gl_InstanceID\n" 3376 "${debug:opt}\n" 3377 "OpName %main \"main\"\n" 3378 "OpName %BP_gl_PerVertex \"gl_PerVertex\"\n" 3379 "OpMemberName %BP_gl_PerVertex 0 \"gl_Position\"\n" 3380 "OpMemberName %BP_gl_PerVertex 1 \"gl_PointSize\"\n" 3381 "OpMemberName %BP_gl_PerVertex 2 \"gl_ClipDistance\"\n" 3382 "OpMemberName %BP_gl_PerVertex 3 \"gl_CullDistance\"\n" 3383 "OpName %test_code \"testfun(vf4;\"\n" 3384 "OpName %BP_stream \"\"\n" 3385 "OpName %BP_position \"position\"\n" 3386 "OpName %BP_vtx_color \"vtxColor\"\n" 3387 "OpName %BP_color \"color\"\n" 3388 "OpName %BP_gl_VertexID \"gl_VertexID\"\n" 3389 "OpName %BP_gl_InstanceID \"gl_InstanceID\"\n" 3390 "OpMemberDecorate %BP_gl_PerVertex 0 BuiltIn Position\n" 3391 "OpMemberDecorate %BP_gl_PerVertex 1 BuiltIn PointSize\n" 3392 "OpMemberDecorate %BP_gl_PerVertex 2 BuiltIn ClipDistance\n" 3393 "OpMemberDecorate %BP_gl_PerVertex 3 BuiltIn CullDistance\n" 3394 "OpDecorate %BP_gl_PerVertex Block\n" 3395 "OpDecorate %BP_position Location 0\n" 3396 "OpDecorate %BP_vtx_color Location 1\n" 3397 "OpDecorate %BP_color Location 1\n" 3398 "OpDecorate %BP_gl_VertexID BuiltIn VertexId\n" 3399 "OpDecorate %BP_gl_InstanceID BuiltIn InstanceId\n" 3400 "${decoration:opt}\n" 3401 SPIRV_ASSEMBLY_TYPES 3402 SPIRV_ASSEMBLY_CONSTANTS 3403 SPIRV_ASSEMBLY_ARRAYS 3404 "%BP_gl_PerVertex = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3405 "%BP_op_gl_PerVertex = OpTypePointer Output %BP_gl_PerVertex\n" 3406 "%BP_stream = OpVariable %BP_op_gl_PerVertex Output\n" 3407 "%BP_position = OpVariable %ip_v4f32 Input\n" 3408 "%BP_vtx_color = OpVariable %op_v4f32 Output\n" 3409 "%BP_color = OpVariable %ip_v4f32 Input\n" 3410 "%BP_gl_VertexID = OpVariable %ip_i32 Input\n" 3411 "%BP_gl_InstanceID = OpVariable %ip_i32 Input\n" 3412 "${pre_main:opt}\n" 3413 "%main = OpFunction %void None %fun\n" 3414 "%BP_label = OpLabel\n" 3415 "%BP_pos = OpLoad %v4f32 %BP_position\n" 3416 "%BP_gl_pos = OpAccessChain %op_v4f32 %BP_stream %c_i32_0\n" 3417 "OpStore %BP_gl_pos %BP_pos\n" 3418 "%BP_col = OpLoad %v4f32 %BP_color\n" 3419 "%BP_col_transformed = OpFunctionCall %v4f32 %test_code %BP_col\n" 3420 "OpStore %BP_vtx_color %BP_col_transformed\n" 3421 "OpReturn\n" 3422 "OpFunctionEnd\n" 3423 "${testfun}\n"; 3424 return tcu::StringTemplate(vertexShaderBoilerplate).specialize(fragments); 3425} 3426 3427// Creates tess-control-shader assembly by specializing a boilerplate 3428// StringTemplate on fragments, which must (at least) map "testfun" to an 3429// OpFunction definition for %test_code that takes and returns a %v4f32. 3430// Boilerplate IDs are prefixed with "BP_" to avoid collisions with fragments. 3431// 3432// It roughly corresponds to the following GLSL. 3433// 3434// #version 450 3435// layout(vertices = 3) out; 3436// layout(location = 1) in vec4 in_color[]; 3437// layout(location = 1) out vec4 out_color[]; 3438// 3439// void main() { 3440// out_color[gl_InvocationID] = testfun(in_color[gl_InvocationID]); 3441// gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position; 3442// if (gl_InvocationID == 0) { 3443// gl_TessLevelOuter[0] = 1.0; 3444// gl_TessLevelOuter[1] = 1.0; 3445// gl_TessLevelOuter[2] = 1.0; 3446// gl_TessLevelInner[0] = 1.0; 3447// } 3448// } 3449string makeTessControlShaderAssembly (const map<string, string>& fragments) 3450{ 3451 static const char tessControlShaderBoilerplate[] = 3452 "OpCapability Tessellation\n" 3453 "OpMemoryModel Logical GLSL450\n" 3454 "OpEntryPoint TessellationControl %BP_main \"main\" %BP_out_color %BP_gl_InvocationID %BP_in_color %BP_gl_out %BP_gl_in %BP_gl_TessLevelOuter %BP_gl_TessLevelInner\n" 3455 "OpExecutionMode %BP_main OutputVertices 3\n" 3456 "${debug:opt}\n" 3457 "OpName %BP_main \"main\"\n" 3458 "OpName %test_code \"testfun(vf4;\"\n" 3459 "OpName %BP_out_color \"out_color\"\n" 3460 "OpName %BP_gl_InvocationID \"gl_InvocationID\"\n" 3461 "OpName %BP_in_color \"in_color\"\n" 3462 "OpName %BP_gl_PerVertex \"gl_PerVertex\"\n" 3463 "OpMemberName %BP_gl_PerVertex 0 \"gl_Position\"\n" 3464 "OpMemberName %BP_gl_PerVertex 1 \"gl_PointSize\"\n" 3465 "OpMemberName %BP_gl_PerVertex 2 \"gl_ClipDistance\"\n" 3466 "OpMemberName %BP_gl_PerVertex 3 \"gl_CullDistance\"\n" 3467 "OpName %BP_gl_out \"gl_out\"\n" 3468 "OpName %BP_gl_PVOut \"gl_PerVertex\"\n" 3469 "OpMemberName %BP_gl_PVOut 0 \"gl_Position\"\n" 3470 "OpMemberName %BP_gl_PVOut 1 \"gl_PointSize\"\n" 3471 "OpMemberName %BP_gl_PVOut 2 \"gl_ClipDistance\"\n" 3472 "OpMemberName %BP_gl_PVOut 3 \"gl_CullDistance\"\n" 3473 "OpName %BP_gl_in \"gl_in\"\n" 3474 "OpName %BP_gl_TessLevelOuter \"gl_TessLevelOuter\"\n" 3475 "OpName %BP_gl_TessLevelInner \"gl_TessLevelInner\"\n" 3476 "OpDecorate %BP_out_color Location 1\n" 3477 "OpDecorate %BP_gl_InvocationID BuiltIn InvocationId\n" 3478 "OpDecorate %BP_in_color Location 1\n" 3479 "OpMemberDecorate %BP_gl_PerVertex 0 BuiltIn Position\n" 3480 "OpMemberDecorate %BP_gl_PerVertex 1 BuiltIn PointSize\n" 3481 "OpMemberDecorate %BP_gl_PerVertex 2 BuiltIn ClipDistance\n" 3482 "OpMemberDecorate %BP_gl_PerVertex 3 BuiltIn CullDistance\n" 3483 "OpDecorate %BP_gl_PerVertex Block\n" 3484 "OpMemberDecorate %BP_gl_PVOut 0 BuiltIn Position\n" 3485 "OpMemberDecorate %BP_gl_PVOut 1 BuiltIn PointSize\n" 3486 "OpMemberDecorate %BP_gl_PVOut 2 BuiltIn ClipDistance\n" 3487 "OpMemberDecorate %BP_gl_PVOut 3 BuiltIn CullDistance\n" 3488 "OpDecorate %BP_gl_PVOut Block\n" 3489 "OpDecorate %BP_gl_TessLevelOuter Patch\n" 3490 "OpDecorate %BP_gl_TessLevelOuter BuiltIn TessLevelOuter\n" 3491 "OpDecorate %BP_gl_TessLevelInner Patch\n" 3492 "OpDecorate %BP_gl_TessLevelInner BuiltIn TessLevelInner\n" 3493 "${decoration:opt}\n" 3494 SPIRV_ASSEMBLY_TYPES 3495 SPIRV_ASSEMBLY_CONSTANTS 3496 SPIRV_ASSEMBLY_ARRAYS 3497 "%BP_out_color = OpVariable %op_a3v4f32 Output\n" 3498 "%BP_gl_InvocationID = OpVariable %ip_i32 Input\n" 3499 "%BP_in_color = OpVariable %ip_a32v4f32 Input\n" 3500 "%BP_gl_PerVertex = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3501 "%BP_a3_gl_PerVertex = OpTypeArray %BP_gl_PerVertex %c_u32_3\n" 3502 "%BP_op_a3_gl_PerVertex = OpTypePointer Output %BP_a3_gl_PerVertex\n" 3503 "%BP_gl_out = OpVariable %BP_op_a3_gl_PerVertex Output\n" 3504 "%BP_gl_PVOut = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3505 "%BP_a32_gl_PVOut = OpTypeArray %BP_gl_PVOut %c_u32_32\n" 3506 "%BP_ip_a32_gl_PVOut = OpTypePointer Input %BP_a32_gl_PVOut\n" 3507 "%BP_gl_in = OpVariable %BP_ip_a32_gl_PVOut Input\n" 3508 "%BP_gl_TessLevelOuter = OpVariable %op_a4f32 Output\n" 3509 "%BP_gl_TessLevelInner = OpVariable %op_a2f32 Output\n" 3510 "${pre_main:opt}\n" 3511 3512 "%BP_main = OpFunction %void None %fun\n" 3513 "%BP_label = OpLabel\n" 3514 3515 "%BP_gl_Invoc = OpLoad %i32 %BP_gl_InvocationID\n" 3516 3517 "%BP_in_col_loc = OpAccessChain %ip_v4f32 %BP_in_color %BP_gl_Invoc\n" 3518 "%BP_out_col_loc = OpAccessChain %op_v4f32 %BP_out_color %BP_gl_Invoc\n" 3519 "%BP_in_col_val = OpLoad %v4f32 %BP_in_col_loc\n" 3520 "%BP_clr_transformed = OpFunctionCall %v4f32 %test_code %BP_in_col_val\n" 3521 "OpStore %BP_out_col_loc %BP_clr_transformed\n" 3522 3523 "%BP_in_pos_loc = OpAccessChain %ip_v4f32 %BP_gl_in %BP_gl_Invoc %c_i32_0\n" 3524 "%BP_out_pos_loc = OpAccessChain %op_v4f32 %BP_gl_out %BP_gl_Invoc %c_i32_0\n" 3525 "%BP_in_pos_val = OpLoad %v4f32 %BP_in_pos_loc\n" 3526 "OpStore %BP_out_pos_loc %BP_in_pos_val\n" 3527 3528 "%BP_cmp = OpIEqual %bool %BP_gl_Invoc %c_i32_0\n" 3529 "OpSelectionMerge %BP_merge_label None\n" 3530 "OpBranchConditional %BP_cmp %BP_if_label %BP_merge_label\n" 3531 "%BP_if_label = OpLabel\n" 3532 "%BP_gl_TessLevelOuterPos_0 = OpAccessChain %op_f32 %BP_gl_TessLevelOuter %c_i32_0\n" 3533 "%BP_gl_TessLevelOuterPos_1 = OpAccessChain %op_f32 %BP_gl_TessLevelOuter %c_i32_1\n" 3534 "%BP_gl_TessLevelOuterPos_2 = OpAccessChain %op_f32 %BP_gl_TessLevelOuter %c_i32_2\n" 3535 "%BP_gl_TessLevelInnerPos_0 = OpAccessChain %op_f32 %BP_gl_TessLevelInner %c_i32_0\n" 3536 "OpStore %BP_gl_TessLevelOuterPos_0 %c_f32_1\n" 3537 "OpStore %BP_gl_TessLevelOuterPos_1 %c_f32_1\n" 3538 "OpStore %BP_gl_TessLevelOuterPos_2 %c_f32_1\n" 3539 "OpStore %BP_gl_TessLevelInnerPos_0 %c_f32_1\n" 3540 "OpBranch %BP_merge_label\n" 3541 "%BP_merge_label = OpLabel\n" 3542 "OpReturn\n" 3543 "OpFunctionEnd\n" 3544 "${testfun}\n"; 3545 return tcu::StringTemplate(tessControlShaderBoilerplate).specialize(fragments); 3546} 3547 3548// Creates tess-evaluation-shader assembly by specializing a boilerplate 3549// StringTemplate on fragments, which must (at least) map "testfun" to an 3550// OpFunction definition for %test_code that takes and returns a %v4f32. 3551// Boilerplate IDs are prefixed with "BP_" to avoid collisions with fragments. 3552// 3553// It roughly corresponds to the following glsl. 3554// 3555// #version 450 3556// 3557// layout(triangles, equal_spacing, ccw) in; 3558// layout(location = 1) in vec4 in_color[]; 3559// layout(location = 1) out vec4 out_color; 3560// 3561// #define interpolate(val) 3562// vec4(gl_TessCoord.x) * val[0] + vec4(gl_TessCoord.y) * val[1] + 3563// vec4(gl_TessCoord.z) * val[2] 3564// 3565// void main() { 3566// gl_Position = vec4(gl_TessCoord.x) * gl_in[0].gl_Position + 3567// vec4(gl_TessCoord.y) * gl_in[1].gl_Position + 3568// vec4(gl_TessCoord.z) * gl_in[2].gl_Position; 3569// out_color = testfun(interpolate(in_color)); 3570// } 3571string makeTessEvalShaderAssembly(const map<string, string>& fragments) 3572{ 3573 static const char tessEvalBoilerplate[] = 3574 "OpCapability Tessellation\n" 3575 "OpMemoryModel Logical GLSL450\n" 3576 "OpEntryPoint TessellationEvaluation %BP_main \"main\" %BP_stream %BP_gl_TessCoord %BP_gl_in %BP_out_color %BP_in_color\n" 3577 "OpExecutionMode %BP_main Triangles\n" 3578 "OpExecutionMode %BP_main SpacingEqual\n" 3579 "OpExecutionMode %BP_main VertexOrderCcw\n" 3580 "${debug:opt}\n" 3581 "OpName %BP_main \"main\"\n" 3582 "OpName %test_code \"testfun(vf4;\"\n" 3583 "OpName %BP_gl_PerVertexOut \"gl_PerVertex\"\n" 3584 "OpMemberName %BP_gl_PerVertexOut 0 \"gl_Position\"\n" 3585 "OpMemberName %BP_gl_PerVertexOut 1 \"gl_PointSize\"\n" 3586 "OpMemberName %BP_gl_PerVertexOut 2 \"gl_ClipDistance\"\n" 3587 "OpMemberName %BP_gl_PerVertexOut 3 \"gl_CullDistance\"\n" 3588 "OpName %BP_stream \"\"\n" 3589 "OpName %BP_gl_TessCoord \"gl_TessCoord\"\n" 3590 "OpName %BP_gl_PerVertexIn \"gl_PerVertex\"\n" 3591 "OpMemberName %BP_gl_PerVertexIn 0 \"gl_Position\"\n" 3592 "OpMemberName %BP_gl_PerVertexIn 1 \"gl_PointSize\"\n" 3593 "OpMemberName %BP_gl_PerVertexIn 2 \"gl_ClipDistance\"\n" 3594 "OpMemberName %BP_gl_PerVertexIn 3 \"gl_CullDistance\"\n" 3595 "OpName %BP_gl_in \"gl_in\"\n" 3596 "OpName %BP_out_color \"out_color\"\n" 3597 "OpName %BP_in_color \"in_color\"\n" 3598 "OpMemberDecorate %BP_gl_PerVertexOut 0 BuiltIn Position\n" 3599 "OpMemberDecorate %BP_gl_PerVertexOut 1 BuiltIn PointSize\n" 3600 "OpMemberDecorate %BP_gl_PerVertexOut 2 BuiltIn ClipDistance\n" 3601 "OpMemberDecorate %BP_gl_PerVertexOut 3 BuiltIn CullDistance\n" 3602 "OpDecorate %BP_gl_PerVertexOut Block\n" 3603 "OpDecorate %BP_gl_TessCoord BuiltIn TessCoord\n" 3604 "OpMemberDecorate %BP_gl_PerVertexIn 0 BuiltIn Position\n" 3605 "OpMemberDecorate %BP_gl_PerVertexIn 1 BuiltIn PointSize\n" 3606 "OpMemberDecorate %BP_gl_PerVertexIn 2 BuiltIn ClipDistance\n" 3607 "OpMemberDecorate %BP_gl_PerVertexIn 3 BuiltIn CullDistance\n" 3608 "OpDecorate %BP_gl_PerVertexIn Block\n" 3609 "OpDecorate %BP_out_color Location 1\n" 3610 "OpDecorate %BP_in_color Location 1\n" 3611 "${decoration:opt}\n" 3612 SPIRV_ASSEMBLY_TYPES 3613 SPIRV_ASSEMBLY_CONSTANTS 3614 SPIRV_ASSEMBLY_ARRAYS 3615 "%BP_gl_PerVertexOut = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3616 "%BP_op_gl_PerVertexOut = OpTypePointer Output %BP_gl_PerVertexOut\n" 3617 "%BP_stream = OpVariable %BP_op_gl_PerVertexOut Output\n" 3618 "%BP_gl_TessCoord = OpVariable %ip_v3f32 Input\n" 3619 "%BP_gl_PerVertexIn = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3620 "%BP_a32_gl_PerVertexIn = OpTypeArray %BP_gl_PerVertexIn %c_u32_32\n" 3621 "%BP_ip_a32_gl_PerVertexIn = OpTypePointer Input %BP_a32_gl_PerVertexIn\n" 3622 "%BP_gl_in = OpVariable %BP_ip_a32_gl_PerVertexIn Input\n" 3623 "%BP_out_color = OpVariable %op_v4f32 Output\n" 3624 "%BP_in_color = OpVariable %ip_a32v4f32 Input\n" 3625 "${pre_main:opt}\n" 3626 "%BP_main = OpFunction %void None %fun\n" 3627 "%BP_label = OpLabel\n" 3628 "%BP_gl_TC_0 = OpAccessChain %ip_f32 %BP_gl_TessCoord %c_u32_0\n" 3629 "%BP_gl_TC_1 = OpAccessChain %ip_f32 %BP_gl_TessCoord %c_u32_1\n" 3630 "%BP_gl_TC_2 = OpAccessChain %ip_f32 %BP_gl_TessCoord %c_u32_2\n" 3631 "%BP_gl_in_gl_Pos_0 = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_0 %c_i32_0\n" 3632 "%BP_gl_in_gl_Pos_1 = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_1 %c_i32_0\n" 3633 "%BP_gl_in_gl_Pos_2 = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_2 %c_i32_0\n" 3634 3635 "%BP_gl_OPos = OpAccessChain %op_v4f32 %BP_stream %c_i32_0\n" 3636 "%BP_in_color_0 = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_0\n" 3637 "%BP_in_color_1 = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_1\n" 3638 "%BP_in_color_2 = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_2\n" 3639 3640 "%BP_TC_W_0 = OpLoad %f32 %BP_gl_TC_0\n" 3641 "%BP_TC_W_1 = OpLoad %f32 %BP_gl_TC_1\n" 3642 "%BP_TC_W_2 = OpLoad %f32 %BP_gl_TC_2\n" 3643 "%BP_v4f32_TC_0 = OpCompositeConstruct %v4f32 %BP_TC_W_0 %BP_TC_W_0 %BP_TC_W_0 %BP_TC_W_0\n" 3644 "%BP_v4f32_TC_1 = OpCompositeConstruct %v4f32 %BP_TC_W_1 %BP_TC_W_1 %BP_TC_W_1 %BP_TC_W_1\n" 3645 "%BP_v4f32_TC_2 = OpCompositeConstruct %v4f32 %BP_TC_W_2 %BP_TC_W_2 %BP_TC_W_2 %BP_TC_W_2\n" 3646 3647 "%BP_gl_IP_0 = OpLoad %v4f32 %BP_gl_in_gl_Pos_0\n" 3648 "%BP_gl_IP_1 = OpLoad %v4f32 %BP_gl_in_gl_Pos_1\n" 3649 "%BP_gl_IP_2 = OpLoad %v4f32 %BP_gl_in_gl_Pos_2\n" 3650 3651 "%BP_IP_W_0 = OpFMul %v4f32 %BP_v4f32_TC_0 %BP_gl_IP_0\n" 3652 "%BP_IP_W_1 = OpFMul %v4f32 %BP_v4f32_TC_1 %BP_gl_IP_1\n" 3653 "%BP_IP_W_2 = OpFMul %v4f32 %BP_v4f32_TC_2 %BP_gl_IP_2\n" 3654 3655 "%BP_pos_sum_0 = OpFAdd %v4f32 %BP_IP_W_0 %BP_IP_W_1\n" 3656 "%BP_pos_sum_1 = OpFAdd %v4f32 %BP_pos_sum_0 %BP_IP_W_2\n" 3657 3658 "OpStore %BP_gl_OPos %BP_pos_sum_1\n" 3659 3660 "%BP_IC_0 = OpLoad %v4f32 %BP_in_color_0\n" 3661 "%BP_IC_1 = OpLoad %v4f32 %BP_in_color_1\n" 3662 "%BP_IC_2 = OpLoad %v4f32 %BP_in_color_2\n" 3663 3664 "%BP_IC_W_0 = OpFMul %v4f32 %BP_v4f32_TC_0 %BP_IC_0\n" 3665 "%BP_IC_W_1 = OpFMul %v4f32 %BP_v4f32_TC_1 %BP_IC_1\n" 3666 "%BP_IC_W_2 = OpFMul %v4f32 %BP_v4f32_TC_2 %BP_IC_2\n" 3667 3668 "%BP_col_sum_0 = OpFAdd %v4f32 %BP_IC_W_0 %BP_IC_W_1\n" 3669 "%BP_col_sum_1 = OpFAdd %v4f32 %BP_col_sum_0 %BP_IC_W_2\n" 3670 3671 "%BP_clr_transformed = OpFunctionCall %v4f32 %test_code %BP_col_sum_1\n" 3672 3673 "OpStore %BP_out_color %BP_clr_transformed\n" 3674 "OpReturn\n" 3675 "OpFunctionEnd\n" 3676 "${testfun}\n"; 3677 return tcu::StringTemplate(tessEvalBoilerplate).specialize(fragments); 3678} 3679 3680// Creates geometry-shader assembly by specializing a boilerplate StringTemplate 3681// on fragments, which must (at least) map "testfun" to an OpFunction definition 3682// for %test_code that takes and returns a %v4f32. Boilerplate IDs are prefixed 3683// with "BP_" to avoid collisions with fragments. 3684// 3685// Derived from this GLSL: 3686// 3687// #version 450 3688// layout(triangles) in; 3689// layout(triangle_strip, max_vertices = 3) out; 3690// 3691// layout(location = 1) in vec4 in_color[]; 3692// layout(location = 1) out vec4 out_color; 3693// 3694// void main() { 3695// gl_Position = gl_in[0].gl_Position; 3696// out_color = test_fun(in_color[0]); 3697// EmitVertex(); 3698// gl_Position = gl_in[1].gl_Position; 3699// out_color = test_fun(in_color[1]); 3700// EmitVertex(); 3701// gl_Position = gl_in[2].gl_Position; 3702// out_color = test_fun(in_color[2]); 3703// EmitVertex(); 3704// EndPrimitive(); 3705// } 3706string makeGeometryShaderAssembly(const map<string, string>& fragments) 3707{ 3708 static const char geometryShaderBoilerplate[] = 3709 "OpCapability Geometry\n" 3710 "OpMemoryModel Logical GLSL450\n" 3711 "OpEntryPoint Geometry %BP_main \"main\" %BP_out_gl_position %BP_gl_in %BP_out_color %BP_in_color\n" 3712 "OpExecutionMode %BP_main Triangles\n" 3713 "OpExecutionMode %BP_main Invocations 0\n" 3714 "OpExecutionMode %BP_main OutputTriangleStrip\n" 3715 "OpExecutionMode %BP_main OutputVertices 3\n" 3716 "${debug:opt}\n" 3717 "OpName %BP_main \"main\"\n" 3718 "OpName %BP_per_vertex_in \"gl_PerVertex\"\n" 3719 "OpMemberName %BP_per_vertex_in 0 \"gl_Position\"\n" 3720 "OpMemberName %BP_per_vertex_in 1 \"gl_PointSize\"\n" 3721 "OpMemberName %BP_per_vertex_in 2 \"gl_ClipDistance\"\n" 3722 "OpMemberName %BP_per_vertex_in 3 \"gl_CullDistance\"\n" 3723 "OpName %BP_gl_in \"gl_in\"\n" 3724 "OpName %BP_out_color \"out_color\"\n" 3725 "OpName %BP_in_color \"in_color\"\n" 3726 "OpName %test_code \"testfun(vf4;\"\n" 3727 "OpDecorate %BP_out_gl_position BuiltIn Position\n" 3728 "OpMemberDecorate %BP_per_vertex_in 0 BuiltIn Position\n" 3729 "OpMemberDecorate %BP_per_vertex_in 1 BuiltIn PointSize\n" 3730 "OpMemberDecorate %BP_per_vertex_in 2 BuiltIn ClipDistance\n" 3731 "OpMemberDecorate %BP_per_vertex_in 3 BuiltIn CullDistance\n" 3732 "OpDecorate %BP_per_vertex_in Block\n" 3733 "OpDecorate %BP_out_color Location 1\n" 3734 "OpDecorate %BP_out_color Stream 0\n" 3735 "OpDecorate %BP_in_color Location 1\n" 3736 "${decoration:opt}\n" 3737 SPIRV_ASSEMBLY_TYPES 3738 SPIRV_ASSEMBLY_CONSTANTS 3739 SPIRV_ASSEMBLY_ARRAYS 3740 "%BP_per_vertex_in = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 3741 "%BP_a3_per_vertex_in = OpTypeArray %BP_per_vertex_in %c_u32_3\n" 3742 "%BP_ip_a3_per_vertex_in = OpTypePointer Input %BP_a3_per_vertex_in\n" 3743 3744 "%BP_gl_in = OpVariable %BP_ip_a3_per_vertex_in Input\n" 3745 "%BP_out_color = OpVariable %op_v4f32 Output\n" 3746 "%BP_in_color = OpVariable %ip_a3v4f32 Input\n" 3747 "%BP_out_gl_position = OpVariable %op_v4f32 Output\n" 3748 "${pre_main:opt}\n" 3749 3750 "%BP_main = OpFunction %void None %fun\n" 3751 "%BP_label = OpLabel\n" 3752 "%BP_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_0 %c_i32_0\n" 3753 "%BP_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_1 %c_i32_0\n" 3754 "%BP_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_2 %c_i32_0\n" 3755 3756 "%BP_in_position_0 = OpLoad %v4f32 %BP_gl_in_0_gl_position\n" 3757 "%BP_in_position_1 = OpLoad %v4f32 %BP_gl_in_1_gl_position\n" 3758 "%BP_in_position_2 = OpLoad %v4f32 %BP_gl_in_2_gl_position \n" 3759 3760 "%BP_in_color_0_ptr = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_0\n" 3761 "%BP_in_color_1_ptr = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_1\n" 3762 "%BP_in_color_2_ptr = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_2\n" 3763 3764 "%BP_in_color_0 = OpLoad %v4f32 %BP_in_color_0_ptr\n" 3765 "%BP_in_color_1 = OpLoad %v4f32 %BP_in_color_1_ptr\n" 3766 "%BP_in_color_2 = OpLoad %v4f32 %BP_in_color_2_ptr\n" 3767 3768 "%BP_transformed_in_color_0 = OpFunctionCall %v4f32 %test_code %BP_in_color_0\n" 3769 "%BP_transformed_in_color_1 = OpFunctionCall %v4f32 %test_code %BP_in_color_1\n" 3770 "%BP_transformed_in_color_2 = OpFunctionCall %v4f32 %test_code %BP_in_color_2\n" 3771 3772 3773 "OpStore %BP_out_gl_position %BP_in_position_0\n" 3774 "OpStore %BP_out_color %BP_transformed_in_color_0\n" 3775 "OpEmitVertex\n" 3776 3777 "OpStore %BP_out_gl_position %BP_in_position_1\n" 3778 "OpStore %BP_out_color %BP_transformed_in_color_1\n" 3779 "OpEmitVertex\n" 3780 3781 "OpStore %BP_out_gl_position %BP_in_position_2\n" 3782 "OpStore %BP_out_color %BP_transformed_in_color_2\n" 3783 "OpEmitVertex\n" 3784 3785 "OpEndPrimitive\n" 3786 "OpReturn\n" 3787 "OpFunctionEnd\n" 3788 "${testfun}\n"; 3789 return tcu::StringTemplate(geometryShaderBoilerplate).specialize(fragments); 3790} 3791 3792// Creates fragment-shader assembly by specializing a boilerplate StringTemplate 3793// on fragments, which must (at least) map "testfun" to an OpFunction definition 3794// for %test_code that takes and returns a %v4f32. Boilerplate IDs are prefixed 3795// with "BP_" to avoid collisions with fragments. 3796// 3797// Derived from this GLSL: 3798// 3799// layout(location = 1) in highp vec4 vtxColor; 3800// layout(location = 0) out highp vec4 fragColor; 3801// highp vec4 testfun(highp vec4 x) { return x; } 3802// void main(void) { fragColor = testfun(vtxColor); } 3803// 3804// with modifications including passing vtxColor by value and ripping out 3805// testfun() definition. 3806string makeFragmentShaderAssembly(const map<string, string>& fragments) 3807{ 3808 static const char fragmentShaderBoilerplate[] = 3809 "OpCapability Shader\n" 3810 "OpMemoryModel Logical GLSL450\n" 3811 "OpEntryPoint Fragment %BP_main \"main\" %BP_vtxColor %BP_fragColor\n" 3812 "OpExecutionMode %BP_main OriginUpperLeft\n" 3813 "${debug:opt}\n" 3814 "OpName %BP_main \"main\"\n" 3815 "OpName %BP_fragColor \"fragColor\"\n" 3816 "OpName %BP_vtxColor \"vtxColor\"\n" 3817 "OpName %test_code \"testfun(vf4;\"\n" 3818 "OpDecorate %BP_fragColor Location 0\n" 3819 "OpDecorate %BP_vtxColor Location 1\n" 3820 "${decoration:opt}\n" 3821 SPIRV_ASSEMBLY_TYPES 3822 SPIRV_ASSEMBLY_CONSTANTS 3823 SPIRV_ASSEMBLY_ARRAYS 3824 "%BP_fragColor = OpVariable %op_v4f32 Output\n" 3825 "%BP_vtxColor = OpVariable %ip_v4f32 Input\n" 3826 "${pre_main:opt}\n" 3827 "%BP_main = OpFunction %void None %fun\n" 3828 "%BP_label_main = OpLabel\n" 3829 "%BP_tmp1 = OpLoad %v4f32 %BP_vtxColor\n" 3830 "%BP_tmp2 = OpFunctionCall %v4f32 %test_code %BP_tmp1\n" 3831 "OpStore %BP_fragColor %BP_tmp2\n" 3832 "OpReturn\n" 3833 "OpFunctionEnd\n" 3834 "${testfun}\n"; 3835 return tcu::StringTemplate(fragmentShaderBoilerplate).specialize(fragments); 3836} 3837 3838// Creates fragments that specialize into a simple pass-through shader (of any kind). 3839map<string, string> passthruFragments(void) 3840{ 3841 map<string, string> fragments; 3842 fragments["testfun"] = 3843 // A %test_code function that returns its argument unchanged. 3844 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 3845 "%param1 = OpFunctionParameter %v4f32\n" 3846 "%label_testfun = OpLabel\n" 3847 "OpReturnValue %param1\n" 3848 "OpFunctionEnd\n"; 3849 return fragments; 3850} 3851 3852// Adds shader assembly text to dst.spirvAsmSources for all shader kinds. 3853// Vertex shader gets custom code from context, the rest are pass-through. 3854void addShaderCodeCustomVertex(vk::SourceCollections& dst, InstanceContext context) 3855{ 3856 map<string, string> passthru = passthruFragments(); 3857 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(context.testCodeFragments); 3858 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); 3859} 3860 3861// Adds shader assembly text to dst.spirvAsmSources for all shader kinds. 3862// Tessellation control shader gets custom code from context, the rest are 3863// pass-through. 3864void addShaderCodeCustomTessControl(vk::SourceCollections& dst, InstanceContext context) 3865{ 3866 map<string, string> passthru = passthruFragments(); 3867 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru); 3868 dst.spirvAsmSources.add("tessc") << makeTessControlShaderAssembly(context.testCodeFragments); 3869 dst.spirvAsmSources.add("tesse") << makeTessEvalShaderAssembly(passthru); 3870 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); 3871} 3872 3873// Adds shader assembly text to dst.spirvAsmSources for all shader kinds. 3874// Tessellation evaluation shader gets custom code from context, the rest are 3875// pass-through. 3876void addShaderCodeCustomTessEval(vk::SourceCollections& dst, InstanceContext context) 3877{ 3878 map<string, string> passthru = passthruFragments(); 3879 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru); 3880 dst.spirvAsmSources.add("tessc") << makeTessControlShaderAssembly(passthru); 3881 dst.spirvAsmSources.add("tesse") << makeTessEvalShaderAssembly(context.testCodeFragments); 3882 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); 3883} 3884 3885// Adds shader assembly text to dst.spirvAsmSources for all shader kinds. 3886// Geometry shader gets custom code from context, the rest are pass-through. 3887void addShaderCodeCustomGeometry(vk::SourceCollections& dst, InstanceContext context) 3888{ 3889 map<string, string> passthru = passthruFragments(); 3890 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru); 3891 dst.spirvAsmSources.add("geom") << makeGeometryShaderAssembly(context.testCodeFragments); 3892 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru); 3893} 3894 3895// Adds shader assembly text to dst.spirvAsmSources for all shader kinds. 3896// Fragment shader gets custom code from context, the rest are pass-through. 3897void addShaderCodeCustomFragment(vk::SourceCollections& dst, InstanceContext context) 3898{ 3899 map<string, string> passthru = passthruFragments(); 3900 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru); 3901 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(context.testCodeFragments); 3902} 3903 3904void createCombinedModule(vk::SourceCollections& dst, InstanceContext) 3905{ 3906 // \todo [2015-12-07 awoloszyn] Make tessellation / geometry conditional 3907 // \todo [2015-12-07 awoloszyn] Remove OpName and OpMemberName at some point 3908 dst.spirvAsmSources.add("module") << 3909 "OpCapability Shader\n" 3910 "OpCapability Geometry\n" 3911 "OpCapability Tessellation\n" 3912 "OpMemoryModel Logical GLSL450\n" 3913 3914 "OpEntryPoint Vertex %vert_main \"main\" %vert_Position %vert_vtxColor %vert_color %vert_vtxPosition %vert_vertex_id %vert_instance_id\n" 3915 "OpEntryPoint Geometry %geom_main \"main\" %geom_out_gl_position %geom_gl_in %geom_out_color %geom_in_color\n" 3916 "OpEntryPoint TessellationControl %tessc_main \"main\" %tessc_out_color %tessc_gl_InvocationID %tessc_in_color %tessc_out_position %tessc_in_position %tessc_gl_TessLevelOuter %tessc_gl_TessLevelInner\n" 3917 "OpEntryPoint TessellationEvaluation %tesse_main \"main\" %tesse_stream %tesse_gl_tessCoord %tesse_in_position %tesse_out_color %tesse_in_color \n" 3918 "OpEntryPoint Fragment %frag_main \"main\" %frag_vtxColor %frag_fragColor\n" 3919 3920 "OpExecutionMode %geom_main Triangles\n" 3921 "OpExecutionMode %geom_main Invocations 0\n" 3922 "OpExecutionMode %geom_main OutputTriangleStrip\n" 3923 "OpExecutionMode %geom_main OutputVertices 3\n" 3924 3925 "OpExecutionMode %tessc_main OutputVertices 3\n" 3926 3927 "OpExecutionMode %tesse_main Triangles\n" 3928 3929 "OpExecutionMode %frag_main OriginUpperLeft\n" 3930 3931 "; Vertex decorations\n" 3932 "OpName %vert_main \"main\"\n" 3933 "OpName %vert_vtxPosition \"vtxPosition\"\n" 3934 "OpName %vert_Position \"position\"\n" 3935 "OpName %vert_vtxColor \"vtxColor\"\n" 3936 "OpName %vert_color \"color\"\n" 3937 "OpName %vert_vertex_id \"gl_VertexID\"\n" 3938 "OpName %vert_instance_id \"gl_InstanceID\"\n" 3939 "OpDecorate %vert_vtxPosition Location 2\n" 3940 "OpDecorate %vert_Position Location 0\n" 3941 "OpDecorate %vert_vtxColor Location 1\n" 3942 "OpDecorate %vert_color Location 1\n" 3943 "OpDecorate %vert_vertex_id BuiltIn VertexId\n" 3944 "OpDecorate %vert_instance_id BuiltIn InstanceId\n" 3945 3946 "; Geometry decorations\n" 3947 "OpName %geom_main \"main\"\n" 3948 "OpName %geom_per_vertex_in \"gl_PerVertex\"\n" 3949 "OpMemberName %geom_per_vertex_in 0 \"gl_Position\"\n" 3950 "OpMemberName %geom_per_vertex_in 1 \"gl_PointSize\"\n" 3951 "OpMemberName %geom_per_vertex_in 2 \"gl_ClipDistance\"\n" 3952 "OpMemberName %geom_per_vertex_in 3 \"gl_CullDistance\"\n" 3953 "OpName %geom_gl_in \"gl_in\"\n" 3954 "OpName %geom_out_color \"out_color\"\n" 3955 "OpName %geom_in_color \"in_color\"\n" 3956 "OpDecorate %geom_out_gl_position BuiltIn Position\n" 3957 "OpMemberDecorate %geom_per_vertex_in 0 BuiltIn Position\n" 3958 "OpMemberDecorate %geom_per_vertex_in 1 BuiltIn PointSize\n" 3959 "OpMemberDecorate %geom_per_vertex_in 2 BuiltIn ClipDistance\n" 3960 "OpMemberDecorate %geom_per_vertex_in 3 BuiltIn CullDistance\n" 3961 "OpDecorate %geom_per_vertex_in Block\n" 3962 "OpDecorate %geom_out_color Location 1\n" 3963 "OpDecorate %geom_out_color Stream 0\n" 3964 "OpDecorate %geom_in_color Location 1\n" 3965 3966 "; Tessellation Control decorations\n" 3967 "OpName %tessc_main \"main\"\n" 3968 "OpName %tessc_out_color \"out_color\"\n" 3969 "OpName %tessc_gl_InvocationID \"gl_InvocationID\"\n" 3970 "OpName %tessc_in_color \"in_color\"\n" 3971 "OpName %tessc_out_position \"out_position\"\n" 3972 "OpName %tessc_in_position \"in_position\"\n" 3973 "OpName %tessc_gl_TessLevelOuter \"gl_TessLevelOuter\"\n" 3974 "OpName %tessc_gl_TessLevelInner \"gl_TessLevelInner\"\n" 3975 "OpDecorate %tessc_out_color Location 1\n" 3976 "OpDecorate %tessc_gl_InvocationID BuiltIn InvocationId\n" 3977 "OpDecorate %tessc_in_color Location 1\n" 3978 "OpDecorate %tessc_out_position Location 2\n" 3979 "OpDecorate %tessc_in_position Location 2\n" 3980 "OpDecorate %tessc_gl_TessLevelOuter Patch\n" 3981 "OpDecorate %tessc_gl_TessLevelOuter BuiltIn TessLevelOuter\n" 3982 "OpDecorate %tessc_gl_TessLevelInner Patch\n" 3983 "OpDecorate %tessc_gl_TessLevelInner BuiltIn TessLevelInner\n" 3984 3985 "; Tessellation Evaluation decorations\n" 3986 "OpName %tesse_main \"main\"\n" 3987 "OpName %tesse_per_vertex_out \"gl_PerVertex\"\n" 3988 "OpMemberName %tesse_per_vertex_out 0 \"gl_Position\"\n" 3989 "OpMemberName %tesse_per_vertex_out 1 \"gl_PointSize\"\n" 3990 "OpMemberName %tesse_per_vertex_out 2 \"gl_ClipDistance\"\n" 3991 "OpMemberName %tesse_per_vertex_out 3 \"gl_CullDistance\"\n" 3992 "OpName %tesse_stream \"\"\n" 3993 "OpName %tesse_gl_tessCoord \"gl_TessCoord\"\n" 3994 "OpName %tesse_in_position \"in_position\"\n" 3995 "OpName %tesse_out_color \"out_color\"\n" 3996 "OpName %tesse_in_color \"in_color\"\n" 3997 "OpMemberDecorate %tesse_per_vertex_out 0 BuiltIn Position\n" 3998 "OpMemberDecorate %tesse_per_vertex_out 1 BuiltIn PointSize\n" 3999 "OpMemberDecorate %tesse_per_vertex_out 2 BuiltIn ClipDistance\n" 4000 "OpMemberDecorate %tesse_per_vertex_out 3 BuiltIn CullDistance\n" 4001 "OpDecorate %tesse_per_vertex_out Block\n" 4002 "OpDecorate %tesse_gl_tessCoord BuiltIn TessCoord\n" 4003 "OpDecorate %tesse_in_position Location 2\n" 4004 "OpDecorate %tesse_out_color Location 1\n" 4005 "OpDecorate %tesse_in_color Location 1\n" 4006 4007 "; Fragment decorations\n" 4008 "OpName %frag_main \"main\"\n" 4009 "OpName %frag_fragColor \"fragColor\"\n" 4010 "OpName %frag_vtxColor \"vtxColor\"\n" 4011 "OpDecorate %frag_fragColor Location 0\n" 4012 "OpDecorate %frag_vtxColor Location 1\n" 4013 4014 SPIRV_ASSEMBLY_TYPES 4015 SPIRV_ASSEMBLY_CONSTANTS 4016 SPIRV_ASSEMBLY_ARRAYS 4017 4018 "; Vertex Variables\n" 4019 "%vert_vtxPosition = OpVariable %op_v4f32 Output\n" 4020 "%vert_Position = OpVariable %ip_v4f32 Input\n" 4021 "%vert_vtxColor = OpVariable %op_v4f32 Output\n" 4022 "%vert_color = OpVariable %ip_v4f32 Input\n" 4023 "%vert_vertex_id = OpVariable %ip_i32 Input\n" 4024 "%vert_instance_id = OpVariable %ip_i32 Input\n" 4025 4026 "; Geometry Variables\n" 4027 "%geom_per_vertex_in = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 4028 "%geom_a3_per_vertex_in = OpTypeArray %geom_per_vertex_in %c_u32_3\n" 4029 "%geom_ip_a3_per_vertex_in = OpTypePointer Input %geom_a3_per_vertex_in\n" 4030 "%geom_gl_in = OpVariable %geom_ip_a3_per_vertex_in Input\n" 4031 "%geom_out_color = OpVariable %op_v4f32 Output\n" 4032 "%geom_in_color = OpVariable %ip_a3v4f32 Input\n" 4033 "%geom_out_gl_position = OpVariable %op_v4f32 Output\n" 4034 4035 "; Tessellation Control Variables\n" 4036 "%tessc_out_color = OpVariable %op_a3v4f32 Output\n" 4037 "%tessc_gl_InvocationID = OpVariable %ip_i32 Input\n" 4038 "%tessc_in_color = OpVariable %ip_a32v4f32 Input\n" 4039 "%tessc_out_position = OpVariable %op_a3v4f32 Output\n" 4040 "%tessc_in_position = OpVariable %ip_a32v4f32 Input\n" 4041 "%tessc_gl_TessLevelOuter = OpVariable %op_a4f32 Output\n" 4042 "%tessc_gl_TessLevelInner = OpVariable %op_a2f32 Output\n" 4043 4044 "; Tessellation Evaluation Decorations\n" 4045 "%tesse_per_vertex_out = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 4046 "%tesse_op_per_vertex_out = OpTypePointer Output %tesse_per_vertex_out\n" 4047 "%tesse_stream = OpVariable %tesse_op_per_vertex_out Output\n" 4048 "%tesse_gl_tessCoord = OpVariable %ip_v3f32 Input\n" 4049 "%tesse_in_position = OpVariable %ip_a32v4f32 Input\n" 4050 "%tesse_out_color = OpVariable %op_v4f32 Output\n" 4051 "%tesse_in_color = OpVariable %ip_a32v4f32 Input\n" 4052 4053 "; Fragment Variables\n" 4054 "%frag_fragColor = OpVariable %op_v4f32 Output\n" 4055 "%frag_vtxColor = OpVariable %ip_v4f32 Input\n" 4056 4057 "; Vertex Entry\n" 4058 "%vert_main = OpFunction %void None %fun\n" 4059 "%vert_label = OpLabel\n" 4060 "%vert_tmp_position = OpLoad %v4f32 %vert_Position\n" 4061 "OpStore %vert_vtxPosition %vert_tmp_position\n" 4062 "%vert_tmp_color = OpLoad %v4f32 %vert_color\n" 4063 "OpStore %vert_vtxColor %vert_tmp_color\n" 4064 "OpReturn\n" 4065 "OpFunctionEnd\n" 4066 4067 "; Geometry Entry\n" 4068 "%geom_main = OpFunction %void None %fun\n" 4069 "%geom_label = OpLabel\n" 4070 "%geom_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %geom_gl_in %c_i32_0 %c_i32_0\n" 4071 "%geom_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %geom_gl_in %c_i32_1 %c_i32_0\n" 4072 "%geom_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %geom_gl_in %c_i32_2 %c_i32_0\n" 4073 "%geom_in_position_0 = OpLoad %v4f32 %geom_gl_in_0_gl_position\n" 4074 "%geom_in_position_1 = OpLoad %v4f32 %geom_gl_in_1_gl_position\n" 4075 "%geom_in_position_2 = OpLoad %v4f32 %geom_gl_in_2_gl_position \n" 4076 "%geom_in_color_0_ptr = OpAccessChain %ip_v4f32 %geom_in_color %c_i32_0\n" 4077 "%geom_in_color_1_ptr = OpAccessChain %ip_v4f32 %geom_in_color %c_i32_1\n" 4078 "%geom_in_color_2_ptr = OpAccessChain %ip_v4f32 %geom_in_color %c_i32_2\n" 4079 "%geom_in_color_0 = OpLoad %v4f32 %geom_in_color_0_ptr\n" 4080 "%geom_in_color_1 = OpLoad %v4f32 %geom_in_color_1_ptr\n" 4081 "%geom_in_color_2 = OpLoad %v4f32 %geom_in_color_2_ptr\n" 4082 "OpStore %geom_out_gl_position %geom_in_position_0\n" 4083 "OpStore %geom_out_color %geom_in_color_0\n" 4084 "OpEmitVertex\n" 4085 "OpStore %geom_out_gl_position %geom_in_position_1\n" 4086 "OpStore %geom_out_color %geom_in_color_1\n" 4087 "OpEmitVertex\n" 4088 "OpStore %geom_out_gl_position %geom_in_position_2\n" 4089 "OpStore %geom_out_color %geom_in_color_2\n" 4090 "OpEmitVertex\n" 4091 "OpEndPrimitive\n" 4092 "OpReturn\n" 4093 "OpFunctionEnd\n" 4094 4095 "; Tessellation Control Entry\n" 4096 "%tessc_main = OpFunction %void None %fun\n" 4097 "%tessc_label = OpLabel\n" 4098 "%tessc_invocation_id = OpLoad %i32 %tessc_gl_InvocationID\n" 4099 "%tessc_in_color_ptr = OpAccessChain %ip_v4f32 %tessc_in_color %tessc_invocation_id\n" 4100 "%tessc_in_position_ptr = OpAccessChain %ip_v4f32 %tessc_in_position %tessc_invocation_id\n" 4101 "%tessc_in_color_val = OpLoad %v4f32 %tessc_in_color_ptr\n" 4102 "%tessc_in_position_val = OpLoad %v4f32 %tessc_in_position_ptr\n" 4103 "%tessc_out_color_ptr = OpAccessChain %op_v4f32 %tessc_out_color %tessc_invocation_id\n" 4104 "%tessc_out_position_ptr = OpAccessChain %op_v4f32 %tessc_out_position %tessc_invocation_id\n" 4105 "OpStore %tessc_out_color_ptr %tessc_in_color_val\n" 4106 "OpStore %tessc_out_position_ptr %tessc_in_position_val\n" 4107 "%tessc_is_first_invocation = OpIEqual %bool %tessc_invocation_id %c_i32_0\n" 4108 "OpSelectionMerge %tessc_merge_label None\n" 4109 "OpBranchConditional %tessc_is_first_invocation %tessc_first_invocation %tessc_merge_label\n" 4110 "%tessc_first_invocation = OpLabel\n" 4111 "%tessc_tess_outer_0 = OpAccessChain %op_f32 %tessc_gl_TessLevelOuter %c_i32_0\n" 4112 "%tessc_tess_outer_1 = OpAccessChain %op_f32 %tessc_gl_TessLevelOuter %c_i32_1\n" 4113 "%tessc_tess_outer_2 = OpAccessChain %op_f32 %tessc_gl_TessLevelOuter %c_i32_2\n" 4114 "%tessc_tess_inner = OpAccessChain %op_f32 %tessc_gl_TessLevelInner %c_i32_0\n" 4115 "OpStore %tessc_tess_outer_0 %c_f32_1\n" 4116 "OpStore %tessc_tess_outer_1 %c_f32_1\n" 4117 "OpStore %tessc_tess_outer_2 %c_f32_1\n" 4118 "OpStore %tessc_tess_inner %c_f32_1\n" 4119 "OpBranch %tessc_merge_label\n" 4120 "%tessc_merge_label = OpLabel\n" 4121 "OpReturn\n" 4122 "OpFunctionEnd\n" 4123 4124 "; Tessellation Evaluation Entry\n" 4125 "%tesse_main = OpFunction %void None %fun\n" 4126 "%tesse_label = OpLabel\n" 4127 "%tesse_tc_0_ptr = OpAccessChain %ip_f32 %tesse_gl_tessCoord %c_u32_0\n" 4128 "%tesse_tc_1_ptr = OpAccessChain %ip_f32 %tesse_gl_tessCoord %c_u32_1\n" 4129 "%tesse_tc_2_ptr = OpAccessChain %ip_f32 %tesse_gl_tessCoord %c_u32_2\n" 4130 "%tesse_tc_0 = OpLoad %f32 %tesse_tc_0_ptr\n" 4131 "%tesse_tc_1 = OpLoad %f32 %tesse_tc_1_ptr\n" 4132 "%tesse_tc_2 = OpLoad %f32 %tesse_tc_2_ptr\n" 4133 "%tesse_in_pos_0_ptr = OpAccessChain %ip_v4f32 %tesse_in_position %c_i32_0\n" 4134 "%tesse_in_pos_1_ptr = OpAccessChain %ip_v4f32 %tesse_in_position %c_i32_1\n" 4135 "%tesse_in_pos_2_ptr = OpAccessChain %ip_v4f32 %tesse_in_position %c_i32_2\n" 4136 "%tesse_in_pos_0 = OpLoad %v4f32 %tesse_in_pos_0_ptr\n" 4137 "%tesse_in_pos_1 = OpLoad %v4f32 %tesse_in_pos_1_ptr\n" 4138 "%tesse_in_pos_2 = OpLoad %v4f32 %tesse_in_pos_2_ptr\n" 4139 "%tesse_in_pos_0_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_0 %tesse_in_pos_0\n" 4140 "%tesse_in_pos_1_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_1 %tesse_in_pos_1\n" 4141 "%tesse_in_pos_2_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_2 %tesse_in_pos_2\n" 4142 "%tesse_out_pos_ptr = OpAccessChain %op_v4f32 %tesse_stream %c_i32_0\n" 4143 "%tesse_in_pos_0_plus_pos_1 = OpFAdd %v4f32 %tesse_in_pos_0_weighted %tesse_in_pos_1_weighted\n" 4144 "%tesse_computed_out = OpFAdd %v4f32 %tesse_in_pos_0_plus_pos_1 %tesse_in_pos_2_weighted\n" 4145 "OpStore %tesse_out_pos_ptr %tesse_computed_out\n" 4146 "%tesse_in_clr_0_ptr = OpAccessChain %ip_v4f32 %tesse_in_color %c_i32_0\n" 4147 "%tesse_in_clr_1_ptr = OpAccessChain %ip_v4f32 %tesse_in_color %c_i32_1\n" 4148 "%tesse_in_clr_2_ptr = OpAccessChain %ip_v4f32 %tesse_in_color %c_i32_2\n" 4149 "%tesse_in_clr_0 = OpLoad %v4f32 %tesse_in_clr_0_ptr\n" 4150 "%tesse_in_clr_1 = OpLoad %v4f32 %tesse_in_clr_1_ptr\n" 4151 "%tesse_in_clr_2 = OpLoad %v4f32 %tesse_in_clr_2_ptr\n" 4152 "%tesse_in_clr_0_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_0 %tesse_in_clr_0\n" 4153 "%tesse_in_clr_1_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_1 %tesse_in_clr_1\n" 4154 "%tesse_in_clr_2_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_2 %tesse_in_clr_2\n" 4155 "%tesse_in_clr_0_plus_col_1 = OpFAdd %v4f32 %tesse_in_clr_0_weighted %tesse_in_clr_1_weighted\n" 4156 "%tesse_computed_clr = OpFAdd %v4f32 %tesse_in_clr_0_plus_col_1 %tesse_in_clr_2_weighted\n" 4157 "OpStore %tesse_out_color %tesse_computed_clr\n" 4158 "OpReturn\n" 4159 "OpFunctionEnd\n" 4160 4161 "; Fragment Entry\n" 4162 "%frag_main = OpFunction %void None %fun\n" 4163 "%frag_label_main = OpLabel\n" 4164 "%frag_tmp1 = OpLoad %v4f32 %frag_vtxColor\n" 4165 "OpStore %frag_fragColor %frag_tmp1\n" 4166 "OpReturn\n" 4167 "OpFunctionEnd\n"; 4168} 4169 4170// This has two shaders of each stage. The first 4171// is a passthrough, the second inverts the color. 4172void createMultipleEntries(vk::SourceCollections& dst, InstanceContext) 4173{ 4174 dst.spirvAsmSources.add("vert") << 4175 // This module contains 2 vertex shaders. One that is a passthrough 4176 // and a second that inverts the color of the output (1.0 - color). 4177 "OpCapability Shader\n" 4178 "OpMemoryModel Logical GLSL450\n" 4179 "OpEntryPoint Vertex %main \"vert1\" %Position %vtxColor %color %vtxPosition %vertex_id %instance_id\n" 4180 "OpEntryPoint Vertex %main2 \"vert2\" %Position %vtxColor %color %vtxPosition %vertex_id %instance_id\n" 4181 4182 "OpName %main \"frag1\"\n" 4183 "OpName %main2 \"frag2\"\n" 4184 "OpName %vtxPosition \"vtxPosition\"\n" 4185 "OpName %Position \"position\"\n" 4186 "OpName %vtxColor \"vtxColor\"\n" 4187 "OpName %color \"color\"\n" 4188 "OpName %vertex_id \"gl_VertexID\"\n" 4189 "OpName %instance_id \"gl_InstanceID\"\n" 4190 4191 "OpDecorate %vtxPosition Location 2\n" 4192 "OpDecorate %Position Location 0\n" 4193 "OpDecorate %vtxColor Location 1\n" 4194 "OpDecorate %color Location 1\n" 4195 "OpDecorate %vertex_id BuiltIn VertexId\n" 4196 "OpDecorate %instance_id BuiltIn InstanceId\n" 4197 SPIRV_ASSEMBLY_TYPES 4198 SPIRV_ASSEMBLY_CONSTANTS 4199 SPIRV_ASSEMBLY_ARRAYS 4200 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 4201 "%vtxPosition = OpVariable %op_v4f32 Output\n" 4202 "%Position = OpVariable %ip_v4f32 Input\n" 4203 "%vtxColor = OpVariable %op_v4f32 Output\n" 4204 "%color = OpVariable %ip_v4f32 Input\n" 4205 "%vertex_id = OpVariable %ip_i32 Input\n" 4206 "%instance_id = OpVariable %ip_i32 Input\n" 4207 4208 "%main = OpFunction %void None %fun\n" 4209 "%label = OpLabel\n" 4210 "%tmp_position = OpLoad %v4f32 %Position\n" 4211 "OpStore %vtxPosition %tmp_position\n" 4212 "%tmp_color = OpLoad %v4f32 %color\n" 4213 "OpStore %vtxColor %tmp_color\n" 4214 "OpReturn\n" 4215 "OpFunctionEnd\n" 4216 4217 "%main2 = OpFunction %void None %fun\n" 4218 "%label2 = OpLabel\n" 4219 "%tmp_position2 = OpLoad %v4f32 %Position\n" 4220 "OpStore %vtxPosition %tmp_position2\n" 4221 "%tmp_color2 = OpLoad %v4f32 %color\n" 4222 "%tmp_color3 = OpFSub %v4f32 %cval %tmp_color2\n" 4223 "OpStore %vtxColor %tmp_color3\n" 4224 "OpReturn\n" 4225 "OpFunctionEnd\n"; 4226 4227 dst.spirvAsmSources.add("frag") << 4228 // This is a single module that contains 2 fragment shaders. 4229 // One that passes color through and the other that inverts the output 4230 // color (1.0 - color). 4231 "OpCapability Shader\n" 4232 "OpMemoryModel Logical GLSL450\n" 4233 "OpEntryPoint Fragment %main \"frag1\" %vtxColor %fragColor\n" 4234 "OpEntryPoint Fragment %main2 \"frag2\" %vtxColor %fragColor\n" 4235 "OpExecutionMode %main OriginUpperLeft\n" 4236 "OpExecutionMode %main2 OriginUpperLeft\n" 4237 4238 "OpName %main \"frag1\"\n" 4239 "OpName %main2 \"frag2\"\n" 4240 "OpName %fragColor \"fragColor\"\n" 4241 "OpName %vtxColor \"vtxColor\"\n" 4242 "OpDecorate %fragColor Location 0\n" 4243 "OpDecorate %vtxColor Location 1\n" 4244 SPIRV_ASSEMBLY_TYPES 4245 SPIRV_ASSEMBLY_CONSTANTS 4246 SPIRV_ASSEMBLY_ARRAYS 4247 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 4248 "%fragColor = OpVariable %op_v4f32 Output\n" 4249 "%vtxColor = OpVariable %ip_v4f32 Input\n" 4250 4251 "%main = OpFunction %void None %fun\n" 4252 "%label_main = OpLabel\n" 4253 "%tmp1 = OpLoad %v4f32 %vtxColor\n" 4254 "OpStore %fragColor %tmp1\n" 4255 "OpReturn\n" 4256 "OpFunctionEnd\n" 4257 4258 "%main2 = OpFunction %void None %fun\n" 4259 "%label_main2 = OpLabel\n" 4260 "%tmp2 = OpLoad %v4f32 %vtxColor\n" 4261 "%tmp3 = OpFSub %v4f32 %cval %tmp2\n" 4262 "OpStore %fragColor %tmp3\n" 4263 "OpReturn\n" 4264 "OpFunctionEnd\n"; 4265 4266 dst.spirvAsmSources.add("geom") << 4267 "OpCapability Geometry\n" 4268 "OpMemoryModel Logical GLSL450\n" 4269 "OpEntryPoint Geometry %geom1_main \"geom1\" %out_gl_position %gl_in %out_color %in_color\n" 4270 "OpEntryPoint Geometry %geom2_main \"geom2\" %out_gl_position %gl_in %out_color %in_color\n" 4271 "OpExecutionMode %geom1_main Triangles\n" 4272 "OpExecutionMode %geom2_main Triangles\n" 4273 "OpExecutionMode %geom1_main Invocations 0\n" 4274 "OpExecutionMode %geom2_main Invocations 0\n" 4275 "OpExecutionMode %geom1_main OutputTriangleStrip\n" 4276 "OpExecutionMode %geom2_main OutputTriangleStrip\n" 4277 "OpExecutionMode %geom1_main OutputVertices 3\n" 4278 "OpExecutionMode %geom2_main OutputVertices 3\n" 4279 "OpName %geom1_main \"geom1\"\n" 4280 "OpName %geom2_main \"geom2\"\n" 4281 "OpName %per_vertex_in \"gl_PerVertex\"\n" 4282 "OpMemberName %per_vertex_in 0 \"gl_Position\"\n" 4283 "OpMemberName %per_vertex_in 1 \"gl_PointSize\"\n" 4284 "OpMemberName %per_vertex_in 2 \"gl_ClipDistance\"\n" 4285 "OpMemberName %per_vertex_in 3 \"gl_CullDistance\"\n" 4286 "OpName %gl_in \"gl_in\"\n" 4287 "OpName %out_color \"out_color\"\n" 4288 "OpName %in_color \"in_color\"\n" 4289 "OpDecorate %out_gl_position BuiltIn Position\n" 4290 "OpMemberDecorate %per_vertex_in 0 BuiltIn Position\n" 4291 "OpMemberDecorate %per_vertex_in 1 BuiltIn PointSize\n" 4292 "OpMemberDecorate %per_vertex_in 2 BuiltIn ClipDistance\n" 4293 "OpMemberDecorate %per_vertex_in 3 BuiltIn CullDistance\n" 4294 "OpDecorate %per_vertex_in Block\n" 4295 "OpDecorate %out_color Location 1\n" 4296 "OpDecorate %out_color Stream 0\n" 4297 "OpDecorate %in_color Location 1\n" 4298 SPIRV_ASSEMBLY_TYPES 4299 SPIRV_ASSEMBLY_CONSTANTS 4300 SPIRV_ASSEMBLY_ARRAYS 4301 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 4302 "%per_vertex_in = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 4303 "%a3_per_vertex_in = OpTypeArray %per_vertex_in %c_u32_3\n" 4304 "%ip_a3_per_vertex_in = OpTypePointer Input %a3_per_vertex_in\n" 4305 "%gl_in = OpVariable %ip_a3_per_vertex_in Input\n" 4306 "%out_color = OpVariable %op_v4f32 Output\n" 4307 "%in_color = OpVariable %ip_a3v4f32 Input\n" 4308 "%out_gl_position = OpVariable %op_v4f32 Output\n" 4309 4310 "%geom1_main = OpFunction %void None %fun\n" 4311 "%geom1_label = OpLabel\n" 4312 "%geom1_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_0 %c_i32_0\n" 4313 "%geom1_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_1 %c_i32_0\n" 4314 "%geom1_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_2 %c_i32_0\n" 4315 "%geom1_in_position_0 = OpLoad %v4f32 %geom1_gl_in_0_gl_position\n" 4316 "%geom1_in_position_1 = OpLoad %v4f32 %geom1_gl_in_1_gl_position\n" 4317 "%geom1_in_position_2 = OpLoad %v4f32 %geom1_gl_in_2_gl_position \n" 4318 "%geom1_in_color_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n" 4319 "%geom1_in_color_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n" 4320 "%geom1_in_color_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n" 4321 "%geom1_in_color_0 = OpLoad %v4f32 %geom1_in_color_0_ptr\n" 4322 "%geom1_in_color_1 = OpLoad %v4f32 %geom1_in_color_1_ptr\n" 4323 "%geom1_in_color_2 = OpLoad %v4f32 %geom1_in_color_2_ptr\n" 4324 "OpStore %out_gl_position %geom1_in_position_0\n" 4325 "OpStore %out_color %geom1_in_color_0\n" 4326 "OpEmitVertex\n" 4327 "OpStore %out_gl_position %geom1_in_position_1\n" 4328 "OpStore %out_color %geom1_in_color_1\n" 4329 "OpEmitVertex\n" 4330 "OpStore %out_gl_position %geom1_in_position_2\n" 4331 "OpStore %out_color %geom1_in_color_2\n" 4332 "OpEmitVertex\n" 4333 "OpEndPrimitive\n" 4334 "OpReturn\n" 4335 "OpFunctionEnd\n" 4336 4337 "%geom2_main = OpFunction %void None %fun\n" 4338 "%geom2_label = OpLabel\n" 4339 "%geom2_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_0 %c_i32_0\n" 4340 "%geom2_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_1 %c_i32_0\n" 4341 "%geom2_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_2 %c_i32_0\n" 4342 "%geom2_in_position_0 = OpLoad %v4f32 %geom2_gl_in_0_gl_position\n" 4343 "%geom2_in_position_1 = OpLoad %v4f32 %geom2_gl_in_1_gl_position\n" 4344 "%geom2_in_position_2 = OpLoad %v4f32 %geom2_gl_in_2_gl_position \n" 4345 "%geom2_in_color_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n" 4346 "%geom2_in_color_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n" 4347 "%geom2_in_color_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n" 4348 "%geom2_in_color_0 = OpLoad %v4f32 %geom2_in_color_0_ptr\n" 4349 "%geom2_in_color_1 = OpLoad %v4f32 %geom2_in_color_1_ptr\n" 4350 "%geom2_in_color_2 = OpLoad %v4f32 %geom2_in_color_2_ptr\n" 4351 "%geom2_transformed_in_color_0 = OpFSub %v4f32 %cval %geom2_in_color_0\n" 4352 "%geom2_transformed_in_color_1 = OpFSub %v4f32 %cval %geom2_in_color_1\n" 4353 "%geom2_transformed_in_color_2 = OpFSub %v4f32 %cval %geom2_in_color_2\n" 4354 "OpStore %out_gl_position %geom2_in_position_0\n" 4355 "OpStore %out_color %geom2_transformed_in_color_0\n" 4356 "OpEmitVertex\n" 4357 "OpStore %out_gl_position %geom2_in_position_1\n" 4358 "OpStore %out_color %geom2_transformed_in_color_1\n" 4359 "OpEmitVertex\n" 4360 "OpStore %out_gl_position %geom2_in_position_2\n" 4361 "OpStore %out_color %geom2_transformed_in_color_2\n" 4362 "OpEmitVertex\n" 4363 "OpEndPrimitive\n" 4364 "OpReturn\n" 4365 "OpFunctionEnd\n"; 4366 4367 dst.spirvAsmSources.add("tessc") << 4368 "OpCapability Tessellation\n" 4369 "OpMemoryModel Logical GLSL450\n" 4370 "OpEntryPoint TessellationControl %tessc1_main \"tessc1\" %out_color %gl_InvocationID %in_color %out_position %in_position %gl_TessLevelOuter %gl_TessLevelInner\n" 4371 "OpEntryPoint TessellationControl %tessc2_main \"tessc2\" %out_color %gl_InvocationID %in_color %out_position %in_position %gl_TessLevelOuter %gl_TessLevelInner\n" 4372 "OpExecutionMode %tessc1_main OutputVertices 3\n" 4373 "OpExecutionMode %tessc2_main OutputVertices 3\n" 4374 "OpName %tessc1_main \"tessc1\"\n" 4375 "OpName %tessc2_main \"tessc2\"\n" 4376 "OpName %out_color \"out_color\"\n" 4377 "OpName %gl_InvocationID \"gl_InvocationID\"\n" 4378 "OpName %in_color \"in_color\"\n" 4379 "OpName %out_position \"out_position\"\n" 4380 "OpName %in_position \"in_position\"\n" 4381 "OpName %gl_TessLevelOuter \"gl_TessLevelOuter\"\n" 4382 "OpName %gl_TessLevelInner \"gl_TessLevelInner\"\n" 4383 "OpDecorate %out_color Location 1\n" 4384 "OpDecorate %gl_InvocationID BuiltIn InvocationId\n" 4385 "OpDecorate %in_color Location 1\n" 4386 "OpDecorate %out_position Location 2\n" 4387 "OpDecorate %in_position Location 2\n" 4388 "OpDecorate %gl_TessLevelOuter Patch\n" 4389 "OpDecorate %gl_TessLevelOuter BuiltIn TessLevelOuter\n" 4390 "OpDecorate %gl_TessLevelInner Patch\n" 4391 "OpDecorate %gl_TessLevelInner BuiltIn TessLevelInner\n" 4392 SPIRV_ASSEMBLY_TYPES 4393 SPIRV_ASSEMBLY_CONSTANTS 4394 SPIRV_ASSEMBLY_ARRAYS 4395 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 4396 "%out_color = OpVariable %op_a3v4f32 Output\n" 4397 "%gl_InvocationID = OpVariable %ip_i32 Input\n" 4398 "%in_color = OpVariable %ip_a32v4f32 Input\n" 4399 "%out_position = OpVariable %op_a3v4f32 Output\n" 4400 "%in_position = OpVariable %ip_a32v4f32 Input\n" 4401 "%gl_TessLevelOuter = OpVariable %op_a4f32 Output\n" 4402 "%gl_TessLevelInner = OpVariable %op_a2f32 Output\n" 4403 4404 "%tessc1_main = OpFunction %void None %fun\n" 4405 "%tessc1_label = OpLabel\n" 4406 "%tessc1_invocation_id = OpLoad %i32 %gl_InvocationID\n" 4407 "%tessc1_in_color_ptr = OpAccessChain %ip_v4f32 %in_color %tessc1_invocation_id\n" 4408 "%tessc1_in_position_ptr = OpAccessChain %ip_v4f32 %in_position %tessc1_invocation_id\n" 4409 "%tessc1_in_color_val = OpLoad %v4f32 %tessc1_in_color_ptr\n" 4410 "%tessc1_in_position_val = OpLoad %v4f32 %tessc1_in_position_ptr\n" 4411 "%tessc1_out_color_ptr = OpAccessChain %op_v4f32 %out_color %tessc1_invocation_id\n" 4412 "%tessc1_out_position_ptr = OpAccessChain %op_v4f32 %out_position %tessc1_invocation_id\n" 4413 "OpStore %tessc1_out_color_ptr %tessc1_in_color_val\n" 4414 "OpStore %tessc1_out_position_ptr %tessc1_in_position_val\n" 4415 "%tessc1_is_first_invocation = OpIEqual %bool %tessc1_invocation_id %c_i32_0\n" 4416 "OpSelectionMerge %tessc1_merge_label None\n" 4417 "OpBranchConditional %tessc1_is_first_invocation %tessc1_first_invocation %tessc1_merge_label\n" 4418 "%tessc1_first_invocation = OpLabel\n" 4419 "%tessc1_tess_outer_0 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_0\n" 4420 "%tessc1_tess_outer_1 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_1\n" 4421 "%tessc1_tess_outer_2 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_2\n" 4422 "%tessc1_tess_inner = OpAccessChain %op_f32 %gl_TessLevelInner %c_i32_0\n" 4423 "OpStore %tessc1_tess_outer_0 %c_f32_1\n" 4424 "OpStore %tessc1_tess_outer_1 %c_f32_1\n" 4425 "OpStore %tessc1_tess_outer_2 %c_f32_1\n" 4426 "OpStore %tessc1_tess_inner %c_f32_1\n" 4427 "OpBranch %tessc1_merge_label\n" 4428 "%tessc1_merge_label = OpLabel\n" 4429 "OpReturn\n" 4430 "OpFunctionEnd\n" 4431 4432 "%tessc2_main = OpFunction %void None %fun\n" 4433 "%tessc2_label = OpLabel\n" 4434 "%tessc2_invocation_id = OpLoad %i32 %gl_InvocationID\n" 4435 "%tessc2_in_color_ptr = OpAccessChain %ip_v4f32 %in_color %tessc2_invocation_id\n" 4436 "%tessc2_in_position_ptr = OpAccessChain %ip_v4f32 %in_position %tessc2_invocation_id\n" 4437 "%tessc2_in_color_val = OpLoad %v4f32 %tessc2_in_color_ptr\n" 4438 "%tessc2_in_position_val = OpLoad %v4f32 %tessc2_in_position_ptr\n" 4439 "%tessc2_out_color_ptr = OpAccessChain %op_v4f32 %out_color %tessc2_invocation_id\n" 4440 "%tessc2_out_position_ptr = OpAccessChain %op_v4f32 %out_position %tessc2_invocation_id\n" 4441 "%tessc2_transformed_color = OpFSub %v4f32 %cval %tessc2_in_color_val\n" 4442 "OpStore %tessc2_out_color_ptr %tessc2_transformed_color\n" 4443 "OpStore %tessc2_out_position_ptr %tessc2_in_position_val\n" 4444 "%tessc2_is_first_invocation = OpIEqual %bool %tessc2_invocation_id %c_i32_0\n" 4445 "OpSelectionMerge %tessc2_merge_label None\n" 4446 "OpBranchConditional %tessc2_is_first_invocation %tessc2_first_invocation %tessc2_merge_label\n" 4447 "%tessc2_first_invocation = OpLabel\n" 4448 "%tessc2_tess_outer_0 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_0\n" 4449 "%tessc2_tess_outer_1 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_1\n" 4450 "%tessc2_tess_outer_2 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_2\n" 4451 "%tessc2_tess_inner = OpAccessChain %op_f32 %gl_TessLevelInner %c_i32_0\n" 4452 "OpStore %tessc2_tess_outer_0 %c_f32_1\n" 4453 "OpStore %tessc2_tess_outer_1 %c_f32_1\n" 4454 "OpStore %tessc2_tess_outer_2 %c_f32_1\n" 4455 "OpStore %tessc2_tess_inner %c_f32_1\n" 4456 "OpBranch %tessc2_merge_label\n" 4457 "%tessc2_merge_label = OpLabel\n" 4458 "OpReturn\n" 4459 "OpFunctionEnd\n"; 4460 4461 dst.spirvAsmSources.add("tesse") << 4462 "OpCapability Tessellation\n" 4463 "OpMemoryModel Logical GLSL450\n" 4464 "OpEntryPoint TessellationEvaluation %tesse1_main \"tesse1\" %stream %gl_tessCoord %in_position %out_color %in_color \n" 4465 "OpEntryPoint TessellationEvaluation %tesse2_main \"tesse2\" %stream %gl_tessCoord %in_position %out_color %in_color \n" 4466 "OpExecutionMode %tesse1_main Triangles\n" 4467 "OpExecutionMode %tesse2_main Triangles\n" 4468 "OpName %tesse1_main \"tesse1\"\n" 4469 "OpName %tesse2_main \"tesse2\"\n" 4470 "OpName %per_vertex_out \"gl_PerVertex\"\n" 4471 "OpMemberName %per_vertex_out 0 \"gl_Position\"\n" 4472 "OpMemberName %per_vertex_out 1 \"gl_PointSize\"\n" 4473 "OpMemberName %per_vertex_out 2 \"gl_ClipDistance\"\n" 4474 "OpMemberName %per_vertex_out 3 \"gl_CullDistance\"\n" 4475 "OpName %stream \"\"\n" 4476 "OpName %gl_tessCoord \"gl_TessCoord\"\n" 4477 "OpName %in_position \"in_position\"\n" 4478 "OpName %out_color \"out_color\"\n" 4479 "OpName %in_color \"in_color\"\n" 4480 "OpMemberDecorate %per_vertex_out 0 BuiltIn Position\n" 4481 "OpMemberDecorate %per_vertex_out 1 BuiltIn PointSize\n" 4482 "OpMemberDecorate %per_vertex_out 2 BuiltIn ClipDistance\n" 4483 "OpMemberDecorate %per_vertex_out 3 BuiltIn CullDistance\n" 4484 "OpDecorate %per_vertex_out Block\n" 4485 "OpDecorate %gl_tessCoord BuiltIn TessCoord\n" 4486 "OpDecorate %in_position Location 2\n" 4487 "OpDecorate %out_color Location 1\n" 4488 "OpDecorate %in_color Location 1\n" 4489 SPIRV_ASSEMBLY_TYPES 4490 SPIRV_ASSEMBLY_CONSTANTS 4491 SPIRV_ASSEMBLY_ARRAYS 4492 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 4493 "%per_vertex_out = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n" 4494 "%op_per_vertex_out = OpTypePointer Output %per_vertex_out\n" 4495 "%stream = OpVariable %op_per_vertex_out Output\n" 4496 "%gl_tessCoord = OpVariable %ip_v3f32 Input\n" 4497 "%in_position = OpVariable %ip_a32v4f32 Input\n" 4498 "%out_color = OpVariable %op_v4f32 Output\n" 4499 "%in_color = OpVariable %ip_a32v4f32 Input\n" 4500 4501 "%tesse1_main = OpFunction %void None %fun\n" 4502 "%tesse1_label = OpLabel\n" 4503 "%tesse1_tc_0_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_0\n" 4504 "%tesse1_tc_1_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_1\n" 4505 "%tesse1_tc_2_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_2\n" 4506 "%tesse1_tc_0 = OpLoad %f32 %tesse1_tc_0_ptr\n" 4507 "%tesse1_tc_1 = OpLoad %f32 %tesse1_tc_1_ptr\n" 4508 "%tesse1_tc_2 = OpLoad %f32 %tesse1_tc_2_ptr\n" 4509 "%tesse1_in_pos_0_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_0\n" 4510 "%tesse1_in_pos_1_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_1\n" 4511 "%tesse1_in_pos_2_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_2\n" 4512 "%tesse1_in_pos_0 = OpLoad %v4f32 %tesse1_in_pos_0_ptr\n" 4513 "%tesse1_in_pos_1 = OpLoad %v4f32 %tesse1_in_pos_1_ptr\n" 4514 "%tesse1_in_pos_2 = OpLoad %v4f32 %tesse1_in_pos_2_ptr\n" 4515 "%tesse1_in_pos_0_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_0 %tesse1_in_pos_0\n" 4516 "%tesse1_in_pos_1_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_1 %tesse1_in_pos_1\n" 4517 "%tesse1_in_pos_2_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_2 %tesse1_in_pos_2\n" 4518 "%tesse1_out_pos_ptr = OpAccessChain %op_v4f32 %stream %c_i32_0\n" 4519 "%tesse1_in_pos_0_plus_pos_1 = OpFAdd %v4f32 %tesse1_in_pos_0_weighted %tesse1_in_pos_1_weighted\n" 4520 "%tesse1_computed_out = OpFAdd %v4f32 %tesse1_in_pos_0_plus_pos_1 %tesse1_in_pos_2_weighted\n" 4521 "OpStore %tesse1_out_pos_ptr %tesse1_computed_out\n" 4522 "%tesse1_in_clr_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n" 4523 "%tesse1_in_clr_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n" 4524 "%tesse1_in_clr_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n" 4525 "%tesse1_in_clr_0 = OpLoad %v4f32 %tesse1_in_clr_0_ptr\n" 4526 "%tesse1_in_clr_1 = OpLoad %v4f32 %tesse1_in_clr_1_ptr\n" 4527 "%tesse1_in_clr_2 = OpLoad %v4f32 %tesse1_in_clr_2_ptr\n" 4528 "%tesse1_in_clr_0_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_0 %tesse1_in_clr_0\n" 4529 "%tesse1_in_clr_1_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_1 %tesse1_in_clr_1\n" 4530 "%tesse1_in_clr_2_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_2 %tesse1_in_clr_2\n" 4531 "%tesse1_in_clr_0_plus_col_1 = OpFAdd %v4f32 %tesse1_in_clr_0_weighted %tesse1_in_clr_1_weighted\n" 4532 "%tesse1_computed_clr = OpFAdd %v4f32 %tesse1_in_clr_0_plus_col_1 %tesse1_in_clr_2_weighted\n" 4533 "OpStore %out_color %tesse1_computed_clr\n" 4534 "OpReturn\n" 4535 "OpFunctionEnd\n" 4536 4537 "%tesse2_main = OpFunction %void None %fun\n" 4538 "%tesse2_label = OpLabel\n" 4539 "%tesse2_tc_0_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_0\n" 4540 "%tesse2_tc_1_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_1\n" 4541 "%tesse2_tc_2_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_2\n" 4542 "%tesse2_tc_0 = OpLoad %f32 %tesse2_tc_0_ptr\n" 4543 "%tesse2_tc_1 = OpLoad %f32 %tesse2_tc_1_ptr\n" 4544 "%tesse2_tc_2 = OpLoad %f32 %tesse2_tc_2_ptr\n" 4545 "%tesse2_in_pos_0_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_0\n" 4546 "%tesse2_in_pos_1_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_1\n" 4547 "%tesse2_in_pos_2_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_2\n" 4548 "%tesse2_in_pos_0 = OpLoad %v4f32 %tesse2_in_pos_0_ptr\n" 4549 "%tesse2_in_pos_1 = OpLoad %v4f32 %tesse2_in_pos_1_ptr\n" 4550 "%tesse2_in_pos_2 = OpLoad %v4f32 %tesse2_in_pos_2_ptr\n" 4551 "%tesse2_in_pos_0_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_0 %tesse2_in_pos_0\n" 4552 "%tesse2_in_pos_1_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_1 %tesse2_in_pos_1\n" 4553 "%tesse2_in_pos_2_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_2 %tesse2_in_pos_2\n" 4554 "%tesse2_out_pos_ptr = OpAccessChain %op_v4f32 %stream %c_i32_0\n" 4555 "%tesse2_in_pos_0_plus_pos_1 = OpFAdd %v4f32 %tesse2_in_pos_0_weighted %tesse2_in_pos_1_weighted\n" 4556 "%tesse2_computed_out = OpFAdd %v4f32 %tesse2_in_pos_0_plus_pos_1 %tesse2_in_pos_2_weighted\n" 4557 "OpStore %tesse2_out_pos_ptr %tesse2_computed_out\n" 4558 "%tesse2_in_clr_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n" 4559 "%tesse2_in_clr_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n" 4560 "%tesse2_in_clr_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n" 4561 "%tesse2_in_clr_0 = OpLoad %v4f32 %tesse2_in_clr_0_ptr\n" 4562 "%tesse2_in_clr_1 = OpLoad %v4f32 %tesse2_in_clr_1_ptr\n" 4563 "%tesse2_in_clr_2 = OpLoad %v4f32 %tesse2_in_clr_2_ptr\n" 4564 "%tesse2_in_clr_0_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_0 %tesse2_in_clr_0\n" 4565 "%tesse2_in_clr_1_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_1 %tesse2_in_clr_1\n" 4566 "%tesse2_in_clr_2_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_2 %tesse2_in_clr_2\n" 4567 "%tesse2_in_clr_0_plus_col_1 = OpFAdd %v4f32 %tesse2_in_clr_0_weighted %tesse2_in_clr_1_weighted\n" 4568 "%tesse2_computed_clr = OpFAdd %v4f32 %tesse2_in_clr_0_plus_col_1 %tesse2_in_clr_2_weighted\n" 4569 "%tesse2_clr_transformed = OpFSub %v4f32 %cval %tesse2_computed_clr\n" 4570 "OpStore %out_color %tesse2_clr_transformed\n" 4571 "OpReturn\n" 4572 "OpFunctionEnd\n"; 4573} 4574 4575// Sets up and runs a Vulkan pipeline, then spot-checks the resulting image. 4576// Feeds the pipeline a set of colored triangles, which then must occur in the 4577// rendered image. The surface is cleared before executing the pipeline, so 4578// whatever the shaders draw can be directly spot-checked. 4579TestStatus runAndVerifyDefaultPipeline (Context& context, InstanceContext instance) 4580{ 4581 const VkDevice vkDevice = context.getDevice(); 4582 const DeviceInterface& vk = context.getDeviceInterface(); 4583 const VkQueue queue = context.getUniversalQueue(); 4584 const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex(); 4585 const tcu::IVec2 renderSize (256, 256); 4586 vector<ModuleHandleSp> modules; 4587 map<VkShaderStageFlagBits, VkShaderModule> moduleByStage; 4588 const int testSpecificSeed = 31354125; 4589 const int seed = context.getTestContext().getCommandLine().getBaseSeed() ^ testSpecificSeed; 4590 bool supportsGeometry = false; 4591 bool supportsTessellation = false; 4592 bool hasTessellation = false; 4593 4594 const VkPhysicalDeviceFeatures& features = context.getDeviceFeatures(); 4595 supportsGeometry = features.geometryShader; 4596 supportsTessellation = features.tessellationShader; 4597 hasTessellation = (instance.requiredStages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) || 4598 (instance.requiredStages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT); 4599 4600 if (hasTessellation && !supportsTessellation) 4601 { 4602 throw tcu::NotSupportedError(std::string("Tessellation not supported")); 4603 } 4604 4605 if ((instance.requiredStages & VK_SHADER_STAGE_GEOMETRY_BIT) && 4606 !supportsGeometry) 4607 { 4608 throw tcu::NotSupportedError(std::string("Geometry not supported")); 4609 } 4610 4611 de::Random(seed).shuffle(instance.inputColors, instance.inputColors+4); 4612 de::Random(seed).shuffle(instance.outputColors, instance.outputColors+4); 4613 const Vec4 vertexData[] = 4614 { 4615 // Upper left corner: 4616 Vec4(-1.0f, -1.0f, 0.0f, 1.0f), instance.inputColors[0].toVec(), 4617 Vec4(-0.5f, -1.0f, 0.0f, 1.0f), instance.inputColors[0].toVec(), 4618 Vec4(-1.0f, -0.5f, 0.0f, 1.0f), instance.inputColors[0].toVec(), 4619 4620 // Upper right corner: 4621 Vec4(+0.5f, -1.0f, 0.0f, 1.0f), instance.inputColors[1].toVec(), 4622 Vec4(+1.0f, -1.0f, 0.0f, 1.0f), instance.inputColors[1].toVec(), 4623 Vec4(+1.0f, -0.5f, 0.0f, 1.0f), instance.inputColors[1].toVec(), 4624 4625 // Lower left corner: 4626 Vec4(-1.0f, +0.5f, 0.0f, 1.0f), instance.inputColors[2].toVec(), 4627 Vec4(-0.5f, +1.0f, 0.0f, 1.0f), instance.inputColors[2].toVec(), 4628 Vec4(-1.0f, +1.0f, 0.0f, 1.0f), instance.inputColors[2].toVec(), 4629 4630 // Lower right corner: 4631 Vec4(+1.0f, +0.5f, 0.0f, 1.0f), instance.inputColors[3].toVec(), 4632 Vec4(+1.0f, +1.0f, 0.0f, 1.0f), instance.inputColors[3].toVec(), 4633 Vec4(+0.5f, +1.0f, 0.0f, 1.0f), instance.inputColors[3].toVec() 4634 }; 4635 const size_t singleVertexDataSize = 2 * sizeof(Vec4); 4636 const size_t vertexCount = sizeof(vertexData) / singleVertexDataSize; 4637 4638 const VkBufferCreateInfo vertexBufferParams = 4639 { 4640 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType; 4641 DE_NULL, // const void* pNext; 4642 0u, // VkBufferCreateFlags flags; 4643 (VkDeviceSize)sizeof(vertexData), // VkDeviceSize size; 4644 VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage; 4645 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; 4646 1u, // deUint32 queueFamilyCount; 4647 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices; 4648 }; 4649 const Unique<VkBuffer> vertexBuffer (createBuffer(vk, vkDevice, &vertexBufferParams)); 4650 const UniquePtr<Allocation> vertexBufferMemory (context.getDefaultAllocator().allocate(getBufferMemoryRequirements(vk, vkDevice, *vertexBuffer), MemoryRequirement::HostVisible)); 4651 4652 VK_CHECK(vk.bindBufferMemory(vkDevice, *vertexBuffer, vertexBufferMemory->getMemory(), vertexBufferMemory->getOffset())); 4653 4654 const VkDeviceSize imageSizeBytes = (VkDeviceSize)(sizeof(deUint32)*renderSize.x()*renderSize.y()); 4655 const VkBufferCreateInfo readImageBufferParams = 4656 { 4657 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType; 4658 DE_NULL, // const void* pNext; 4659 0u, // VkBufferCreateFlags flags; 4660 imageSizeBytes, // VkDeviceSize size; 4661 VK_BUFFER_USAGE_TRANSFER_DST_BIT, // VkBufferUsageFlags usage; 4662 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; 4663 1u, // deUint32 queueFamilyCount; 4664 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices; 4665 }; 4666 const Unique<VkBuffer> readImageBuffer (createBuffer(vk, vkDevice, &readImageBufferParams)); 4667 const UniquePtr<Allocation> readImageBufferMemory (context.getDefaultAllocator().allocate(getBufferMemoryRequirements(vk, vkDevice, *readImageBuffer), MemoryRequirement::HostVisible)); 4668 4669 VK_CHECK(vk.bindBufferMemory(vkDevice, *readImageBuffer, readImageBufferMemory->getMemory(), readImageBufferMemory->getOffset())); 4670 4671 const VkImageCreateInfo imageParams = 4672 { 4673 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType; 4674 DE_NULL, // const void* pNext; 4675 0u, // VkImageCreateFlags flags; 4676 VK_IMAGE_TYPE_2D, // VkImageType imageType; 4677 VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format; 4678 { renderSize.x(), renderSize.y(), 1 }, // VkExtent3D extent; 4679 1u, // deUint32 mipLevels; 4680 1u, // deUint32 arraySize; 4681 VK_SAMPLE_COUNT_1_BIT, // deUint32 samples; 4682 VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling; 4683 VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT|VK_IMAGE_USAGE_TRANSFER_SRC_BIT, // VkImageUsageFlags usage; 4684 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode; 4685 1u, // deUint32 queueFamilyCount; 4686 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices; 4687 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout; 4688 }; 4689 4690 const Unique<VkImage> image (createImage(vk, vkDevice, &imageParams)); 4691 const UniquePtr<Allocation> imageMemory (context.getDefaultAllocator().allocate(getImageMemoryRequirements(vk, vkDevice, *image), MemoryRequirement::Any)); 4692 4693 VK_CHECK(vk.bindImageMemory(vkDevice, *image, imageMemory->getMemory(), imageMemory->getOffset())); 4694 4695 const VkAttachmentDescription colorAttDesc = 4696 { 4697 0u, // VkAttachmentDescriptionFlags flags; 4698 VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format; 4699 VK_SAMPLE_COUNT_1_BIT, // deUint32 samples; 4700 VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp; 4701 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp; 4702 VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp; 4703 VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp; 4704 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout initialLayout; 4705 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout finalLayout; 4706 }; 4707 const VkAttachmentReference colorAttRef = 4708 { 4709 0u, // deUint32 attachment; 4710 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout layout; 4711 }; 4712 const VkSubpassDescription subpassDesc = 4713 { 4714 0u, // VkSubpassDescriptionFlags flags; 4715 VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint; 4716 0u, // deUint32 inputCount; 4717 DE_NULL, // const VkAttachmentReference* pInputAttachments; 4718 1u, // deUint32 colorCount; 4719 &colorAttRef, // const VkAttachmentReference* pColorAttachments; 4720 DE_NULL, // const VkAttachmentReference* pResolveAttachments; 4721 DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment; 4722 0u, // deUint32 preserveCount; 4723 DE_NULL, // const VkAttachmentReference* pPreserveAttachments; 4724 4725 }; 4726 const VkRenderPassCreateInfo renderPassParams = 4727 { 4728 VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType; 4729 DE_NULL, // const void* pNext; 4730 (VkRenderPassCreateFlags)0, 4731 1u, // deUint32 attachmentCount; 4732 &colorAttDesc, // const VkAttachmentDescription* pAttachments; 4733 1u, // deUint32 subpassCount; 4734 &subpassDesc, // const VkSubpassDescription* pSubpasses; 4735 0u, // deUint32 dependencyCount; 4736 DE_NULL, // const VkSubpassDependency* pDependencies; 4737 }; 4738 const Unique<VkRenderPass> renderPass (createRenderPass(vk, vkDevice, &renderPassParams)); 4739 4740 const VkImageViewCreateInfo colorAttViewParams = 4741 { 4742 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType; 4743 DE_NULL, // const void* pNext; 4744 0u, // VkImageViewCreateFlags flags; 4745 *image, // VkImage image; 4746 VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType; 4747 VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format; 4748 { 4749 VK_COMPONENT_SWIZZLE_R, 4750 VK_COMPONENT_SWIZZLE_G, 4751 VK_COMPONENT_SWIZZLE_B, 4752 VK_COMPONENT_SWIZZLE_A 4753 }, // VkChannelMapping channels; 4754 { 4755 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask; 4756 0u, // deUint32 baseMipLevel; 4757 1u, // deUint32 mipLevels; 4758 0u, // deUint32 baseArrayLayer; 4759 1u, // deUint32 arraySize; 4760 }, // VkImageSubresourceRange subresourceRange; 4761 }; 4762 const Unique<VkImageView> colorAttView (createImageView(vk, vkDevice, &colorAttViewParams)); 4763 4764 4765 // Pipeline layout 4766 const VkPipelineLayoutCreateInfo pipelineLayoutParams = 4767 { 4768 VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType; 4769 DE_NULL, // const void* pNext; 4770 (VkPipelineLayoutCreateFlags)0, 4771 0u, // deUint32 descriptorSetCount; 4772 DE_NULL, // const VkDescriptorSetLayout* pSetLayouts; 4773 0u, // deUint32 pushConstantRangeCount; 4774 DE_NULL, // const VkPushConstantRange* pPushConstantRanges; 4775 }; 4776 const Unique<VkPipelineLayout> pipelineLayout (createPipelineLayout(vk, vkDevice, &pipelineLayoutParams)); 4777 4778 // Pipeline 4779 vector<VkPipelineShaderStageCreateInfo> shaderStageParams; 4780 // We need these vectors to make sure that information about specialization constants for each stage can outlive createGraphicsPipeline(). 4781 vector<vector<VkSpecializationMapEntry> > specConstantEntries; 4782 vector<VkSpecializationInfo> specializationInfos; 4783 createPipelineShaderStages(vk, vkDevice, instance, context, modules, shaderStageParams); 4784 4785 // And we don't want the reallocation of these vectors to invalidate pointers pointing to their contents. 4786 specConstantEntries.reserve(shaderStageParams.size()); 4787 specializationInfos.reserve(shaderStageParams.size()); 4788 4789 // Patch the specialization info field in PipelineShaderStageCreateInfos. 4790 for (vector<VkPipelineShaderStageCreateInfo>::iterator stageInfo = shaderStageParams.begin(); stageInfo != shaderStageParams.end(); ++stageInfo) 4791 { 4792 const StageToSpecConstantMap::const_iterator stageIt = instance.specConstants.find(stageInfo->stage); 4793 4794 if (stageIt != instance.specConstants.end()) 4795 { 4796 const size_t numSpecConstants = stageIt->second.size(); 4797 vector<VkSpecializationMapEntry> entries; 4798 VkSpecializationInfo specInfo; 4799 4800 entries.resize(numSpecConstants); 4801 4802 // Only support 32-bit integers as spec constants now. And their constant IDs are numbered sequentially starting from 0. 4803 for (size_t ndx = 0; ndx < numSpecConstants; ++ndx) 4804 { 4805 entries[ndx].constantID = (deUint32)ndx; 4806 entries[ndx].offset = deUint32(ndx * sizeof(deInt32)); 4807 entries[ndx].size = sizeof(deInt32); 4808 } 4809 4810 specConstantEntries.push_back(entries); 4811 4812 specInfo.mapEntryCount = (deUint32)numSpecConstants; 4813 specInfo.pMapEntries = specConstantEntries.back().data(); 4814 specInfo.dataSize = numSpecConstants * sizeof(deInt32); 4815 specInfo.pData = stageIt->second.data(); 4816 specializationInfos.push_back(specInfo); 4817 4818 stageInfo->pSpecializationInfo = &specializationInfos.back(); 4819 } 4820 } 4821 const VkPipelineDepthStencilStateCreateInfo depthStencilParams = 4822 { 4823 VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, // VkStructureType sType; 4824 DE_NULL, // const void* pNext; 4825 (VkPipelineDepthStencilStateCreateFlags)0, 4826 DE_FALSE, // deUint32 depthTestEnable; 4827 DE_FALSE, // deUint32 depthWriteEnable; 4828 VK_COMPARE_OP_ALWAYS, // VkCompareOp depthCompareOp; 4829 DE_FALSE, // deUint32 depthBoundsTestEnable; 4830 DE_FALSE, // deUint32 stencilTestEnable; 4831 { 4832 VK_STENCIL_OP_KEEP, // VkStencilOp stencilFailOp; 4833 VK_STENCIL_OP_KEEP, // VkStencilOp stencilPassOp; 4834 VK_STENCIL_OP_KEEP, // VkStencilOp stencilDepthFailOp; 4835 VK_COMPARE_OP_ALWAYS, // VkCompareOp stencilCompareOp; 4836 0u, // deUint32 stencilCompareMask; 4837 0u, // deUint32 stencilWriteMask; 4838 0u, // deUint32 stencilReference; 4839 }, // VkStencilOpState front; 4840 { 4841 VK_STENCIL_OP_KEEP, // VkStencilOp stencilFailOp; 4842 VK_STENCIL_OP_KEEP, // VkStencilOp stencilPassOp; 4843 VK_STENCIL_OP_KEEP, // VkStencilOp stencilDepthFailOp; 4844 VK_COMPARE_OP_ALWAYS, // VkCompareOp stencilCompareOp; 4845 0u, // deUint32 stencilCompareMask; 4846 0u, // deUint32 stencilWriteMask; 4847 0u, // deUint32 stencilReference; 4848 }, // VkStencilOpState back; 4849 -1.0f, // float minDepthBounds; 4850 +1.0f, // float maxDepthBounds; 4851 }; 4852 const VkViewport viewport0 = 4853 { 4854 0.0f, // float originX; 4855 0.0f, // float originY; 4856 (float)renderSize.x(), // float width; 4857 (float)renderSize.y(), // float height; 4858 0.0f, // float minDepth; 4859 1.0f, // float maxDepth; 4860 }; 4861 const VkRect2D scissor0 = 4862 { 4863 { 4864 0u, // deInt32 x; 4865 0u, // deInt32 y; 4866 }, // VkOffset2D offset; 4867 { 4868 renderSize.x(), // deInt32 width; 4869 renderSize.y(), // deInt32 height; 4870 }, // VkExtent2D extent; 4871 }; 4872 const VkPipelineViewportStateCreateInfo viewportParams = 4873 { 4874 VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType; 4875 DE_NULL, // const void* pNext; 4876 (VkPipelineViewportStateCreateFlags)0, 4877 1u, // deUint32 viewportCount; 4878 &viewport0, 4879 1u, 4880 &scissor0 4881 }; 4882 const VkSampleMask sampleMask = ~0u; 4883 const VkPipelineMultisampleStateCreateInfo multisampleParams = 4884 { 4885 VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType; 4886 DE_NULL, // const void* pNext; 4887 (VkPipelineMultisampleStateCreateFlags)0, 4888 VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterSamples; 4889 DE_FALSE, // deUint32 sampleShadingEnable; 4890 0.0f, // float minSampleShading; 4891 &sampleMask, // const VkSampleMask* pSampleMask; 4892 DE_FALSE, // VkBool32 alphaToCoverageEnable; 4893 DE_FALSE, // VkBool32 alphaToOneEnable; 4894 }; 4895 const VkPipelineRasterizationStateCreateInfo rasterParams = 4896 { 4897 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType; 4898 DE_NULL, // const void* pNext; 4899 (VkPipelineRasterizationStateCreateFlags)0, 4900 DE_TRUE, // deUint32 depthClipEnable; 4901 DE_FALSE, // deUint32 rasterizerDiscardEnable; 4902 VK_POLYGON_MODE_FILL, // VkFillMode fillMode; 4903 VK_CULL_MODE_NONE, // VkCullMode cullMode; 4904 VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace; 4905 VK_FALSE, // VkBool32 depthBiasEnable; 4906 0.0f, // float depthBias; 4907 0.0f, // float depthBiasClamp; 4908 0.0f, // float slopeScaledDepthBias; 4909 1.0f, // float lineWidth; 4910 }; 4911 const VkPrimitiveTopology topology = hasTessellation? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST: VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST; 4912 const VkPipelineInputAssemblyStateCreateInfo inputAssemblyParams = 4913 { 4914 VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType; 4915 DE_NULL, // const void* pNext; 4916 (VkPipelineInputAssemblyStateCreateFlags)0, 4917 topology, // VkPrimitiveTopology topology; 4918 DE_FALSE, // deUint32 primitiveRestartEnable; 4919 }; 4920 const VkVertexInputBindingDescription vertexBinding0 = 4921 { 4922 0u, // deUint32 binding; 4923 deUint32(singleVertexDataSize), // deUint32 strideInBytes; 4924 VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputStepRate stepRate; 4925 }; 4926 const VkVertexInputAttributeDescription vertexAttrib0[2] = 4927 { 4928 { 4929 0u, // deUint32 location; 4930 0u, // deUint32 binding; 4931 VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format; 4932 0u // deUint32 offsetInBytes; 4933 }, 4934 { 4935 1u, // deUint32 location; 4936 0u, // deUint32 binding; 4937 VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format; 4938 sizeof(Vec4), // deUint32 offsetInBytes; 4939 } 4940 }; 4941 4942 const VkPipelineVertexInputStateCreateInfo vertexInputStateParams = 4943 { 4944 VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType; 4945 DE_NULL, // const void* pNext; 4946 (VkPipelineVertexInputStateCreateFlags)0, 4947 1u, // deUint32 bindingCount; 4948 &vertexBinding0, // const VkVertexInputBindingDescription* pVertexBindingDescriptions; 4949 2u, // deUint32 attributeCount; 4950 vertexAttrib0, // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions; 4951 }; 4952 const VkPipelineColorBlendAttachmentState attBlendParams = 4953 { 4954 DE_FALSE, // deUint32 blendEnable; 4955 VK_BLEND_FACTOR_ONE, // VkBlend srcBlendColor; 4956 VK_BLEND_FACTOR_ZERO, // VkBlend destBlendColor; 4957 VK_BLEND_OP_ADD, // VkBlendOp blendOpColor; 4958 VK_BLEND_FACTOR_ONE, // VkBlend srcBlendAlpha; 4959 VK_BLEND_FACTOR_ZERO, // VkBlend destBlendAlpha; 4960 VK_BLEND_OP_ADD, // VkBlendOp blendOpAlpha; 4961 (VK_COLOR_COMPONENT_R_BIT| 4962 VK_COLOR_COMPONENT_G_BIT| 4963 VK_COLOR_COMPONENT_B_BIT| 4964 VK_COLOR_COMPONENT_A_BIT), // VkChannelFlags channelWriteMask; 4965 }; 4966 const VkPipelineColorBlendStateCreateInfo blendParams = 4967 { 4968 VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType; 4969 DE_NULL, // const void* pNext; 4970 (VkPipelineColorBlendStateCreateFlags)0, 4971 DE_FALSE, // VkBool32 logicOpEnable; 4972 VK_LOGIC_OP_COPY, // VkLogicOp logicOp; 4973 1u, // deUint32 attachmentCount; 4974 &attBlendParams, // const VkPipelineColorBlendAttachmentState* pAttachments; 4975 { 0.0f, 0.0f, 0.0f, 0.0f }, // float blendConst[4]; 4976 }; 4977 const VkPipelineDynamicStateCreateInfo dynamicStateInfo = 4978 { 4979 VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, // VkStructureType sType; 4980 DE_NULL, // const void* pNext; 4981 (VkPipelineDynamicStateCreateFlags)0, 4982 0u, // deUint32 dynamicStateCount; 4983 DE_NULL // const VkDynamicState* pDynamicStates; 4984 }; 4985 4986 const VkPipelineTessellationStateCreateInfo tessellationState = 4987 { 4988 VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO, 4989 DE_NULL, 4990 (VkPipelineTesselationStateCreateFlags)0, 4991 3u 4992 }; 4993 4994 const VkPipelineTessellationStateCreateInfo* tessellationInfo = hasTessellation ? &tessellationState: DE_NULL; 4995 const VkGraphicsPipelineCreateInfo pipelineParams = 4996 { 4997 VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType; 4998 DE_NULL, // const void* pNext; 4999 0u, // VkPipelineCreateFlags flags; 5000 (deUint32)shaderStageParams.size(), // deUint32 stageCount; 5001 &shaderStageParams[0], // const VkPipelineShaderStageCreateInfo* pStages; 5002 &vertexInputStateParams, // const VkPipelineVertexInputStateCreateInfo* pVertexInputState; 5003 &inputAssemblyParams, // const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState; 5004 tessellationInfo, // const VkPipelineTessellationStateCreateInfo* pTessellationState; 5005 &viewportParams, // const VkPipelineViewportStateCreateInfo* pViewportState; 5006 &rasterParams, // const VkPipelineRasterStateCreateInfo* pRasterState; 5007 &multisampleParams, // const VkPipelineMultisampleStateCreateInfo* pMultisampleState; 5008 &depthStencilParams, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState; 5009 &blendParams, // const VkPipelineColorBlendStateCreateInfo* pColorBlendState; 5010 &dynamicStateInfo, // const VkPipelineDynamicStateCreateInfo* pDynamicState; 5011 *pipelineLayout, // VkPipelineLayout layout; 5012 *renderPass, // VkRenderPass renderPass; 5013 0u, // deUint32 subpass; 5014 DE_NULL, // VkPipeline basePipelineHandle; 5015 0u, // deInt32 basePipelineIndex; 5016 }; 5017 5018 const Unique<VkPipeline> pipeline (createGraphicsPipeline(vk, vkDevice, DE_NULL, &pipelineParams)); 5019 5020 // Framebuffer 5021 const VkFramebufferCreateInfo framebufferParams = 5022 { 5023 VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType; 5024 DE_NULL, // const void* pNext; 5025 (VkFramebufferCreateFlags)0, 5026 *renderPass, // VkRenderPass renderPass; 5027 1u, // deUint32 attachmentCount; 5028 &*colorAttView, // const VkImageView* pAttachments; 5029 (deUint32)renderSize.x(), // deUint32 width; 5030 (deUint32)renderSize.y(), // deUint32 height; 5031 1u, // deUint32 layers; 5032 }; 5033 const Unique<VkFramebuffer> framebuffer (createFramebuffer(vk, vkDevice, &framebufferParams)); 5034 5035 const VkCommandPoolCreateInfo cmdPoolParams = 5036 { 5037 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType; 5038 DE_NULL, // const void* pNext; 5039 VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, // VkCmdPoolCreateFlags flags; 5040 queueFamilyIndex, // deUint32 queueFamilyIndex; 5041 }; 5042 const Unique<VkCommandPool> cmdPool (createCommandPool(vk, vkDevice, &cmdPoolParams)); 5043 5044 // Command buffer 5045 const VkCommandBufferAllocateInfo cmdBufParams = 5046 { 5047 VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType; 5048 DE_NULL, // const void* pNext; 5049 *cmdPool, // VkCmdPool pool; 5050 VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCmdBufferLevel level; 5051 1u, // deUint32 count; 5052 }; 5053 const Unique<VkCommandBuffer> cmdBuf (allocateCommandBuffer(vk, vkDevice, &cmdBufParams)); 5054 5055 const VkCommandBufferBeginInfo cmdBufBeginParams = 5056 { 5057 VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType; 5058 DE_NULL, // const void* pNext; 5059 (VkCommandBufferUsageFlags)0, 5060 DE_NULL, // VkRenderPass renderPass; 5061 0u, // deUint32 subpass; 5062 DE_NULL, // VkFramebuffer framebuffer; 5063 VK_FALSE, // VkBool32 occlusionQueryEnable; 5064 (VkQueryControlFlags)0, 5065 (VkQueryPipelineStatisticFlags)0, 5066 }; 5067 5068 // Record commands 5069 VK_CHECK(vk.beginCommandBuffer(*cmdBuf, &cmdBufBeginParams)); 5070 5071 { 5072 const VkMemoryBarrier vertFlushBarrier = 5073 { 5074 VK_STRUCTURE_TYPE_MEMORY_BARRIER, // VkStructureType sType; 5075 DE_NULL, // const void* pNext; 5076 VK_ACCESS_HOST_WRITE_BIT, // VkMemoryOutputFlags outputMask; 5077 VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, // VkMemoryInputFlags inputMask; 5078 }; 5079 const VkImageMemoryBarrier colorAttBarrier = 5080 { 5081 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType; 5082 DE_NULL, // const void* pNext; 5083 0u, // VkMemoryOutputFlags outputMask; 5084 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkMemoryInputFlags inputMask; 5085 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout; 5086 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout newLayout; 5087 queueFamilyIndex, // deUint32 srcQueueFamilyIndex; 5088 queueFamilyIndex, // deUint32 destQueueFamilyIndex; 5089 *image, // VkImage image; 5090 { 5091 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspect aspect; 5092 0u, // deUint32 baseMipLevel; 5093 1u, // deUint32 mipLevels; 5094 0u, // deUint32 baseArraySlice; 5095 1u, // deUint32 arraySize; 5096 } // VkImageSubresourceRange subresourceRange; 5097 }; 5098 const void* barriers[] = { &vertFlushBarrier, &colorAttBarrier }; 5099 vk.cmdPipelineBarrier(*cmdBuf, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, DE_FALSE, (deUint32)DE_LENGTH_OF_ARRAY(barriers), barriers); 5100 } 5101 5102 { 5103 const VkClearValue clearValue = makeClearValueColorF32(0.125f, 0.25f, 0.75f, 1.0f); 5104 const VkRenderPassBeginInfo passBeginParams = 5105 { 5106 VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType; 5107 DE_NULL, // const void* pNext; 5108 *renderPass, // VkRenderPass renderPass; 5109 *framebuffer, // VkFramebuffer framebuffer; 5110 { { 0, 0 }, { renderSize.x(), renderSize.y() } }, // VkRect2D renderArea; 5111 1u, // deUint32 clearValueCount; 5112 &clearValue, // const VkClearValue* pClearValues; 5113 }; 5114 vk.cmdBeginRenderPass(*cmdBuf, &passBeginParams, VK_SUBPASS_CONTENTS_INLINE); 5115 } 5116 5117 vk.cmdBindPipeline(*cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline); 5118 { 5119 const VkDeviceSize bindingOffset = 0; 5120 vk.cmdBindVertexBuffers(*cmdBuf, 0u, 1u, &vertexBuffer.get(), &bindingOffset); 5121 } 5122 vk.cmdDraw(*cmdBuf, deUint32(vertexCount), 1u /*run pipeline once*/, 0u /*first vertex*/, 0u /*first instanceIndex*/); 5123 vk.cmdEndRenderPass(*cmdBuf); 5124 5125 { 5126 const VkImageMemoryBarrier renderFinishBarrier = 5127 { 5128 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType; 5129 DE_NULL, // const void* pNext; 5130 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkMemoryOutputFlags outputMask; 5131 VK_ACCESS_TRANSFER_READ_BIT, // VkMemoryInputFlags inputMask; 5132 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout oldLayout; 5133 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout newLayout; 5134 queueFamilyIndex, // deUint32 srcQueueFamilyIndex; 5135 queueFamilyIndex, // deUint32 destQueueFamilyIndex; 5136 *image, // VkImage image; 5137 { 5138 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask; 5139 0u, // deUint32 baseMipLevel; 5140 1u, // deUint32 mipLevels; 5141 0u, // deUint32 baseArraySlice; 5142 1u, // deUint32 arraySize; 5143 } // VkImageSubresourceRange subresourceRange; 5144 }; 5145 const void* barriers[] = { &renderFinishBarrier }; 5146 vk.cmdPipelineBarrier(*cmdBuf, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, DE_FALSE, (deUint32)DE_LENGTH_OF_ARRAY(barriers), barriers); 5147 } 5148 5149 { 5150 const VkBufferImageCopy copyParams = 5151 { 5152 (VkDeviceSize)0u, // VkDeviceSize bufferOffset; 5153 (deUint32)renderSize.x(), // deUint32 bufferRowLength; 5154 (deUint32)renderSize.y(), // deUint32 bufferImageHeight; 5155 { 5156 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspect aspect; 5157 0u, // deUint32 mipLevel; 5158 0u, // deUint32 arrayLayer; 5159 1u, // deUint32 arraySize; 5160 }, // VkImageSubresourceCopy imageSubresource; 5161 { 0u, 0u, 0u }, // VkOffset3D imageOffset; 5162 { renderSize.x(), renderSize.y(), 1u } // VkExtent3D imageExtent; 5163 }; 5164 vk.cmdCopyImageToBuffer(*cmdBuf, *image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *readImageBuffer, 1u, ©Params); 5165 } 5166 5167 { 5168 const VkBufferMemoryBarrier copyFinishBarrier = 5169 { 5170 VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType; 5171 DE_NULL, // const void* pNext; 5172 VK_ACCESS_TRANSFER_WRITE_BIT, // VkMemoryOutputFlags outputMask; 5173 VK_ACCESS_HOST_READ_BIT, // VkMemoryInputFlags inputMask; 5174 queueFamilyIndex, // deUint32 srcQueueFamilyIndex; 5175 queueFamilyIndex, // deUint32 destQueueFamilyIndex; 5176 *readImageBuffer, // VkBuffer buffer; 5177 0u, // VkDeviceSize offset; 5178 imageSizeBytes // VkDeviceSize size; 5179 }; 5180 const void* barriers[] = { ©FinishBarrier }; 5181 vk.cmdPipelineBarrier(*cmdBuf, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, DE_FALSE, (deUint32)DE_LENGTH_OF_ARRAY(barriers), barriers); 5182 } 5183 5184 VK_CHECK(vk.endCommandBuffer(*cmdBuf)); 5185 5186 // Upload vertex data 5187 { 5188 const VkMappedMemoryRange range = 5189 { 5190 VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType; 5191 DE_NULL, // const void* pNext; 5192 vertexBufferMemory->getMemory(), // VkDeviceMemory mem; 5193 0, // VkDeviceSize offset; 5194 (VkDeviceSize)sizeof(vertexData), // VkDeviceSize size; 5195 }; 5196 void* vertexBufPtr = vertexBufferMemory->getHostPtr(); 5197 5198 deMemcpy(vertexBufPtr, &vertexData[0], sizeof(vertexData)); 5199 VK_CHECK(vk.flushMappedMemoryRanges(vkDevice, 1u, &range)); 5200 } 5201 5202 // Submit & wait for completion 5203 { 5204 const VkFenceCreateInfo fenceParams = 5205 { 5206 VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType; 5207 DE_NULL, // const void* pNext; 5208 0u, // VkFenceCreateFlags flags; 5209 }; 5210 const Unique<VkFence> fence (createFence(vk, vkDevice, &fenceParams)); 5211 const VkSubmitInfo submitInfo = 5212 { 5213 VK_STRUCTURE_TYPE_SUBMIT_INFO, 5214 DE_NULL, 5215 0u, 5216 (const VkSemaphore*)DE_NULL, 5217 1u, 5218 &cmdBuf.get(), 5219 0u, 5220 (const VkSemaphore*)DE_NULL, 5221 }; 5222 5223 VK_CHECK(vk.queueSubmit(queue, 1u, &submitInfo, *fence)); 5224 VK_CHECK(vk.waitForFences(vkDevice, 1u, &fence.get(), DE_TRUE, ~0ull)); 5225 } 5226 5227 const void* imagePtr = readImageBufferMemory->getHostPtr(); 5228 const tcu::ConstPixelBufferAccess pixelBuffer(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), 5229 renderSize.x(), renderSize.y(), 1, imagePtr); 5230 // Log image 5231 { 5232 const VkMappedMemoryRange range = 5233 { 5234 VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType; 5235 DE_NULL, // const void* pNext; 5236 readImageBufferMemory->getMemory(), // VkDeviceMemory mem; 5237 0, // VkDeviceSize offset; 5238 imageSizeBytes, // VkDeviceSize size; 5239 }; 5240 5241 VK_CHECK(vk.invalidateMappedMemoryRanges(vkDevice, 1u, &range)); 5242 context.getTestContext().getLog() << TestLog::Image("Result", "Result", pixelBuffer); 5243 } 5244 5245 const RGBA threshold(1, 1, 1, 1); 5246 const RGBA upperLeft(pixelBuffer.getPixel(1, 1)); 5247 if (!tcu::compareThreshold(upperLeft, instance.outputColors[0], threshold)) 5248 return TestStatus::fail("Upper left corner mismatch"); 5249 5250 const RGBA upperRight(pixelBuffer.getPixel(pixelBuffer.getWidth() - 1, 1)); 5251 if (!tcu::compareThreshold(upperRight, instance.outputColors[1], threshold)) 5252 return TestStatus::fail("Upper right corner mismatch"); 5253 5254 const RGBA lowerLeft(pixelBuffer.getPixel(1, pixelBuffer.getHeight() - 1)); 5255 if (!tcu::compareThreshold(lowerLeft, instance.outputColors[2], threshold)) 5256 return TestStatus::fail("Lower left corner mismatch"); 5257 5258 const RGBA lowerRight(pixelBuffer.getPixel(pixelBuffer.getWidth() - 1, pixelBuffer.getHeight() - 1)); 5259 if (!tcu::compareThreshold(lowerRight, instance.outputColors[3], threshold)) 5260 return TestStatus::fail("Lower right corner mismatch"); 5261 5262 return TestStatus::pass("Rendered output matches input"); 5263} 5264 5265void createTestsForAllStages (const std::string& name, const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, const vector<deInt32>& specConstants, tcu::TestCaseGroup* tests) 5266{ 5267 const ShaderElement vertFragPipelineStages[] = 5268 { 5269 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), 5270 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), 5271 }; 5272 5273 const ShaderElement tessPipelineStages[] = 5274 { 5275 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), 5276 ShaderElement("tessc", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT), 5277 ShaderElement("tesse", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT), 5278 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), 5279 }; 5280 5281 const ShaderElement geomPipelineStages[] = 5282 { 5283 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), 5284 ShaderElement("geom", "main", VK_SHADER_STAGE_GEOMETRY_BIT), 5285 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), 5286 }; 5287 5288 StageToSpecConstantMap specConstantMap; 5289 5290 specConstantMap[VK_SHADER_STAGE_VERTEX_BIT] = specConstants; 5291 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_vert", "", addShaderCodeCustomVertex, runAndVerifyDefaultPipeline, 5292 createInstanceContext(vertFragPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap)); 5293 5294 specConstantMap.clear(); 5295 specConstantMap[VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT] = specConstants; 5296 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_tessc", "", addShaderCodeCustomTessControl, runAndVerifyDefaultPipeline, 5297 createInstanceContext(tessPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap)); 5298 5299 specConstantMap.clear(); 5300 specConstantMap[VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT] = specConstants; 5301 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_tesse", "", addShaderCodeCustomTessEval, runAndVerifyDefaultPipeline, 5302 createInstanceContext(tessPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap)); 5303 5304 specConstantMap.clear(); 5305 specConstantMap[VK_SHADER_STAGE_GEOMETRY_BIT] = specConstants; 5306 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_geom", "", addShaderCodeCustomGeometry, runAndVerifyDefaultPipeline, 5307 createInstanceContext(geomPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap)); 5308 5309 specConstantMap.clear(); 5310 specConstantMap[VK_SHADER_STAGE_FRAGMENT_BIT] = specConstants; 5311 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_frag", "", addShaderCodeCustomFragment, runAndVerifyDefaultPipeline, 5312 createInstanceContext(vertFragPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap)); 5313} 5314 5315inline void createTestsForAllStages (const std::string& name, const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, tcu::TestCaseGroup* tests) 5316{ 5317 vector<deInt32> noSpecConstants; 5318 createTestsForAllStages(name, inputColors, outputColors, testCodeFragments, noSpecConstants, tests); 5319} 5320 5321} // anonymous 5322 5323tcu::TestCaseGroup* createOpSourceTests (tcu::TestContext& testCtx) 5324{ 5325 struct NameCodePair { string name, code; }; 5326 RGBA defaultColors[4]; 5327 de::MovePtr<tcu::TestCaseGroup> opSourceTests (new tcu::TestCaseGroup(testCtx, "opsource", "OpSource instruction")); 5328 const std::string opsourceGLSLWithFile = "%opsrcfile = OpString \"foo.vert\"\nOpSource GLSL 450 %opsrcfile "; 5329 map<string, string> fragments = passthruFragments(); 5330 const NameCodePair tests[] = 5331 { 5332 {"unknown", "OpSource Unknown 321"}, 5333 {"essl", "OpSource ESSL 310"}, 5334 {"glsl", "OpSource GLSL 450"}, 5335 {"opencl_cpp", "OpSource OpenCL_CPP 120"}, 5336 {"opencl_c", "OpSource OpenCL_C 120"}, 5337 {"multiple", "OpSource GLSL 450\nOpSource GLSL 450"}, 5338 {"file", opsourceGLSLWithFile}, 5339 {"source", opsourceGLSLWithFile + "\"void main(){}\""}, 5340 // Longest possible source string: SPIR-V limits instructions to 65535 5341 // words, of which the first 4 are opsourceGLSLWithFile; the rest will 5342 // contain 65530 UTF8 characters (one word each) plus one last word 5343 // containing 3 ASCII characters and \0. 5344 {"longsource", opsourceGLSLWithFile + '"' + makeLongUTF8String(65530) + "ccc" + '"'} 5345 }; 5346 5347 getDefaultColors(defaultColors); 5348 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameCodePair); ++testNdx) 5349 { 5350 fragments["debug"] = tests[testNdx].code; 5351 createTestsForAllStages(tests[testNdx].name, defaultColors, defaultColors, fragments, opSourceTests.get()); 5352 } 5353 5354 return opSourceTests.release(); 5355} 5356 5357tcu::TestCaseGroup* createOpSourceContinuedTests (tcu::TestContext& testCtx) 5358{ 5359 struct NameCodePair { string name, code; }; 5360 RGBA defaultColors[4]; 5361 de::MovePtr<tcu::TestCaseGroup> opSourceTests (new tcu::TestCaseGroup(testCtx, "opsourcecontinued", "OpSourceContinued instruction")); 5362 map<string, string> fragments = passthruFragments(); 5363 const std::string opsource = "%opsrcfile = OpString \"foo.vert\"\nOpSource GLSL 450 %opsrcfile \"void main(){}\"\n"; 5364 const NameCodePair tests[] = 5365 { 5366 {"empty", opsource + "OpSourceContinued \"\""}, 5367 {"short", opsource + "OpSourceContinued \"abcde\""}, 5368 {"multiple", opsource + "OpSourceContinued \"abcde\"\nOpSourceContinued \"fghij\""}, 5369 // Longest possible source string: SPIR-V limits instructions to 65535 5370 // words, of which the first one is OpSourceContinued/length; the rest 5371 // will contain 65533 UTF8 characters (one word each) plus one last word 5372 // containing 3 ASCII characters and \0. 5373 {"long", opsource + "OpSourceContinued \"" + makeLongUTF8String(65533) + "ccc\""} 5374 }; 5375 5376 getDefaultColors(defaultColors); 5377 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameCodePair); ++testNdx) 5378 { 5379 fragments["debug"] = tests[testNdx].code; 5380 createTestsForAllStages(tests[testNdx].name, defaultColors, defaultColors, fragments, opSourceTests.get()); 5381 } 5382 5383 return opSourceTests.release(); 5384} 5385 5386tcu::TestCaseGroup* createOpNoLineTests(tcu::TestContext& testCtx) 5387{ 5388 RGBA defaultColors[4]; 5389 de::MovePtr<tcu::TestCaseGroup> opLineTests (new tcu::TestCaseGroup(testCtx, "opnoline", "OpNoLine instruction")); 5390 map<string, string> fragments; 5391 getDefaultColors(defaultColors); 5392 fragments["debug"] = 5393 "%name = OpString \"name\"\n"; 5394 5395 fragments["pre_main"] = 5396 "OpNoLine\n" 5397 "OpNoLine\n" 5398 "OpLine %name 1 1\n" 5399 "OpNoLine\n" 5400 "OpLine %name 1 1\n" 5401 "OpLine %name 1 1\n" 5402 "%second_function = OpFunction %v4f32 None %v4f32_function\n" 5403 "OpNoLine\n" 5404 "OpLine %name 1 1\n" 5405 "OpNoLine\n" 5406 "OpLine %name 1 1\n" 5407 "OpLine %name 1 1\n" 5408 "%second_param1 = OpFunctionParameter %v4f32\n" 5409 "OpNoLine\n" 5410 "OpNoLine\n" 5411 "%label_secondfunction = OpLabel\n" 5412 "OpNoLine\n" 5413 "OpReturnValue %second_param1\n" 5414 "OpFunctionEnd\n" 5415 "OpNoLine\n" 5416 "OpNoLine\n"; 5417 5418 fragments["testfun"] = 5419 // A %test_code function that returns its argument unchanged. 5420 "OpNoLine\n" 5421 "OpNoLine\n" 5422 "OpLine %name 1 1\n" 5423 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5424 "OpNoLine\n" 5425 "%param1 = OpFunctionParameter %v4f32\n" 5426 "OpNoLine\n" 5427 "OpNoLine\n" 5428 "%label_testfun = OpLabel\n" 5429 "OpNoLine\n" 5430 "%val1 = OpFunctionCall %v4f32 %second_function %param1\n" 5431 "OpReturnValue %val1\n" 5432 "OpFunctionEnd\n" 5433 "OpLine %name 1 1\n" 5434 "OpNoLine\n"; 5435 5436 createTestsForAllStages("opnoline", defaultColors, defaultColors, fragments, opLineTests.get()); 5437 5438 return opLineTests.release(); 5439} 5440 5441 5442tcu::TestCaseGroup* createOpLineTests(tcu::TestContext& testCtx) 5443{ 5444 RGBA defaultColors[4]; 5445 de::MovePtr<tcu::TestCaseGroup> opLineTests (new tcu::TestCaseGroup(testCtx, "opline", "OpLine instruction")); 5446 map<string, string> fragments; 5447 std::vector<std::pair<std::string, std::string> > problemStrings; 5448 5449 problemStrings.push_back(std::make_pair<std::string, std::string>("empty_name", "")); 5450 problemStrings.push_back(std::make_pair<std::string, std::string>("short_name", "short_name")); 5451 problemStrings.push_back(std::make_pair<std::string, std::string>("long_name", makeLongUTF8String(65530) + "ccc")); 5452 getDefaultColors(defaultColors); 5453 5454 fragments["debug"] = 5455 "%other_name = OpString \"other_name\"\n"; 5456 5457 fragments["pre_main"] = 5458 "OpLine %file_name 32 0\n" 5459 "OpLine %file_name 32 32\n" 5460 "OpLine %file_name 32 40\n" 5461 "OpLine %other_name 32 40\n" 5462 "OpLine %other_name 0 100\n" 5463 "OpLine %other_name 0 4294967295\n" 5464 "OpLine %other_name 4294967295 0\n" 5465 "OpLine %other_name 32 40\n" 5466 "OpLine %file_name 0 0\n" 5467 "%second_function = OpFunction %v4f32 None %v4f32_function\n" 5468 "OpLine %file_name 1 0\n" 5469 "%second_param1 = OpFunctionParameter %v4f32\n" 5470 "OpLine %file_name 1 3\n" 5471 "OpLine %file_name 1 2\n" 5472 "%label_secondfunction = OpLabel\n" 5473 "OpLine %file_name 0 2\n" 5474 "OpReturnValue %second_param1\n" 5475 "OpFunctionEnd\n" 5476 "OpLine %file_name 0 2\n" 5477 "OpLine %file_name 0 2\n"; 5478 5479 fragments["testfun"] = 5480 // A %test_code function that returns its argument unchanged. 5481 "OpLine %file_name 1 0\n" 5482 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5483 "OpLine %file_name 16 330\n" 5484 "%param1 = OpFunctionParameter %v4f32\n" 5485 "OpLine %file_name 14 442\n" 5486 "%label_testfun = OpLabel\n" 5487 "OpLine %file_name 11 1024\n" 5488 "%val1 = OpFunctionCall %v4f32 %second_function %param1\n" 5489 "OpLine %file_name 2 97\n" 5490 "OpReturnValue %val1\n" 5491 "OpFunctionEnd\n" 5492 "OpLine %file_name 5 32\n"; 5493 5494 for (size_t i = 0; i < problemStrings.size(); ++i) 5495 { 5496 map<string, string> testFragments = fragments; 5497 testFragments["debug"] += "%file_name = OpString \"" + problemStrings[i].second + "\"\n"; 5498 createTestsForAllStages(string("opline") + "_" + problemStrings[i].first, defaultColors, defaultColors, testFragments, opLineTests.get()); 5499 } 5500 5501 return opLineTests.release(); 5502} 5503 5504tcu::TestCaseGroup* createOpConstantNullTests(tcu::TestContext& testCtx) 5505{ 5506 de::MovePtr<tcu::TestCaseGroup> opConstantNullTests (new tcu::TestCaseGroup(testCtx, "opconstantnull", "OpConstantNull instruction")); 5507 RGBA colors[4]; 5508 5509 5510 const char functionStart[] = 5511 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5512 "%param1 = OpFunctionParameter %v4f32\n" 5513 "%lbl = OpLabel\n"; 5514 5515 const char functionEnd[] = 5516 "OpReturnValue %transformed_param\n" 5517 "OpFunctionEnd\n"; 5518 5519 struct NameConstantsCode 5520 { 5521 string name; 5522 string constants; 5523 string code; 5524 }; 5525 5526 NameConstantsCode tests[] = 5527 { 5528 { 5529 "vec4", 5530 "%cnull = OpConstantNull %v4f32\n", 5531 "%transformed_param = OpFAdd %v4f32 %param1 %cnull\n" 5532 }, 5533 { 5534 "float", 5535 "%cnull = OpConstantNull %f32\n", 5536 "%vp = OpVariable %fp_v4f32 Function\n" 5537 "%v = OpLoad %v4f32 %vp\n" 5538 "%v0 = OpVectorInsertDynamic %v4f32 %v %cnull %c_i32_0\n" 5539 "%v1 = OpVectorInsertDynamic %v4f32 %v0 %cnull %c_i32_1\n" 5540 "%v2 = OpVectorInsertDynamic %v4f32 %v1 %cnull %c_i32_2\n" 5541 "%v3 = OpVectorInsertDynamic %v4f32 %v2 %cnull %c_i32_3\n" 5542 "%transformed_param = OpFAdd %v4f32 %param1 %v3\n" 5543 }, 5544 { 5545 "bool", 5546 "%cnull = OpConstantNull %bool\n", 5547 "%v = OpVariable %fp_v4f32 Function\n" 5548 " OpStore %v %param1\n" 5549 " OpSelectionMerge %false_label None\n" 5550 " OpBranchConditional %cnull %true_label %false_label\n" 5551 "%true_label = OpLabel\n" 5552 " OpStore %v %c_v4f32_0_5_0_5_0_5_0_5\n" 5553 " OpBranch %false_label\n" 5554 "%false_label = OpLabel\n" 5555 "%transformed_param = OpLoad %v4f32 %v\n" 5556 }, 5557 { 5558 "i32", 5559 "%cnull = OpConstantNull %i32\n", 5560 "%v = OpVariable %fp_v4f32 Function %c_v4f32_0_5_0_5_0_5_0_5\n" 5561 "%b = OpIEqual %bool %cnull %c_i32_0\n" 5562 " OpSelectionMerge %false_label None\n" 5563 " OpBranchConditional %b %true_label %false_label\n" 5564 "%true_label = OpLabel\n" 5565 " OpStore %v %param1\n" 5566 " OpBranch %false_label\n" 5567 "%false_label = OpLabel\n" 5568 "%transformed_param = OpLoad %v4f32 %v\n" 5569 }, 5570 { 5571 "struct", 5572 "%stype = OpTypeStruct %f32 %v4f32\n" 5573 "%fp_stype = OpTypePointer Function %stype\n" 5574 "%cnull = OpConstantNull %stype\n", 5575 "%v = OpVariable %fp_stype Function %cnull\n" 5576 "%f = OpAccessChain %fp_v4f32 %v %c_i32_1\n" 5577 "%f_val = OpLoad %v4f32 %f\n" 5578 "%transformed_param = OpFAdd %v4f32 %param1 %f_val\n" 5579 }, 5580 { 5581 "array", 5582 "%a4_v4f32 = OpTypeArray %v4f32 %c_u32_4\n" 5583 "%fp_a4_v4f32 = OpTypePointer Function %a4_v4f32\n" 5584 "%cnull = OpConstantNull %a4_v4f32\n", 5585 "%v = OpVariable %fp_a4_v4f32 Function %cnull\n" 5586 "%f = OpAccessChain %fp_v4f32 %v %c_u32_0\n" 5587 "%f1 = OpAccessChain %fp_v4f32 %v %c_u32_1\n" 5588 "%f2 = OpAccessChain %fp_v4f32 %v %c_u32_2\n" 5589 "%f3 = OpAccessChain %fp_v4f32 %v %c_u32_3\n" 5590 "%f_val = OpLoad %v4f32 %f\n" 5591 "%f1_val = OpLoad %v4f32 %f1\n" 5592 "%f2_val = OpLoad %v4f32 %f2\n" 5593 "%f3_val = OpLoad %v4f32 %f3\n" 5594 "%t0 = OpFAdd %v4f32 %param1 %f_val\n" 5595 "%t1 = OpFAdd %v4f32 %t0 %f1_val\n" 5596 "%t2 = OpFAdd %v4f32 %t1 %f2_val\n" 5597 "%transformed_param = OpFAdd %v4f32 %t2 %f3_val\n" 5598 }, 5599 { 5600 "matrix", 5601 "%mat4x4_f32 = OpTypeMatrix %v4f32 4\n" 5602 "%cnull = OpConstantNull %mat4x4_f32\n", 5603 // Our null matrix * any vector should result in a zero vector. 5604 "%v = OpVectorTimesMatrix %v4f32 %param1 %cnull\n" 5605 "%transformed_param = OpFAdd %v4f32 %param1 %v\n" 5606 } 5607 }; 5608 5609 getHalfColorsFullAlpha(colors); 5610 5611 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameConstantsCode); ++testNdx) 5612 { 5613 map<string, string> fragments; 5614 fragments["pre_main"] = tests[testNdx].constants; 5615 fragments["testfun"] = string(functionStart) + tests[testNdx].code + functionEnd; 5616 createTestsForAllStages(tests[testNdx].name, colors, colors, fragments, opConstantNullTests.get()); 5617 } 5618 return opConstantNullTests.release(); 5619} 5620tcu::TestCaseGroup* createOpConstantCompositeTests(tcu::TestContext& testCtx) 5621{ 5622 de::MovePtr<tcu::TestCaseGroup> opConstantCompositeTests (new tcu::TestCaseGroup(testCtx, "opconstantcomposite", "OpConstantComposite instruction")); 5623 RGBA inputColors[4]; 5624 RGBA outputColors[4]; 5625 5626 5627 const char functionStart[] = 5628 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5629 "%param1 = OpFunctionParameter %v4f32\n" 5630 "%lbl = OpLabel\n"; 5631 5632 const char functionEnd[] = 5633 "OpReturnValue %transformed_param\n" 5634 "OpFunctionEnd\n"; 5635 5636 struct NameConstantsCode 5637 { 5638 string name; 5639 string constants; 5640 string code; 5641 }; 5642 5643 NameConstantsCode tests[] = 5644 { 5645 { 5646 "vec4", 5647 5648 "%cval = OpConstantComposite %v4f32 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5 %c_f32_0\n", 5649 "%transformed_param = OpFAdd %v4f32 %param1 %cval\n" 5650 }, 5651 { 5652 "struct", 5653 5654 "%stype = OpTypeStruct %v4f32 %f32\n" 5655 "%fp_stype = OpTypePointer Function %stype\n" 5656 "%f32_n_1 = OpConstant %f32 -1.0\n" 5657 "%f32_1_5 = OpConstant %f32 !0x3fc00000\n" // +1.5 5658 "%cvec = OpConstantComposite %v4f32 %f32_1_5 %f32_1_5 %f32_1_5 %c_f32_1\n" 5659 "%cval = OpConstantComposite %stype %cvec %f32_n_1\n", 5660 5661 "%v = OpVariable %fp_stype Function %cval\n" 5662 "%vec_ptr = OpAccessChain %fp_v4f32 %v %c_u32_0\n" 5663 "%f32_ptr = OpAccessChain %fp_v4f32 %v %c_u32_1\n" 5664 "%vec_val = OpLoad %v4f32 %vec_ptr\n" 5665 "%f32_val = OpLoad %v4f32 %f32_ptr\n" 5666 "%tmp1 = OpVectorTimesScalar %v4f32 %c_v4f32_1_1_1_1 %f32_val\n" // vec4(-1) 5667 "%tmp2 = OpFAdd %v4f32 %tmp1 %param1\n" // param1 + vec4(-1) 5668 "%transformed_param = OpFAdd %v4f32 %tmp2 %vec_val\n" // param1 + vec4(-1) + vec4(1.5, 1.5, 1.5, 1.0) 5669 }, 5670 { 5671 // [1|0|0|0.5] [x] = x + 0.5 5672 // [0|1|0|0.5] [y] = y + 0.5 5673 // [0|0|1|0.5] [z] = z + 0.5 5674 // [0|0|0|1 ] [1] = 1 5675 "matrix", 5676 5677 "%mat4x4_f32 = OpTypeMatrix %v4f32 4\n" 5678 "%v4f32_1_0_0_0 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_0 %c_f32_0 %c_f32_0\n" 5679 "%v4f32_0_1_0_0 = OpConstantComposite %v4f32 %c_f32_0 %c_f32_1 %c_f32_0 %c_f32_0\n" 5680 "%v4f32_0_0_1_0 = OpConstantComposite %v4f32 %c_f32_0 %c_f32_0 %c_f32_1 %c_f32_0\n" 5681 "%v4f32_0_5_0_5_0_5_1 = OpConstantComposite %v4f32 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5 %c_f32_1\n" 5682 "%cval = OpConstantComposite %mat4x4_f32 %v4f32_1_0_0_0 %v4f32_0_1_0_0 %v4f32_0_0_1_0 %v4f32_0_5_0_5_0_5_1\n", 5683 5684 "%transformed_param = OpMatrixTimesVector %v4f32 %cval %param1\n" 5685 }, 5686 { 5687 "array", 5688 5689 "%c_v4f32_1_1_1_0 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 5690 "%fp_a4f32 = OpTypePointer Function %a4f32\n" 5691 "%f32_n_1 = OpConstant %f32 -1.0\n" 5692 "%f32_1_5 = OpConstant %f32 !0x3fc00000\n" // +1.5 5693 "%carr = OpConstantComposite %a4f32 %c_f32_0 %f32_n_1 %f32_1_5 %c_f32_0\n", 5694 5695 "%v = OpVariable %fp_a4f32 Function %carr\n" 5696 "%f = OpAccessChain %fp_f32 %v %c_u32_0\n" 5697 "%f1 = OpAccessChain %fp_f32 %v %c_u32_1\n" 5698 "%f2 = OpAccessChain %fp_f32 %v %c_u32_2\n" 5699 "%f3 = OpAccessChain %fp_f32 %v %c_u32_3\n" 5700 "%f_val = OpLoad %f32 %f\n" 5701 "%f1_val = OpLoad %f32 %f1\n" 5702 "%f2_val = OpLoad %f32 %f2\n" 5703 "%f3_val = OpLoad %f32 %f3\n" 5704 "%ftot1 = OpFAdd %f32 %f_val %f1_val\n" 5705 "%ftot2 = OpFAdd %f32 %ftot1 %f2_val\n" 5706 "%ftot3 = OpFAdd %f32 %ftot2 %f3_val\n" // 0 - 1 + 1.5 + 0 5707 "%add_vec = OpVectorTimesScalar %v4f32 %c_v4f32_1_1_1_0 %ftot3\n" 5708 "%transformed_param = OpFAdd %v4f32 %param1 %add_vec\n" 5709 }, 5710 { 5711 // 5712 // [ 5713 // { 5714 // 0.0, 5715 // [ 1.0, 1.0, 1.0, 1.0] 5716 // }, 5717 // { 5718 // 1.0, 5719 // [ 0.0, 0.5, 0.0, 0.0] 5720 // }, // ^^^ 5721 // { 5722 // 0.0, 5723 // [ 1.0, 1.0, 1.0, 1.0] 5724 // } 5725 // ] 5726 "array_of_struct_of_array", 5727 5728 "%c_v4f32_1_1_1_0 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n" 5729 "%fp_a4f32 = OpTypePointer Function %a4f32\n" 5730 "%stype = OpTypeStruct %f32 %a4f32\n" 5731 "%a3stype = OpTypeArray %stype %c_u32_3\n" 5732 "%fp_a3stype = OpTypePointer Function %a3stype\n" 5733 "%ca4f32_0 = OpConstantComposite %a4f32 %c_f32_0 %c_f32_0_5 %c_f32_0 %c_f32_0\n" 5734 "%ca4f32_1 = OpConstantComposite %a4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n" 5735 "%cstype1 = OpConstantComposite %stype %c_f32_0 %ca4f32_1\n" 5736 "%cstype2 = OpConstantComposite %stype %c_f32_1 %ca4f32_0\n" 5737 "%carr = OpConstantComposite %a3stype %cstype1 %cstype2 %cstype1", 5738 5739 "%v = OpVariable %fp_a3stype Function %carr\n" 5740 "%f = OpAccessChain %fp_f32 %v %c_u32_1 %c_u32_1 %c_u32_1\n" 5741 "%add_vec = OpVectorTimesScalar %v4f32 %c_v4f32_1_1_1_0 %f\n" 5742 "%transformed_param = OpFAdd %v4f32 %param1 %add_vec\n" 5743 } 5744 }; 5745 5746 getHalfColorsFullAlpha(inputColors); 5747 outputColors[0] = RGBA(255, 255, 255, 255); 5748 outputColors[1] = RGBA(255, 127, 127, 255); 5749 outputColors[2] = RGBA(127, 255, 127, 255); 5750 outputColors[3] = RGBA(127, 127, 255, 255); 5751 5752 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameConstantsCode); ++testNdx) 5753 { 5754 map<string, string> fragments; 5755 fragments["pre_main"] = tests[testNdx].constants; 5756 fragments["testfun"] = string(functionStart) + tests[testNdx].code + functionEnd; 5757 createTestsForAllStages(tests[testNdx].name, inputColors, outputColors, fragments, opConstantCompositeTests.get()); 5758 } 5759 return opConstantCompositeTests.release(); 5760} 5761 5762tcu::TestCaseGroup* createSelectionBlockOrderTests(tcu::TestContext& testCtx) 5763{ 5764 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "selection_block_order", "Out-of-order blocks for selection")); 5765 RGBA inputColors[4]; 5766 RGBA outputColors[4]; 5767 map<string, string> fragments; 5768 5769 // vec4 test_code(vec4 param) { 5770 // vec4 result = param; 5771 // for (int i = 0; i < 4; ++i) { 5772 // if (i == 0) result[i] = 0.; 5773 // else result[i] = 1. - result[i]; 5774 // } 5775 // return result; 5776 // } 5777 const char function[] = 5778 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5779 "%param1 = OpFunctionParameter %v4f32\n" 5780 "%lbl = OpLabel\n" 5781 "%iptr = OpVariable %fp_i32 Function\n" 5782 " OpStore %iptr %c_i32_0\n" 5783 "%result = OpVariable %fp_v4f32 Function\n" 5784 " OpStore %result %param1\n" 5785 " OpBranch %loop\n" 5786 5787 // Loop entry block. 5788 "%loop = OpLabel\n" 5789 "%ival = OpLoad %i32 %iptr\n" 5790 "%lt_4 = OpSLessThan %bool %ival %c_i32_4\n" 5791 " OpLoopMerge %exit %loop None\n" 5792 " OpBranchConditional %lt_4 %if_entry %exit\n" 5793 5794 // Merge block for loop. 5795 "%exit = OpLabel\n" 5796 "%ret = OpLoad %v4f32 %result\n" 5797 " OpReturnValue %ret\n" 5798 5799 // If-statement entry block. 5800 "%if_entry = OpLabel\n" 5801 "%loc = OpAccessChain %fp_f32 %result %ival\n" 5802 "%eq_0 = OpIEqual %bool %ival %c_i32_0\n" 5803 " OpSelectionMerge %if_exit None\n" 5804 " OpBranchConditional %eq_0 %if_true %if_false\n" 5805 5806 // False branch for if-statement. 5807 "%if_false = OpLabel\n" 5808 "%val = OpLoad %f32 %loc\n" 5809 "%sub = OpFSub %f32 %c_f32_1 %val\n" 5810 " OpStore %loc %sub\n" 5811 " OpBranch %if_exit\n" 5812 5813 // Merge block for if-statement. 5814 "%if_exit = OpLabel\n" 5815 "%ival_next = OpIAdd %i32 %ival %c_i32_1\n" 5816 " OpStore %iptr %ival_next\n" 5817 " OpBranch %loop\n" 5818 5819 // True branch for if-statement. 5820 "%if_true = OpLabel\n" 5821 " OpStore %loc %c_f32_0\n" 5822 " OpBranch %if_exit\n" 5823 5824 " OpFunctionEnd\n"; 5825 5826 fragments["testfun"] = function; 5827 5828 inputColors[0] = RGBA(127, 127, 127, 0); 5829 inputColors[1] = RGBA(127, 0, 0, 0); 5830 inputColors[2] = RGBA(0, 127, 0, 0); 5831 inputColors[3] = RGBA(0, 0, 127, 0); 5832 5833 outputColors[0] = RGBA(0, 128, 128, 255); 5834 outputColors[1] = RGBA(0, 255, 255, 255); 5835 outputColors[2] = RGBA(0, 128, 255, 255); 5836 outputColors[3] = RGBA(0, 255, 128, 255); 5837 5838 createTestsForAllStages("out_of_order", inputColors, outputColors, fragments, group.get()); 5839 5840 return group.release(); 5841} 5842 5843tcu::TestCaseGroup* createSwitchBlockOrderTests(tcu::TestContext& testCtx) 5844{ 5845 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "switch_block_order", "Out-of-order blocks for switch")); 5846 RGBA inputColors[4]; 5847 RGBA outputColors[4]; 5848 map<string, string> fragments; 5849 5850 const char typesAndConstants[] = 5851 "%c_f32_p2 = OpConstant %f32 0.2\n" 5852 "%c_f32_p4 = OpConstant %f32 0.4\n" 5853 "%c_f32_p6 = OpConstant %f32 0.6\n" 5854 "%c_f32_p8 = OpConstant %f32 0.8\n"; 5855 5856 // vec4 test_code(vec4 param) { 5857 // vec4 result = param; 5858 // for (int i = 0; i < 4; ++i) { 5859 // switch (i) { 5860 // case 0: result[i] += .2; break; 5861 // case 1: result[i] += .6; break; 5862 // case 2: result[i] += .4; break; 5863 // case 3: result[i] += .8; break; 5864 // default: break; // unreachable 5865 // } 5866 // } 5867 // return result; 5868 // } 5869 const char function[] = 5870 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5871 "%param1 = OpFunctionParameter %v4f32\n" 5872 "%lbl = OpLabel\n" 5873 "%iptr = OpVariable %fp_i32 Function\n" 5874 " OpStore %iptr %c_i32_0\n" 5875 "%result = OpVariable %fp_v4f32 Function\n" 5876 " OpStore %result %param1\n" 5877 " OpBranch %loop\n" 5878 5879 // Loop entry block. 5880 "%loop = OpLabel\n" 5881 "%ival = OpLoad %i32 %iptr\n" 5882 "%lt_4 = OpSLessThan %bool %ival %c_i32_4\n" 5883 " OpLoopMerge %exit %loop None\n" 5884 " OpBranchConditional %lt_4 %switch_entry %exit\n" 5885 5886 // Merge block for loop. 5887 "%exit = OpLabel\n" 5888 "%ret = OpLoad %v4f32 %result\n" 5889 " OpReturnValue %ret\n" 5890 5891 // Switch-statement entry block. 5892 "%switch_entry = OpLabel\n" 5893 "%loc = OpAccessChain %fp_f32 %result %ival\n" 5894 "%val = OpLoad %f32 %loc\n" 5895 " OpSelectionMerge %switch_exit None\n" 5896 " OpSwitch %ival %switch_default 0 %case0 1 %case1 2 %case2 3 %case3\n" 5897 5898 "%case2 = OpLabel\n" 5899 "%addp4 = OpFAdd %f32 %val %c_f32_p4\n" 5900 " OpStore %loc %addp4\n" 5901 " OpBranch %switch_exit\n" 5902 5903 "%switch_default = OpLabel\n" 5904 " OpUnreachable\n" 5905 5906 "%case3 = OpLabel\n" 5907 "%addp8 = OpFAdd %f32 %val %c_f32_p8\n" 5908 " OpStore %loc %addp8\n" 5909 " OpBranch %switch_exit\n" 5910 5911 "%case0 = OpLabel\n" 5912 "%addp2 = OpFAdd %f32 %val %c_f32_p2\n" 5913 " OpStore %loc %addp2\n" 5914 " OpBranch %switch_exit\n" 5915 5916 // Merge block for switch-statement. 5917 "%switch_exit = OpLabel\n" 5918 "%ival_next = OpIAdd %i32 %ival %c_i32_1\n" 5919 " OpStore %iptr %ival_next\n" 5920 " OpBranch %loop\n" 5921 5922 "%case1 = OpLabel\n" 5923 "%addp6 = OpFAdd %f32 %val %c_f32_p6\n" 5924 " OpStore %loc %addp6\n" 5925 " OpBranch %switch_exit\n" 5926 5927 " OpFunctionEnd\n"; 5928 5929 fragments["pre_main"] = typesAndConstants; 5930 fragments["testfun"] = function; 5931 5932 inputColors[0] = RGBA(127, 27, 127, 51); 5933 inputColors[1] = RGBA(127, 0, 0, 51); 5934 inputColors[2] = RGBA(0, 27, 0, 51); 5935 inputColors[3] = RGBA(0, 0, 127, 51); 5936 5937 outputColors[0] = RGBA(178, 180, 229, 255); 5938 outputColors[1] = RGBA(178, 153, 102, 255); 5939 outputColors[2] = RGBA(51, 180, 102, 255); 5940 outputColors[3] = RGBA(51, 153, 229, 255); 5941 5942 createTestsForAllStages("out_of_order", inputColors, outputColors, fragments, group.get()); 5943 5944 return group.release(); 5945} 5946 5947tcu::TestCaseGroup* createDecorationGroupTests(tcu::TestContext& testCtx) 5948{ 5949 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "decoration_group", "Decoration group tests")); 5950 RGBA inputColors[4]; 5951 RGBA outputColors[4]; 5952 map<string, string> fragments; 5953 5954 const char decorations[] = 5955 "OpDecorate %array_group ArrayStride 4\n" 5956 "OpDecorate %struct_member_group Offset 0\n" 5957 "%array_group = OpDecorationGroup\n" 5958 "%struct_member_group = OpDecorationGroup\n" 5959 5960 "OpDecorate %group1 RelaxedPrecision\n" 5961 "OpDecorate %group3 RelaxedPrecision\n" 5962 "OpDecorate %group3 Invariant\n" 5963 "OpDecorate %group3 Restrict\n" 5964 "%group0 = OpDecorationGroup\n" 5965 "%group1 = OpDecorationGroup\n" 5966 "%group3 = OpDecorationGroup\n"; 5967 5968 const char typesAndConstants[] = 5969 "%a3f32 = OpTypeArray %f32 %c_u32_3\n" 5970 "%struct1 = OpTypeStruct %a3f32\n" 5971 "%struct2 = OpTypeStruct %a3f32\n" 5972 "%fp_struct1 = OpTypePointer Function %struct1\n" 5973 "%fp_struct2 = OpTypePointer Function %struct2\n" 5974 "%c_f32_2 = OpConstant %f32 2.\n" 5975 "%c_f32_n2 = OpConstant %f32 -2.\n" 5976 5977 "%c_a3f32_1 = OpConstantComposite %a3f32 %c_f32_1 %c_f32_2 %c_f32_1\n" 5978 "%c_a3f32_2 = OpConstantComposite %a3f32 %c_f32_n1 %c_f32_n2 %c_f32_n1\n" 5979 "%c_struct1 = OpConstantComposite %struct1 %c_a3f32_1\n" 5980 "%c_struct2 = OpConstantComposite %struct2 %c_a3f32_2\n"; 5981 5982 const char function[] = 5983 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 5984 "%param = OpFunctionParameter %v4f32\n" 5985 "%entry = OpLabel\n" 5986 "%result = OpVariable %fp_v4f32 Function\n" 5987 " OpStore %result %param\n" 5988 "%v_struct1 = OpVariable %fp_struct1 Function\n" 5989 " OpStore %v_struct1 %c_struct1\n" 5990 "%v_struct2 = OpVariable %fp_struct2 Function\n" 5991 " OpStore %v_struct2 %c_struct2\n" 5992 "%ptr1 = OpAccessChain %fp_f32 %v_struct1 %c_i32_0 %c_i32_1\n" 5993 "%val1 = OpLoad %f32 %ptr1\n" 5994 "%ptr2 = OpAccessChain %fp_f32 %v_struct2 %c_i32_0 %c_i32_2\n" 5995 "%val2 = OpLoad %f32 %ptr2\n" 5996 "%addvalues = OpFAdd %f32 %val1 %val2\n" 5997 "%ptr = OpAccessChain %fp_f32 %result %c_i32_1\n" 5998 "%val = OpLoad %f32 %ptr\n" 5999 "%addresult = OpFAdd %f32 %addvalues %val\n" 6000 " OpStore %ptr %addresult\n" 6001 "%ret = OpLoad %v4f32 %result\n" 6002 " OpReturnValue %ret\n" 6003 " OpFunctionEnd\n"; 6004 6005 struct CaseNameDecoration 6006 { 6007 string name; 6008 string decoration; 6009 }; 6010 6011 CaseNameDecoration tests[] = 6012 { 6013 { 6014 "same_decoration_group_on_multiple_types", 6015 "OpGroupMemberDecorate %struct_member_group %struct1 0 %struct2 0\n" 6016 }, 6017 { 6018 "empty_decoration_group", 6019 "OpGroupDecorate %group0 %a3f32\n" 6020 "OpGroupDecorate %group0 %result\n" 6021 }, 6022 { 6023 "one_element_decoration_group", 6024 "OpGroupDecorate %array_group %a3f32\n" 6025 }, 6026 { 6027 "multiple_elements_decoration_group", 6028 "OpGroupDecorate %group3 %v_struct1\n" 6029 }, 6030 { 6031 "multiple_decoration_groups_on_same_variable", 6032 "OpGroupDecorate %group0 %v_struct2\n" 6033 "OpGroupDecorate %group1 %v_struct2\n" 6034 "OpGroupDecorate %group3 %v_struct2\n" 6035 }, 6036 { 6037 "same_decoration_group_multiple_times", 6038 "OpGroupDecorate %group1 %addvalues\n" 6039 "OpGroupDecorate %group1 %addvalues\n" 6040 "OpGroupDecorate %group1 %addvalues\n" 6041 }, 6042 6043 }; 6044 6045 getHalfColorsFullAlpha(inputColors); 6046 getHalfColorsFullAlpha(outputColors); 6047 6048 for (size_t idx = 0; idx < (sizeof(tests) / sizeof(tests[0])); ++idx) 6049 { 6050 fragments["decoration"] = decorations + tests[idx].decoration; 6051 fragments["pre_main"] = typesAndConstants; 6052 fragments["testfun"] = function; 6053 6054 createTestsForAllStages(tests[idx].name, inputColors, outputColors, fragments, group.get()); 6055 } 6056 6057 return group.release(); 6058} 6059 6060struct SpecConstantTwoIntGraphicsCase 6061{ 6062 const char* caseName; 6063 const char* scDefinition0; 6064 const char* scDefinition1; 6065 const char* scResultType; 6066 const char* scOperation; 6067 deInt32 scActualValue0; 6068 deInt32 scActualValue1; 6069 const char* resultOperation; 6070 RGBA expectedColors[4]; 6071 6072 SpecConstantTwoIntGraphicsCase (const char* name, 6073 const char* definition0, 6074 const char* definition1, 6075 const char* resultType, 6076 const char* operation, 6077 deInt32 value0, 6078 deInt32 value1, 6079 const char* resultOp, 6080 const RGBA (&output)[4]) 6081 : caseName (name) 6082 , scDefinition0 (definition0) 6083 , scDefinition1 (definition1) 6084 , scResultType (resultType) 6085 , scOperation (operation) 6086 , scActualValue0 (value0) 6087 , scActualValue1 (value1) 6088 , resultOperation (resultOp) 6089 { 6090 expectedColors[0] = output[0]; 6091 expectedColors[1] = output[1]; 6092 expectedColors[2] = output[2]; 6093 expectedColors[3] = output[3]; 6094 } 6095}; 6096 6097tcu::TestCaseGroup* createSpecConstantTests (tcu::TestContext& testCtx) 6098{ 6099 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opspecconstantop", "Test the OpSpecConstantOp instruction")); 6100 vector<SpecConstantTwoIntGraphicsCase> cases; 6101 RGBA inputColors[4]; 6102 RGBA outputColors0[4]; 6103 RGBA outputColors1[4]; 6104 RGBA outputColors2[4]; 6105 6106 const char decorations1[] = 6107 "OpDecorate %sc_0 SpecId 0\n" 6108 "OpDecorate %sc_1 SpecId 1\n"; 6109 6110 const char typesAndConstants1[] = 6111 "%sc_0 = OpSpecConstant${SC_DEF0}\n" 6112 "%sc_1 = OpSpecConstant${SC_DEF1}\n" 6113 "%sc_op = OpSpecConstantOp ${SC_RESULT_TYPE} ${SC_OP}\n"; 6114 6115 const char function1[] = 6116 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6117 "%param = OpFunctionParameter %v4f32\n" 6118 "%label = OpLabel\n" 6119 "%result = OpVariable %fp_v4f32 Function\n" 6120 " OpStore %result %param\n" 6121 "%gen = ${GEN_RESULT}\n" 6122 "%index = OpIAdd %i32 %gen %c_i32_1\n" 6123 "%loc = OpAccessChain %fp_f32 %result %index\n" 6124 "%val = OpLoad %f32 %loc\n" 6125 "%add = OpFAdd %f32 %val %c_f32_0_5\n" 6126 " OpStore %loc %add\n" 6127 "%ret = OpLoad %v4f32 %result\n" 6128 " OpReturnValue %ret\n" 6129 " OpFunctionEnd\n"; 6130 6131 inputColors[0] = RGBA(127, 127, 127, 255); 6132 inputColors[1] = RGBA(127, 0, 0, 255); 6133 inputColors[2] = RGBA(0, 127, 0, 255); 6134 inputColors[3] = RGBA(0, 0, 127, 255); 6135 6136 // Derived from inputColors[x] by adding 128 to inputColors[x][0]. 6137 outputColors0[0] = RGBA(255, 127, 127, 255); 6138 outputColors0[1] = RGBA(255, 0, 0, 255); 6139 outputColors0[2] = RGBA(128, 127, 0, 255); 6140 outputColors0[3] = RGBA(128, 0, 127, 255); 6141 6142 // Derived from inputColors[x] by adding 128 to inputColors[x][1]. 6143 outputColors1[0] = RGBA(127, 255, 127, 255); 6144 outputColors1[1] = RGBA(127, 128, 0, 255); 6145 outputColors1[2] = RGBA(0, 255, 0, 255); 6146 outputColors1[3] = RGBA(0, 128, 127, 255); 6147 6148 // Derived from inputColors[x] by adding 128 to inputColors[x][2]. 6149 outputColors2[0] = RGBA(127, 127, 255, 255); 6150 outputColors2[1] = RGBA(127, 0, 128, 255); 6151 outputColors2[2] = RGBA(0, 127, 128, 255); 6152 outputColors2[3] = RGBA(0, 0, 255, 255); 6153 6154 const char addZeroToSc[] = "OpIAdd %i32 %c_i32_0 %sc_op"; 6155 const char selectTrueUsingSc[] = "OpSelect %i32 %sc_op %c_i32_1 %c_i32_0"; 6156 const char selectFalseUsingSc[] = "OpSelect %i32 %sc_op %c_i32_0 %c_i32_1"; 6157 6158 cases.push_back(SpecConstantTwoIntGraphicsCase("iadd", " %i32 0", " %i32 0", "%i32", "IAdd %sc_0 %sc_1", 19, -20, addZeroToSc, outputColors0)); 6159 cases.push_back(SpecConstantTwoIntGraphicsCase("isub", " %i32 0", " %i32 0", "%i32", "ISub %sc_0 %sc_1", 19, 20, addZeroToSc, outputColors0)); 6160 cases.push_back(SpecConstantTwoIntGraphicsCase("imul", " %i32 0", " %i32 0", "%i32", "IMul %sc_0 %sc_1", -1, -1, addZeroToSc, outputColors2)); 6161 cases.push_back(SpecConstantTwoIntGraphicsCase("sdiv", " %i32 0", " %i32 0", "%i32", "SDiv %sc_0 %sc_1", -126, 126, addZeroToSc, outputColors0)); 6162 cases.push_back(SpecConstantTwoIntGraphicsCase("udiv", " %i32 0", " %i32 0", "%i32", "UDiv %sc_0 %sc_1", 126, 126, addZeroToSc, outputColors2)); 6163 cases.push_back(SpecConstantTwoIntGraphicsCase("srem", " %i32 0", " %i32 0", "%i32", "SRem %sc_0 %sc_1", -3, 2, addZeroToSc, outputColors0)); 6164 cases.push_back(SpecConstantTwoIntGraphicsCase("smod", " %i32 0", " %i32 0", "%i32", "SMod %sc_0 %sc_1", -3, 2, addZeroToSc, outputColors2)); 6165 cases.push_back(SpecConstantTwoIntGraphicsCase("umod", " %i32 0", " %i32 0", "%i32", "UMod %sc_0 %sc_1", 1001, 500, addZeroToSc, outputColors2)); 6166 cases.push_back(SpecConstantTwoIntGraphicsCase("bitwiseand", " %i32 0", " %i32 0", "%i32", "BitwiseAnd %sc_0 %sc_1", 0x33, 0x0d, addZeroToSc, outputColors2)); 6167 cases.push_back(SpecConstantTwoIntGraphicsCase("bitwiseor", " %i32 0", " %i32 0", "%i32", "BitwiseOr %sc_0 %sc_1", 0, 1, addZeroToSc, outputColors2)); 6168 cases.push_back(SpecConstantTwoIntGraphicsCase("bitwisexor", " %i32 0", " %i32 0", "%i32", "BitwiseAnd %sc_0 %sc_1", 0x2e, 0x2f, addZeroToSc, outputColors2)); 6169 cases.push_back(SpecConstantTwoIntGraphicsCase("shiftrightlogical", " %i32 0", " %i32 0", "%i32", "ShiftRightLogical %sc_0 %sc_1", 2, 1, addZeroToSc, outputColors2)); 6170 cases.push_back(SpecConstantTwoIntGraphicsCase("shiftrightarithmetic", " %i32 0", " %i32 0", "%i32", "ShiftRightArithmetic %sc_0 %sc_1", -4, 2, addZeroToSc, outputColors0)); 6171 cases.push_back(SpecConstantTwoIntGraphicsCase("shiftleftlogical", " %i32 0", " %i32 0", "%i32", "ShiftLeftLogical %sc_0 %sc_1", 1, 0, addZeroToSc, outputColors2)); 6172 cases.push_back(SpecConstantTwoIntGraphicsCase("slessthan", " %i32 0", " %i32 0", "%bool", "SLessThan %sc_0 %sc_1", -20, -10, selectTrueUsingSc, outputColors2)); 6173 cases.push_back(SpecConstantTwoIntGraphicsCase("ulessthan", " %i32 0", " %i32 0", "%bool", "ULessThan %sc_0 %sc_1", 10, 20, selectTrueUsingSc, outputColors2)); 6174 cases.push_back(SpecConstantTwoIntGraphicsCase("sgreaterthan", " %i32 0", " %i32 0", "%bool", "SGreaterThan %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputColors2)); 6175 cases.push_back(SpecConstantTwoIntGraphicsCase("ugreaterthan", " %i32 0", " %i32 0", "%bool", "UGreaterThan %sc_0 %sc_1", 10, 5, selectTrueUsingSc, outputColors2)); 6176 cases.push_back(SpecConstantTwoIntGraphicsCase("slessthanequal", " %i32 0", " %i32 0", "%bool", "SLessThanEqual %sc_0 %sc_1", -10, -10, selectTrueUsingSc, outputColors2)); 6177 cases.push_back(SpecConstantTwoIntGraphicsCase("ulessthanequal", " %i32 0", " %i32 0", "%bool", "ULessThanEqual %sc_0 %sc_1", 50, 100, selectTrueUsingSc, outputColors2)); 6178 cases.push_back(SpecConstantTwoIntGraphicsCase("sgreaterthanequal", " %i32 0", " %i32 0", "%bool", "SGreaterThanEqual %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputColors2)); 6179 cases.push_back(SpecConstantTwoIntGraphicsCase("ugreaterthanequal", " %i32 0", " %i32 0", "%bool", "UGreaterThanEqual %sc_0 %sc_1", 10, 10, selectTrueUsingSc, outputColors2)); 6180 cases.push_back(SpecConstantTwoIntGraphicsCase("iequal", " %i32 0", " %i32 0", "%bool", "IEqual %sc_0 %sc_1", 42, 24, selectFalseUsingSc, outputColors2)); 6181 cases.push_back(SpecConstantTwoIntGraphicsCase("logicaland", "True %bool", "True %bool", "%bool", "LogicalAnd %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputColors2)); 6182 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalor", "False %bool", "False %bool", "%bool", "LogicalOr %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputColors2)); 6183 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalequal", "True %bool", "True %bool", "%bool", "LogicalEqual %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputColors2)); 6184 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalnotequal", "False %bool", "False %bool", "%bool", "LogicalNotEqual %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputColors2)); 6185 cases.push_back(SpecConstantTwoIntGraphicsCase("snegate", " %i32 0", " %i32 0", "%i32", "SNegate %sc_0", -1, 0, addZeroToSc, outputColors2)); 6186 cases.push_back(SpecConstantTwoIntGraphicsCase("not", " %i32 0", " %i32 0", "%i32", "Not %sc_0", -2, 0, addZeroToSc, outputColors2)); 6187 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalnot", "False %bool", "False %bool", "%bool", "LogicalNot %sc_0", 1, 0, selectFalseUsingSc, outputColors2)); 6188 cases.push_back(SpecConstantTwoIntGraphicsCase("select", "False %bool", " %i32 0", "%i32", "Select %sc_0 %sc_1 %c_i32_0", 1, 1, addZeroToSc, outputColors2)); 6189 // OpSConvert, OpFConvert: these two instructions involve ints/floats of different bitwidths. 6190 // \todo[2015-12-1 antiagainst] OpQuantizeToF16 6191 6192 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx) 6193 { 6194 map<string, string> specializations; 6195 map<string, string> fragments; 6196 vector<deInt32> specConstants; 6197 6198 specializations["SC_DEF0"] = cases[caseNdx].scDefinition0; 6199 specializations["SC_DEF1"] = cases[caseNdx].scDefinition1; 6200 specializations["SC_RESULT_TYPE"] = cases[caseNdx].scResultType; 6201 specializations["SC_OP"] = cases[caseNdx].scOperation; 6202 specializations["GEN_RESULT"] = cases[caseNdx].resultOperation; 6203 6204 fragments["decoration"] = tcu::StringTemplate(decorations1).specialize(specializations); 6205 fragments["pre_main"] = tcu::StringTemplate(typesAndConstants1).specialize(specializations); 6206 fragments["testfun"] = tcu::StringTemplate(function1).specialize(specializations); 6207 6208 specConstants.push_back(cases[caseNdx].scActualValue0); 6209 specConstants.push_back(cases[caseNdx].scActualValue1); 6210 6211 createTestsForAllStages(cases[caseNdx].caseName, inputColors, cases[caseNdx].expectedColors, fragments, specConstants, group.get()); 6212 } 6213 6214 const char decorations2[] = 6215 "OpDecorate %sc_0 SpecId 0\n" 6216 "OpDecorate %sc_1 SpecId 1\n" 6217 "OpDecorate %sc_2 SpecId 2\n"; 6218 6219 const char typesAndConstants2[] = 6220 "%v3i32 = OpTypeVector %i32 3\n" 6221 6222 "%sc_0 = OpSpecConstant %i32 0\n" 6223 "%sc_1 = OpSpecConstant %i32 0\n" 6224 "%sc_2 = OpSpecConstant %i32 0\n" 6225 6226 "%vec3_0 = OpConstantComposite %v3i32 %c_i32_0 %c_i32_0 %c_i32_0\n" 6227 "%sc_vec3_0 = OpSpecConstantOp %v3i32 CompositeInsert %sc_0 %vec3_0 0\n" // (sc_0, 0, 0) 6228 "%sc_vec3_1 = OpSpecConstantOp %v3i32 CompositeInsert %sc_1 %vec3_0 1\n" // (0, sc_1, 0) 6229 "%sc_vec3_2 = OpSpecConstantOp %v3i32 CompositeInsert %sc_2 %vec3_0 2\n" // (0, 0, sc_2) 6230 "%sc_vec3_01 = OpSpecConstantOp %v3i32 VectorShuffle %sc_vec3_0 %sc_vec3_1 1 0 4\n" // (0, sc_0, sc_1) 6231 "%sc_vec3_012 = OpSpecConstantOp %v3i32 VectorShuffle %sc_vec3_01 %sc_vec3_2 5 1 2\n" // (sc_2, sc_0, sc_1) 6232 "%sc_ext_0 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 0\n" // sc_2 6233 "%sc_ext_1 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 1\n" // sc_0 6234 "%sc_ext_2 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 2\n" // sc_1 6235 "%sc_sub = OpSpecConstantOp %i32 ISub %sc_ext_0 %sc_ext_1\n" // (sc_2 - sc_0) 6236 "%sc_final = OpSpecConstantOp %i32 IMul %sc_sub %sc_ext_2\n"; // (sc_2 - sc_0) * sc_1 6237 6238 const char function2[] = 6239 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6240 "%param = OpFunctionParameter %v4f32\n" 6241 "%label = OpLabel\n" 6242 "%result = OpVariable %fp_v4f32 Function\n" 6243 " OpStore %result %param\n" 6244 "%loc = OpAccessChain %fp_f32 %result %sc_final\n" 6245 "%val = OpLoad %f32 %loc\n" 6246 "%add = OpFAdd %f32 %val %c_f32_0_5\n" 6247 " OpStore %loc %add\n" 6248 "%ret = OpLoad %v4f32 %result\n" 6249 " OpReturnValue %ret\n" 6250 " OpFunctionEnd\n"; 6251 6252 map<string, string> fragments; 6253 vector<deInt32> specConstants; 6254 6255 fragments["decoration"] = decorations2; 6256 fragments["pre_main"] = typesAndConstants2; 6257 fragments["testfun"] = function2; 6258 6259 specConstants.push_back(56789); 6260 specConstants.push_back(-2); 6261 specConstants.push_back(56788); 6262 6263 createTestsForAllStages("vector_related", inputColors, outputColors2, fragments, specConstants, group.get()); 6264 6265 return group.release(); 6266} 6267 6268tcu::TestCaseGroup* createOpPhiTests(tcu::TestContext& testCtx) 6269{ 6270 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opphi", "Test the OpPhi instruction")); 6271 RGBA inputColors[4]; 6272 RGBA outputColors1[4]; 6273 RGBA outputColors2[4]; 6274 RGBA outputColors3[4]; 6275 map<string, string> fragments1; 6276 map<string, string> fragments2; 6277 map<string, string> fragments3; 6278 6279 const char typesAndConstants1[] = 6280 "%c_f32_p2 = OpConstant %f32 0.2\n" 6281 "%c_f32_p4 = OpConstant %f32 0.4\n" 6282 "%c_f32_p6 = OpConstant %f32 0.6\n" 6283 "%c_f32_p8 = OpConstant %f32 0.8\n"; 6284 6285 // vec4 test_code(vec4 param) { 6286 // vec4 result = param; 6287 // for (int i = 0; i < 4; ++i) { 6288 // float operand; 6289 // switch (i) { 6290 // case 0: operand = .2; break; 6291 // case 1: operand = .6; break; 6292 // case 2: operand = .4; break; 6293 // case 3: operand = .0; break; 6294 // default: break; // unreachable 6295 // } 6296 // result[i] += operand; 6297 // } 6298 // return result; 6299 // } 6300 const char function1[] = 6301 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6302 "%param1 = OpFunctionParameter %v4f32\n" 6303 "%lbl = OpLabel\n" 6304 "%iptr = OpVariable %fp_i32 Function\n" 6305 " OpStore %iptr %c_i32_0\n" 6306 "%result = OpVariable %fp_v4f32 Function\n" 6307 " OpStore %result %param1\n" 6308 " OpBranch %loop\n" 6309 6310 "%loop = OpLabel\n" 6311 "%ival = OpLoad %i32 %iptr\n" 6312 "%lt_4 = OpSLessThan %bool %ival %c_i32_4\n" 6313 " OpLoopMerge %exit %loop None\n" 6314 " OpBranchConditional %lt_4 %entry %exit\n" 6315 6316 "%entry = OpLabel\n" 6317 "%loc = OpAccessChain %fp_f32 %result %ival\n" 6318 "%val = OpLoad %f32 %loc\n" 6319 " OpSelectionMerge %phi None\n" 6320 " OpSwitch %ival %default 0 %case0 1 %case1 2 %case2 3 %case3\n" 6321 6322 "%case0 = OpLabel\n" 6323 " OpBranch %phi\n" 6324 "%case1 = OpLabel\n" 6325 " OpBranch %phi\n" 6326 "%case2 = OpLabel\n" 6327 " OpBranch %phi\n" 6328 "%case3 = OpLabel\n" 6329 " OpBranch %phi\n" 6330 6331 "%default = OpLabel\n" 6332 " OpUnreachable\n" 6333 6334 "%phi = OpLabel\n" 6335 "%operand = OpPhi %f32 %c_f32_p4 %case2 %c_f32_p6 %case1 %c_f32_p2 %case0 %c_f32_0 %case3\n" // not in the order of blocks 6336 "%add = OpFAdd %f32 %val %operand\n" 6337 " OpStore %loc %add\n" 6338 "%ival_next = OpIAdd %i32 %ival %c_i32_1\n" 6339 " OpStore %iptr %ival_next\n" 6340 " OpBranch %loop\n" 6341 6342 "%exit = OpLabel\n" 6343 "%ret = OpLoad %v4f32 %result\n" 6344 " OpReturnValue %ret\n" 6345 6346 " OpFunctionEnd\n"; 6347 6348 fragments1["pre_main"] = typesAndConstants1; 6349 fragments1["testfun"] = function1; 6350 6351 getHalfColorsFullAlpha(inputColors); 6352 6353 outputColors1[0] = RGBA(178, 180, 229, 255); 6354 outputColors1[1] = RGBA(178, 153, 102, 255); 6355 outputColors1[2] = RGBA(51, 180, 102, 255); 6356 outputColors1[3] = RGBA(51, 153, 229, 255); 6357 6358 createTestsForAllStages("out_of_order", inputColors, outputColors1, fragments1, group.get()); 6359 6360 const char typesAndConstants2[] = 6361 "%c_f32_p2 = OpConstant %f32 0.2\n"; 6362 6363 // Add .4 to the second element of the given parameter. 6364 const char function2[] = 6365 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6366 "%param = OpFunctionParameter %v4f32\n" 6367 "%entry = OpLabel\n" 6368 "%result = OpVariable %fp_v4f32 Function\n" 6369 " OpStore %result %param\n" 6370 "%loc = OpAccessChain %fp_f32 %result %c_i32_1\n" 6371 "%val = OpLoad %f32 %loc\n" 6372 " OpBranch %phi\n" 6373 6374 "%phi = OpLabel\n" 6375 "%step = OpPhi %i32 %c_i32_0 %entry %step_next %phi\n" 6376 "%accum = OpPhi %f32 %val %entry %accum_next %phi\n" 6377 "%step_next = OpIAdd %i32 %step %c_i32_1\n" 6378 "%accum_next = OpFAdd %f32 %accum %c_f32_p2\n" 6379 "%still_loop = OpSLessThan %bool %step %c_i32_2\n" 6380 " OpLoopMerge %exit %phi None\n" 6381 " OpBranchConditional %still_loop %phi %exit\n" 6382 6383 "%exit = OpLabel\n" 6384 " OpStore %loc %accum\n" 6385 "%ret = OpLoad %v4f32 %result\n" 6386 " OpReturnValue %ret\n" 6387 6388 " OpFunctionEnd\n"; 6389 6390 fragments2["pre_main"] = typesAndConstants2; 6391 fragments2["testfun"] = function2; 6392 6393 outputColors2[0] = RGBA(127, 229, 127, 255); 6394 outputColors2[1] = RGBA(127, 102, 0, 255); 6395 outputColors2[2] = RGBA(0, 229, 0, 255); 6396 outputColors2[3] = RGBA(0, 102, 127, 255); 6397 6398 createTestsForAllStages("induction", inputColors, outputColors2, fragments2, group.get()); 6399 6400 const char typesAndConstants3[] = 6401 "%true = OpConstantTrue %bool\n" 6402 "%false = OpConstantFalse %bool\n" 6403 "%c_f32_p2 = OpConstant %f32 0.2\n"; 6404 6405 // Swap the second and the third element of the given parameter. 6406 const char function3[] = 6407 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6408 "%param = OpFunctionParameter %v4f32\n" 6409 "%entry = OpLabel\n" 6410 "%result = OpVariable %fp_v4f32 Function\n" 6411 " OpStore %result %param\n" 6412 "%a_loc = OpAccessChain %fp_f32 %result %c_i32_1\n" 6413 "%a_init = OpLoad %f32 %a_loc\n" 6414 "%b_loc = OpAccessChain %fp_f32 %result %c_i32_2\n" 6415 "%b_init = OpLoad %f32 %b_loc\n" 6416 " OpBranch %phi\n" 6417 6418 "%phi = OpLabel\n" 6419 "%still_loop = OpPhi %bool %true %entry %false %phi\n" 6420 "%a_next = OpPhi %f32 %a_init %entry %b_next %phi\n" 6421 "%b_next = OpPhi %f32 %b_init %entry %a_next %phi\n" 6422 " OpLoopMerge %exit %phi None\n" 6423 " OpBranchConditional %still_loop %phi %exit\n" 6424 6425 "%exit = OpLabel\n" 6426 " OpStore %a_loc %a_next\n" 6427 " OpStore %b_loc %b_next\n" 6428 "%ret = OpLoad %v4f32 %result\n" 6429 " OpReturnValue %ret\n" 6430 6431 " OpFunctionEnd\n"; 6432 6433 fragments3["pre_main"] = typesAndConstants3; 6434 fragments3["testfun"] = function3; 6435 6436 outputColors3[0] = RGBA(127, 127, 127, 255); 6437 outputColors3[1] = RGBA(127, 0, 0, 255); 6438 outputColors3[2] = RGBA(0, 0, 127, 255); 6439 outputColors3[3] = RGBA(0, 127, 0, 255); 6440 6441 createTestsForAllStages("swap", inputColors, outputColors3, fragments3, group.get()); 6442 6443 return group.release(); 6444} 6445 6446tcu::TestCaseGroup* createNoContractionTests(tcu::TestContext& testCtx) 6447{ 6448 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "nocontraction", "Test the NoContraction decoration")); 6449 RGBA inputColors[4]; 6450 RGBA outputColors[4]; 6451 6452 // With NoContraction, (1 + 2^-23) * (1 - 2^-23) - 1 should be conducted as a multiplication and an addition separately. 6453 // For the multiplication, the result is 1 - 2^-46, which is out of the precision range for 32-bit float. (32-bit float 6454 // only have 23-bit fraction.) So it will be rounded to 1. Then the final result is 0. On the contrary, the result will 6455 // be 2^-46, which is a normalized number perfectly representable as 32-bit float. 6456 const char constantsAndTypes[] = 6457 "%c_vec4_0 = OpConstantComposite %v4f32 %c_f32_0 %c_f32_0 %c_f32_0 %c_f32_1\n" 6458 "%c_vec4_1 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n" 6459 "%c_f32_1pl2_23 = OpConstant %f32 0x1.000002p+0\n" // 1 + 2^-23 6460 "%c_f32_1mi2_23 = OpConstant %f32 0x1.fffffcp-1\n" // 1 - 2^-23 6461 ; 6462 6463 const char function[] = 6464 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6465 "%param = OpFunctionParameter %v4f32\n" 6466 "%label = OpLabel\n" 6467 "%var1 = OpVariable %fp_f32 Function %c_f32_1pl2_23\n" 6468 "%var2 = OpVariable %fp_f32 Function\n" 6469 "%red = OpCompositeExtract %f32 %param 0\n" 6470 "%plus_red = OpFAdd %f32 %c_f32_1mi2_23 %red\n" 6471 " OpStore %var2 %plus_red\n" 6472 "%val1 = OpLoad %f32 %var1\n" 6473 "%val2 = OpLoad %f32 %var2\n" 6474 "%mul = OpFMul %f32 %val1 %val2\n" 6475 "%add = OpFAdd %f32 %mul %c_f32_n1\n" 6476 "%is0 = OpFOrdEqual %bool %add %c_f32_0\n" 6477 "%ret = OpSelect %v4f32 %is0 %c_vec4_0 %c_vec4_1\n" 6478 " OpReturnValue %ret\n" 6479 " OpFunctionEnd\n"; 6480 6481 struct CaseNameDecoration 6482 { 6483 string name; 6484 string decoration; 6485 }; 6486 6487 6488 CaseNameDecoration tests[] = { 6489 {"multiplication", "OpDecorate %mul NoContraction"}, 6490 {"addition", "OpDecorate %add NoContraction"}, 6491 {"both", "OpDecorate %mul NoContraction\nOpDecorate %add NoContraction"}, 6492 }; 6493 6494 getHalfColorsFullAlpha(inputColors); 6495 6496 for (deUint8 idx = 0; idx < 4; ++idx) 6497 { 6498 inputColors[idx].setRed(0); 6499 outputColors[idx] = RGBA(0, 0, 0, 255); 6500 } 6501 6502 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(CaseNameDecoration); ++testNdx) 6503 { 6504 map<string, string> fragments; 6505 6506 fragments["decoration"] = tests[testNdx].decoration; 6507 fragments["pre_main"] = constantsAndTypes; 6508 fragments["testfun"] = function; 6509 6510 createTestsForAllStages(tests[testNdx].name, inputColors, outputColors, fragments, group.get()); 6511 } 6512 6513 return group.release(); 6514} 6515 6516tcu::TestCaseGroup* createMemoryAccessTests(tcu::TestContext& testCtx) 6517{ 6518 de::MovePtr<tcu::TestCaseGroup> memoryAccessTests (new tcu::TestCaseGroup(testCtx, "opmemoryaccess", "Memory Semantics")); 6519 RGBA colors[4]; 6520 6521 const char constantsAndTypes[] = 6522 "%c_a2f32_1 = OpConstantComposite %a2f32 %c_f32_1 %c_f32_1\n" 6523 "%fp_a2f32 = OpTypePointer Function %a2f32\n" 6524 "%stype = OpTypeStruct %v4f32 %a2f32 %f32\n" 6525 "%fp_stype = OpTypePointer Function %stype\n"; 6526 6527 const char function[] = 6528 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6529 "%param1 = OpFunctionParameter %v4f32\n" 6530 "%lbl = OpLabel\n" 6531 "%v1 = OpVariable %fp_v4f32 Function\n" 6532 " OpStore %v1 %c_v4f32_1_1_1_1\n" 6533 "%v2 = OpVariable %fp_a2f32 Function\n" 6534 " OpStore %v2 %c_a2f32_1\n" 6535 "%v3 = OpVariable %fp_f32 Function\n" 6536 " OpStore %v3 %c_f32_1\n" 6537 6538 "%v = OpVariable %fp_stype Function\n" 6539 "%vv = OpVariable %fp_stype Function\n" 6540 "%vvv = OpVariable %fp_f32 Function\n" 6541 6542 "%p_v4f32 = OpAccessChain %fp_v4f32 %v %c_u32_0\n" 6543 "%p_a2f32 = OpAccessChain %fp_a2f32 %v %c_u32_1\n" 6544 "%p_f32 = OpAccessChain %fp_f32 %v %c_u32_2\n" 6545 "%v1_v = OpLoad %v4f32 %v1 ${access_type}\n" 6546 "%v2_v = OpLoad %a2f32 %v2 ${access_type}\n" 6547 "%v3_v = OpLoad %f32 %v3 ${access_type}\n" 6548 6549 " OpStore %p_v4f32 %v1_v ${access_type}\n" 6550 " OpStore %p_a2f32 %v2_v ${access_type}\n" 6551 " OpStore %p_f32 %v3_v ${access_type}\n" 6552 6553 " OpCopyMemory %vv %v ${access_type}\n" 6554 " OpCopyMemory %vvv %p_f32 ${access_type}\n" 6555 6556 "%p_f32_2 = OpAccessChain %fp_f32 %vv %c_u32_2\n" 6557 "%v_f32_2 = OpLoad %f32 %p_f32_2\n" 6558 "%v_f32_3 = OpLoad %f32 %vvv\n" 6559 6560 "%ret1 = OpVectorTimesScalar %v4f32 %param1 %v_f32_2\n" 6561 "%ret2 = OpVectorTimesScalar %v4f32 %ret1 %v_f32_3\n" 6562 " OpReturnValue %ret2\n" 6563 " OpFunctionEnd\n"; 6564 6565 struct NameMemoryAccess 6566 { 6567 string name; 6568 string accessType; 6569 }; 6570 6571 6572 NameMemoryAccess tests[] = 6573 { 6574 { "none", "" }, 6575 { "volatile", "Volatile" }, 6576 { "aligned", "Aligned 1" }, 6577 { "volatile_aligned", "Volatile|Aligned 1" }, 6578 { "nontemporal_aligned", "Nontemporal|Aligned 1" }, 6579 { "volatile_nontemporal", "Volatile|Nontemporal" }, 6580 { "volatile_nontermporal_aligned", "Volatile|Nontemporal|Aligned 1" }, 6581 }; 6582 6583 getHalfColorsFullAlpha(colors); 6584 6585 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameMemoryAccess); ++testNdx) 6586 { 6587 map<string, string> fragments; 6588 map<string, string> memoryAccess; 6589 memoryAccess["access_type"] = tests[testNdx].accessType; 6590 6591 fragments["pre_main"] = constantsAndTypes; 6592 fragments["testfun"] = tcu::StringTemplate(function).specialize(memoryAccess); 6593 createTestsForAllStages(tests[testNdx].name, colors, colors, fragments, memoryAccessTests.get()); 6594 } 6595 return memoryAccessTests.release(); 6596} 6597tcu::TestCaseGroup* createOpUndefTests(tcu::TestContext& testCtx) 6598{ 6599 de::MovePtr<tcu::TestCaseGroup> opUndefTests (new tcu::TestCaseGroup(testCtx, "opundef", "Test OpUndef")); 6600 RGBA defaultColors[4]; 6601 map<string, string> fragments; 6602 getDefaultColors(defaultColors); 6603 6604 // First, simple cases that don't do anything with the OpUndef result. 6605 fragments["testfun"] = 6606 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6607 "%param1 = OpFunctionParameter %v4f32\n" 6608 "%label_testfun = OpLabel\n" 6609 "%undef = OpUndef %type\n" 6610 "OpReturnValue %param1\n" 6611 "OpFunctionEnd\n" 6612 ; 6613 struct NameCodePair { string name, code; }; 6614 const NameCodePair tests[] = 6615 { 6616 {"bool", "%type = OpTypeBool"}, 6617 {"vec2uint32", "%type = OpTypeVector %u32 2"}, 6618 {"image", "%type = OpTypeImage %f32 2D 0 0 0 0 Unknown"}, 6619 {"sampler", "%type = OpTypeSampler"}, 6620 {"sampledimage", "%img = OpTypeImage %f32 2D 0 0 0 0 Unknown\n" "%type = OpTypeSampledImage %img"}, 6621 {"function", "%type = OpTypeFunction %void %i32 %f32"}, 6622 {"pointer", "%type = OpTypePointer Function %i32"}, 6623 {"runtimearray", "%type = OpTypeRuntimeArray %f32"}, 6624 {"array", "%c_u32_100 = OpConstant %u32 100\n" "%type = OpTypeArray %i32 %c_u32_100"}, 6625 {"struct", "%type = OpTypeStruct %f32 %i32 %u32"}}; 6626 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameCodePair); ++testNdx) 6627 { 6628 fragments["pre_main"] = tests[testNdx].code; 6629 createTestsForAllStages(tests[testNdx].name, defaultColors, defaultColors, fragments, opUndefTests.get()); 6630 } 6631 fragments.clear(); 6632 6633 fragments["testfun"] = 6634 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6635 "%param1 = OpFunctionParameter %v4f32\n" 6636 "%label_testfun = OpLabel\n" 6637 "%undef = OpUndef %f32\n" 6638 "%zero = OpFMul %f32 %undef %c_f32_0\n" 6639 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 6640 "%b = OpFAdd %f32 %a %zero\n" 6641 "%ret = OpVectorInsertDynamic %v4f32 %param1 %b %c_i32_0\n" 6642 "OpReturnValue %ret\n" 6643 "OpFunctionEnd\n" 6644 ; 6645 createTestsForAllStages("float32", defaultColors, defaultColors, fragments, opUndefTests.get()); 6646 6647 fragments["testfun"] = 6648 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6649 "%param1 = OpFunctionParameter %v4f32\n" 6650 "%label_testfun = OpLabel\n" 6651 "%undef = OpUndef %i32\n" 6652 "%zero = OpIMul %i32 %undef %c_i32_0\n" 6653 "%a = OpVectorExtractDynamic %f32 %param1 %zero\n" 6654 "%ret = OpVectorInsertDynamic %v4f32 %param1 %a %c_i32_0\n" 6655 "OpReturnValue %ret\n" 6656 "OpFunctionEnd\n" 6657 ; 6658 createTestsForAllStages("sint32", defaultColors, defaultColors, fragments, opUndefTests.get()); 6659 6660 fragments["testfun"] = 6661 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6662 "%param1 = OpFunctionParameter %v4f32\n" 6663 "%label_testfun = OpLabel\n" 6664 "%undef = OpUndef %u32\n" 6665 "%zero = OpIMul %u32 %undef %c_i32_0\n" 6666 "%a = OpVectorExtractDynamic %f32 %param1 %zero\n" 6667 "%ret = OpVectorInsertDynamic %v4f32 %param1 %a %c_i32_0\n" 6668 "OpReturnValue %ret\n" 6669 "OpFunctionEnd\n" 6670 ; 6671 createTestsForAllStages("uint32", defaultColors, defaultColors, fragments, opUndefTests.get()); 6672 6673 fragments["testfun"] = 6674 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6675 "%param1 = OpFunctionParameter %v4f32\n" 6676 "%label_testfun = OpLabel\n" 6677 "%undef = OpUndef %v4f32\n" 6678 "%vzero = OpVectorTimesScalar %v4f32 %undef %c_f32_0\n" 6679 "%zero_0 = OpVectorExtractDynamic %f32 %vzero %c_i32_0\n" 6680 "%zero_1 = OpVectorExtractDynamic %f32 %vzero %c_i32_1\n" 6681 "%zero_2 = OpVectorExtractDynamic %f32 %vzero %c_i32_2\n" 6682 "%zero_3 = OpVectorExtractDynamic %f32 %vzero %c_i32_3\n" 6683 "%param1_0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 6684 "%param1_1 = OpVectorExtractDynamic %f32 %param1 %c_i32_1\n" 6685 "%param1_2 = OpVectorExtractDynamic %f32 %param1 %c_i32_2\n" 6686 "%param1_3 = OpVectorExtractDynamic %f32 %param1 %c_i32_3\n" 6687 "%sum_0 = OpFAdd %f32 %param1_0 %zero_0\n" 6688 "%sum_1 = OpFAdd %f32 %param1_1 %zero_1\n" 6689 "%sum_2 = OpFAdd %f32 %param1_2 %zero_2\n" 6690 "%sum_3 = OpFAdd %f32 %param1_3 %zero_3\n" 6691 "%ret3 = OpVectorInsertDynamic %v4f32 %param1 %sum_3 %c_i32_3\n" 6692 "%ret2 = OpVectorInsertDynamic %v4f32 %ret3 %sum_2 %c_i32_2\n" 6693 "%ret1 = OpVectorInsertDynamic %v4f32 %ret2 %sum_1 %c_i32_1\n" 6694 "%ret = OpVectorInsertDynamic %v4f32 %ret1 %sum_0 %c_i32_0\n" 6695 "OpReturnValue %ret\n" 6696 "OpFunctionEnd\n" 6697 ; 6698 createTestsForAllStages("vec4float32", defaultColors, defaultColors, fragments, opUndefTests.get()); 6699 6700 fragments["pre_main"] = 6701 "%v2f32 = OpTypeVector %f32 2\n" 6702 "%m2x2f32 = OpTypeMatrix %v2f32 2\n"; 6703 fragments["testfun"] = 6704 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6705 "%param1 = OpFunctionParameter %v4f32\n" 6706 "%label_testfun = OpLabel\n" 6707 "%undef = OpUndef %m2x2f32\n" 6708 "%mzero = OpMatrixTimesScalar %m2x2f32 %undef %c_f32_0\n" 6709 "%zero_0 = OpCompositeExtract %f32 %mzero 0 0\n" 6710 "%zero_1 = OpCompositeExtract %f32 %mzero 0 1\n" 6711 "%zero_2 = OpCompositeExtract %f32 %mzero 1 0\n" 6712 "%zero_3 = OpCompositeExtract %f32 %mzero 1 1\n" 6713 "%param1_0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 6714 "%param1_1 = OpVectorExtractDynamic %f32 %param1 %c_i32_1\n" 6715 "%param1_2 = OpVectorExtractDynamic %f32 %param1 %c_i32_2\n" 6716 "%param1_3 = OpVectorExtractDynamic %f32 %param1 %c_i32_3\n" 6717 "%sum_0 = OpFAdd %f32 %param1_0 %zero_0\n" 6718 "%sum_1 = OpFAdd %f32 %param1_1 %zero_1\n" 6719 "%sum_2 = OpFAdd %f32 %param1_2 %zero_2\n" 6720 "%sum_3 = OpFAdd %f32 %param1_3 %zero_3\n" 6721 "%ret3 = OpVectorInsertDynamic %v4f32 %param1 %sum_3 %c_i32_3\n" 6722 "%ret2 = OpVectorInsertDynamic %v4f32 %ret3 %sum_2 %c_i32_2\n" 6723 "%ret1 = OpVectorInsertDynamic %v4f32 %ret2 %sum_1 %c_i32_1\n" 6724 "%ret = OpVectorInsertDynamic %v4f32 %ret1 %sum_0 %c_i32_0\n" 6725 "OpReturnValue %ret\n" 6726 "OpFunctionEnd\n" 6727 ; 6728 createTestsForAllStages("matrix", defaultColors, defaultColors, fragments, opUndefTests.get()); 6729 6730 return opUndefTests.release(); 6731} 6732 6733void createOpQuantizeSingleOptionTests(tcu::TestCaseGroup* testCtx) 6734{ 6735 const RGBA inputColors[4] = 6736 { 6737 RGBA(0, 0, 0, 255), 6738 RGBA(0, 0, 255, 255), 6739 RGBA(0, 255, 0, 255), 6740 RGBA(0, 255, 255, 255) 6741 }; 6742 6743 const RGBA expectedColors[4] = 6744 { 6745 RGBA(255, 0, 0, 255), 6746 RGBA(255, 0, 0, 255), 6747 RGBA(255, 0, 0, 255), 6748 RGBA(255, 0, 0, 255) 6749 }; 6750 6751 const struct SingleFP16Possibility 6752 { 6753 const char* name; 6754 const char* constant; 6755 float valueAsFloat; 6756 const char* condition; 6757 // condition must evaluate to true after %test_constant = OpQuantizeToF16(%constant) 6758 } tests[] = 6759 { 6760 { 6761 "negative", 6762 "-0x1.3p1\n", 6763 -constructNormalizedFloat(1, 0x300000), 6764 "%cond = OpFOrdEqual %bool %c %test_constant\n" 6765 }, // -19 6766 { 6767 "positive", 6768 "0x1.0p7\n", 6769 constructNormalizedFloat(7, 0x000000), 6770 "%cond = OpFOrdEqual %bool %c %test_constant\n" 6771 }, // +128 6772 // SPIR-V requires that OpQuantizeToF16 flushes 6773 // any numbers that would end up denormalized in F16 to zero. 6774 { 6775 "denorm", 6776 "0x0.0006p-126\n", 6777 std::ldexp(1.5f, -140), 6778 "%cond = OpFOrdEqual %bool %c %c_f32_0\n" 6779 }, // denorm 6780 { 6781 "negative_denorm", 6782 "-0x0.0006p-126\n", 6783 -std::ldexp(1.5f, -140), 6784 "%cond = OpFOrdEqual %bool %c %c_f32_0\n" 6785 }, // -denorm 6786 { 6787 "too_small", 6788 "0x1.0p-16\n", 6789 std::ldexp(1.0f, -16), 6790 "%cond = OpFOrdEqual %bool %c %c_f32_0\n" 6791 }, // too small negative 6792 { 6793 "negative_too_small", 6794 "-0x1.0p-32\n", 6795 -std::ldexp(1.0f, -32), 6796 "%cond = OpFOrdEqual %bool %c %c_f32_0\n" 6797 }, // too small positive 6798 { 6799 "negative_inf", 6800 "-0x1.0p128\n", 6801 -std::ldexp(1.0f, 128), 6802 "%cond = OpFOrdEqual %bool %c %c_f32_0\n" 6803 6804 "%gz = OpFOrdLessThan %bool %c %c_f32_0\n" 6805 "%inf = OpIsInf %bool %c\n" 6806 "%cond = OpLogicalAnd %bool %gz %inf\n" 6807 }, // -inf to -inf 6808 { 6809 "inf", 6810 "0x1.0p128\n", 6811 std::ldexp(1.0f, 128), 6812 6813 "%gz = OpFOrdGreaterThan %bool %c %c_f32_0\n" 6814 "%inf = OpIsInf %bool %c\n" 6815 "%cond = OpLogicalAnd %bool %gz %inf\n" 6816 }, // +inf to +inf 6817 { 6818 "round_to_negative_inf", 6819 "-0x1.0p32\n", 6820 -std::ldexp(1.0f, 32), 6821 6822 "%gz = OpFOrdLessThan %bool %c %c_f32_0\n" 6823 "%inf = OpIsInf %bool %c\n" 6824 "%cond = OpLogicalAnd %bool %gz %inf\n" 6825 }, // round to -inf 6826 { 6827 "round_to_inf", 6828 "0x1.0p16\n", 6829 std::ldexp(1.0f, 16), 6830 6831 "%gz = OpFOrdGreaterThan %bool %c %c_f32_0\n" 6832 "%inf = OpIsInf %bool %c\n" 6833 "%cond = OpLogicalAnd %bool %gz %inf\n" 6834 }, // round to +inf 6835 { 6836 "nan", 6837 "0x1.1p128\n", 6838 std::numeric_limits<float>::quiet_NaN(), 6839 6840 "%nan = OpIsNan %bool %c\n" 6841 "%as_int = OpBitcast %i32 %c\n" 6842 "%positive = OpSGreaterThan %bool %as_int %c_i32_0\n" 6843 "%cond = OpLogicalAnd %bool %nan %positive\n" 6844 }, // nan 6845 { 6846 "negative_nan", 6847 "-0x1.0001p128\n", 6848 std::numeric_limits<float>::quiet_NaN(), 6849 6850 "%nan = OpIsNan %bool %c\n" 6851 "%as_int = OpBitcast %i32 %c\n" 6852 "%negative = OpSLessThan %bool %as_int %c_i32_0\n" 6853 "%cond = OpLogicalAnd %bool %nan %negative\n" 6854 } // -nan 6855 }; 6856 const char* constants = 6857 "%test_constant = OpConstant %f32\n"; 6858 6859 StringTemplate function ( 6860 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6861 "%param1 = OpFunctionParameter %v4f32\n" 6862 "%label_testfun = OpLabel\n" 6863 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 6864 "%b = OpFAdd %f32 %test_constant %a\n" 6865 "%c = OpQuantizeToF16 %f32 %b\n" 6866 "${condition}\n" 6867 "%retval = OpSelect %v4f32 %cond %c_v4f32_1_0_0_1 %param1" 6868 " OpReturnValue %retval\n" 6869 "OpFunctionEnd\n" 6870 ); 6871 6872 const char* specDecorations = "OpDecorate %test_constant SpecId 0\n"; 6873 const char* specConstants = 6874 "%test_constant = OpSpecConstant %f32 0.\n" 6875 "%c = OpSpecConstantOp %f32 QuantizeToF16 %test_constant\n"; 6876 6877 StringTemplate specConstantFunction( 6878 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6879 "%param1 = OpFunctionParameter %v4f32\n" 6880 "%label_testfun = OpLabel\n" 6881 "${condition}\n" 6882 "%retval = OpSelect %v4f32 %cond %c_v4f32_1_0_0_1 %param1" 6883 " OpReturnValue %retval\n" 6884 "OpFunctionEnd\n" 6885 ); 6886 6887 for (size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx) 6888 { 6889 map<string, string> codeSpecialization; 6890 map<string, string> fragments; 6891 codeSpecialization["condition"] = tests[idx].condition; 6892 fragments["testfun"] = function.specialize(codeSpecialization); 6893 fragments["pre_main"] = string(constants) + tests[idx].constant + "\n"; 6894 createTestsForAllStages(tests[idx].name, inputColors, expectedColors, fragments, testCtx); 6895 } 6896 6897 for (size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx) 6898 { 6899 map<string, string> codeSpecialization; 6900 map<string, string> fragments; 6901 vector<deInt32> passConstants; 6902 deInt32 specConstant; 6903 6904 codeSpecialization["condition"] = tests[idx].condition; 6905 fragments["testfun"] = specConstantFunction.specialize(codeSpecialization); 6906 fragments["decoration"] = specDecorations; 6907 fragments["pre_main"] = specConstants; 6908 6909 memcpy(&specConstant, &tests[idx].valueAsFloat, sizeof(float)); 6910 passConstants.push_back(specConstant); 6911 6912 createTestsForAllStages(string("spec_const_") + tests[idx].name, inputColors, expectedColors, fragments, passConstants, testCtx); 6913 } 6914} 6915 6916void createOpQuantizeTwoPossibilityTests(tcu::TestCaseGroup* testCtx) 6917{ 6918 RGBA inputColors[4] = { 6919 RGBA(0, 0, 0, 255), 6920 RGBA(0, 0, 255, 255), 6921 RGBA(0, 255, 0, 255), 6922 RGBA(0, 255, 255, 255) 6923 }; 6924 6925 RGBA expectedColors[4] = 6926 { 6927 RGBA(255, 0, 0, 255), 6928 RGBA(255, 0, 0, 255), 6929 RGBA(255, 0, 0, 255), 6930 RGBA(255, 0, 0, 255) 6931 }; 6932 6933 struct DualFP16Possibility 6934 { 6935 const char* name; 6936 const char* input; 6937 float inputAsFloat; 6938 const char* possibleOutput1; 6939 const char* possibleOutput2; 6940 } tests[] = { 6941 { 6942 "positive_round_up_or_round_down", 6943 "0x1.3003p8", 6944 constructNormalizedFloat(8, 0x300300), 6945 "0x1.304p8", 6946 "0x1.3p8" 6947 }, 6948 { 6949 "negative_round_up_or_round_down", 6950 "-0x1.6008p-7", 6951 -constructNormalizedFloat(8, 0x600800), 6952 "-0x1.6p-7", 6953 "-0x1.604p-7" 6954 }, 6955 { 6956 "carry_bit", 6957 "0x1.01ep2", 6958 constructNormalizedFloat(8, 0x01e000), 6959 "0x1.01cp2", 6960 "0x1.02p2" 6961 }, 6962 { 6963 "carry_to_exponent", 6964 "0x1.feep1", 6965 constructNormalizedFloat(8, 0xfee000), 6966 "0x1.ffcp1", 6967 "0x1.0p2" 6968 }, 6969 }; 6970 StringTemplate constants ( 6971 "%input_const = OpConstant %f32 ${input}\n" 6972 "%possible_solution1 = OpConstant %f32 ${output1}\n" 6973 "%possible_solution2 = OpConstant %f32 ${output2}\n" 6974 ); 6975 6976 StringTemplate specConstants ( 6977 "%input_const = OpSpecConstant %f32 0.\n" 6978 "%possible_solution1 = OpConstant %f32 ${output1}\n" 6979 "%possible_solution2 = OpConstant %f32 ${output2}\n" 6980 ); 6981 6982 const char* specDecorations = "OpDecorate %input_const SpecId 0\n"; 6983 6984 const char* function = 6985 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 6986 "%param1 = OpFunctionParameter %v4f32\n" 6987 "%label_testfun = OpLabel\n" 6988 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 6989 // For the purposes of this test we assume that 0.f will always get 6990 // faithfully passed through the pipeline stages. 6991 "%b = OpFAdd %f32 %input_const %a\n" 6992 "%c = OpQuantizeToF16 %f32 %b\n" 6993 "%eq_1 = OpFOrdEqual %bool %c %possible_solution1\n" 6994 "%eq_2 = OpFOrdEqual %bool %c %possible_solution2\n" 6995 "%cond = OpLogicalOr %bool %eq_1 %eq_2\n" 6996 "%retval = OpSelect %v4f32 %cond %c_v4f32_1_0_0_1 %param1" 6997 " OpReturnValue %retval\n" 6998 "OpFunctionEnd\n"; 6999 7000 for(size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx) { 7001 map<string, string> fragments; 7002 map<string, string> constantSpecialization; 7003 7004 constantSpecialization["input"] = tests[idx].input; 7005 constantSpecialization["output1"] = tests[idx].possibleOutput1; 7006 constantSpecialization["output2"] = tests[idx].possibleOutput2; 7007 fragments["testfun"] = function; 7008 fragments["pre_main"] = constants.specialize(constantSpecialization); 7009 createTestsForAllStages(tests[idx].name, inputColors, expectedColors, fragments, testCtx); 7010 } 7011 7012 for(size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx) { 7013 map<string, string> fragments; 7014 map<string, string> constantSpecialization; 7015 vector<deInt32> passConstants; 7016 deInt32 specConstant; 7017 7018 constantSpecialization["output1"] = tests[idx].possibleOutput1; 7019 constantSpecialization["output2"] = tests[idx].possibleOutput2; 7020 fragments["testfun"] = function; 7021 fragments["decoration"] = specDecorations; 7022 fragments["pre_main"] = specConstants.specialize(constantSpecialization); 7023 7024 memcpy(&specConstant, &tests[idx].inputAsFloat, sizeof(float)); 7025 passConstants.push_back(specConstant); 7026 7027 createTestsForAllStages(string("spec_const_") + tests[idx].name, inputColors, expectedColors, fragments, passConstants, testCtx); 7028 } 7029} 7030 7031tcu::TestCaseGroup* createOpQuantizeTests(tcu::TestContext& testCtx) 7032{ 7033 de::MovePtr<tcu::TestCaseGroup> opQuantizeTests (new tcu::TestCaseGroup(testCtx, "opquantize", "Test OpQuantizeToF16")); 7034 createOpQuantizeSingleOptionTests(opQuantizeTests.get()); 7035 createOpQuantizeTwoPossibilityTests(opQuantizeTests.get()); 7036 return opQuantizeTests.release(); 7037} 7038 7039struct ShaderPermutation 7040{ 7041 deUint8 vertexPermutation; 7042 deUint8 geometryPermutation; 7043 deUint8 tesscPermutation; 7044 deUint8 tessePermutation; 7045 deUint8 fragmentPermutation; 7046}; 7047 7048ShaderPermutation getShaderPermutation(deUint8 inputValue) 7049{ 7050 ShaderPermutation permutation = 7051 { 7052 static_cast<deUint8>(inputValue & 0x10? 1u: 0u), 7053 static_cast<deUint8>(inputValue & 0x08? 1u: 0u), 7054 static_cast<deUint8>(inputValue & 0x04? 1u: 0u), 7055 static_cast<deUint8>(inputValue & 0x02? 1u: 0u), 7056 static_cast<deUint8>(inputValue & 0x01? 1u: 0u) 7057 }; 7058 return permutation; 7059} 7060 7061tcu::TestCaseGroup* createModuleTests(tcu::TestContext& testCtx) 7062{ 7063 RGBA defaultColors[4]; 7064 RGBA invertedColors[4]; 7065 de::MovePtr<tcu::TestCaseGroup> moduleTests (new tcu::TestCaseGroup(testCtx, "module", "Multiple entry points into shaders")); 7066 7067 const ShaderElement combinedPipeline[] = 7068 { 7069 ShaderElement("module", "main", VK_SHADER_STAGE_VERTEX_BIT), 7070 ShaderElement("module", "main", VK_SHADER_STAGE_GEOMETRY_BIT), 7071 ShaderElement("module", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT), 7072 ShaderElement("module", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT), 7073 ShaderElement("module", "main", VK_SHADER_STAGE_FRAGMENT_BIT) 7074 }; 7075 7076 getDefaultColors(defaultColors); 7077 getInvertedDefaultColors(invertedColors); 7078 addFunctionCaseWithPrograms<InstanceContext>(moduleTests.get(), "same_module", "", createCombinedModule, runAndVerifyDefaultPipeline, createInstanceContext(combinedPipeline, map<string, string>())); 7079 7080 const char* numbers[] = 7081 { 7082 "1", "2" 7083 }; 7084 7085 for (deInt8 idx = 0; idx < 32; ++idx) 7086 { 7087 ShaderPermutation permutation = getShaderPermutation(idx); 7088 string name = string("vert") + numbers[permutation.vertexPermutation] + "_geom" + numbers[permutation.geometryPermutation] + "_tessc" + numbers[permutation.tesscPermutation] + "_tesse" + numbers[permutation.tessePermutation] + "_frag" + numbers[permutation.fragmentPermutation]; 7089 const ShaderElement pipeline[] = 7090 { 7091 ShaderElement("vert", string("vert") + numbers[permutation.vertexPermutation], VK_SHADER_STAGE_VERTEX_BIT), 7092 ShaderElement("geom", string("geom") + numbers[permutation.geometryPermutation], VK_SHADER_STAGE_GEOMETRY_BIT), 7093 ShaderElement("tessc", string("tessc") + numbers[permutation.tesscPermutation], VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT), 7094 ShaderElement("tesse", string("tesse") + numbers[permutation.tessePermutation], VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT), 7095 ShaderElement("frag", string("frag") + numbers[permutation.fragmentPermutation], VK_SHADER_STAGE_FRAGMENT_BIT) 7096 }; 7097 7098 // If there are an even number of swaps, then it should be no-op. 7099 // If there are an odd number, the color should be flipped. 7100 if ((permutation.vertexPermutation + permutation.geometryPermutation + permutation.tesscPermutation + permutation.tessePermutation + permutation.fragmentPermutation) % 2 == 0) 7101 { 7102 addFunctionCaseWithPrograms<InstanceContext>(moduleTests.get(), name, "", createMultipleEntries, runAndVerifyDefaultPipeline, createInstanceContext(pipeline, defaultColors, defaultColors, map<string, string>())); 7103 } 7104 else 7105 { 7106 addFunctionCaseWithPrograms<InstanceContext>(moduleTests.get(), name, "", createMultipleEntries, runAndVerifyDefaultPipeline, createInstanceContext(pipeline, defaultColors, invertedColors, map<string, string>())); 7107 } 7108 } 7109 return moduleTests.release(); 7110} 7111 7112tcu::TestCaseGroup* createLoopTests(tcu::TestContext& testCtx) 7113{ 7114 de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "loop", "Looping control flow")); 7115 RGBA defaultColors[4]; 7116 getDefaultColors(defaultColors); 7117 map<string, string> fragments; 7118 fragments["pre_main"] = 7119 "%c_f32_5 = OpConstant %f32 5.\n"; 7120 7121 // A loop with a single block. The Continue Target is the loop block 7122 // itself. In SPIR-V terms, the "loop construct" contains no blocks at all 7123 // -- the "continue construct" forms the entire loop. 7124 fragments["testfun"] = 7125 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7126 "%param1 = OpFunctionParameter %v4f32\n" 7127 7128 "%entry = OpLabel\n" 7129 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7130 "OpBranch %loop\n" 7131 7132 ";adds and subtracts 1.0 to %val in alternate iterations\n" 7133 "%loop = OpLabel\n" 7134 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %loop\n" 7135 "%delta = OpPhi %f32 %c_f32_1 %entry %minus_delta %loop\n" 7136 "%val1 = OpPhi %f32 %val0 %entry %val %loop\n" 7137 "%val = OpFAdd %f32 %val1 %delta\n" 7138 "%minus_delta = OpFSub %f32 %c_f32_0 %delta\n" 7139 "%count__ = OpISub %i32 %count %c_i32_1\n" 7140 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7141 "OpLoopMerge %exit %loop None\n" 7142 "OpBranchConditional %again %loop %exit\n" 7143 7144 "%exit = OpLabel\n" 7145 "%result = OpVectorInsertDynamic %v4f32 %param1 %val %c_i32_0\n" 7146 "OpReturnValue %result\n" 7147 7148 "OpFunctionEnd\n" 7149 ; 7150 createTestsForAllStages("single_block", defaultColors, defaultColors, fragments, testGroup.get()); 7151 7152 // Body comprised of multiple basic blocks. 7153 const StringTemplate multiBlock( 7154 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7155 "%param1 = OpFunctionParameter %v4f32\n" 7156 7157 "%entry = OpLabel\n" 7158 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7159 "OpBranch %loop\n" 7160 7161 ";adds and subtracts 1.0 to %val in alternate iterations\n" 7162 "%loop = OpLabel\n" 7163 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %gather\n" 7164 "%delta = OpPhi %f32 %c_f32_1 %entry %delta_next %gather\n" 7165 "%val1 = OpPhi %f32 %val0 %entry %val %gather\n" 7166 // There are several possibilities for the Continue Target below. Each 7167 // will be specialized into a separate test case. 7168 "OpLoopMerge %exit ${continue_target} None\n" 7169 "OpBranch %if\n" 7170 7171 "%if = OpLabel\n" 7172 ";delta_next = (delta > 0) ? -1 : 1;\n" 7173 "%gt0 = OpFOrdGreaterThan %bool %delta %c_f32_0\n" 7174 "OpSelectionMerge %gather DontFlatten\n" 7175 "OpBranchConditional %gt0 %even %odd ;tells us if %count is even or odd\n" 7176 7177 "%odd = OpLabel\n" 7178 "OpBranch %gather\n" 7179 7180 "%even = OpLabel\n" 7181 "OpBranch %gather\n" 7182 7183 "%gather = OpLabel\n" 7184 "%delta_next = OpPhi %f32 %c_f32_n1 %even %c_f32_1 %odd\n" 7185 "%val = OpFAdd %f32 %val1 %delta\n" 7186 "%count__ = OpISub %i32 %count %c_i32_1\n" 7187 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7188 "OpBranchConditional %again %loop %exit\n" 7189 7190 "%exit = OpLabel\n" 7191 "%result = OpVectorInsertDynamic %v4f32 %param1 %val %c_i32_0\n" 7192 "OpReturnValue %result\n" 7193 7194 "OpFunctionEnd\n"); 7195 7196 map<string, string> continue_target; 7197 7198 // The Continue Target is the loop block itself. 7199 continue_target["continue_target"] = "%loop"; 7200 fragments["testfun"] = multiBlock.specialize(continue_target); 7201 createTestsForAllStages("multi_block_continue_construct", defaultColors, defaultColors, fragments, testGroup.get()); 7202 7203 // The Continue Target is at the end of the loop. 7204 continue_target["continue_target"] = "%gather"; 7205 fragments["testfun"] = multiBlock.specialize(continue_target); 7206 createTestsForAllStages("multi_block_loop_construct", defaultColors, defaultColors, fragments, testGroup.get()); 7207 7208 // A loop with continue statement. 7209 fragments["testfun"] = 7210 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7211 "%param1 = OpFunctionParameter %v4f32\n" 7212 7213 "%entry = OpLabel\n" 7214 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7215 "OpBranch %loop\n" 7216 7217 ";adds 4, 3, and 1 to %val0 (skips 2)\n" 7218 "%loop = OpLabel\n" 7219 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %continue\n" 7220 "%val1 = OpPhi %f32 %val0 %entry %val %continue\n" 7221 "OpLoopMerge %exit %continue None\n" 7222 "OpBranch %if\n" 7223 7224 "%if = OpLabel\n" 7225 ";skip if %count==2\n" 7226 "%eq2 = OpIEqual %bool %count %c_i32_2\n" 7227 "OpSelectionMerge %continue DontFlatten\n" 7228 "OpBranchConditional %eq2 %continue %body\n" 7229 7230 "%body = OpLabel\n" 7231 "%fcount = OpConvertSToF %f32 %count\n" 7232 "%val2 = OpFAdd %f32 %val1 %fcount\n" 7233 "OpBranch %continue\n" 7234 7235 "%continue = OpLabel\n" 7236 "%val = OpPhi %f32 %val2 %body %val1 %if\n" 7237 "%count__ = OpISub %i32 %count %c_i32_1\n" 7238 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7239 "OpBranchConditional %again %loop %exit\n" 7240 7241 "%exit = OpLabel\n" 7242 "%same = OpFSub %f32 %val %c_f32_8\n" 7243 "%result = OpVectorInsertDynamic %v4f32 %param1 %same %c_i32_0\n" 7244 "OpReturnValue %result\n" 7245 "OpFunctionEnd\n"; 7246 createTestsForAllStages("continue", defaultColors, defaultColors, fragments, testGroup.get()); 7247 7248 // A loop with early exit. May be specialized with either break or return. 7249 StringTemplate earlyExitLoop( 7250 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7251 "%param1 = OpFunctionParameter %v4f32\n" 7252 7253 "%entry = OpLabel\n" 7254 ";param1 components are between 0 and 1, so dot product is 4 or less\n" 7255 "%dot = OpDot %f32 %param1 %param1\n" 7256 "%div = OpFDiv %f32 %dot %c_f32_5\n" 7257 "%zero = OpConvertFToU %u32 %div\n" 7258 "%two = OpIAdd %i32 %zero %c_i32_2\n" 7259 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7260 "OpBranch %loop\n" 7261 7262 ";adds 4 and 3 to %val0 (exits early)\n" 7263 "%loop = OpLabel\n" 7264 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %continue\n" 7265 "%val1 = OpPhi %f32 %val0 %entry %val %continue\n" 7266 "OpLoopMerge %exit %continue None\n" 7267 "OpBranch %if\n" 7268 7269 "%if = OpLabel\n" 7270 ";end loop if %count==%two\n" 7271 "%above2 = OpSGreaterThan %bool %count %two\n" 7272 "OpSelectionMerge %continue DontFlatten\n" 7273 // This can either branch to %exit or to another block with OpReturnValue %param1. 7274 "OpBranchConditional %above2 %body ${branch_destination}\n" 7275 7276 "%body = OpLabel\n" 7277 "%fcount = OpConvertSToF %f32 %count\n" 7278 "%val2 = OpFAdd %f32 %val1 %fcount\n" 7279 "OpBranch %continue\n" 7280 7281 "%continue = OpLabel\n" 7282 "%val = OpPhi %f32 %val2 %body %val1 %if\n" 7283 "%count__ = OpISub %i32 %count %c_i32_1\n" 7284 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7285 "OpBranchConditional %again %loop %exit\n" 7286 7287 "%exit = OpLabel\n" 7288 "%same = OpFSub %f32 %val %c_f32_7\n" 7289 "%result = OpVectorInsertDynamic %v4f32 %param1 %same %c_i32_0\n" 7290 "OpReturnValue %result\n" 7291 "OpFunctionEnd\n"); 7292 7293 map<string, string> branch_destination; 7294 7295 // A loop with break. 7296 branch_destination["branch_destination"] = "%exit"; 7297 fragments["testfun"] = earlyExitLoop.specialize(branch_destination); 7298 createTestsForAllStages("break", defaultColors, defaultColors, fragments, testGroup.get()); 7299 7300 // A loop with return. 7301 branch_destination["branch_destination"] = "%early_exit\n" 7302 "%early_exit = OpLabel\n" 7303 "OpReturnValue %param1\n"; 7304 fragments["testfun"] = earlyExitLoop.specialize(branch_destination); 7305 createTestsForAllStages("return", defaultColors, defaultColors, fragments, testGroup.get()); 7306 7307 return testGroup.release(); 7308} 7309 7310// Adds a new test to group using custom fragments for the tessellation-control 7311// stage and passthrough fragments for all other stages. Uses default colors 7312// for input and expected output. 7313void addTessCtrlTest(tcu::TestCaseGroup* group, const char* name, const map<string, string>& fragments) 7314{ 7315 RGBA defaultColors[4]; 7316 getDefaultColors(defaultColors); 7317 const ShaderElement pipelineStages[] = 7318 { 7319 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT), 7320 ShaderElement("tessc", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT), 7321 ShaderElement("tesse", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT), 7322 ShaderElement("geom", "main", VK_SHADER_STAGE_GEOMETRY_BIT), 7323 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT), 7324 }; 7325 7326 addFunctionCaseWithPrograms<InstanceContext>(group, name, "", addShaderCodeCustomTessControl, 7327 runAndVerifyDefaultPipeline, createInstanceContext( 7328 pipelineStages, defaultColors, defaultColors, fragments, StageToSpecConstantMap())); 7329} 7330 7331// A collection of tests putting OpControlBarrier in places GLSL forbids but SPIR-V allows. 7332tcu::TestCaseGroup* createBarrierTests(tcu::TestContext& testCtx) 7333{ 7334 de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "barrier", "OpControlBarrier")); 7335 map<string, string> fragments; 7336 7337 // A barrier inside a function body. 7338 fragments["pre_main"] = 7339 "%Workgroup = OpConstant %i32 2\n" 7340 "%SequentiallyConsistent = OpConstant %i32 0x10\n"; 7341 fragments["testfun"] = 7342 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7343 "%param1 = OpFunctionParameter %v4f32\n" 7344 "%label_testfun = OpLabel\n" 7345 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7346 "OpReturnValue %param1\n" 7347 "OpFunctionEnd\n"; 7348 addTessCtrlTest(testGroup.get(), "in_function", fragments); 7349 7350 // Common setup code for the following tests. 7351 fragments["pre_main"] = 7352 "%Workgroup = OpConstant %i32 2\n" 7353 "%SequentiallyConsistent = OpConstant %i32 0x10\n" 7354 "%c_f32_5 = OpConstant %f32 5.\n"; 7355 const string setupPercentZero = // Begins %test_code function with code that sets %zero to 0u but cannot be optimized away. 7356 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7357 "%param1 = OpFunctionParameter %v4f32\n" 7358 "%entry = OpLabel\n" 7359 ";param1 components are between 0 and 1, so dot product is 4 or less\n" 7360 "%dot = OpDot %f32 %param1 %param1\n" 7361 "%div = OpFDiv %f32 %dot %c_f32_5\n" 7362 "%zero = OpConvertFToU %u32 %div\n"; 7363 7364 // Barriers inside OpSwitch branches. 7365 fragments["testfun"] = 7366 setupPercentZero + 7367 "OpSelectionMerge %switch_exit None\n" 7368 "OpSwitch %zero %switch_default 0 %case0 1 %case1 ;should always go to %case0\n" 7369 7370 "%case1 = OpLabel\n" 7371 ";This barrier should never be executed, but its presence makes test failure more likely when there's a bug.\n" 7372 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7373 "%wrong_branch_alert1 = OpVectorInsertDynamic %v4f32 %param1 %c_f32_0_5 %c_i32_0\n" 7374 "OpBranch %switch_exit\n" 7375 7376 "%switch_default = OpLabel\n" 7377 "%wrong_branch_alert2 = OpVectorInsertDynamic %v4f32 %param1 %c_f32_0_5 %c_i32_0\n" 7378 ";This barrier should never be executed, but its presence makes test failure more likely when there's a bug.\n" 7379 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7380 "OpBranch %switch_exit\n" 7381 7382 "%case0 = OpLabel\n" 7383 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7384 "OpBranch %switch_exit\n" 7385 7386 "%switch_exit = OpLabel\n" 7387 "%ret = OpPhi %v4f32 %param1 %case0 %wrong_branch_alert1 %case1 %wrong_branch_alert2 %switch_default\n" 7388 "OpReturnValue %ret\n" 7389 "OpFunctionEnd\n"; 7390 addTessCtrlTest(testGroup.get(), "in_switch", fragments); 7391 7392 // Barriers inside if-then-else. 7393 fragments["testfun"] = 7394 setupPercentZero + 7395 "%eq0 = OpIEqual %bool %zero %c_u32_0\n" 7396 "OpSelectionMerge %exit DontFlatten\n" 7397 "OpBranchConditional %eq0 %then %else\n" 7398 7399 "%else = OpLabel\n" 7400 ";This barrier should never be executed, but its presence makes test failure more likely when there's a bug.\n" 7401 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7402 "%wrong_branch_alert = OpVectorInsertDynamic %v4f32 %param1 %c_f32_0_5 %c_i32_0\n" 7403 "OpBranch %exit\n" 7404 7405 "%then = OpLabel\n" 7406 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7407 "OpBranch %exit\n" 7408 7409 "%exit = OpLabel\n" 7410 "%ret = OpPhi %v4f32 %param1 %then %wrong_branch_alert %else\n" 7411 "OpReturnValue %ret\n" 7412 "OpFunctionEnd\n"; 7413 addTessCtrlTest(testGroup.get(), "in_if", fragments); 7414 7415 // A barrier after control-flow reconvergence, tempting the compiler to attempt something like this: 7416 // http://lists.llvm.org/pipermail/llvm-dev/2009-October/026317.html. 7417 fragments["testfun"] = 7418 setupPercentZero + 7419 "%thread_id = OpLoad %i32 %BP_gl_InvocationID\n" 7420 "%thread0 = OpIEqual %bool %thread_id %c_i32_0\n" 7421 "OpSelectionMerge %exit DontFlatten\n" 7422 "OpBranchConditional %thread0 %then %else\n" 7423 7424 "%else = OpLabel\n" 7425 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7426 "OpBranch %exit\n" 7427 7428 "%then = OpLabel\n" 7429 "%val1 = OpVectorExtractDynamic %f32 %param1 %zero\n" 7430 "OpBranch %exit\n" 7431 7432 "%exit = OpLabel\n" 7433 "%val = OpPhi %f32 %val0 %else %val1 %then\n" 7434 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7435 "%ret = OpVectorInsertDynamic %v4f32 %param1 %val %zero\n" 7436 "OpReturnValue %ret\n" 7437 "OpFunctionEnd\n"; 7438 addTessCtrlTest(testGroup.get(), "after_divergent_if", fragments); 7439 7440 // A barrier inside a loop. 7441 fragments["pre_main"] = 7442 "%Workgroup = OpConstant %i32 2\n" 7443 "%SequentiallyConsistent = OpConstant %i32 0x10\n" 7444 "%c_f32_10 = OpConstant %f32 10.\n"; 7445 fragments["testfun"] = 7446 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7447 "%param1 = OpFunctionParameter %v4f32\n" 7448 "%entry = OpLabel\n" 7449 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7450 "OpBranch %loop\n" 7451 7452 ";adds 4, 3, 2, and 1 to %val0\n" 7453 "%loop = OpLabel\n" 7454 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %loop\n" 7455 "%val1 = OpPhi %f32 %val0 %entry %val %loop\n" 7456 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n" 7457 "%fcount = OpConvertSToF %f32 %count\n" 7458 "%val = OpFAdd %f32 %val1 %fcount\n" 7459 "%count__ = OpISub %i32 %count %c_i32_1\n" 7460 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n" 7461 "OpLoopMerge %exit %loop None\n" 7462 "OpBranchConditional %again %loop %exit\n" 7463 7464 "%exit = OpLabel\n" 7465 "%same = OpFSub %f32 %val %c_f32_10\n" 7466 "%ret = OpVectorInsertDynamic %v4f32 %param1 %same %c_i32_0\n" 7467 "OpReturnValue %ret\n" 7468 "OpFunctionEnd\n"; 7469 addTessCtrlTest(testGroup.get(), "in_loop", fragments); 7470 7471 return testGroup.release(); 7472} 7473 7474// Test for the OpFRem instruction. 7475tcu::TestCaseGroup* createFRemTests(tcu::TestContext& testCtx) 7476{ 7477 de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "frem", "OpFRem")); 7478 map<string, string> fragments; 7479 RGBA inputColors[4]; 7480 RGBA outputColors[4]; 7481 7482 fragments["pre_main"] = 7483 "%c_f32_3 = OpConstant %f32 3.0\n" 7484 "%c_f32_n3 = OpConstant %f32 -3.0\n" 7485 "%c_f32_4 = OpConstant %f32 4.0\n" 7486 "%c_f32_p75 = OpConstant %f32 0.75\n" 7487 "%c_v4f32_p75_p75_p75_p75 = OpConstantComposite %v4f32 %c_f32_p75 %c_f32_p75 %c_f32_p75 %c_f32_p75 \n" 7488 "%c_v4f32_4_4_4_4 = OpConstantComposite %v4f32 %c_f32_4 %c_f32_4 %c_f32_4 %c_f32_4\n" 7489 "%c_v4f32_3_n3_3_n3 = OpConstantComposite %v4f32 %c_f32_3 %c_f32_n3 %c_f32_3 %c_f32_n3\n"; 7490 7491 // The test does the following. 7492 // vec4 result = (param1 * 8.0) - 4.0; 7493 // return (frem(result.x,3) + 0.75, frem(result.y, -3) + 0.75, 0, 1) 7494 fragments["testfun"] = 7495 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7496 "%param1 = OpFunctionParameter %v4f32\n" 7497 "%label_testfun = OpLabel\n" 7498 "%v_times_8 = OpVectorTimesScalar %v4f32 %param1 %c_f32_8\n" 7499 "%minus_4 = OpFSub %v4f32 %v_times_8 %c_v4f32_4_4_4_4\n" 7500 "%frem = OpFRem %v4f32 %minus_4 %c_v4f32_3_n3_3_n3\n" 7501 "%added = OpFAdd %v4f32 %frem %c_v4f32_p75_p75_p75_p75\n" 7502 "%xyz_1 = OpVectorInsertDynamic %v4f32 %added %c_f32_1 %c_i32_3\n" 7503 "%xy_0_1 = OpVectorInsertDynamic %v4f32 %xyz_1 %c_f32_0 %c_i32_2\n" 7504 "OpReturnValue %xy_0_1\n" 7505 "OpFunctionEnd\n"; 7506 7507 7508 inputColors[0] = RGBA(16, 16, 0, 255); 7509 inputColors[1] = RGBA(232, 232, 0, 255); 7510 inputColors[2] = RGBA(232, 16, 0, 255); 7511 inputColors[3] = RGBA(16, 232, 0, 255); 7512 7513 outputColors[0] = RGBA(64, 64, 0, 255); 7514 outputColors[1] = RGBA(255, 255, 0, 255); 7515 outputColors[2] = RGBA(255, 64, 0, 255); 7516 outputColors[3] = RGBA(64, 255, 0, 255); 7517 7518 createTestsForAllStages("frem", inputColors, outputColors, fragments, testGroup.get()); 7519 return testGroup.release(); 7520} 7521 7522tcu::TestCaseGroup* createInstructionTests (tcu::TestContext& testCtx) 7523{ 7524 de::MovePtr<tcu::TestCaseGroup> instructionTests (new tcu::TestCaseGroup(testCtx, "instruction", "Instructions with special opcodes/operands")); 7525 de::MovePtr<tcu::TestCaseGroup> computeTests (new tcu::TestCaseGroup(testCtx, "compute", "Compute Instructions with special opcodes/operands")); 7526 de::MovePtr<tcu::TestCaseGroup> graphicsTests (new tcu::TestCaseGroup(testCtx, "graphics", "Graphics Instructions with special opcodes/operands")); 7527 7528 computeTests->addChild(createOpNopGroup(testCtx)); 7529 computeTests->addChild(createOpLineGroup(testCtx)); 7530 computeTests->addChild(createOpNoLineGroup(testCtx)); 7531 computeTests->addChild(createOpConstantNullGroup(testCtx)); 7532 computeTests->addChild(createOpConstantCompositeGroup(testCtx)); 7533 computeTests->addChild(createOpConstantUsageGroup(testCtx)); 7534 computeTests->addChild(createSpecConstantGroup(testCtx)); 7535 computeTests->addChild(createOpSourceGroup(testCtx)); 7536 computeTests->addChild(createOpSourceExtensionGroup(testCtx)); 7537 computeTests->addChild(createDecorationGroupGroup(testCtx)); 7538 computeTests->addChild(createOpPhiGroup(testCtx)); 7539 computeTests->addChild(createLoopControlGroup(testCtx)); 7540 computeTests->addChild(createFunctionControlGroup(testCtx)); 7541 computeTests->addChild(createSelectionControlGroup(testCtx)); 7542 computeTests->addChild(createBlockOrderGroup(testCtx)); 7543 computeTests->addChild(createMultipleShaderGroup(testCtx)); 7544 computeTests->addChild(createMemoryAccessGroup(testCtx)); 7545 computeTests->addChild(createOpCopyMemoryGroup(testCtx)); 7546 computeTests->addChild(createOpCopyObjectGroup(testCtx)); 7547 computeTests->addChild(createNoContractionGroup(testCtx)); 7548 computeTests->addChild(createOpUndefGroup(testCtx)); 7549 computeTests->addChild(createOpUnreachableGroup(testCtx)); 7550 computeTests ->addChild(createOpQuantizeToF16Group(testCtx)); 7551 computeTests ->addChild(createOpFRemGroup(testCtx)); 7552 7553 RGBA defaultColors[4]; 7554 getDefaultColors(defaultColors); 7555 7556 de::MovePtr<tcu::TestCaseGroup> opnopTests (new tcu::TestCaseGroup(testCtx, "opnop", "Test OpNop")); 7557 map<string, string> opNopFragments; 7558 opNopFragments["testfun"] = 7559 "%test_code = OpFunction %v4f32 None %v4f32_function\n" 7560 "%param1 = OpFunctionParameter %v4f32\n" 7561 "%label_testfun = OpLabel\n" 7562 "OpNop\n" 7563 "OpNop\n" 7564 "OpNop\n" 7565 "OpNop\n" 7566 "OpNop\n" 7567 "OpNop\n" 7568 "OpNop\n" 7569 "OpNop\n" 7570 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n" 7571 "%b = OpFAdd %f32 %a %a\n" 7572 "OpNop\n" 7573 "%c = OpFSub %f32 %b %a\n" 7574 "%ret = OpVectorInsertDynamic %v4f32 %param1 %c %c_i32_0\n" 7575 "OpNop\n" 7576 "OpNop\n" 7577 "OpReturnValue %ret\n" 7578 "OpFunctionEnd\n" 7579 ; 7580 createTestsForAllStages("opnop", defaultColors, defaultColors, opNopFragments, opnopTests.get()); 7581 7582 7583 graphicsTests->addChild(opnopTests.release()); 7584 graphicsTests->addChild(createOpSourceTests(testCtx)); 7585 graphicsTests->addChild(createOpSourceContinuedTests(testCtx)); 7586 graphicsTests->addChild(createOpLineTests(testCtx)); 7587 graphicsTests->addChild(createOpNoLineTests(testCtx)); 7588 graphicsTests->addChild(createOpConstantNullTests(testCtx)); 7589 graphicsTests->addChild(createOpConstantCompositeTests(testCtx)); 7590 graphicsTests->addChild(createMemoryAccessTests(testCtx)); 7591 graphicsTests->addChild(createOpUndefTests(testCtx)); 7592 graphicsTests->addChild(createSelectionBlockOrderTests(testCtx)); 7593 graphicsTests->addChild(createModuleTests(testCtx)); 7594 graphicsTests->addChild(createSwitchBlockOrderTests(testCtx)); 7595 graphicsTests->addChild(createOpPhiTests(testCtx)); 7596 graphicsTests->addChild(createNoContractionTests(testCtx)); 7597 graphicsTests->addChild(createOpQuantizeTests(testCtx)); 7598 graphicsTests->addChild(createLoopTests(testCtx)); 7599 graphicsTests->addChild(createSpecConstantTests(testCtx)); 7600 graphicsTests->addChild(createSpecConstantOpQuantizeToF16Group(testCtx)); 7601 graphicsTests->addChild(createBarrierTests(testCtx)); 7602 graphicsTests->addChild(createDecorationGroupTests(testCtx)); 7603 graphicsTests->addChild(createFRemTests(testCtx)); 7604 7605 instructionTests->addChild(computeTests.release()); 7606 instructionTests->addChild(graphicsTests.release()); 7607 7608 return instructionTests.release(); 7609} 7610 7611} // SpirVAssembly 7612} // vkt 7613