gluCallLogWrapper.inl revision cb82ed72dcbbfd8a6d07736c3259605227bc984f
1/* WARNING: This is auto-generated file. Do not modify, since changes will 2 * be lost! Modify the generating script instead. 3 * 4 * Generated from Khronos GL API description (gl.xml) revision 29570. 5 */ 6 7void CallLogWrapper::glActiveShaderProgram (glw::GLuint pipeline, glw::GLuint program) 8{ 9 if (m_enableLog) 10 m_log << TestLog::Message << "glActiveShaderProgram(" << pipeline << ", " << program << ");" << TestLog::EndMessage; 11 m_gl.activeShaderProgram(pipeline, program); 12} 13 14void CallLogWrapper::glActiveTexture (glw::GLenum texture) 15{ 16 if (m_enableLog) 17 m_log << TestLog::Message << "glActiveTexture(" << getTextureUnitStr(texture) << ");" << TestLog::EndMessage; 18 m_gl.activeTexture(texture); 19} 20 21void CallLogWrapper::glAttachShader (glw::GLuint program, glw::GLuint shader) 22{ 23 if (m_enableLog) 24 m_log << TestLog::Message << "glAttachShader(" << program << ", " << shader << ");" << TestLog::EndMessage; 25 m_gl.attachShader(program, shader); 26} 27 28void CallLogWrapper::glBeginConditionalRender (glw::GLuint id, glw::GLenum mode) 29{ 30 if (m_enableLog) 31 m_log << TestLog::Message << "glBeginConditionalRender(" << id << ", " << toHex(mode) << ");" << TestLog::EndMessage; 32 m_gl.beginConditionalRender(id, mode); 33} 34 35void CallLogWrapper::glBeginQuery (glw::GLenum target, glw::GLuint id) 36{ 37 if (m_enableLog) 38 m_log << TestLog::Message << "glBeginQuery(" << getQueryTargetStr(target) << ", " << id << ");" << TestLog::EndMessage; 39 m_gl.beginQuery(target, id); 40} 41 42void CallLogWrapper::glBeginQueryIndexed (glw::GLenum target, glw::GLuint index, glw::GLuint id) 43{ 44 if (m_enableLog) 45 m_log << TestLog::Message << "glBeginQueryIndexed(" << toHex(target) << ", " << index << ", " << id << ");" << TestLog::EndMessage; 46 m_gl.beginQueryIndexed(target, index, id); 47} 48 49void CallLogWrapper::glBeginTransformFeedback (glw::GLenum primitiveMode) 50{ 51 if (m_enableLog) 52 m_log << TestLog::Message << "glBeginTransformFeedback(" << getPrimitiveTypeStr(primitiveMode) << ");" << TestLog::EndMessage; 53 m_gl.beginTransformFeedback(primitiveMode); 54} 55 56void CallLogWrapper::glBindAttribLocation (glw::GLuint program, glw::GLuint index, const glw::GLchar *name) 57{ 58 if (m_enableLog) 59 m_log << TestLog::Message << "glBindAttribLocation(" << program << ", " << index << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 60 m_gl.bindAttribLocation(program, index, name); 61} 62 63void CallLogWrapper::glBindBuffer (glw::GLenum target, glw::GLuint buffer) 64{ 65 if (m_enableLog) 66 m_log << TestLog::Message << "glBindBuffer(" << getBufferTargetStr(target) << ", " << buffer << ");" << TestLog::EndMessage; 67 m_gl.bindBuffer(target, buffer); 68} 69 70void CallLogWrapper::glBindBufferBase (glw::GLenum target, glw::GLuint index, glw::GLuint buffer) 71{ 72 if (m_enableLog) 73 m_log << TestLog::Message << "glBindBufferBase(" << getBufferTargetStr(target) << ", " << index << ", " << buffer << ");" << TestLog::EndMessage; 74 m_gl.bindBufferBase(target, index, buffer); 75} 76 77void CallLogWrapper::glBindBufferRange (glw::GLenum target, glw::GLuint index, glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size) 78{ 79 if (m_enableLog) 80 m_log << TestLog::Message << "glBindBufferRange(" << getBufferTargetStr(target) << ", " << index << ", " << buffer << ", " << offset << ", " << size << ");" << TestLog::EndMessage; 81 m_gl.bindBufferRange(target, index, buffer, offset, size); 82} 83 84void CallLogWrapper::glBindBuffersBase (glw::GLenum target, glw::GLuint first, glw::GLsizei count, const glw::GLuint *buffers) 85{ 86 if (m_enableLog) 87 m_log << TestLog::Message << "glBindBuffersBase(" << toHex(target) << ", " << first << ", " << count << ", " << buffers << ");" << TestLog::EndMessage; 88 m_gl.bindBuffersBase(target, first, count, buffers); 89} 90 91void CallLogWrapper::glBindBuffersRange (glw::GLenum target, glw::GLuint first, glw::GLsizei count, const glw::GLuint *buffers, const glw::GLintptr *offsets, const glw::GLsizeiptr *sizes) 92{ 93 if (m_enableLog) 94 m_log << TestLog::Message << "glBindBuffersRange(" << toHex(target) << ", " << first << ", " << count << ", " << buffers << ", " << offsets << ", " << sizes << ");" << TestLog::EndMessage; 95 m_gl.bindBuffersRange(target, first, count, buffers, offsets, sizes); 96} 97 98void CallLogWrapper::glBindFragDataLocation (glw::GLuint program, glw::GLuint color, const glw::GLchar *name) 99{ 100 if (m_enableLog) 101 m_log << TestLog::Message << "glBindFragDataLocation(" << program << ", " << color << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 102 m_gl.bindFragDataLocation(program, color, name); 103} 104 105void CallLogWrapper::glBindFragDataLocationIndexed (glw::GLuint program, glw::GLuint colorNumber, glw::GLuint index, const glw::GLchar *name) 106{ 107 if (m_enableLog) 108 m_log << TestLog::Message << "glBindFragDataLocationIndexed(" << program << ", " << colorNumber << ", " << index << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 109 m_gl.bindFragDataLocationIndexed(program, colorNumber, index, name); 110} 111 112void CallLogWrapper::glBindFramebuffer (glw::GLenum target, glw::GLuint framebuffer) 113{ 114 if (m_enableLog) 115 m_log << TestLog::Message << "glBindFramebuffer(" << getFramebufferTargetStr(target) << ", " << framebuffer << ");" << TestLog::EndMessage; 116 m_gl.bindFramebuffer(target, framebuffer); 117} 118 119void CallLogWrapper::glBindImageTexture (glw::GLuint unit, glw::GLuint texture, glw::GLint level, glw::GLboolean layered, glw::GLint layer, glw::GLenum access, glw::GLenum format) 120{ 121 if (m_enableLog) 122 m_log << TestLog::Message << "glBindImageTexture(" << unit << ", " << texture << ", " << level << ", " << getBooleanStr(layered) << ", " << layer << ", " << getImageAccessStr(access) << ", " << getPixelFormatStr(format) << ");" << TestLog::EndMessage; 123 m_gl.bindImageTexture(unit, texture, level, layered, layer, access, format); 124} 125 126void CallLogWrapper::glBindImageTextures (glw::GLuint first, glw::GLsizei count, const glw::GLuint *textures) 127{ 128 if (m_enableLog) 129 m_log << TestLog::Message << "glBindImageTextures(" << first << ", " << count << ", " << textures << ");" << TestLog::EndMessage; 130 m_gl.bindImageTextures(first, count, textures); 131} 132 133void CallLogWrapper::glBindProgramPipeline (glw::GLuint pipeline) 134{ 135 if (m_enableLog) 136 m_log << TestLog::Message << "glBindProgramPipeline(" << pipeline << ");" << TestLog::EndMessage; 137 m_gl.bindProgramPipeline(pipeline); 138} 139 140void CallLogWrapper::glBindRenderbuffer (glw::GLenum target, glw::GLuint renderbuffer) 141{ 142 if (m_enableLog) 143 m_log << TestLog::Message << "glBindRenderbuffer(" << getFramebufferTargetStr(target) << ", " << renderbuffer << ");" << TestLog::EndMessage; 144 m_gl.bindRenderbuffer(target, renderbuffer); 145} 146 147void CallLogWrapper::glBindSampler (glw::GLuint unit, glw::GLuint sampler) 148{ 149 if (m_enableLog) 150 m_log << TestLog::Message << "glBindSampler(" << unit << ", " << sampler << ");" << TestLog::EndMessage; 151 m_gl.bindSampler(unit, sampler); 152} 153 154void CallLogWrapper::glBindSamplers (glw::GLuint first, glw::GLsizei count, const glw::GLuint *samplers) 155{ 156 if (m_enableLog) 157 m_log << TestLog::Message << "glBindSamplers(" << first << ", " << count << ", " << samplers << ");" << TestLog::EndMessage; 158 m_gl.bindSamplers(first, count, samplers); 159} 160 161void CallLogWrapper::glBindTexture (glw::GLenum target, glw::GLuint texture) 162{ 163 if (m_enableLog) 164 m_log << TestLog::Message << "glBindTexture(" << getTextureTargetStr(target) << ", " << texture << ");" << TestLog::EndMessage; 165 m_gl.bindTexture(target, texture); 166} 167 168void CallLogWrapper::glBindTextureUnit (glw::GLuint unit, glw::GLuint texture) 169{ 170 if (m_enableLog) 171 m_log << TestLog::Message << "glBindTextureUnit(" << unit << ", " << texture << ");" << TestLog::EndMessage; 172 m_gl.bindTextureUnit(unit, texture); 173} 174 175void CallLogWrapper::glBindTextures (glw::GLuint first, glw::GLsizei count, const glw::GLuint *textures) 176{ 177 if (m_enableLog) 178 m_log << TestLog::Message << "glBindTextures(" << first << ", " << count << ", " << textures << ");" << TestLog::EndMessage; 179 m_gl.bindTextures(first, count, textures); 180} 181 182void CallLogWrapper::glBindTransformFeedback (glw::GLenum target, glw::GLuint id) 183{ 184 if (m_enableLog) 185 m_log << TestLog::Message << "glBindTransformFeedback(" << getTransformFeedbackTargetStr(target) << ", " << id << ");" << TestLog::EndMessage; 186 m_gl.bindTransformFeedback(target, id); 187} 188 189void CallLogWrapper::glBindVertexArray (glw::GLuint array) 190{ 191 if (m_enableLog) 192 m_log << TestLog::Message << "glBindVertexArray(" << array << ");" << TestLog::EndMessage; 193 m_gl.bindVertexArray(array); 194} 195 196void CallLogWrapper::glBindVertexBuffer (glw::GLuint bindingindex, glw::GLuint buffer, glw::GLintptr offset, glw::GLsizei stride) 197{ 198 if (m_enableLog) 199 m_log << TestLog::Message << "glBindVertexBuffer(" << bindingindex << ", " << buffer << ", " << offset << ", " << stride << ");" << TestLog::EndMessage; 200 m_gl.bindVertexBuffer(bindingindex, buffer, offset, stride); 201} 202 203void CallLogWrapper::glBindVertexBuffers (glw::GLuint first, glw::GLsizei count, const glw::GLuint *buffers, const glw::GLintptr *offsets, const glw::GLsizei *strides) 204{ 205 if (m_enableLog) 206 m_log << TestLog::Message << "glBindVertexBuffers(" << first << ", " << count << ", " << buffers << ", " << offsets << ", " << strides << ");" << TestLog::EndMessage; 207 m_gl.bindVertexBuffers(first, count, buffers, offsets, strides); 208} 209 210void CallLogWrapper::glBlendBarrierKHR (void) 211{ 212 if (m_enableLog) 213 m_log << TestLog::Message << "glBlendBarrierKHR(" << ");" << TestLog::EndMessage; 214 m_gl.blendBarrierKHR(); 215} 216 217void CallLogWrapper::glBlendColor (glw::GLfloat red, glw::GLfloat green, glw::GLfloat blue, glw::GLfloat alpha) 218{ 219 if (m_enableLog) 220 m_log << TestLog::Message << "glBlendColor(" << red << ", " << green << ", " << blue << ", " << alpha << ");" << TestLog::EndMessage; 221 m_gl.blendColor(red, green, blue, alpha); 222} 223 224void CallLogWrapper::glBlendEquation (glw::GLenum mode) 225{ 226 if (m_enableLog) 227 m_log << TestLog::Message << "glBlendEquation(" << getBlendEquationStr(mode) << ");" << TestLog::EndMessage; 228 m_gl.blendEquation(mode); 229} 230 231void CallLogWrapper::glBlendEquationSeparate (glw::GLenum modeRGB, glw::GLenum modeAlpha) 232{ 233 if (m_enableLog) 234 m_log << TestLog::Message << "glBlendEquationSeparate(" << getBlendEquationStr(modeRGB) << ", " << getBlendEquationStr(modeAlpha) << ");" << TestLog::EndMessage; 235 m_gl.blendEquationSeparate(modeRGB, modeAlpha); 236} 237 238void CallLogWrapper::glBlendEquationSeparatei (glw::GLuint buf, glw::GLenum modeRGB, glw::GLenum modeAlpha) 239{ 240 if (m_enableLog) 241 m_log << TestLog::Message << "glBlendEquationSeparatei(" << buf << ", " << toHex(modeRGB) << ", " << toHex(modeAlpha) << ");" << TestLog::EndMessage; 242 m_gl.blendEquationSeparatei(buf, modeRGB, modeAlpha); 243} 244 245void CallLogWrapper::glBlendEquationi (glw::GLuint buf, glw::GLenum mode) 246{ 247 if (m_enableLog) 248 m_log << TestLog::Message << "glBlendEquationi(" << buf << ", " << toHex(mode) << ");" << TestLog::EndMessage; 249 m_gl.blendEquationi(buf, mode); 250} 251 252void CallLogWrapper::glBlendFunc (glw::GLenum sfactor, glw::GLenum dfactor) 253{ 254 if (m_enableLog) 255 m_log << TestLog::Message << "glBlendFunc(" << getBlendFactorStr(sfactor) << ", " << getBlendFactorStr(dfactor) << ");" << TestLog::EndMessage; 256 m_gl.blendFunc(sfactor, dfactor); 257} 258 259void CallLogWrapper::glBlendFuncSeparate (glw::GLenum sfactorRGB, glw::GLenum dfactorRGB, glw::GLenum sfactorAlpha, glw::GLenum dfactorAlpha) 260{ 261 if (m_enableLog) 262 m_log << TestLog::Message << "glBlendFuncSeparate(" << getBlendFactorStr(sfactorRGB) << ", " << getBlendFactorStr(dfactorRGB) << ", " << getBlendFactorStr(sfactorAlpha) << ", " << getBlendFactorStr(dfactorAlpha) << ");" << TestLog::EndMessage; 263 m_gl.blendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha); 264} 265 266void CallLogWrapper::glBlendFuncSeparatei (glw::GLuint buf, glw::GLenum srcRGB, glw::GLenum dstRGB, glw::GLenum srcAlpha, glw::GLenum dstAlpha) 267{ 268 if (m_enableLog) 269 m_log << TestLog::Message << "glBlendFuncSeparatei(" << buf << ", " << toHex(srcRGB) << ", " << toHex(dstRGB) << ", " << toHex(srcAlpha) << ", " << toHex(dstAlpha) << ");" << TestLog::EndMessage; 270 m_gl.blendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha); 271} 272 273void CallLogWrapper::glBlendFunci (glw::GLuint buf, glw::GLenum src, glw::GLenum dst) 274{ 275 if (m_enableLog) 276 m_log << TestLog::Message << "glBlendFunci(" << buf << ", " << toHex(src) << ", " << toHex(dst) << ");" << TestLog::EndMessage; 277 m_gl.blendFunci(buf, src, dst); 278} 279 280void CallLogWrapper::glBlitFramebuffer (glw::GLint srcX0, glw::GLint srcY0, glw::GLint srcX1, glw::GLint srcY1, glw::GLint dstX0, glw::GLint dstY0, glw::GLint dstX1, glw::GLint dstY1, glw::GLbitfield mask, glw::GLenum filter) 281{ 282 if (m_enableLog) 283 m_log << TestLog::Message << "glBlitFramebuffer(" << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << getBufferMaskStr(mask) << ", " << getTextureFilterStr(filter) << ");" << TestLog::EndMessage; 284 m_gl.blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); 285} 286 287void CallLogWrapper::glBlitNamedFramebuffer (glw::GLuint readFramebuffer, glw::GLuint drawFramebuffer, glw::GLint srcX0, glw::GLint srcY0, glw::GLint srcX1, glw::GLint srcY1, glw::GLint dstX0, glw::GLint dstY0, glw::GLint dstX1, glw::GLint dstY1, glw::GLbitfield mask, glw::GLenum filter) 288{ 289 if (m_enableLog) 290 m_log << TestLog::Message << "glBlitNamedFramebuffer(" << readFramebuffer << ", " << drawFramebuffer << ", " << srcX0 << ", " << srcY0 << ", " << srcX1 << ", " << srcY1 << ", " << dstX0 << ", " << dstY0 << ", " << dstX1 << ", " << dstY1 << ", " << toHex(mask) << ", " << toHex(filter) << ");" << TestLog::EndMessage; 291 m_gl.blitNamedFramebuffer(readFramebuffer, drawFramebuffer, srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); 292} 293 294void CallLogWrapper::glBufferData (glw::GLenum target, glw::GLsizeiptr size, const void *data, glw::GLenum usage) 295{ 296 if (m_enableLog) 297 m_log << TestLog::Message << "glBufferData(" << getBufferTargetStr(target) << ", " << size << ", " << data << ", " << getUsageStr(usage) << ");" << TestLog::EndMessage; 298 m_gl.bufferData(target, size, data, usage); 299} 300 301void CallLogWrapper::glBufferStorage (glw::GLenum target, glw::GLsizeiptr size, const void *data, glw::GLbitfield flags) 302{ 303 if (m_enableLog) 304 m_log << TestLog::Message << "glBufferStorage(" << toHex(target) << ", " << size << ", " << data << ", " << toHex(flags) << ");" << TestLog::EndMessage; 305 m_gl.bufferStorage(target, size, data, flags); 306} 307 308void CallLogWrapper::glBufferSubData (glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, const void *data) 309{ 310 if (m_enableLog) 311 m_log << TestLog::Message << "glBufferSubData(" << getBufferTargetStr(target) << ", " << offset << ", " << size << ", " << data << ");" << TestLog::EndMessage; 312 m_gl.bufferSubData(target, offset, size, data); 313} 314 315glw::GLenum CallLogWrapper::glCheckFramebufferStatus (glw::GLenum target) 316{ 317 if (m_enableLog) 318 m_log << TestLog::Message << "glCheckFramebufferStatus(" << getFramebufferTargetStr(target) << ");" << TestLog::EndMessage; 319 glw::GLenum returnValue = m_gl.checkFramebufferStatus(target); 320 if (m_enableLog) 321 m_log << TestLog::Message << "// " << getFramebufferStatusStr(returnValue) << " returned" << TestLog::EndMessage; 322 return returnValue; 323} 324 325glw::GLenum CallLogWrapper::glCheckNamedFramebufferStatus (glw::GLuint framebuffer, glw::GLenum target) 326{ 327 if (m_enableLog) 328 m_log << TestLog::Message << "glCheckNamedFramebufferStatus(" << framebuffer << ", " << toHex(target) << ");" << TestLog::EndMessage; 329 glw::GLenum returnValue = m_gl.checkNamedFramebufferStatus(framebuffer, target); 330 if (m_enableLog) 331 m_log << TestLog::Message << "// " << toHex(returnValue) << " returned" << TestLog::EndMessage; 332 return returnValue; 333} 334 335void CallLogWrapper::glClampColor (glw::GLenum target, glw::GLenum clamp) 336{ 337 if (m_enableLog) 338 m_log << TestLog::Message << "glClampColor(" << toHex(target) << ", " << toHex(clamp) << ");" << TestLog::EndMessage; 339 m_gl.clampColor(target, clamp); 340} 341 342void CallLogWrapper::glClear (glw::GLbitfield mask) 343{ 344 if (m_enableLog) 345 m_log << TestLog::Message << "glClear(" << getBufferMaskStr(mask) << ");" << TestLog::EndMessage; 346 m_gl.clear(mask); 347} 348 349void CallLogWrapper::glClearBufferData (glw::GLenum target, glw::GLenum internalformat, glw::GLenum format, glw::GLenum type, const void *data) 350{ 351 if (m_enableLog) 352 m_log << TestLog::Message << "glClearBufferData(" << toHex(target) << ", " << toHex(internalformat) << ", " << toHex(format) << ", " << toHex(type) << ", " << data << ");" << TestLog::EndMessage; 353 m_gl.clearBufferData(target, internalformat, format, type, data); 354} 355 356void CallLogWrapper::glClearBufferSubData (glw::GLenum target, glw::GLenum internalformat, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLenum format, glw::GLenum type, const void *data) 357{ 358 if (m_enableLog) 359 m_log << TestLog::Message << "glClearBufferSubData(" << toHex(target) << ", " << toHex(internalformat) << ", " << offset << ", " << size << ", " << toHex(format) << ", " << toHex(type) << ", " << data << ");" << TestLog::EndMessage; 360 m_gl.clearBufferSubData(target, internalformat, offset, size, format, type, data); 361} 362 363void CallLogWrapper::glClearBufferfi (glw::GLenum buffer, glw::GLint drawbuffer, glw::GLfloat depth, glw::GLint stencil) 364{ 365 if (m_enableLog) 366 m_log << TestLog::Message << "glClearBufferfi(" << getBufferStr(buffer) << ", " << drawbuffer << ", " << depth << ", " << stencil << ");" << TestLog::EndMessage; 367 m_gl.clearBufferfi(buffer, drawbuffer, depth, stencil); 368} 369 370void CallLogWrapper::glClearBufferfv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLfloat *value) 371{ 372 if (m_enableLog) 373 m_log << TestLog::Message << "glClearBufferfv(" << getBufferStr(buffer) << ", " << drawbuffer << ", " << value << ");" << TestLog::EndMessage; 374 m_gl.clearBufferfv(buffer, drawbuffer, value); 375} 376 377void CallLogWrapper::glClearBufferiv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLint *value) 378{ 379 if (m_enableLog) 380 m_log << TestLog::Message << "glClearBufferiv(" << getBufferStr(buffer) << ", " << drawbuffer << ", " << value << ");" << TestLog::EndMessage; 381 m_gl.clearBufferiv(buffer, drawbuffer, value); 382} 383 384void CallLogWrapper::glClearBufferuiv (glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLuint *value) 385{ 386 if (m_enableLog) 387 m_log << TestLog::Message << "glClearBufferuiv(" << getBufferStr(buffer) << ", " << drawbuffer << ", " << value << ");" << TestLog::EndMessage; 388 m_gl.clearBufferuiv(buffer, drawbuffer, value); 389} 390 391void CallLogWrapper::glClearColor (glw::GLfloat red, glw::GLfloat green, glw::GLfloat blue, glw::GLfloat alpha) 392{ 393 if (m_enableLog) 394 m_log << TestLog::Message << "glClearColor(" << red << ", " << green << ", " << blue << ", " << alpha << ");" << TestLog::EndMessage; 395 m_gl.clearColor(red, green, blue, alpha); 396} 397 398void CallLogWrapper::glClearDepth (glw::GLdouble depth) 399{ 400 if (m_enableLog) 401 m_log << TestLog::Message << "glClearDepth(" << depth << ");" << TestLog::EndMessage; 402 m_gl.clearDepth(depth); 403} 404 405void CallLogWrapper::glClearDepthf (glw::GLfloat d) 406{ 407 if (m_enableLog) 408 m_log << TestLog::Message << "glClearDepthf(" << d << ");" << TestLog::EndMessage; 409 m_gl.clearDepthf(d); 410} 411 412void CallLogWrapper::glClearNamedBufferData (glw::GLuint buffer, glw::GLenum internalformat, glw::GLenum format, glw::GLenum type, const void *data) 413{ 414 if (m_enableLog) 415 m_log << TestLog::Message << "glClearNamedBufferData(" << buffer << ", " << toHex(internalformat) << ", " << toHex(format) << ", " << toHex(type) << ", " << data << ");" << TestLog::EndMessage; 416 m_gl.clearNamedBufferData(buffer, internalformat, format, type, data); 417} 418 419void CallLogWrapper::glClearNamedBufferSubData (glw::GLuint buffer, glw::GLenum internalformat, glw::GLintptr offset, glw::GLsizeiptr size, glw::GLenum format, glw::GLenum type, const void *data) 420{ 421 if (m_enableLog) 422 m_log << TestLog::Message << "glClearNamedBufferSubData(" << buffer << ", " << toHex(internalformat) << ", " << offset << ", " << size << ", " << toHex(format) << ", " << toHex(type) << ", " << data << ");" << TestLog::EndMessage; 423 m_gl.clearNamedBufferSubData(buffer, internalformat, offset, size, format, type, data); 424} 425 426void CallLogWrapper::glClearNamedFramebufferfi (glw::GLuint framebuffer, glw::GLenum buffer, const glw::GLfloat depth, glw::GLint stencil) 427{ 428 if (m_enableLog) 429 m_log << TestLog::Message << "glClearNamedFramebufferfi(" << framebuffer << ", " << toHex(buffer) << ", " << depth << ", " << stencil << ");" << TestLog::EndMessage; 430 m_gl.clearNamedFramebufferfi(framebuffer, buffer, depth, stencil); 431} 432 433void CallLogWrapper::glClearNamedFramebufferfv (glw::GLuint framebuffer, glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLfloat *value) 434{ 435 if (m_enableLog) 436 m_log << TestLog::Message << "glClearNamedFramebufferfv(" << framebuffer << ", " << toHex(buffer) << ", " << drawbuffer << ", " << value << ");" << TestLog::EndMessage; 437 m_gl.clearNamedFramebufferfv(framebuffer, buffer, drawbuffer, value); 438} 439 440void CallLogWrapper::glClearNamedFramebufferiv (glw::GLuint framebuffer, glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLint *value) 441{ 442 if (m_enableLog) 443 m_log << TestLog::Message << "glClearNamedFramebufferiv(" << framebuffer << ", " << toHex(buffer) << ", " << drawbuffer << ", " << value << ");" << TestLog::EndMessage; 444 m_gl.clearNamedFramebufferiv(framebuffer, buffer, drawbuffer, value); 445} 446 447void CallLogWrapper::glClearNamedFramebufferuiv (glw::GLuint framebuffer, glw::GLenum buffer, glw::GLint drawbuffer, const glw::GLuint *value) 448{ 449 if (m_enableLog) 450 m_log << TestLog::Message << "glClearNamedFramebufferuiv(" << framebuffer << ", " << toHex(buffer) << ", " << drawbuffer << ", " << value << ");" << TestLog::EndMessage; 451 m_gl.clearNamedFramebufferuiv(framebuffer, buffer, drawbuffer, value); 452} 453 454void CallLogWrapper::glClearStencil (glw::GLint s) 455{ 456 if (m_enableLog) 457 m_log << TestLog::Message << "glClearStencil(" << s << ");" << TestLog::EndMessage; 458 m_gl.clearStencil(s); 459} 460 461void CallLogWrapper::glClearTexImage (glw::GLuint texture, glw::GLint level, glw::GLenum format, glw::GLenum type, const void *data) 462{ 463 if (m_enableLog) 464 m_log << TestLog::Message << "glClearTexImage(" << texture << ", " << level << ", " << toHex(format) << ", " << toHex(type) << ", " << data << ");" << TestLog::EndMessage; 465 m_gl.clearTexImage(texture, level, format, type, data); 466} 467 468void CallLogWrapper::glClearTexSubImage (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *data) 469{ 470 if (m_enableLog) 471 m_log << TestLog::Message << "glClearTexSubImage(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << toHex(type) << ", " << data << ");" << TestLog::EndMessage; 472 m_gl.clearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); 473} 474 475glw::GLenum CallLogWrapper::glClientWaitSync (glw::GLsync sync, glw::GLbitfield flags, glw::GLuint64 timeout) 476{ 477 if (m_enableLog) 478 m_log << TestLog::Message << "glClientWaitSync(" << sync << ", " << toHex(flags) << ", " << timeout << ");" << TestLog::EndMessage; 479 glw::GLenum returnValue = m_gl.clientWaitSync(sync, flags, timeout); 480 if (m_enableLog) 481 m_log << TestLog::Message << "// " << toHex(returnValue) << " returned" << TestLog::EndMessage; 482 return returnValue; 483} 484 485void CallLogWrapper::glClipControl (glw::GLenum origin, glw::GLenum depth) 486{ 487 if (m_enableLog) 488 m_log << TestLog::Message << "glClipControl(" << toHex(origin) << ", " << toHex(depth) << ");" << TestLog::EndMessage; 489 m_gl.clipControl(origin, depth); 490} 491 492void CallLogWrapper::glColorMask (glw::GLboolean red, glw::GLboolean green, glw::GLboolean blue, glw::GLboolean alpha) 493{ 494 if (m_enableLog) 495 m_log << TestLog::Message << "glColorMask(" << getBooleanStr(red) << ", " << getBooleanStr(green) << ", " << getBooleanStr(blue) << ", " << getBooleanStr(alpha) << ");" << TestLog::EndMessage; 496 m_gl.colorMask(red, green, blue, alpha); 497} 498 499void CallLogWrapper::glColorMaski (glw::GLuint index, glw::GLboolean r, glw::GLboolean g, glw::GLboolean b, glw::GLboolean a) 500{ 501 if (m_enableLog) 502 m_log << TestLog::Message << "glColorMaski(" << index << ", " << getBooleanStr(r) << ", " << getBooleanStr(g) << ", " << getBooleanStr(b) << ", " << getBooleanStr(a) << ");" << TestLog::EndMessage; 503 m_gl.colorMaski(index, r, g, b, a); 504} 505 506void CallLogWrapper::glCompileShader (glw::GLuint shader) 507{ 508 if (m_enableLog) 509 m_log << TestLog::Message << "glCompileShader(" << shader << ");" << TestLog::EndMessage; 510 m_gl.compileShader(shader); 511} 512 513void CallLogWrapper::glCompressedTexImage1D (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLint border, glw::GLsizei imageSize, const void *data) 514{ 515 if (m_enableLog) 516 m_log << TestLog::Message << "glCompressedTexImage1D(" << toHex(target) << ", " << level << ", " << toHex(internalformat) << ", " << width << ", " << border << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage; 517 m_gl.compressedTexImage1D(target, level, internalformat, width, border, imageSize, data); 518} 519 520void CallLogWrapper::glCompressedTexImage2D (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLint border, glw::GLsizei imageSize, const void *data) 521{ 522 if (m_enableLog) 523 m_log << TestLog::Message << "glCompressedTexImage2D(" << getTextureTargetStr(target) << ", " << level << ", " << getCompressedTexFormatStr(internalformat) << ", " << width << ", " << height << ", " << border << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage; 524 m_gl.compressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data); 525} 526 527void CallLogWrapper::glCompressedTexImage3D (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLsizei imageSize, const void *data) 528{ 529 if (m_enableLog) 530 m_log << TestLog::Message << "glCompressedTexImage3D(" << toHex(target) << ", " << level << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << border << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage; 531 m_gl.compressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data); 532} 533 534void CallLogWrapper::glCompressedTexSubImage1D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLsizei imageSize, const void *data) 535{ 536 if (m_enableLog) 537 m_log << TestLog::Message << "glCompressedTexSubImage1D(" << toHex(target) << ", " << level << ", " << xoffset << ", " << width << ", " << toHex(format) << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage; 538 m_gl.compressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data); 539} 540 541void CallLogWrapper::glCompressedTexSubImage2D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLsizei imageSize, const void *data) 542{ 543 if (m_enableLog) 544 m_log << TestLog::Message << "glCompressedTexSubImage2D(" << getTextureTargetStr(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << width << ", " << height << ", " << getCompressedTexFormatStr(format) << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage; 545 m_gl.compressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data); 546} 547 548void CallLogWrapper::glCompressedTexSubImage3D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data) 549{ 550 if (m_enableLog) 551 m_log << TestLog::Message << "glCompressedTexSubImage3D(" << toHex(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage; 552 m_gl.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); 553} 554 555void CallLogWrapper::glCompressedTextureSubImage1D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLsizei imageSize, const void *data) 556{ 557 if (m_enableLog) 558 m_log << TestLog::Message << "glCompressedTextureSubImage1D(" << texture << ", " << level << ", " << xoffset << ", " << width << ", " << toHex(format) << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage; 559 m_gl.compressedTextureSubImage1D(texture, level, xoffset, width, format, imageSize, data); 560} 561 562void CallLogWrapper::glCompressedTextureSubImage2D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLsizei imageSize, const void *data) 563{ 564 if (m_enableLog) 565 m_log << TestLog::Message << "glCompressedTextureSubImage2D(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << width << ", " << height << ", " << toHex(format) << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage; 566 m_gl.compressedTextureSubImage2D(texture, level, xoffset, yoffset, width, height, format, imageSize, data); 567} 568 569void CallLogWrapper::glCompressedTextureSubImage3D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data) 570{ 571 if (m_enableLog) 572 m_log << TestLog::Message << "glCompressedTextureSubImage3D(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage; 573 m_gl.compressedTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); 574} 575 576void CallLogWrapper::glCopyBufferSubData (glw::GLenum readTarget, glw::GLenum writeTarget, glw::GLintptr readOffset, glw::GLintptr writeOffset, glw::GLsizeiptr size) 577{ 578 if (m_enableLog) 579 m_log << TestLog::Message << "glCopyBufferSubData(" << toHex(readTarget) << ", " << toHex(writeTarget) << ", " << readOffset << ", " << writeOffset << ", " << size << ");" << TestLog::EndMessage; 580 m_gl.copyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size); 581} 582 583void CallLogWrapper::glCopyImageSubData (glw::GLuint srcName, glw::GLenum srcTarget, glw::GLint srcLevel, glw::GLint srcX, glw::GLint srcY, glw::GLint srcZ, glw::GLuint dstName, glw::GLenum dstTarget, glw::GLint dstLevel, glw::GLint dstX, glw::GLint dstY, glw::GLint dstZ, glw::GLsizei srcWidth, glw::GLsizei srcHeight, glw::GLsizei srcDepth) 584{ 585 if (m_enableLog) 586 m_log << TestLog::Message << "glCopyImageSubData(" << srcName << ", " << toHex(srcTarget) << ", " << srcLevel << ", " << srcX << ", " << srcY << ", " << srcZ << ", " << dstName << ", " << toHex(dstTarget) << ", " << dstLevel << ", " << dstX << ", " << dstY << ", " << dstZ << ", " << srcWidth << ", " << srcHeight << ", " << srcDepth << ");" << TestLog::EndMessage; 587 m_gl.copyImageSubData(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, srcWidth, srcHeight, srcDepth); 588} 589 590void CallLogWrapper::glCopyNamedBufferSubData (glw::GLuint readBuffer, glw::GLuint writeBuffer, glw::GLintptr readOffset, glw::GLintptr writeOffset, glw::GLsizeiptr size) 591{ 592 if (m_enableLog) 593 m_log << TestLog::Message << "glCopyNamedBufferSubData(" << readBuffer << ", " << writeBuffer << ", " << readOffset << ", " << writeOffset << ", " << size << ");" << TestLog::EndMessage; 594 m_gl.copyNamedBufferSubData(readBuffer, writeBuffer, readOffset, writeOffset, size); 595} 596 597void CallLogWrapper::glCopyTexImage1D (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLint border) 598{ 599 if (m_enableLog) 600 m_log << TestLog::Message << "glCopyTexImage1D(" << getTextureTargetStr(target) << ", " << level << ", " << getPixelFormatStr(internalformat) << ", " << x << ", " << y << ", " << width << ", " << border << ");" << TestLog::EndMessage; 601 m_gl.copyTexImage1D(target, level, internalformat, x, y, width, border); 602} 603 604void CallLogWrapper::glCopyTexImage2D (glw::GLenum target, glw::GLint level, glw::GLenum internalformat, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height, glw::GLint border) 605{ 606 if (m_enableLog) 607 m_log << TestLog::Message << "glCopyTexImage2D(" << getTextureTargetStr(target) << ", " << level << ", " << getPixelFormatStr(internalformat) << ", " << x << ", " << y << ", " << width << ", " << height << ", " << border << ");" << TestLog::EndMessage; 608 m_gl.copyTexImage2D(target, level, internalformat, x, y, width, height, border); 609} 610 611void CallLogWrapper::glCopyTexSubImage1D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint x, glw::GLint y, glw::GLsizei width) 612{ 613 if (m_enableLog) 614 m_log << TestLog::Message << "glCopyTexSubImage1D(" << toHex(target) << ", " << level << ", " << xoffset << ", " << x << ", " << y << ", " << width << ");" << TestLog::EndMessage; 615 m_gl.copyTexSubImage1D(target, level, xoffset, x, y, width); 616} 617 618void CallLogWrapper::glCopyTexSubImage2D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) 619{ 620 if (m_enableLog) 621 m_log << TestLog::Message << "glCopyTexSubImage2D(" << toHex(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage; 622 m_gl.copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); 623} 624 625void CallLogWrapper::glCopyTexSubImage3D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) 626{ 627 if (m_enableLog) 628 m_log << TestLog::Message << "glCopyTexSubImage3D(" << toHex(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage; 629 m_gl.copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height); 630} 631 632void CallLogWrapper::glCopyTextureSubImage1D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint x, glw::GLint y, glw::GLsizei width) 633{ 634 if (m_enableLog) 635 m_log << TestLog::Message << "glCopyTextureSubImage1D(" << texture << ", " << level << ", " << xoffset << ", " << x << ", " << y << ", " << width << ");" << TestLog::EndMessage; 636 m_gl.copyTextureSubImage1D(texture, level, xoffset, x, y, width); 637} 638 639void CallLogWrapper::glCopyTextureSubImage2D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) 640{ 641 if (m_enableLog) 642 m_log << TestLog::Message << "glCopyTextureSubImage2D(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage; 643 m_gl.copyTextureSubImage2D(texture, level, xoffset, yoffset, x, y, width, height); 644} 645 646void CallLogWrapper::glCopyTextureSubImage3D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) 647{ 648 if (m_enableLog) 649 m_log << TestLog::Message << "glCopyTextureSubImage3D(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage; 650 m_gl.copyTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, x, y, width, height); 651} 652 653void CallLogWrapper::glCreateBuffers (glw::GLsizei n, glw::GLuint *buffers) 654{ 655 if (m_enableLog) 656 m_log << TestLog::Message << "glCreateBuffers(" << n << ", " << buffers << ");" << TestLog::EndMessage; 657 m_gl.createBuffers(n, buffers); 658} 659 660void CallLogWrapper::glCreateFramebuffers (glw::GLsizei n, glw::GLuint *framebuffers) 661{ 662 if (m_enableLog) 663 m_log << TestLog::Message << "glCreateFramebuffers(" << n << ", " << framebuffers << ");" << TestLog::EndMessage; 664 m_gl.createFramebuffers(n, framebuffers); 665} 666 667glw::GLuint CallLogWrapper::glCreateProgram (void) 668{ 669 if (m_enableLog) 670 m_log << TestLog::Message << "glCreateProgram(" << ");" << TestLog::EndMessage; 671 glw::GLuint returnValue = m_gl.createProgram(); 672 if (m_enableLog) 673 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 674 return returnValue; 675} 676 677void CallLogWrapper::glCreateProgramPipelines (glw::GLsizei n, glw::GLuint *pipelines) 678{ 679 if (m_enableLog) 680 m_log << TestLog::Message << "glCreateProgramPipelines(" << n << ", " << pipelines << ");" << TestLog::EndMessage; 681 m_gl.createProgramPipelines(n, pipelines); 682} 683 684void CallLogWrapper::glCreateQueries (glw::GLenum target, glw::GLsizei n, glw::GLuint *ids) 685{ 686 if (m_enableLog) 687 m_log << TestLog::Message << "glCreateQueries(" << toHex(target) << ", " << n << ", " << ids << ");" << TestLog::EndMessage; 688 m_gl.createQueries(target, n, ids); 689} 690 691void CallLogWrapper::glCreateRenderbuffers (glw::GLsizei n, glw::GLuint *renderbuffers) 692{ 693 if (m_enableLog) 694 m_log << TestLog::Message << "glCreateRenderbuffers(" << n << ", " << renderbuffers << ");" << TestLog::EndMessage; 695 m_gl.createRenderbuffers(n, renderbuffers); 696} 697 698void CallLogWrapper::glCreateSamplers (glw::GLsizei n, glw::GLuint *samplers) 699{ 700 if (m_enableLog) 701 m_log << TestLog::Message << "glCreateSamplers(" << n << ", " << samplers << ");" << TestLog::EndMessage; 702 m_gl.createSamplers(n, samplers); 703} 704 705glw::GLuint CallLogWrapper::glCreateShader (glw::GLenum type) 706{ 707 if (m_enableLog) 708 m_log << TestLog::Message << "glCreateShader(" << getShaderTypeStr(type) << ");" << TestLog::EndMessage; 709 glw::GLuint returnValue = m_gl.createShader(type); 710 if (m_enableLog) 711 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 712 return returnValue; 713} 714 715glw::GLuint CallLogWrapper::glCreateShaderProgramv (glw::GLenum type, glw::GLsizei count, const glw::GLchar *const*strings) 716{ 717 if (m_enableLog) 718 m_log << TestLog::Message << "glCreateShaderProgramv(" << toHex(type) << ", " << count << ", " << strings << ");" << TestLog::EndMessage; 719 glw::GLuint returnValue = m_gl.createShaderProgramv(type, count, strings); 720 if (m_enableLog) 721 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 722 return returnValue; 723} 724 725void CallLogWrapper::glCreateTextures (glw::GLenum target, glw::GLsizei n, glw::GLuint *textures) 726{ 727 if (m_enableLog) 728 m_log << TestLog::Message << "glCreateTextures(" << toHex(target) << ", " << n << ", " << textures << ");" << TestLog::EndMessage; 729 m_gl.createTextures(target, n, textures); 730} 731 732void CallLogWrapper::glCreateTransformFeedbacks (glw::GLsizei n, glw::GLuint *ids) 733{ 734 if (m_enableLog) 735 m_log << TestLog::Message << "glCreateTransformFeedbacks(" << n << ", " << ids << ");" << TestLog::EndMessage; 736 m_gl.createTransformFeedbacks(n, ids); 737} 738 739void CallLogWrapper::glCreateVertexArrays (glw::GLsizei n, glw::GLuint *arrays) 740{ 741 if (m_enableLog) 742 m_log << TestLog::Message << "glCreateVertexArrays(" << n << ", " << arrays << ");" << TestLog::EndMessage; 743 m_gl.createVertexArrays(n, arrays); 744} 745 746void CallLogWrapper::glCullFace (glw::GLenum mode) 747{ 748 if (m_enableLog) 749 m_log << TestLog::Message << "glCullFace(" << getFaceStr(mode) << ");" << TestLog::EndMessage; 750 m_gl.cullFace(mode); 751} 752 753void CallLogWrapper::glDebugMessageCallback (glw::GLDEBUGPROC callback, const void *userParam) 754{ 755 if (m_enableLog) 756 m_log << TestLog::Message << "glDebugMessageCallback(" << callback << ", " << userParam << ");" << TestLog::EndMessage; 757 m_gl.debugMessageCallback(callback, userParam); 758} 759 760void CallLogWrapper::glDebugMessageControl (glw::GLenum source, glw::GLenum type, glw::GLenum severity, glw::GLsizei count, const glw::GLuint *ids, glw::GLboolean enabled) 761{ 762 if (m_enableLog) 763 m_log << TestLog::Message << "glDebugMessageControl(" << getDebugMessageSourceStr(source) << ", " << getDebugMessageTypeStr(type) << ", " << getDebugMessageSeverityStr(severity) << ", " << count << ", " << getPointerStr(ids, (count)) << ", " << getBooleanStr(enabled) << ");" << TestLog::EndMessage; 764 m_gl.debugMessageControl(source, type, severity, count, ids, enabled); 765} 766 767void CallLogWrapper::glDebugMessageInsert (glw::GLenum source, glw::GLenum type, glw::GLuint id, glw::GLenum severity, glw::GLsizei length, const glw::GLchar *buf) 768{ 769 if (m_enableLog) 770 m_log << TestLog::Message << "glDebugMessageInsert(" << getDebugMessageSourceStr(source) << ", " << getDebugMessageTypeStr(type) << ", " << id << ", " << getDebugMessageSeverityStr(severity) << ", " << length << ", " << getStringStr(buf) << ");" << TestLog::EndMessage; 771 m_gl.debugMessageInsert(source, type, id, severity, length, buf); 772} 773 774void CallLogWrapper::glDeleteBuffers (glw::GLsizei n, const glw::GLuint *buffers) 775{ 776 if (m_enableLog) 777 m_log << TestLog::Message << "glDeleteBuffers(" << n << ", " << getPointerStr(buffers, n) << ");" << TestLog::EndMessage; 778 m_gl.deleteBuffers(n, buffers); 779} 780 781void CallLogWrapper::glDeleteFramebuffers (glw::GLsizei n, const glw::GLuint *framebuffers) 782{ 783 if (m_enableLog) 784 m_log << TestLog::Message << "glDeleteFramebuffers(" << n << ", " << getPointerStr(framebuffers, n) << ");" << TestLog::EndMessage; 785 m_gl.deleteFramebuffers(n, framebuffers); 786} 787 788void CallLogWrapper::glDeleteProgram (glw::GLuint program) 789{ 790 if (m_enableLog) 791 m_log << TestLog::Message << "glDeleteProgram(" << program << ");" << TestLog::EndMessage; 792 m_gl.deleteProgram(program); 793} 794 795void CallLogWrapper::glDeleteProgramPipelines (glw::GLsizei n, const glw::GLuint *pipelines) 796{ 797 if (m_enableLog) 798 m_log << TestLog::Message << "glDeleteProgramPipelines(" << n << ", " << getPointerStr(pipelines, n) << ");" << TestLog::EndMessage; 799 m_gl.deleteProgramPipelines(n, pipelines); 800} 801 802void CallLogWrapper::glDeleteQueries (glw::GLsizei n, const glw::GLuint *ids) 803{ 804 if (m_enableLog) 805 m_log << TestLog::Message << "glDeleteQueries(" << n << ", " << getPointerStr(ids, n) << ");" << TestLog::EndMessage; 806 m_gl.deleteQueries(n, ids); 807} 808 809void CallLogWrapper::glDeleteRenderbuffers (glw::GLsizei n, const glw::GLuint *renderbuffers) 810{ 811 if (m_enableLog) 812 m_log << TestLog::Message << "glDeleteRenderbuffers(" << n << ", " << getPointerStr(renderbuffers, n) << ");" << TestLog::EndMessage; 813 m_gl.deleteRenderbuffers(n, renderbuffers); 814} 815 816void CallLogWrapper::glDeleteSamplers (glw::GLsizei count, const glw::GLuint *samplers) 817{ 818 if (m_enableLog) 819 m_log << TestLog::Message << "glDeleteSamplers(" << count << ", " << samplers << ");" << TestLog::EndMessage; 820 m_gl.deleteSamplers(count, samplers); 821} 822 823void CallLogWrapper::glDeleteShader (glw::GLuint shader) 824{ 825 if (m_enableLog) 826 m_log << TestLog::Message << "glDeleteShader(" << shader << ");" << TestLog::EndMessage; 827 m_gl.deleteShader(shader); 828} 829 830void CallLogWrapper::glDeleteSync (glw::GLsync sync) 831{ 832 if (m_enableLog) 833 m_log << TestLog::Message << "glDeleteSync(" << sync << ");" << TestLog::EndMessage; 834 m_gl.deleteSync(sync); 835} 836 837void CallLogWrapper::glDeleteTextures (glw::GLsizei n, const glw::GLuint *textures) 838{ 839 if (m_enableLog) 840 m_log << TestLog::Message << "glDeleteTextures(" << n << ", " << getPointerStr(textures, n) << ");" << TestLog::EndMessage; 841 m_gl.deleteTextures(n, textures); 842} 843 844void CallLogWrapper::glDeleteTransformFeedbacks (glw::GLsizei n, const glw::GLuint *ids) 845{ 846 if (m_enableLog) 847 m_log << TestLog::Message << "glDeleteTransformFeedbacks(" << n << ", " << ids << ");" << TestLog::EndMessage; 848 m_gl.deleteTransformFeedbacks(n, ids); 849} 850 851void CallLogWrapper::glDeleteVertexArrays (glw::GLsizei n, const glw::GLuint *arrays) 852{ 853 if (m_enableLog) 854 m_log << TestLog::Message << "glDeleteVertexArrays(" << n << ", " << getPointerStr(arrays, n) << ");" << TestLog::EndMessage; 855 m_gl.deleteVertexArrays(n, arrays); 856} 857 858void CallLogWrapper::glDepthFunc (glw::GLenum func) 859{ 860 if (m_enableLog) 861 m_log << TestLog::Message << "glDepthFunc(" << getCompareFuncStr(func) << ");" << TestLog::EndMessage; 862 m_gl.depthFunc(func); 863} 864 865void CallLogWrapper::glDepthMask (glw::GLboolean flag) 866{ 867 if (m_enableLog) 868 m_log << TestLog::Message << "glDepthMask(" << getBooleanStr(flag) << ");" << TestLog::EndMessage; 869 m_gl.depthMask(flag); 870} 871 872void CallLogWrapper::glDepthRange (glw::GLdouble near, glw::GLdouble far) 873{ 874 if (m_enableLog) 875 m_log << TestLog::Message << "glDepthRange(" << near << ", " << far << ");" << TestLog::EndMessage; 876 m_gl.depthRange(near, far); 877} 878 879void CallLogWrapper::glDepthRangeArrayv (glw::GLuint first, glw::GLsizei count, const glw::GLdouble *v) 880{ 881 if (m_enableLog) 882 m_log << TestLog::Message << "glDepthRangeArrayv(" << first << ", " << count << ", " << v << ");" << TestLog::EndMessage; 883 m_gl.depthRangeArrayv(first, count, v); 884} 885 886void CallLogWrapper::glDepthRangeIndexed (glw::GLuint index, glw::GLdouble n, glw::GLdouble f) 887{ 888 if (m_enableLog) 889 m_log << TestLog::Message << "glDepthRangeIndexed(" << index << ", " << n << ", " << f << ");" << TestLog::EndMessage; 890 m_gl.depthRangeIndexed(index, n, f); 891} 892 893void CallLogWrapper::glDepthRangef (glw::GLfloat n, glw::GLfloat f) 894{ 895 if (m_enableLog) 896 m_log << TestLog::Message << "glDepthRangef(" << n << ", " << f << ");" << TestLog::EndMessage; 897 m_gl.depthRangef(n, f); 898} 899 900void CallLogWrapper::glDetachShader (glw::GLuint program, glw::GLuint shader) 901{ 902 if (m_enableLog) 903 m_log << TestLog::Message << "glDetachShader(" << program << ", " << shader << ");" << TestLog::EndMessage; 904 m_gl.detachShader(program, shader); 905} 906 907void CallLogWrapper::glDisable (glw::GLenum cap) 908{ 909 if (m_enableLog) 910 m_log << TestLog::Message << "glDisable(" << getEnableCapStr(cap) << ");" << TestLog::EndMessage; 911 m_gl.disable(cap); 912} 913 914void CallLogWrapper::glDisableVertexArrayAttrib (glw::GLuint vaobj, glw::GLuint index) 915{ 916 if (m_enableLog) 917 m_log << TestLog::Message << "glDisableVertexArrayAttrib(" << vaobj << ", " << index << ");" << TestLog::EndMessage; 918 m_gl.disableVertexArrayAttrib(vaobj, index); 919} 920 921void CallLogWrapper::glDisableVertexAttribArray (glw::GLuint index) 922{ 923 if (m_enableLog) 924 m_log << TestLog::Message << "glDisableVertexAttribArray(" << index << ");" << TestLog::EndMessage; 925 m_gl.disableVertexAttribArray(index); 926} 927 928void CallLogWrapper::glDisablei (glw::GLenum target, glw::GLuint index) 929{ 930 if (m_enableLog) 931 m_log << TestLog::Message << "glDisablei(" << toHex(target) << ", " << index << ");" << TestLog::EndMessage; 932 m_gl.disablei(target, index); 933} 934 935void CallLogWrapper::glDispatchCompute (glw::GLuint num_groups_x, glw::GLuint num_groups_y, glw::GLuint num_groups_z) 936{ 937 if (m_enableLog) 938 m_log << TestLog::Message << "glDispatchCompute(" << num_groups_x << ", " << num_groups_y << ", " << num_groups_z << ");" << TestLog::EndMessage; 939 m_gl.dispatchCompute(num_groups_x, num_groups_y, num_groups_z); 940} 941 942void CallLogWrapper::glDispatchComputeIndirect (glw::GLintptr indirect) 943{ 944 if (m_enableLog) 945 m_log << TestLog::Message << "glDispatchComputeIndirect(" << indirect << ");" << TestLog::EndMessage; 946 m_gl.dispatchComputeIndirect(indirect); 947} 948 949void CallLogWrapper::glDrawArrays (glw::GLenum mode, glw::GLint first, glw::GLsizei count) 950{ 951 if (m_enableLog) 952 m_log << TestLog::Message << "glDrawArrays(" << getPrimitiveTypeStr(mode) << ", " << first << ", " << count << ");" << TestLog::EndMessage; 953 m_gl.drawArrays(mode, first, count); 954} 955 956void CallLogWrapper::glDrawArraysIndirect (glw::GLenum mode, const void *indirect) 957{ 958 if (m_enableLog) 959 m_log << TestLog::Message << "glDrawArraysIndirect(" << getPrimitiveTypeStr(mode) << ", " << indirect << ");" << TestLog::EndMessage; 960 m_gl.drawArraysIndirect(mode, indirect); 961} 962 963void CallLogWrapper::glDrawArraysInstanced (glw::GLenum mode, glw::GLint first, glw::GLsizei count, glw::GLsizei instancecount) 964{ 965 if (m_enableLog) 966 m_log << TestLog::Message << "glDrawArraysInstanced(" << getPrimitiveTypeStr(mode) << ", " << first << ", " << count << ", " << instancecount << ");" << TestLog::EndMessage; 967 m_gl.drawArraysInstanced(mode, first, count, instancecount); 968} 969 970void CallLogWrapper::glDrawArraysInstancedBaseInstance (glw::GLenum mode, glw::GLint first, glw::GLsizei count, glw::GLsizei instancecount, glw::GLuint baseinstance) 971{ 972 if (m_enableLog) 973 m_log << TestLog::Message << "glDrawArraysInstancedBaseInstance(" << toHex(mode) << ", " << first << ", " << count << ", " << instancecount << ", " << baseinstance << ");" << TestLog::EndMessage; 974 m_gl.drawArraysInstancedBaseInstance(mode, first, count, instancecount, baseinstance); 975} 976 977void CallLogWrapper::glDrawBuffer (glw::GLenum buf) 978{ 979 if (m_enableLog) 980 m_log << TestLog::Message << "glDrawBuffer(" << toHex(buf) << ");" << TestLog::EndMessage; 981 m_gl.drawBuffer(buf); 982} 983 984void CallLogWrapper::glDrawBuffers (glw::GLsizei n, const glw::GLenum *bufs) 985{ 986 if (m_enableLog) 987 m_log << TestLog::Message << "glDrawBuffers(" << n << ", " << getEnumPointerStr(bufs, n, getDrawReadBufferName) << ");" << TestLog::EndMessage; 988 m_gl.drawBuffers(n, bufs); 989} 990 991void CallLogWrapper::glDrawElements (glw::GLenum mode, glw::GLsizei count, glw::GLenum type, const void *indices) 992{ 993 if (m_enableLog) 994 m_log << TestLog::Message << "glDrawElements(" << getPrimitiveTypeStr(mode) << ", " << count << ", " << getTypeStr(type) << ", " << indices << ");" << TestLog::EndMessage; 995 m_gl.drawElements(mode, count, type, indices); 996} 997 998void CallLogWrapper::glDrawElementsBaseVertex (glw::GLenum mode, glw::GLsizei count, glw::GLenum type, const void *indices, glw::GLint basevertex) 999{ 1000 if (m_enableLog) 1001 m_log << TestLog::Message << "glDrawElementsBaseVertex(" << getPrimitiveTypeStr(mode) << ", " << count << ", " << getTypeStr(type) << ", " << indices << ", " << basevertex << ");" << TestLog::EndMessage; 1002 m_gl.drawElementsBaseVertex(mode, count, type, indices, basevertex); 1003} 1004 1005void CallLogWrapper::glDrawElementsIndirect (glw::GLenum mode, glw::GLenum type, const void *indirect) 1006{ 1007 if (m_enableLog) 1008 m_log << TestLog::Message << "glDrawElementsIndirect(" << getPrimitiveTypeStr(mode) << ", " << getTypeStr(type) << ", " << indirect << ");" << TestLog::EndMessage; 1009 m_gl.drawElementsIndirect(mode, type, indirect); 1010} 1011 1012void CallLogWrapper::glDrawElementsInstanced (glw::GLenum mode, glw::GLsizei count, glw::GLenum type, const void *indices, glw::GLsizei instancecount) 1013{ 1014 if (m_enableLog) 1015 m_log << TestLog::Message << "glDrawElementsInstanced(" << getPrimitiveTypeStr(mode) << ", " << count << ", " << getTypeStr(type) << ", " << indices << ", " << instancecount << ");" << TestLog::EndMessage; 1016 m_gl.drawElementsInstanced(mode, count, type, indices, instancecount); 1017} 1018 1019void CallLogWrapper::glDrawElementsInstancedBaseInstance (glw::GLenum mode, glw::GLsizei count, glw::GLenum type, const void *indices, glw::GLsizei instancecount, glw::GLuint baseinstance) 1020{ 1021 if (m_enableLog) 1022 m_log << TestLog::Message << "glDrawElementsInstancedBaseInstance(" << toHex(mode) << ", " << count << ", " << toHex(type) << ", " << indices << ", " << instancecount << ", " << baseinstance << ");" << TestLog::EndMessage; 1023 m_gl.drawElementsInstancedBaseInstance(mode, count, type, indices, instancecount, baseinstance); 1024} 1025 1026void CallLogWrapper::glDrawElementsInstancedBaseVertex (glw::GLenum mode, glw::GLsizei count, glw::GLenum type, const void *indices, glw::GLsizei instancecount, glw::GLint basevertex) 1027{ 1028 if (m_enableLog) 1029 m_log << TestLog::Message << "glDrawElementsInstancedBaseVertex(" << getPrimitiveTypeStr(mode) << ", " << count << ", " << getTypeStr(type) << ", " << indices << ", " << instancecount << ", " << basevertex << ");" << TestLog::EndMessage; 1030 m_gl.drawElementsInstancedBaseVertex(mode, count, type, indices, instancecount, basevertex); 1031} 1032 1033void CallLogWrapper::glDrawElementsInstancedBaseVertexBaseInstance (glw::GLenum mode, glw::GLsizei count, glw::GLenum type, const void *indices, glw::GLsizei instancecount, glw::GLint basevertex, glw::GLuint baseinstance) 1034{ 1035 if (m_enableLog) 1036 m_log << TestLog::Message << "glDrawElementsInstancedBaseVertexBaseInstance(" << toHex(mode) << ", " << count << ", " << toHex(type) << ", " << indices << ", " << instancecount << ", " << basevertex << ", " << baseinstance << ");" << TestLog::EndMessage; 1037 m_gl.drawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, instancecount, basevertex, baseinstance); 1038} 1039 1040void CallLogWrapper::glDrawRangeElements (glw::GLenum mode, glw::GLuint start, glw::GLuint end, glw::GLsizei count, glw::GLenum type, const void *indices) 1041{ 1042 if (m_enableLog) 1043 m_log << TestLog::Message << "glDrawRangeElements(" << getPrimitiveTypeStr(mode) << ", " << start << ", " << end << ", " << count << ", " << getTypeStr(type) << ", " << indices << ");" << TestLog::EndMessage; 1044 m_gl.drawRangeElements(mode, start, end, count, type, indices); 1045} 1046 1047void CallLogWrapper::glDrawRangeElementsBaseVertex (glw::GLenum mode, glw::GLuint start, glw::GLuint end, glw::GLsizei count, glw::GLenum type, const void *indices, glw::GLint basevertex) 1048{ 1049 if (m_enableLog) 1050 m_log << TestLog::Message << "glDrawRangeElementsBaseVertex(" << getPrimitiveTypeStr(mode) << ", " << start << ", " << end << ", " << count << ", " << getTypeStr(type) << ", " << indices << ", " << basevertex << ");" << TestLog::EndMessage; 1051 m_gl.drawRangeElementsBaseVertex(mode, start, end, count, type, indices, basevertex); 1052} 1053 1054void CallLogWrapper::glDrawTransformFeedback (glw::GLenum mode, glw::GLuint id) 1055{ 1056 if (m_enableLog) 1057 m_log << TestLog::Message << "glDrawTransformFeedback(" << toHex(mode) << ", " << id << ");" << TestLog::EndMessage; 1058 m_gl.drawTransformFeedback(mode, id); 1059} 1060 1061void CallLogWrapper::glDrawTransformFeedbackInstanced (glw::GLenum mode, glw::GLuint id, glw::GLsizei instancecount) 1062{ 1063 if (m_enableLog) 1064 m_log << TestLog::Message << "glDrawTransformFeedbackInstanced(" << toHex(mode) << ", " << id << ", " << instancecount << ");" << TestLog::EndMessage; 1065 m_gl.drawTransformFeedbackInstanced(mode, id, instancecount); 1066} 1067 1068void CallLogWrapper::glDrawTransformFeedbackStream (glw::GLenum mode, glw::GLuint id, glw::GLuint stream) 1069{ 1070 if (m_enableLog) 1071 m_log << TestLog::Message << "glDrawTransformFeedbackStream(" << toHex(mode) << ", " << id << ", " << stream << ");" << TestLog::EndMessage; 1072 m_gl.drawTransformFeedbackStream(mode, id, stream); 1073} 1074 1075void CallLogWrapper::glDrawTransformFeedbackStreamInstanced (glw::GLenum mode, glw::GLuint id, glw::GLuint stream, glw::GLsizei instancecount) 1076{ 1077 if (m_enableLog) 1078 m_log << TestLog::Message << "glDrawTransformFeedbackStreamInstanced(" << toHex(mode) << ", " << id << ", " << stream << ", " << instancecount << ");" << TestLog::EndMessage; 1079 m_gl.drawTransformFeedbackStreamInstanced(mode, id, stream, instancecount); 1080} 1081 1082void CallLogWrapper::glEGLImageTargetRenderbufferStorageOES (glw::GLenum target, glw::GLeglImageOES image) 1083{ 1084 if (m_enableLog) 1085 m_log << TestLog::Message << "glEGLImageTargetRenderbufferStorageOES(" << toHex(target) << ", " << image << ");" << TestLog::EndMessage; 1086 m_gl.eglImageTargetRenderbufferStorageOES(target, image); 1087} 1088 1089void CallLogWrapper::glEGLImageTargetTexture2DOES (glw::GLenum target, glw::GLeglImageOES image) 1090{ 1091 if (m_enableLog) 1092 m_log << TestLog::Message << "glEGLImageTargetTexture2DOES(" << toHex(target) << ", " << image << ");" << TestLog::EndMessage; 1093 m_gl.eglImageTargetTexture2DOES(target, image); 1094} 1095 1096void CallLogWrapper::glEnable (glw::GLenum cap) 1097{ 1098 if (m_enableLog) 1099 m_log << TestLog::Message << "glEnable(" << getEnableCapStr(cap) << ");" << TestLog::EndMessage; 1100 m_gl.enable(cap); 1101} 1102 1103void CallLogWrapper::glEnableVertexArrayAttrib (glw::GLuint vaobj, glw::GLuint index) 1104{ 1105 if (m_enableLog) 1106 m_log << TestLog::Message << "glEnableVertexArrayAttrib(" << vaobj << ", " << index << ");" << TestLog::EndMessage; 1107 m_gl.enableVertexArrayAttrib(vaobj, index); 1108} 1109 1110void CallLogWrapper::glEnableVertexAttribArray (glw::GLuint index) 1111{ 1112 if (m_enableLog) 1113 m_log << TestLog::Message << "glEnableVertexAttribArray(" << index << ");" << TestLog::EndMessage; 1114 m_gl.enableVertexAttribArray(index); 1115} 1116 1117void CallLogWrapper::glEnablei (glw::GLenum target, glw::GLuint index) 1118{ 1119 if (m_enableLog) 1120 m_log << TestLog::Message << "glEnablei(" << toHex(target) << ", " << index << ");" << TestLog::EndMessage; 1121 m_gl.enablei(target, index); 1122} 1123 1124void CallLogWrapper::glEndConditionalRender (void) 1125{ 1126 if (m_enableLog) 1127 m_log << TestLog::Message << "glEndConditionalRender(" << ");" << TestLog::EndMessage; 1128 m_gl.endConditionalRender(); 1129} 1130 1131void CallLogWrapper::glEndQuery (glw::GLenum target) 1132{ 1133 if (m_enableLog) 1134 m_log << TestLog::Message << "glEndQuery(" << getQueryTargetStr(target) << ");" << TestLog::EndMessage; 1135 m_gl.endQuery(target); 1136} 1137 1138void CallLogWrapper::glEndQueryIndexed (glw::GLenum target, glw::GLuint index) 1139{ 1140 if (m_enableLog) 1141 m_log << TestLog::Message << "glEndQueryIndexed(" << toHex(target) << ", " << index << ");" << TestLog::EndMessage; 1142 m_gl.endQueryIndexed(target, index); 1143} 1144 1145void CallLogWrapper::glEndTransformFeedback (void) 1146{ 1147 if (m_enableLog) 1148 m_log << TestLog::Message << "glEndTransformFeedback(" << ");" << TestLog::EndMessage; 1149 m_gl.endTransformFeedback(); 1150} 1151 1152glw::GLsync CallLogWrapper::glFenceSync (glw::GLenum condition, glw::GLbitfield flags) 1153{ 1154 if (m_enableLog) 1155 m_log << TestLog::Message << "glFenceSync(" << toHex(condition) << ", " << toHex(flags) << ");" << TestLog::EndMessage; 1156 glw::GLsync returnValue = m_gl.fenceSync(condition, flags); 1157 if (m_enableLog) 1158 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 1159 return returnValue; 1160} 1161 1162void CallLogWrapper::glFinish (void) 1163{ 1164 if (m_enableLog) 1165 m_log << TestLog::Message << "glFinish(" << ");" << TestLog::EndMessage; 1166 m_gl.finish(); 1167} 1168 1169void CallLogWrapper::glFlush (void) 1170{ 1171 if (m_enableLog) 1172 m_log << TestLog::Message << "glFlush(" << ");" << TestLog::EndMessage; 1173 m_gl.flush(); 1174} 1175 1176void CallLogWrapper::glFlushMappedBufferRange (glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr length) 1177{ 1178 if (m_enableLog) 1179 m_log << TestLog::Message << "glFlushMappedBufferRange(" << getBufferTargetStr(target) << ", " << offset << ", " << length << ");" << TestLog::EndMessage; 1180 m_gl.flushMappedBufferRange(target, offset, length); 1181} 1182 1183void CallLogWrapper::glFlushMappedNamedBufferRange (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr length) 1184{ 1185 if (m_enableLog) 1186 m_log << TestLog::Message << "glFlushMappedNamedBufferRange(" << buffer << ", " << offset << ", " << length << ");" << TestLog::EndMessage; 1187 m_gl.flushMappedNamedBufferRange(buffer, offset, length); 1188} 1189 1190void CallLogWrapper::glFramebufferParameteri (glw::GLenum target, glw::GLenum pname, glw::GLint param) 1191{ 1192 if (m_enableLog) 1193 m_log << TestLog::Message << "glFramebufferParameteri(" << getFramebufferTargetStr(target) << ", " << getFramebufferParameterStr(pname) << ", " << param << ");" << TestLog::EndMessage; 1194 m_gl.framebufferParameteri(target, pname, param); 1195} 1196 1197void CallLogWrapper::glFramebufferRenderbuffer (glw::GLenum target, glw::GLenum attachment, glw::GLenum renderbuffertarget, glw::GLuint renderbuffer) 1198{ 1199 if (m_enableLog) 1200 m_log << TestLog::Message << "glFramebufferRenderbuffer(" << getFramebufferTargetStr(target) << ", " << getFramebufferAttachmentStr(attachment) << ", " << getFramebufferTargetStr(renderbuffertarget) << ", " << renderbuffer << ");" << TestLog::EndMessage; 1201 m_gl.framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); 1202} 1203 1204void CallLogWrapper::glFramebufferTexture (glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level) 1205{ 1206 if (m_enableLog) 1207 m_log << TestLog::Message << "glFramebufferTexture(" << getFramebufferTargetStr(target) << ", " << getFramebufferAttachmentStr(attachment) << ", " << texture << ", " << level << ");" << TestLog::EndMessage; 1208 m_gl.framebufferTexture(target, attachment, texture, level); 1209} 1210 1211void CallLogWrapper::glFramebufferTexture1D (glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level) 1212{ 1213 if (m_enableLog) 1214 m_log << TestLog::Message << "glFramebufferTexture1D(" << toHex(target) << ", " << toHex(attachment) << ", " << toHex(textarget) << ", " << texture << ", " << level << ");" << TestLog::EndMessage; 1215 m_gl.framebufferTexture1D(target, attachment, textarget, texture, level); 1216} 1217 1218void CallLogWrapper::glFramebufferTexture2D (glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level) 1219{ 1220 if (m_enableLog) 1221 m_log << TestLog::Message << "glFramebufferTexture2D(" << getFramebufferTargetStr(target) << ", " << getFramebufferAttachmentStr(attachment) << ", " << getTextureTargetStr(textarget) << ", " << texture << ", " << level << ");" << TestLog::EndMessage; 1222 m_gl.framebufferTexture2D(target, attachment, textarget, texture, level); 1223} 1224 1225void CallLogWrapper::glFramebufferTexture3D (glw::GLenum target, glw::GLenum attachment, glw::GLenum textarget, glw::GLuint texture, glw::GLint level, glw::GLint zoffset) 1226{ 1227 if (m_enableLog) 1228 m_log << TestLog::Message << "glFramebufferTexture3D(" << toHex(target) << ", " << toHex(attachment) << ", " << toHex(textarget) << ", " << texture << ", " << level << ", " << zoffset << ");" << TestLog::EndMessage; 1229 m_gl.framebufferTexture3D(target, attachment, textarget, texture, level, zoffset); 1230} 1231 1232void CallLogWrapper::glFramebufferTextureLayer (glw::GLenum target, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint layer) 1233{ 1234 if (m_enableLog) 1235 m_log << TestLog::Message << "glFramebufferTextureLayer(" << getFramebufferTargetStr(target) << ", " << getFramebufferAttachmentStr(attachment) << ", " << texture << ", " << level << ", " << layer << ");" << TestLog::EndMessage; 1236 m_gl.framebufferTextureLayer(target, attachment, texture, level, layer); 1237} 1238 1239void CallLogWrapper::glFrontFace (glw::GLenum mode) 1240{ 1241 if (m_enableLog) 1242 m_log << TestLog::Message << "glFrontFace(" << getWindingStr(mode) << ");" << TestLog::EndMessage; 1243 m_gl.frontFace(mode); 1244} 1245 1246void CallLogWrapper::glGenBuffers (glw::GLsizei n, glw::GLuint *buffers) 1247{ 1248 if (m_enableLog) 1249 m_log << TestLog::Message << "glGenBuffers(" << n << ", " << buffers << ");" << TestLog::EndMessage; 1250 m_gl.genBuffers(n, buffers); 1251 if (m_enableLog) 1252 m_log << TestLog::Message << "// buffers = " << getPointerStr(buffers, n) << TestLog::EndMessage; 1253} 1254 1255void CallLogWrapper::glGenFramebuffers (glw::GLsizei n, glw::GLuint *framebuffers) 1256{ 1257 if (m_enableLog) 1258 m_log << TestLog::Message << "glGenFramebuffers(" << n << ", " << framebuffers << ");" << TestLog::EndMessage; 1259 m_gl.genFramebuffers(n, framebuffers); 1260 if (m_enableLog) 1261 m_log << TestLog::Message << "// framebuffers = " << getPointerStr(framebuffers, n) << TestLog::EndMessage; 1262} 1263 1264void CallLogWrapper::glGenProgramPipelines (glw::GLsizei n, glw::GLuint *pipelines) 1265{ 1266 if (m_enableLog) 1267 m_log << TestLog::Message << "glGenProgramPipelines(" << n << ", " << pipelines << ");" << TestLog::EndMessage; 1268 m_gl.genProgramPipelines(n, pipelines); 1269 if (m_enableLog) 1270 m_log << TestLog::Message << "// pipelines = " << getPointerStr(pipelines, n) << TestLog::EndMessage; 1271} 1272 1273void CallLogWrapper::glGenQueries (glw::GLsizei n, glw::GLuint *ids) 1274{ 1275 if (m_enableLog) 1276 m_log << TestLog::Message << "glGenQueries(" << n << ", " << ids << ");" << TestLog::EndMessage; 1277 m_gl.genQueries(n, ids); 1278 if (m_enableLog) 1279 m_log << TestLog::Message << "// ids = " << getPointerStr(ids, n) << TestLog::EndMessage; 1280} 1281 1282void CallLogWrapper::glGenRenderbuffers (glw::GLsizei n, glw::GLuint *renderbuffers) 1283{ 1284 if (m_enableLog) 1285 m_log << TestLog::Message << "glGenRenderbuffers(" << n << ", " << renderbuffers << ");" << TestLog::EndMessage; 1286 m_gl.genRenderbuffers(n, renderbuffers); 1287 if (m_enableLog) 1288 m_log << TestLog::Message << "// renderbuffers = " << getPointerStr(renderbuffers, n) << TestLog::EndMessage; 1289} 1290 1291void CallLogWrapper::glGenSamplers (glw::GLsizei count, glw::GLuint *samplers) 1292{ 1293 if (m_enableLog) 1294 m_log << TestLog::Message << "glGenSamplers(" << count << ", " << samplers << ");" << TestLog::EndMessage; 1295 m_gl.genSamplers(count, samplers); 1296} 1297 1298void CallLogWrapper::glGenTextures (glw::GLsizei n, glw::GLuint *textures) 1299{ 1300 if (m_enableLog) 1301 m_log << TestLog::Message << "glGenTextures(" << n << ", " << textures << ");" << TestLog::EndMessage; 1302 m_gl.genTextures(n, textures); 1303 if (m_enableLog) 1304 m_log << TestLog::Message << "// textures = " << getPointerStr(textures, n) << TestLog::EndMessage; 1305} 1306 1307void CallLogWrapper::glGenTransformFeedbacks (glw::GLsizei n, glw::GLuint *ids) 1308{ 1309 if (m_enableLog) 1310 m_log << TestLog::Message << "glGenTransformFeedbacks(" << n << ", " << ids << ");" << TestLog::EndMessage; 1311 m_gl.genTransformFeedbacks(n, ids); 1312 if (m_enableLog) 1313 m_log << TestLog::Message << "// ids = " << getPointerStr(ids, n) << TestLog::EndMessage; 1314} 1315 1316void CallLogWrapper::glGenVertexArrays (glw::GLsizei n, glw::GLuint *arrays) 1317{ 1318 if (m_enableLog) 1319 m_log << TestLog::Message << "glGenVertexArrays(" << n << ", " << arrays << ");" << TestLog::EndMessage; 1320 m_gl.genVertexArrays(n, arrays); 1321 if (m_enableLog) 1322 m_log << TestLog::Message << "// arrays = " << getPointerStr(arrays, n) << TestLog::EndMessage; 1323} 1324 1325void CallLogWrapper::glGenerateMipmap (glw::GLenum target) 1326{ 1327 if (m_enableLog) 1328 m_log << TestLog::Message << "glGenerateMipmap(" << getTextureTargetStr(target) << ");" << TestLog::EndMessage; 1329 m_gl.generateMipmap(target); 1330} 1331 1332void CallLogWrapper::glGenerateTextureMipmap (glw::GLuint texture) 1333{ 1334 if (m_enableLog) 1335 m_log << TestLog::Message << "glGenerateTextureMipmap(" << texture << ");" << TestLog::EndMessage; 1336 m_gl.generateTextureMipmap(texture); 1337} 1338 1339void CallLogWrapper::glGetActiveAtomicCounterBufferiv (glw::GLuint program, glw::GLuint bufferIndex, glw::GLenum pname, glw::GLint *params) 1340{ 1341 if (m_enableLog) 1342 m_log << TestLog::Message << "glGetActiveAtomicCounterBufferiv(" << program << ", " << bufferIndex << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1343 m_gl.getActiveAtomicCounterBufferiv(program, bufferIndex, pname, params); 1344} 1345 1346void CallLogWrapper::glGetActiveAttrib (glw::GLuint program, glw::GLuint index, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLint *size, glw::GLenum *type, glw::GLchar *name) 1347{ 1348 if (m_enableLog) 1349 m_log << TestLog::Message << "glGetActiveAttrib(" << program << ", " << index << ", " << bufSize << ", " << length << ", " << size << ", " << type << ", " << name << ");" << TestLog::EndMessage; 1350 m_gl.getActiveAttrib(program, index, bufSize, length, size, type, name); 1351} 1352 1353void CallLogWrapper::glGetActiveSubroutineName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name) 1354{ 1355 if (m_enableLog) 1356 m_log << TestLog::Message << "glGetActiveSubroutineName(" << program << ", " << toHex(shadertype) << ", " << index << ", " << bufsize << ", " << length << ", " << name << ");" << TestLog::EndMessage; 1357 m_gl.getActiveSubroutineName(program, shadertype, index, bufsize, length, name); 1358} 1359 1360void CallLogWrapper::glGetActiveSubroutineUniformName (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLsizei bufsize, glw::GLsizei *length, glw::GLchar *name) 1361{ 1362 if (m_enableLog) 1363 m_log << TestLog::Message << "glGetActiveSubroutineUniformName(" << program << ", " << toHex(shadertype) << ", " << index << ", " << bufsize << ", " << length << ", " << name << ");" << TestLog::EndMessage; 1364 m_gl.getActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name); 1365} 1366 1367void CallLogWrapper::glGetActiveSubroutineUniformiv (glw::GLuint program, glw::GLenum shadertype, glw::GLuint index, glw::GLenum pname, glw::GLint *values) 1368{ 1369 if (m_enableLog) 1370 m_log << TestLog::Message << "glGetActiveSubroutineUniformiv(" << program << ", " << toHex(shadertype) << ", " << index << ", " << toHex(pname) << ", " << values << ");" << TestLog::EndMessage; 1371 m_gl.getActiveSubroutineUniformiv(program, shadertype, index, pname, values); 1372} 1373 1374void CallLogWrapper::glGetActiveUniform (glw::GLuint program, glw::GLuint index, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLint *size, glw::GLenum *type, glw::GLchar *name) 1375{ 1376 if (m_enableLog) 1377 m_log << TestLog::Message << "glGetActiveUniform(" << program << ", " << index << ", " << bufSize << ", " << length << ", " << size << ", " << type << ", " << name << ");" << TestLog::EndMessage; 1378 m_gl.getActiveUniform(program, index, bufSize, length, size, type, name); 1379 if (m_enableLog) 1380 { 1381 m_log << TestLog::Message << "// length = " << getPointerStr(length, 1) << TestLog::EndMessage; 1382 m_log << TestLog::Message << "// size = " << getPointerStr(size, 1) << TestLog::EndMessage; 1383 m_log << TestLog::Message << "// type = " << getEnumPointerStr(type, 1, getShaderVarTypeName) << TestLog::EndMessage; 1384 m_log << TestLog::Message << "// name = " << getStringStr(name) << TestLog::EndMessage; 1385 } 1386} 1387 1388void CallLogWrapper::glGetActiveUniformBlockName (glw::GLuint program, glw::GLuint uniformBlockIndex, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *uniformBlockName) 1389{ 1390 if (m_enableLog) 1391 m_log << TestLog::Message << "glGetActiveUniformBlockName(" << program << ", " << uniformBlockIndex << ", " << bufSize << ", " << length << ", " << uniformBlockName << ");" << TestLog::EndMessage; 1392 m_gl.getActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName); 1393} 1394 1395void CallLogWrapper::glGetActiveUniformBlockiv (glw::GLuint program, glw::GLuint uniformBlockIndex, glw::GLenum pname, glw::GLint *params) 1396{ 1397 if (m_enableLog) 1398 m_log << TestLog::Message << "glGetActiveUniformBlockiv(" << program << ", " << uniformBlockIndex << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1399 m_gl.getActiveUniformBlockiv(program, uniformBlockIndex, pname, params); 1400} 1401 1402void CallLogWrapper::glGetActiveUniformName (glw::GLuint program, glw::GLuint uniformIndex, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *uniformName) 1403{ 1404 if (m_enableLog) 1405 m_log << TestLog::Message << "glGetActiveUniformName(" << program << ", " << uniformIndex << ", " << bufSize << ", " << length << ", " << uniformName << ");" << TestLog::EndMessage; 1406 m_gl.getActiveUniformName(program, uniformIndex, bufSize, length, uniformName); 1407} 1408 1409void CallLogWrapper::glGetActiveUniformsiv (glw::GLuint program, glw::GLsizei uniformCount, const glw::GLuint *uniformIndices, glw::GLenum pname, glw::GLint *params) 1410{ 1411 if (m_enableLog) 1412 m_log << TestLog::Message << "glGetActiveUniformsiv(" << program << ", " << uniformCount << ", " << getPointerStr(uniformIndices, uniformCount) << ", " << getUniformParamStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1413 m_gl.getActiveUniformsiv(program, uniformCount, uniformIndices, pname, params); 1414 if (m_enableLog) 1415 m_log << TestLog::Message << "// params = " << getPointerStr(params, uniformCount) << TestLog::EndMessage; 1416} 1417 1418void CallLogWrapper::glGetAttachedShaders (glw::GLuint program, glw::GLsizei maxCount, glw::GLsizei *count, glw::GLuint *shaders) 1419{ 1420 if (m_enableLog) 1421 m_log << TestLog::Message << "glGetAttachedShaders(" << program << ", " << maxCount << ", " << count << ", " << shaders << ");" << TestLog::EndMessage; 1422 m_gl.getAttachedShaders(program, maxCount, count, shaders); 1423} 1424 1425glw::GLint CallLogWrapper::glGetAttribLocation (glw::GLuint program, const glw::GLchar *name) 1426{ 1427 if (m_enableLog) 1428 m_log << TestLog::Message << "glGetAttribLocation(" << program << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 1429 glw::GLint returnValue = m_gl.getAttribLocation(program, name); 1430 if (m_enableLog) 1431 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 1432 return returnValue; 1433} 1434 1435void CallLogWrapper::glGetBooleani_v (glw::GLenum target, glw::GLuint index, glw::GLboolean *data) 1436{ 1437 if (m_enableLog) 1438 m_log << TestLog::Message << "glGetBooleani_v(" << getGettableIndexedStateStr(target) << ", " << index << ", " << static_cast<const void*>(data) << ");" << TestLog::EndMessage; 1439 m_gl.getBooleani_v(target, index, data); 1440 if (m_enableLog) 1441 m_log << TestLog::Message << "// data = " << getBooleanPointerStr(data, 1) << TestLog::EndMessage; 1442} 1443 1444void CallLogWrapper::glGetBooleanv (glw::GLenum pname, glw::GLboolean *data) 1445{ 1446 if (m_enableLog) 1447 m_log << TestLog::Message << "glGetBooleanv(" << getGettableStateStr(pname) << ", " << static_cast<const void*>(data) << ");" << TestLog::EndMessage; 1448 m_gl.getBooleanv(pname, data); 1449 if (m_enableLog) 1450 m_log << TestLog::Message << "// data = " << getBooleanPointerStr(data, getBasicQueryNumArgsOut(pname)) << TestLog::EndMessage; 1451} 1452 1453void CallLogWrapper::glGetBufferParameteri64v (glw::GLenum target, glw::GLenum pname, glw::GLint64 *params) 1454{ 1455 if (m_enableLog) 1456 m_log << TestLog::Message << "glGetBufferParameteri64v(" << getBufferTargetStr(target) << ", " << getBufferQueryStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1457 m_gl.getBufferParameteri64v(target, pname, params); 1458} 1459 1460void CallLogWrapper::glGetBufferParameteriv (glw::GLenum target, glw::GLenum pname, glw::GLint *params) 1461{ 1462 if (m_enableLog) 1463 m_log << TestLog::Message << "glGetBufferParameteriv(" << getBufferTargetStr(target) << ", " << getBufferQueryStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1464 m_gl.getBufferParameteriv(target, pname, params); 1465} 1466 1467void CallLogWrapper::glGetBufferPointerv (glw::GLenum target, glw::GLenum pname, void **params) 1468{ 1469 if (m_enableLog) 1470 m_log << TestLog::Message << "glGetBufferPointerv(" << toHex(target) << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1471 m_gl.getBufferPointerv(target, pname, params); 1472} 1473 1474void CallLogWrapper::glGetBufferSubData (glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr size, void *data) 1475{ 1476 if (m_enableLog) 1477 m_log << TestLog::Message << "glGetBufferSubData(" << toHex(target) << ", " << offset << ", " << size << ", " << data << ");" << TestLog::EndMessage; 1478 m_gl.getBufferSubData(target, offset, size, data); 1479} 1480 1481void CallLogWrapper::glGetCompressedTexImage (glw::GLenum target, glw::GLint level, void *img) 1482{ 1483 if (m_enableLog) 1484 m_log << TestLog::Message << "glGetCompressedTexImage(" << toHex(target) << ", " << level << ", " << img << ");" << TestLog::EndMessage; 1485 m_gl.getCompressedTexImage(target, level, img); 1486} 1487 1488void CallLogWrapper::glGetCompressedTextureImage (glw::GLuint texture, glw::GLint level, glw::GLsizei bufSize, void *pixels) 1489{ 1490 if (m_enableLog) 1491 m_log << TestLog::Message << "glGetCompressedTextureImage(" << texture << ", " << level << ", " << bufSize << ", " << pixels << ");" << TestLog::EndMessage; 1492 m_gl.getCompressedTextureImage(texture, level, bufSize, pixels); 1493} 1494 1495void CallLogWrapper::glGetCompressedTextureSubImage (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLsizei bufSize, void *pixels) 1496{ 1497 if (m_enableLog) 1498 m_log << TestLog::Message << "glGetCompressedTextureSubImage(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << bufSize << ", " << pixels << ");" << TestLog::EndMessage; 1499 m_gl.getCompressedTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, bufSize, pixels); 1500} 1501 1502glw::GLuint CallLogWrapper::glGetDebugMessageLog (glw::GLuint count, glw::GLsizei bufSize, glw::GLenum *sources, glw::GLenum *types, glw::GLuint *ids, glw::GLenum *severities, glw::GLsizei *lengths, glw::GLchar *messageLog) 1503{ 1504 if (m_enableLog) 1505 m_log << TestLog::Message << "glGetDebugMessageLog(" << count << ", " << bufSize << ", " << sources << ", " << types << ", " << ids << ", " << severities << ", " << lengths << ", " << messageLog << ");" << TestLog::EndMessage; 1506 glw::GLuint returnValue = m_gl.getDebugMessageLog(count, bufSize, sources, types, ids, severities, lengths, messageLog); 1507 if (m_enableLog) 1508 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 1509 return returnValue; 1510} 1511 1512void CallLogWrapper::glGetDoublei_v (glw::GLenum target, glw::GLuint index, glw::GLdouble *data) 1513{ 1514 if (m_enableLog) 1515 m_log << TestLog::Message << "glGetDoublei_v(" << toHex(target) << ", " << index << ", " << data << ");" << TestLog::EndMessage; 1516 m_gl.getDoublei_v(target, index, data); 1517} 1518 1519void CallLogWrapper::glGetDoublev (glw::GLenum pname, glw::GLdouble *data) 1520{ 1521 if (m_enableLog) 1522 m_log << TestLog::Message << "glGetDoublev(" << toHex(pname) << ", " << data << ");" << TestLog::EndMessage; 1523 m_gl.getDoublev(pname, data); 1524} 1525 1526glw::GLenum CallLogWrapper::glGetError (void) 1527{ 1528 if (m_enableLog) 1529 m_log << TestLog::Message << "glGetError(" << ");" << TestLog::EndMessage; 1530 glw::GLenum returnValue = m_gl.getError(); 1531 if (m_enableLog) 1532 m_log << TestLog::Message << "// " << getErrorStr(returnValue) << " returned" << TestLog::EndMessage; 1533 return returnValue; 1534} 1535 1536void CallLogWrapper::glGetFloati_v (glw::GLenum target, glw::GLuint index, glw::GLfloat *data) 1537{ 1538 if (m_enableLog) 1539 m_log << TestLog::Message << "glGetFloati_v(" << toHex(target) << ", " << index << ", " << data << ");" << TestLog::EndMessage; 1540 m_gl.getFloati_v(target, index, data); 1541} 1542 1543void CallLogWrapper::glGetFloatv (glw::GLenum pname, glw::GLfloat *data) 1544{ 1545 if (m_enableLog) 1546 m_log << TestLog::Message << "glGetFloatv(" << getGettableStateStr(pname) << ", " << data << ");" << TestLog::EndMessage; 1547 m_gl.getFloatv(pname, data); 1548 if (m_enableLog) 1549 m_log << TestLog::Message << "// data = " << getPointerStr(data, getBasicQueryNumArgsOut(pname)) << TestLog::EndMessage; 1550} 1551 1552glw::GLint CallLogWrapper::glGetFragDataIndex (glw::GLuint program, const glw::GLchar *name) 1553{ 1554 if (m_enableLog) 1555 m_log << TestLog::Message << "glGetFragDataIndex(" << program << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 1556 glw::GLint returnValue = m_gl.getFragDataIndex(program, name); 1557 if (m_enableLog) 1558 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 1559 return returnValue; 1560} 1561 1562glw::GLint CallLogWrapper::glGetFragDataLocation (glw::GLuint program, const glw::GLchar *name) 1563{ 1564 if (m_enableLog) 1565 m_log << TestLog::Message << "glGetFragDataLocation(" << program << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 1566 glw::GLint returnValue = m_gl.getFragDataLocation(program, name); 1567 if (m_enableLog) 1568 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 1569 return returnValue; 1570} 1571 1572void CallLogWrapper::glGetFramebufferAttachmentParameteriv (glw::GLenum target, glw::GLenum attachment, glw::GLenum pname, glw::GLint *params) 1573{ 1574 if (m_enableLog) 1575 m_log << TestLog::Message << "glGetFramebufferAttachmentParameteriv(" << getFramebufferTargetStr(target) << ", " << getFramebufferAttachmentStr(attachment) << ", " << getFramebufferAttachmentParameterStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1576 m_gl.getFramebufferAttachmentParameteriv(target, attachment, pname, params); 1577 if (m_enableLog) 1578 m_log << TestLog::Message << "// params = " << getFramebufferAttachmentParameterValueStr(pname, params) << TestLog::EndMessage; 1579} 1580 1581void CallLogWrapper::glGetFramebufferParameteriv (glw::GLenum target, glw::GLenum pname, glw::GLint *params) 1582{ 1583 if (m_enableLog) 1584 m_log << TestLog::Message << "glGetFramebufferParameteriv(" << getFramebufferTargetStr(target) << ", " << getFramebufferParameterStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1585 m_gl.getFramebufferParameteriv(target, pname, params); 1586 if (m_enableLog) 1587 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 1588} 1589 1590glw::GLenum CallLogWrapper::glGetGraphicsResetStatus (void) 1591{ 1592 if (m_enableLog) 1593 m_log << TestLog::Message << "glGetGraphicsResetStatus(" << ");" << TestLog::EndMessage; 1594 glw::GLenum returnValue = m_gl.getGraphicsResetStatus(); 1595 if (m_enableLog) 1596 m_log << TestLog::Message << "// " << toHex(returnValue) << " returned" << TestLog::EndMessage; 1597 return returnValue; 1598} 1599 1600void CallLogWrapper::glGetInteger64i_v (glw::GLenum target, glw::GLuint index, glw::GLint64 *data) 1601{ 1602 if (m_enableLog) 1603 m_log << TestLog::Message << "glGetInteger64i_v(" << getGettableIndexedStateStr(target) << ", " << index << ", " << data << ");" << TestLog::EndMessage; 1604 m_gl.getInteger64i_v(target, index, data); 1605 if (m_enableLog) 1606 m_log << TestLog::Message << "// data = " << getPointerStr(data, 1) << TestLog::EndMessage; 1607} 1608 1609void CallLogWrapper::glGetInteger64v (glw::GLenum pname, glw::GLint64 *data) 1610{ 1611 if (m_enableLog) 1612 m_log << TestLog::Message << "glGetInteger64v(" << getGettableStateStr(pname) << ", " << data << ");" << TestLog::EndMessage; 1613 m_gl.getInteger64v(pname, data); 1614 if (m_enableLog) 1615 m_log << TestLog::Message << "// data = " << getPointerStr(data, getBasicQueryNumArgsOut(pname)) << TestLog::EndMessage; 1616} 1617 1618void CallLogWrapper::glGetIntegeri_v (glw::GLenum target, glw::GLuint index, glw::GLint *data) 1619{ 1620 if (m_enableLog) 1621 m_log << TestLog::Message << "glGetIntegeri_v(" << getGettableIndexedStateStr(target) << ", " << index << ", " << data << ");" << TestLog::EndMessage; 1622 m_gl.getIntegeri_v(target, index, data); 1623 if (m_enableLog) 1624 m_log << TestLog::Message << "// data = " << getPointerStr(data, 1) << TestLog::EndMessage; 1625} 1626 1627void CallLogWrapper::glGetIntegerv (glw::GLenum pname, glw::GLint *data) 1628{ 1629 if (m_enableLog) 1630 m_log << TestLog::Message << "glGetIntegerv(" << getGettableStateStr(pname) << ", " << data << ");" << TestLog::EndMessage; 1631 m_gl.getIntegerv(pname, data); 1632 if (m_enableLog) 1633 m_log << TestLog::Message << "// data = " << getPointerStr(data, getBasicQueryNumArgsOut(pname)) << TestLog::EndMessage; 1634} 1635 1636void CallLogWrapper::glGetInternalformati64v (glw::GLenum target, glw::GLenum internalformat, glw::GLenum pname, glw::GLsizei bufSize, glw::GLint64 *params) 1637{ 1638 if (m_enableLog) 1639 m_log << TestLog::Message << "glGetInternalformati64v(" << toHex(target) << ", " << toHex(internalformat) << ", " << toHex(pname) << ", " << bufSize << ", " << params << ");" << TestLog::EndMessage; 1640 m_gl.getInternalformati64v(target, internalformat, pname, bufSize, params); 1641} 1642 1643void CallLogWrapper::glGetInternalformativ (glw::GLenum target, glw::GLenum internalformat, glw::GLenum pname, glw::GLsizei bufSize, glw::GLint *params) 1644{ 1645 if (m_enableLog) 1646 m_log << TestLog::Message << "glGetInternalformativ(" << getInternalFormatTargetStr(target) << ", " << getPixelFormatStr(internalformat) << ", " << getInternalFormatParameterStr(pname) << ", " << bufSize << ", " << params << ");" << TestLog::EndMessage; 1647 m_gl.getInternalformativ(target, internalformat, pname, bufSize, params); 1648 if (m_enableLog) 1649 m_log << TestLog::Message << "// params = " << getPointerStr(params, bufSize) << TestLog::EndMessage; 1650} 1651 1652void CallLogWrapper::glGetMultisamplefv (glw::GLenum pname, glw::GLuint index, glw::GLfloat *val) 1653{ 1654 if (m_enableLog) 1655 m_log << TestLog::Message << "glGetMultisamplefv(" << getMultisampleParameterStr(pname) << ", " << index << ", " << val << ");" << TestLog::EndMessage; 1656 m_gl.getMultisamplefv(pname, index, val); 1657 if (m_enableLog) 1658 m_log << TestLog::Message << "// val = " << getPointerStr(val, 2) << TestLog::EndMessage; 1659} 1660 1661void CallLogWrapper::glGetNamedBufferParameteri64v (glw::GLuint buffer, glw::GLenum pname, glw::GLint64 *params) 1662{ 1663 if (m_enableLog) 1664 m_log << TestLog::Message << "glGetNamedBufferParameteri64v(" << buffer << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1665 m_gl.getNamedBufferParameteri64v(buffer, pname, params); 1666} 1667 1668void CallLogWrapper::glGetNamedBufferParameteriv (glw::GLuint buffer, glw::GLenum pname, glw::GLint *params) 1669{ 1670 if (m_enableLog) 1671 m_log << TestLog::Message << "glGetNamedBufferParameteriv(" << buffer << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1672 m_gl.getNamedBufferParameteriv(buffer, pname, params); 1673} 1674 1675void CallLogWrapper::glGetNamedBufferPointerv (glw::GLuint buffer, glw::GLenum pname, void **params) 1676{ 1677 if (m_enableLog) 1678 m_log << TestLog::Message << "glGetNamedBufferPointerv(" << buffer << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1679 m_gl.getNamedBufferPointerv(buffer, pname, params); 1680} 1681 1682void CallLogWrapper::glGetNamedBufferSubData (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size, void *data) 1683{ 1684 if (m_enableLog) 1685 m_log << TestLog::Message << "glGetNamedBufferSubData(" << buffer << ", " << offset << ", " << size << ", " << data << ");" << TestLog::EndMessage; 1686 m_gl.getNamedBufferSubData(buffer, offset, size, data); 1687} 1688 1689void CallLogWrapper::glGetNamedFramebufferAttachmentParameteriv (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum pname, glw::GLint *params) 1690{ 1691 if (m_enableLog) 1692 m_log << TestLog::Message << "glGetNamedFramebufferAttachmentParameteriv(" << framebuffer << ", " << toHex(attachment) << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1693 m_gl.getNamedFramebufferAttachmentParameteriv(framebuffer, attachment, pname, params); 1694} 1695 1696void CallLogWrapper::glGetNamedFramebufferParameteriv (glw::GLuint framebuffer, glw::GLenum pname, glw::GLint *param) 1697{ 1698 if (m_enableLog) 1699 m_log << TestLog::Message << "glGetNamedFramebufferParameteriv(" << framebuffer << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 1700 m_gl.getNamedFramebufferParameteriv(framebuffer, pname, param); 1701} 1702 1703void CallLogWrapper::glGetNamedRenderbufferParameteriv (glw::GLuint renderbuffer, glw::GLenum pname, glw::GLint *params) 1704{ 1705 if (m_enableLog) 1706 m_log << TestLog::Message << "glGetNamedRenderbufferParameteriv(" << renderbuffer << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1707 m_gl.getNamedRenderbufferParameteriv(renderbuffer, pname, params); 1708} 1709 1710void CallLogWrapper::glGetObjectLabel (glw::GLenum identifier, glw::GLuint name, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *label) 1711{ 1712 if (m_enableLog) 1713 m_log << TestLog::Message << "glGetObjectLabel(" << toHex(identifier) << ", " << name << ", " << bufSize << ", " << length << ", " << label << ");" << TestLog::EndMessage; 1714 m_gl.getObjectLabel(identifier, name, bufSize, length, label); 1715} 1716 1717void CallLogWrapper::glGetObjectPtrLabel (const void *ptr, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *label) 1718{ 1719 if (m_enableLog) 1720 m_log << TestLog::Message << "glGetObjectPtrLabel(" << ptr << ", " << bufSize << ", " << length << ", " << label << ");" << TestLog::EndMessage; 1721 m_gl.getObjectPtrLabel(ptr, bufSize, length, label); 1722} 1723 1724void CallLogWrapper::glGetPointerv (glw::GLenum pname, void **params) 1725{ 1726 if (m_enableLog) 1727 m_log << TestLog::Message << "glGetPointerv(" << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1728 m_gl.getPointerv(pname, params); 1729} 1730 1731void CallLogWrapper::glGetProgramBinary (glw::GLuint program, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLenum *binaryFormat, void *binary) 1732{ 1733 if (m_enableLog) 1734 m_log << TestLog::Message << "glGetProgramBinary(" << program << ", " << bufSize << ", " << length << ", " << binaryFormat << ", " << binary << ");" << TestLog::EndMessage; 1735 m_gl.getProgramBinary(program, bufSize, length, binaryFormat, binary); 1736} 1737 1738void CallLogWrapper::glGetProgramInfoLog (glw::GLuint program, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *infoLog) 1739{ 1740 if (m_enableLog) 1741 m_log << TestLog::Message << "glGetProgramInfoLog(" << program << ", " << bufSize << ", " << length << ", " << infoLog << ");" << TestLog::EndMessage; 1742 m_gl.getProgramInfoLog(program, bufSize, length, infoLog); 1743} 1744 1745void CallLogWrapper::glGetProgramInterfaceiv (glw::GLuint program, glw::GLenum programInterface, glw::GLenum pname, glw::GLint *params) 1746{ 1747 if (m_enableLog) 1748 m_log << TestLog::Message << "glGetProgramInterfaceiv(" << program << ", " << toHex(programInterface) << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1749 m_gl.getProgramInterfaceiv(program, programInterface, pname, params); 1750} 1751 1752void CallLogWrapper::glGetProgramPipelineInfoLog (glw::GLuint pipeline, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *infoLog) 1753{ 1754 if (m_enableLog) 1755 m_log << TestLog::Message << "glGetProgramPipelineInfoLog(" << pipeline << ", " << bufSize << ", " << length << ", " << static_cast<const void*>(infoLog) << ");" << TestLog::EndMessage; 1756 m_gl.getProgramPipelineInfoLog(pipeline, bufSize, length, infoLog); 1757 if (m_enableLog) 1758 m_log << TestLog::Message << "// length = " << getPointerStr(length, 1) << TestLog::EndMessage; 1759} 1760 1761void CallLogWrapper::glGetProgramPipelineiv (glw::GLuint pipeline, glw::GLenum pname, glw::GLint *params) 1762{ 1763 if (m_enableLog) 1764 m_log << TestLog::Message << "glGetProgramPipelineiv(" << pipeline << ", " << getPipelineParamStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1765 m_gl.getProgramPipelineiv(pipeline, pname, params); 1766 if (m_enableLog) 1767 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 1768} 1769 1770glw::GLuint CallLogWrapper::glGetProgramResourceIndex (glw::GLuint program, glw::GLenum programInterface, const glw::GLchar *name) 1771{ 1772 if (m_enableLog) 1773 m_log << TestLog::Message << "glGetProgramResourceIndex(" << program << ", " << getProgramInterfaceStr(programInterface) << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 1774 glw::GLuint returnValue = m_gl.getProgramResourceIndex(program, programInterface, name); 1775 if (m_enableLog) 1776 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 1777 return returnValue; 1778} 1779 1780glw::GLint CallLogWrapper::glGetProgramResourceLocation (glw::GLuint program, glw::GLenum programInterface, const glw::GLchar *name) 1781{ 1782 if (m_enableLog) 1783 m_log << TestLog::Message << "glGetProgramResourceLocation(" << program << ", " << toHex(programInterface) << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 1784 glw::GLint returnValue = m_gl.getProgramResourceLocation(program, programInterface, name); 1785 if (m_enableLog) 1786 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 1787 return returnValue; 1788} 1789 1790glw::GLint CallLogWrapper::glGetProgramResourceLocationIndex (glw::GLuint program, glw::GLenum programInterface, const glw::GLchar *name) 1791{ 1792 if (m_enableLog) 1793 m_log << TestLog::Message << "glGetProgramResourceLocationIndex(" << program << ", " << toHex(programInterface) << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 1794 glw::GLint returnValue = m_gl.getProgramResourceLocationIndex(program, programInterface, name); 1795 if (m_enableLog) 1796 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 1797 return returnValue; 1798} 1799 1800void CallLogWrapper::glGetProgramResourceName (glw::GLuint program, glw::GLenum programInterface, glw::GLuint index, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *name) 1801{ 1802 if (m_enableLog) 1803 m_log << TestLog::Message << "glGetProgramResourceName(" << program << ", " << toHex(programInterface) << ", " << index << ", " << bufSize << ", " << length << ", " << name << ");" << TestLog::EndMessage; 1804 m_gl.getProgramResourceName(program, programInterface, index, bufSize, length, name); 1805} 1806 1807void CallLogWrapper::glGetProgramResourceiv (glw::GLuint program, glw::GLenum programInterface, glw::GLuint index, glw::GLsizei propCount, const glw::GLenum *props, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLint *params) 1808{ 1809 if (m_enableLog) 1810 m_log << TestLog::Message << "glGetProgramResourceiv(" << program << ", " << getProgramInterfaceStr(programInterface) << ", " << index << ", " << propCount << ", " << props << ", " << bufSize << ", " << length << ", " << params << ");" << TestLog::EndMessage; 1811 m_gl.getProgramResourceiv(program, programInterface, index, propCount, props, bufSize, length, params); 1812} 1813 1814void CallLogWrapper::glGetProgramStageiv (glw::GLuint program, glw::GLenum shadertype, glw::GLenum pname, glw::GLint *values) 1815{ 1816 if (m_enableLog) 1817 m_log << TestLog::Message << "glGetProgramStageiv(" << program << ", " << toHex(shadertype) << ", " << toHex(pname) << ", " << values << ");" << TestLog::EndMessage; 1818 m_gl.getProgramStageiv(program, shadertype, pname, values); 1819} 1820 1821void CallLogWrapper::glGetProgramiv (glw::GLuint program, glw::GLenum pname, glw::GLint *params) 1822{ 1823 if (m_enableLog) 1824 m_log << TestLog::Message << "glGetProgramiv(" << program << ", " << getProgramParamStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1825 m_gl.getProgramiv(program, pname, params); 1826 if (m_enableLog) 1827 m_log << TestLog::Message << "// params = " << getPointerStr(params, getProgramQueryNumArgsOut(pname)) << TestLog::EndMessage; 1828} 1829 1830void CallLogWrapper::glGetQueryBufferObjecti64v (glw::GLuint id, glw::GLuint buffer, glw::GLenum pname, glw::GLintptr offset) 1831{ 1832 if (m_enableLog) 1833 m_log << TestLog::Message << "glGetQueryBufferObjecti64v(" << id << ", " << buffer << ", " << toHex(pname) << ", " << offset << ");" << TestLog::EndMessage; 1834 m_gl.getQueryBufferObjecti64v(id, buffer, pname, offset); 1835} 1836 1837void CallLogWrapper::glGetQueryBufferObjectiv (glw::GLuint id, glw::GLuint buffer, glw::GLenum pname, glw::GLintptr offset) 1838{ 1839 if (m_enableLog) 1840 m_log << TestLog::Message << "glGetQueryBufferObjectiv(" << id << ", " << buffer << ", " << toHex(pname) << ", " << offset << ");" << TestLog::EndMessage; 1841 m_gl.getQueryBufferObjectiv(id, buffer, pname, offset); 1842} 1843 1844void CallLogWrapper::glGetQueryBufferObjectui64v (glw::GLuint id, glw::GLuint buffer, glw::GLenum pname, glw::GLintptr offset) 1845{ 1846 if (m_enableLog) 1847 m_log << TestLog::Message << "glGetQueryBufferObjectui64v(" << id << ", " << buffer << ", " << toHex(pname) << ", " << offset << ");" << TestLog::EndMessage; 1848 m_gl.getQueryBufferObjectui64v(id, buffer, pname, offset); 1849} 1850 1851void CallLogWrapper::glGetQueryBufferObjectuiv (glw::GLuint id, glw::GLuint buffer, glw::GLenum pname, glw::GLintptr offset) 1852{ 1853 if (m_enableLog) 1854 m_log << TestLog::Message << "glGetQueryBufferObjectuiv(" << id << ", " << buffer << ", " << toHex(pname) << ", " << offset << ");" << TestLog::EndMessage; 1855 m_gl.getQueryBufferObjectuiv(id, buffer, pname, offset); 1856} 1857 1858void CallLogWrapper::glGetQueryIndexediv (glw::GLenum target, glw::GLuint index, glw::GLenum pname, glw::GLint *params) 1859{ 1860 if (m_enableLog) 1861 m_log << TestLog::Message << "glGetQueryIndexediv(" << toHex(target) << ", " << index << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1862 m_gl.getQueryIndexediv(target, index, pname, params); 1863} 1864 1865void CallLogWrapper::glGetQueryObjecti64v (glw::GLuint id, glw::GLenum pname, glw::GLint64 *params) 1866{ 1867 if (m_enableLog) 1868 m_log << TestLog::Message << "glGetQueryObjecti64v(" << id << ", " << getQueryObjectParamStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1869 m_gl.getQueryObjecti64v(id, pname, params); 1870 if (m_enableLog) 1871 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 1872} 1873 1874void CallLogWrapper::glGetQueryObjectiv (glw::GLuint id, glw::GLenum pname, glw::GLint *params) 1875{ 1876 if (m_enableLog) 1877 m_log << TestLog::Message << "glGetQueryObjectiv(" << id << ", " << getQueryObjectParamStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1878 m_gl.getQueryObjectiv(id, pname, params); 1879 if (m_enableLog) 1880 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 1881} 1882 1883void CallLogWrapper::glGetQueryObjectui64v (glw::GLuint id, glw::GLenum pname, glw::GLuint64 *params) 1884{ 1885 if (m_enableLog) 1886 m_log << TestLog::Message << "glGetQueryObjectui64v(" << id << ", " << getQueryObjectParamStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1887 m_gl.getQueryObjectui64v(id, pname, params); 1888 if (m_enableLog) 1889 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 1890} 1891 1892void CallLogWrapper::glGetQueryObjectuiv (glw::GLuint id, glw::GLenum pname, glw::GLuint *params) 1893{ 1894 if (m_enableLog) 1895 m_log << TestLog::Message << "glGetQueryObjectuiv(" << id << ", " << getQueryObjectParamStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1896 m_gl.getQueryObjectuiv(id, pname, params); 1897 if (m_enableLog) 1898 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 1899} 1900 1901void CallLogWrapper::glGetQueryiv (glw::GLenum target, glw::GLenum pname, glw::GLint *params) 1902{ 1903 if (m_enableLog) 1904 m_log << TestLog::Message << "glGetQueryiv(" << getQueryTargetStr(target) << ", " << getQueryParamStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1905 m_gl.getQueryiv(target, pname, params); 1906 if (m_enableLog) 1907 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 1908} 1909 1910void CallLogWrapper::glGetRenderbufferParameteriv (glw::GLenum target, glw::GLenum pname, glw::GLint *params) 1911{ 1912 if (m_enableLog) 1913 m_log << TestLog::Message << "glGetRenderbufferParameteriv(" << getFramebufferTargetStr(target) << ", " << getRenderbufferParameterStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1914 m_gl.getRenderbufferParameteriv(target, pname, params); 1915} 1916 1917void CallLogWrapper::glGetSamplerParameterIiv (glw::GLuint sampler, glw::GLenum pname, glw::GLint *params) 1918{ 1919 if (m_enableLog) 1920 m_log << TestLog::Message << "glGetSamplerParameterIiv(" << sampler << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1921 m_gl.getSamplerParameterIiv(sampler, pname, params); 1922} 1923 1924void CallLogWrapper::glGetSamplerParameterIuiv (glw::GLuint sampler, glw::GLenum pname, glw::GLuint *params) 1925{ 1926 if (m_enableLog) 1927 m_log << TestLog::Message << "glGetSamplerParameterIuiv(" << sampler << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 1928 m_gl.getSamplerParameterIuiv(sampler, pname, params); 1929} 1930 1931void CallLogWrapper::glGetSamplerParameterfv (glw::GLuint sampler, glw::GLenum pname, glw::GLfloat *params) 1932{ 1933 if (m_enableLog) 1934 m_log << TestLog::Message << "glGetSamplerParameterfv(" << sampler << ", " << getTextureParameterStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1935 m_gl.getSamplerParameterfv(sampler, pname, params); 1936} 1937 1938void CallLogWrapper::glGetSamplerParameteriv (glw::GLuint sampler, glw::GLenum pname, glw::GLint *params) 1939{ 1940 if (m_enableLog) 1941 m_log << TestLog::Message << "glGetSamplerParameteriv(" << sampler << ", " << getTextureParameterStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1942 m_gl.getSamplerParameteriv(sampler, pname, params); 1943} 1944 1945void CallLogWrapper::glGetShaderInfoLog (glw::GLuint shader, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *infoLog) 1946{ 1947 if (m_enableLog) 1948 m_log << TestLog::Message << "glGetShaderInfoLog(" << shader << ", " << bufSize << ", " << length << ", " << infoLog << ");" << TestLog::EndMessage; 1949 m_gl.getShaderInfoLog(shader, bufSize, length, infoLog); 1950} 1951 1952void CallLogWrapper::glGetShaderPrecisionFormat (glw::GLenum shadertype, glw::GLenum precisiontype, glw::GLint *range, glw::GLint *precision) 1953{ 1954 if (m_enableLog) 1955 m_log << TestLog::Message << "glGetShaderPrecisionFormat(" << getShaderTypeStr(shadertype) << ", " << getPrecisionFormatTypeStr(precisiontype) << ", " << range << ", " << precision << ");" << TestLog::EndMessage; 1956 m_gl.getShaderPrecisionFormat(shadertype, precisiontype, range, precision); 1957} 1958 1959void CallLogWrapper::glGetShaderSource (glw::GLuint shader, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLchar *source) 1960{ 1961 if (m_enableLog) 1962 m_log << TestLog::Message << "glGetShaderSource(" << shader << ", " << bufSize << ", " << length << ", " << source << ");" << TestLog::EndMessage; 1963 m_gl.getShaderSource(shader, bufSize, length, source); 1964} 1965 1966void CallLogWrapper::glGetShaderiv (glw::GLuint shader, glw::GLenum pname, glw::GLint *params) 1967{ 1968 if (m_enableLog) 1969 m_log << TestLog::Message << "glGetShaderiv(" << shader << ", " << getShaderParamStr(pname) << ", " << params << ");" << TestLog::EndMessage; 1970 m_gl.getShaderiv(shader, pname, params); 1971 if (m_enableLog) 1972 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 1973} 1974 1975const glw::GLubyte * CallLogWrapper::glGetString (glw::GLenum name) 1976{ 1977 if (m_enableLog) 1978 m_log << TestLog::Message << "glGetString(" << getGettableStringStr(name) << ");" << TestLog::EndMessage; 1979 const glw::GLubyte * returnValue = m_gl.getString(name); 1980 if (m_enableLog) 1981 m_log << TestLog::Message << "// " << getStringStr(returnValue) << " returned" << TestLog::EndMessage; 1982 return returnValue; 1983} 1984 1985const glw::GLubyte * CallLogWrapper::glGetStringi (glw::GLenum name, glw::GLuint index) 1986{ 1987 if (m_enableLog) 1988 m_log << TestLog::Message << "glGetStringi(" << getGettableStringStr(name) << ", " << index << ");" << TestLog::EndMessage; 1989 const glw::GLubyte * returnValue = m_gl.getStringi(name, index); 1990 if (m_enableLog) 1991 m_log << TestLog::Message << "// " << getStringStr(returnValue) << " returned" << TestLog::EndMessage; 1992 return returnValue; 1993} 1994 1995glw::GLuint CallLogWrapper::glGetSubroutineIndex (glw::GLuint program, glw::GLenum shadertype, const glw::GLchar *name) 1996{ 1997 if (m_enableLog) 1998 m_log << TestLog::Message << "glGetSubroutineIndex(" << program << ", " << toHex(shadertype) << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 1999 glw::GLuint returnValue = m_gl.getSubroutineIndex(program, shadertype, name); 2000 if (m_enableLog) 2001 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2002 return returnValue; 2003} 2004 2005glw::GLint CallLogWrapper::glGetSubroutineUniformLocation (glw::GLuint program, glw::GLenum shadertype, const glw::GLchar *name) 2006{ 2007 if (m_enableLog) 2008 m_log << TestLog::Message << "glGetSubroutineUniformLocation(" << program << ", " << toHex(shadertype) << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 2009 glw::GLint returnValue = m_gl.getSubroutineUniformLocation(program, shadertype, name); 2010 if (m_enableLog) 2011 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2012 return returnValue; 2013} 2014 2015void CallLogWrapper::glGetSynciv (glw::GLsync sync, glw::GLenum pname, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLint *values) 2016{ 2017 if (m_enableLog) 2018 m_log << TestLog::Message << "glGetSynciv(" << sync << ", " << toHex(pname) << ", " << bufSize << ", " << length << ", " << values << ");" << TestLog::EndMessage; 2019 m_gl.getSynciv(sync, pname, bufSize, length, values); 2020} 2021 2022void CallLogWrapper::glGetTexImage (glw::GLenum target, glw::GLint level, glw::GLenum format, glw::GLenum type, void *pixels) 2023{ 2024 if (m_enableLog) 2025 m_log << TestLog::Message << "glGetTexImage(" << toHex(target) << ", " << level << ", " << toHex(format) << ", " << toHex(type) << ", " << pixels << ");" << TestLog::EndMessage; 2026 m_gl.getTexImage(target, level, format, type, pixels); 2027} 2028 2029void CallLogWrapper::glGetTexLevelParameterfv (glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLfloat *params) 2030{ 2031 if (m_enableLog) 2032 m_log << TestLog::Message << "glGetTexLevelParameterfv(" << getTextureTargetStr(target) << ", " << level << ", " << getTextureLevelParameterStr(pname) << ", " << params << ");" << TestLog::EndMessage; 2033 m_gl.getTexLevelParameterfv(target, level, pname, params); 2034 if (m_enableLog) 2035 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 2036} 2037 2038void CallLogWrapper::glGetTexLevelParameteriv (glw::GLenum target, glw::GLint level, glw::GLenum pname, glw::GLint *params) 2039{ 2040 if (m_enableLog) 2041 m_log << TestLog::Message << "glGetTexLevelParameteriv(" << getTextureTargetStr(target) << ", " << level << ", " << getTextureLevelParameterStr(pname) << ", " << params << ");" << TestLog::EndMessage; 2042 m_gl.getTexLevelParameteriv(target, level, pname, params); 2043 if (m_enableLog) 2044 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 2045} 2046 2047void CallLogWrapper::glGetTexParameterIiv (glw::GLenum target, glw::GLenum pname, glw::GLint *params) 2048{ 2049 if (m_enableLog) 2050 m_log << TestLog::Message << "glGetTexParameterIiv(" << toHex(target) << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2051 m_gl.getTexParameterIiv(target, pname, params); 2052} 2053 2054void CallLogWrapper::glGetTexParameterIuiv (glw::GLenum target, glw::GLenum pname, glw::GLuint *params) 2055{ 2056 if (m_enableLog) 2057 m_log << TestLog::Message << "glGetTexParameterIuiv(" << toHex(target) << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2058 m_gl.getTexParameterIuiv(target, pname, params); 2059} 2060 2061void CallLogWrapper::glGetTexParameterfv (glw::GLenum target, glw::GLenum pname, glw::GLfloat *params) 2062{ 2063 if (m_enableLog) 2064 m_log << TestLog::Message << "glGetTexParameterfv(" << getTextureTargetStr(target) << ", " << getTextureParameterStr(pname) << ", " << params << ");" << TestLog::EndMessage; 2065 m_gl.getTexParameterfv(target, pname, params); 2066 if (m_enableLog) 2067 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 2068} 2069 2070void CallLogWrapper::glGetTexParameteriv (glw::GLenum target, glw::GLenum pname, glw::GLint *params) 2071{ 2072 if (m_enableLog) 2073 m_log << TestLog::Message << "glGetTexParameteriv(" << getTextureTargetStr(target) << ", " << getTextureParameterStr(pname) << ", " << params << ");" << TestLog::EndMessage; 2074 m_gl.getTexParameteriv(target, pname, params); 2075 if (m_enableLog) 2076 m_log << TestLog::Message << "// params = " << getPointerStr(params, 1) << TestLog::EndMessage; 2077} 2078 2079void CallLogWrapper::glGetTextureImage (glw::GLuint texture, glw::GLint level, glw::GLenum format, glw::GLenum type, glw::GLsizei bufSize, void *pixels) 2080{ 2081 if (m_enableLog) 2082 m_log << TestLog::Message << "glGetTextureImage(" << texture << ", " << level << ", " << toHex(format) << ", " << toHex(type) << ", " << bufSize << ", " << pixels << ");" << TestLog::EndMessage; 2083 m_gl.getTextureImage(texture, level, format, type, bufSize, pixels); 2084} 2085 2086void CallLogWrapper::glGetTextureLevelParameterfv (glw::GLuint texture, glw::GLint level, glw::GLenum pname, glw::GLfloat *params) 2087{ 2088 if (m_enableLog) 2089 m_log << TestLog::Message << "glGetTextureLevelParameterfv(" << texture << ", " << level << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2090 m_gl.getTextureLevelParameterfv(texture, level, pname, params); 2091} 2092 2093void CallLogWrapper::glGetTextureLevelParameteriv (glw::GLuint texture, glw::GLint level, glw::GLenum pname, glw::GLint *params) 2094{ 2095 if (m_enableLog) 2096 m_log << TestLog::Message << "glGetTextureLevelParameteriv(" << texture << ", " << level << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2097 m_gl.getTextureLevelParameteriv(texture, level, pname, params); 2098} 2099 2100void CallLogWrapper::glGetTextureParameterIiv (glw::GLuint texture, glw::GLenum pname, glw::GLint *params) 2101{ 2102 if (m_enableLog) 2103 m_log << TestLog::Message << "glGetTextureParameterIiv(" << texture << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2104 m_gl.getTextureParameterIiv(texture, pname, params); 2105} 2106 2107void CallLogWrapper::glGetTextureParameterIuiv (glw::GLuint texture, glw::GLenum pname, glw::GLuint *params) 2108{ 2109 if (m_enableLog) 2110 m_log << TestLog::Message << "glGetTextureParameterIuiv(" << texture << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2111 m_gl.getTextureParameterIuiv(texture, pname, params); 2112} 2113 2114void CallLogWrapper::glGetTextureParameterfv (glw::GLuint texture, glw::GLenum pname, glw::GLfloat *params) 2115{ 2116 if (m_enableLog) 2117 m_log << TestLog::Message << "glGetTextureParameterfv(" << texture << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2118 m_gl.getTextureParameterfv(texture, pname, params); 2119} 2120 2121void CallLogWrapper::glGetTextureParameteriv (glw::GLuint texture, glw::GLenum pname, glw::GLint *params) 2122{ 2123 if (m_enableLog) 2124 m_log << TestLog::Message << "glGetTextureParameteriv(" << texture << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2125 m_gl.getTextureParameteriv(texture, pname, params); 2126} 2127 2128void CallLogWrapper::glGetTextureSubImage (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, glw::GLsizei bufSize, void *pixels) 2129{ 2130 if (m_enableLog) 2131 m_log << TestLog::Message << "glGetTextureSubImage(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << toHex(type) << ", " << bufSize << ", " << pixels << ");" << TestLog::EndMessage; 2132 m_gl.getTextureSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, bufSize, pixels); 2133} 2134 2135void CallLogWrapper::glGetTransformFeedbackVarying (glw::GLuint program, glw::GLuint index, glw::GLsizei bufSize, glw::GLsizei *length, glw::GLsizei *size, glw::GLenum *type, glw::GLchar *name) 2136{ 2137 if (m_enableLog) 2138 m_log << TestLog::Message << "glGetTransformFeedbackVarying(" << program << ", " << index << ", " << bufSize << ", " << length << ", " << size << ", " << type << ", " << name << ");" << TestLog::EndMessage; 2139 m_gl.getTransformFeedbackVarying(program, index, bufSize, length, size, type, name); 2140} 2141 2142void CallLogWrapper::glGetTransformFeedbacki64_v (glw::GLuint xfb, glw::GLenum pname, glw::GLuint index, glw::GLint64 *param) 2143{ 2144 if (m_enableLog) 2145 m_log << TestLog::Message << "glGetTransformFeedbacki64_v(" << xfb << ", " << toHex(pname) << ", " << index << ", " << param << ");" << TestLog::EndMessage; 2146 m_gl.getTransformFeedbacki64_v(xfb, pname, index, param); 2147} 2148 2149void CallLogWrapper::glGetTransformFeedbacki_v (glw::GLuint xfb, glw::GLenum pname, glw::GLuint index, glw::GLint *param) 2150{ 2151 if (m_enableLog) 2152 m_log << TestLog::Message << "glGetTransformFeedbacki_v(" << xfb << ", " << toHex(pname) << ", " << index << ", " << param << ");" << TestLog::EndMessage; 2153 m_gl.getTransformFeedbacki_v(xfb, pname, index, param); 2154} 2155 2156void CallLogWrapper::glGetTransformFeedbackiv (glw::GLuint xfb, glw::GLenum pname, glw::GLint *param) 2157{ 2158 if (m_enableLog) 2159 m_log << TestLog::Message << "glGetTransformFeedbackiv(" << xfb << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 2160 m_gl.getTransformFeedbackiv(xfb, pname, param); 2161} 2162 2163glw::GLuint CallLogWrapper::glGetUniformBlockIndex (glw::GLuint program, const glw::GLchar *uniformBlockName) 2164{ 2165 if (m_enableLog) 2166 m_log << TestLog::Message << "glGetUniformBlockIndex(" << program << ", " << getStringStr(uniformBlockName) << ");" << TestLog::EndMessage; 2167 glw::GLuint returnValue = m_gl.getUniformBlockIndex(program, uniformBlockName); 2168 if (m_enableLog) 2169 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2170 return returnValue; 2171} 2172 2173void CallLogWrapper::glGetUniformIndices (glw::GLuint program, glw::GLsizei uniformCount, const glw::GLchar *const*uniformNames, glw::GLuint *uniformIndices) 2174{ 2175 if (m_enableLog) 2176 m_log << TestLog::Message << "glGetUniformIndices(" << program << ", " << uniformCount << ", " << getPointerStr(uniformNames, uniformCount) << ", " << uniformIndices << ");" << TestLog::EndMessage; 2177 m_gl.getUniformIndices(program, uniformCount, uniformNames, uniformIndices); 2178 if (m_enableLog) 2179 m_log << TestLog::Message << "// uniformIndices = " << getPointerStr(uniformIndices, uniformCount) << TestLog::EndMessage; 2180} 2181 2182glw::GLint CallLogWrapper::glGetUniformLocation (glw::GLuint program, const glw::GLchar *name) 2183{ 2184 if (m_enableLog) 2185 m_log << TestLog::Message << "glGetUniformLocation(" << program << ", " << getStringStr(name) << ");" << TestLog::EndMessage; 2186 glw::GLint returnValue = m_gl.getUniformLocation(program, name); 2187 if (m_enableLog) 2188 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2189 return returnValue; 2190} 2191 2192void CallLogWrapper::glGetUniformSubroutineuiv (glw::GLenum shadertype, glw::GLint location, glw::GLuint *params) 2193{ 2194 if (m_enableLog) 2195 m_log << TestLog::Message << "glGetUniformSubroutineuiv(" << toHex(shadertype) << ", " << location << ", " << params << ");" << TestLog::EndMessage; 2196 m_gl.getUniformSubroutineuiv(shadertype, location, params); 2197} 2198 2199void CallLogWrapper::glGetUniformdv (glw::GLuint program, glw::GLint location, glw::GLdouble *params) 2200{ 2201 if (m_enableLog) 2202 m_log << TestLog::Message << "glGetUniformdv(" << program << ", " << location << ", " << params << ");" << TestLog::EndMessage; 2203 m_gl.getUniformdv(program, location, params); 2204} 2205 2206void CallLogWrapper::glGetUniformfv (glw::GLuint program, glw::GLint location, glw::GLfloat *params) 2207{ 2208 if (m_enableLog) 2209 m_log << TestLog::Message << "glGetUniformfv(" << program << ", " << location << ", " << params << ");" << TestLog::EndMessage; 2210 m_gl.getUniformfv(program, location, params); 2211} 2212 2213void CallLogWrapper::glGetUniformiv (glw::GLuint program, glw::GLint location, glw::GLint *params) 2214{ 2215 if (m_enableLog) 2216 m_log << TestLog::Message << "glGetUniformiv(" << program << ", " << location << ", " << params << ");" << TestLog::EndMessage; 2217 m_gl.getUniformiv(program, location, params); 2218} 2219 2220void CallLogWrapper::glGetUniformuiv (glw::GLuint program, glw::GLint location, glw::GLuint *params) 2221{ 2222 if (m_enableLog) 2223 m_log << TestLog::Message << "glGetUniformuiv(" << program << ", " << location << ", " << params << ");" << TestLog::EndMessage; 2224 m_gl.getUniformuiv(program, location, params); 2225} 2226 2227void CallLogWrapper::glGetVertexArrayIndexed64iv (glw::GLuint vaobj, glw::GLuint index, glw::GLenum pname, glw::GLint64 *param) 2228{ 2229 if (m_enableLog) 2230 m_log << TestLog::Message << "glGetVertexArrayIndexed64iv(" << vaobj << ", " << index << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 2231 m_gl.getVertexArrayIndexed64iv(vaobj, index, pname, param); 2232} 2233 2234void CallLogWrapper::glGetVertexArrayIndexediv (glw::GLuint vaobj, glw::GLuint index, glw::GLenum pname, glw::GLint *param) 2235{ 2236 if (m_enableLog) 2237 m_log << TestLog::Message << "glGetVertexArrayIndexediv(" << vaobj << ", " << index << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 2238 m_gl.getVertexArrayIndexediv(vaobj, index, pname, param); 2239} 2240 2241void CallLogWrapper::glGetVertexArrayiv (glw::GLuint vaobj, glw::GLenum pname, glw::GLint *param) 2242{ 2243 if (m_enableLog) 2244 m_log << TestLog::Message << "glGetVertexArrayiv(" << vaobj << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 2245 m_gl.getVertexArrayiv(vaobj, pname, param); 2246} 2247 2248void CallLogWrapper::glGetVertexAttribIiv (glw::GLuint index, glw::GLenum pname, glw::GLint *params) 2249{ 2250 if (m_enableLog) 2251 m_log << TestLog::Message << "glGetVertexAttribIiv(" << index << ", " << getVertexAttribParameterNameStr(pname) << ", " << params << ");" << TestLog::EndMessage; 2252 m_gl.getVertexAttribIiv(index, pname, params); 2253 if (m_enableLog) 2254 m_log << TestLog::Message << "// params = " << getPointerStr(params, getAttributeQueryNumArgsOut(pname)) << TestLog::EndMessage; 2255} 2256 2257void CallLogWrapper::glGetVertexAttribIuiv (glw::GLuint index, glw::GLenum pname, glw::GLuint *params) 2258{ 2259 if (m_enableLog) 2260 m_log << TestLog::Message << "glGetVertexAttribIuiv(" << index << ", " << getVertexAttribParameterNameStr(pname) << ", " << params << ");" << TestLog::EndMessage; 2261 m_gl.getVertexAttribIuiv(index, pname, params); 2262 if (m_enableLog) 2263 m_log << TestLog::Message << "// params = " << getPointerStr(params, getAttributeQueryNumArgsOut(pname)) << TestLog::EndMessage; 2264} 2265 2266void CallLogWrapper::glGetVertexAttribLdv (glw::GLuint index, glw::GLenum pname, glw::GLdouble *params) 2267{ 2268 if (m_enableLog) 2269 m_log << TestLog::Message << "glGetVertexAttribLdv(" << index << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2270 m_gl.getVertexAttribLdv(index, pname, params); 2271} 2272 2273void CallLogWrapper::glGetVertexAttribPointerv (glw::GLuint index, glw::GLenum pname, void **pointer) 2274{ 2275 if (m_enableLog) 2276 m_log << TestLog::Message << "glGetVertexAttribPointerv(" << index << ", " << toHex(pname) << ", " << pointer << ");" << TestLog::EndMessage; 2277 m_gl.getVertexAttribPointerv(index, pname, pointer); 2278} 2279 2280void CallLogWrapper::glGetVertexAttribdv (glw::GLuint index, glw::GLenum pname, glw::GLdouble *params) 2281{ 2282 if (m_enableLog) 2283 m_log << TestLog::Message << "glGetVertexAttribdv(" << index << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2284 m_gl.getVertexAttribdv(index, pname, params); 2285} 2286 2287void CallLogWrapper::glGetVertexAttribfv (glw::GLuint index, glw::GLenum pname, glw::GLfloat *params) 2288{ 2289 if (m_enableLog) 2290 m_log << TestLog::Message << "glGetVertexAttribfv(" << index << ", " << getVertexAttribParameterNameStr(pname) << ", " << params << ");" << TestLog::EndMessage; 2291 m_gl.getVertexAttribfv(index, pname, params); 2292 if (m_enableLog) 2293 m_log << TestLog::Message << "// params = " << getPointerStr(params, getAttributeQueryNumArgsOut(pname)) << TestLog::EndMessage; 2294} 2295 2296void CallLogWrapper::glGetVertexAttribiv (glw::GLuint index, glw::GLenum pname, glw::GLint *params) 2297{ 2298 if (m_enableLog) 2299 m_log << TestLog::Message << "glGetVertexAttribiv(" << index << ", " << getVertexAttribParameterNameStr(pname) << ", " << params << ");" << TestLog::EndMessage; 2300 m_gl.getVertexAttribiv(index, pname, params); 2301 if (m_enableLog) 2302 m_log << TestLog::Message << "// params = " << getPointerStr(params, getAttributeQueryNumArgsOut(pname)) << TestLog::EndMessage; 2303} 2304 2305void CallLogWrapper::glGetnCompressedTexImage (glw::GLenum target, glw::GLint lod, glw::GLsizei bufSize, void *pixels) 2306{ 2307 if (m_enableLog) 2308 m_log << TestLog::Message << "glGetnCompressedTexImage(" << toHex(target) << ", " << lod << ", " << bufSize << ", " << pixels << ");" << TestLog::EndMessage; 2309 m_gl.getnCompressedTexImage(target, lod, bufSize, pixels); 2310} 2311 2312void CallLogWrapper::glGetnTexImage (glw::GLenum target, glw::GLint level, glw::GLenum format, glw::GLenum type, glw::GLsizei bufSize, void *pixels) 2313{ 2314 if (m_enableLog) 2315 m_log << TestLog::Message << "glGetnTexImage(" << toHex(target) << ", " << level << ", " << toHex(format) << ", " << toHex(type) << ", " << bufSize << ", " << pixels << ");" << TestLog::EndMessage; 2316 m_gl.getnTexImage(target, level, format, type, bufSize, pixels); 2317} 2318 2319void CallLogWrapper::glGetnUniformdv (glw::GLuint program, glw::GLint location, glw::GLsizei bufSize, glw::GLdouble *params) 2320{ 2321 if (m_enableLog) 2322 m_log << TestLog::Message << "glGetnUniformdv(" << program << ", " << location << ", " << bufSize << ", " << params << ");" << TestLog::EndMessage; 2323 m_gl.getnUniformdv(program, location, bufSize, params); 2324} 2325 2326void CallLogWrapper::glGetnUniformfv (glw::GLuint program, glw::GLint location, glw::GLsizei bufSize, glw::GLfloat *params) 2327{ 2328 if (m_enableLog) 2329 m_log << TestLog::Message << "glGetnUniformfv(" << program << ", " << location << ", " << bufSize << ", " << params << ");" << TestLog::EndMessage; 2330 m_gl.getnUniformfv(program, location, bufSize, params); 2331} 2332 2333void CallLogWrapper::glGetnUniformiv (glw::GLuint program, glw::GLint location, glw::GLsizei bufSize, glw::GLint *params) 2334{ 2335 if (m_enableLog) 2336 m_log << TestLog::Message << "glGetnUniformiv(" << program << ", " << location << ", " << bufSize << ", " << params << ");" << TestLog::EndMessage; 2337 m_gl.getnUniformiv(program, location, bufSize, params); 2338} 2339 2340void CallLogWrapper::glGetnUniformuiv (glw::GLuint program, glw::GLint location, glw::GLsizei bufSize, glw::GLuint *params) 2341{ 2342 if (m_enableLog) 2343 m_log << TestLog::Message << "glGetnUniformuiv(" << program << ", " << location << ", " << bufSize << ", " << params << ");" << TestLog::EndMessage; 2344 m_gl.getnUniformuiv(program, location, bufSize, params); 2345} 2346 2347void CallLogWrapper::glHint (glw::GLenum target, glw::GLenum mode) 2348{ 2349 if (m_enableLog) 2350 m_log << TestLog::Message << "glHint(" << getHintStr(target) << ", " << getHintModeStr(mode) << ");" << TestLog::EndMessage; 2351 m_gl.hint(target, mode); 2352} 2353 2354void CallLogWrapper::glInvalidateBufferData (glw::GLuint buffer) 2355{ 2356 if (m_enableLog) 2357 m_log << TestLog::Message << "glInvalidateBufferData(" << buffer << ");" << TestLog::EndMessage; 2358 m_gl.invalidateBufferData(buffer); 2359} 2360 2361void CallLogWrapper::glInvalidateBufferSubData (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr length) 2362{ 2363 if (m_enableLog) 2364 m_log << TestLog::Message << "glInvalidateBufferSubData(" << buffer << ", " << offset << ", " << length << ");" << TestLog::EndMessage; 2365 m_gl.invalidateBufferSubData(buffer, offset, length); 2366} 2367 2368void CallLogWrapper::glInvalidateFramebuffer (glw::GLenum target, glw::GLsizei numAttachments, const glw::GLenum *attachments) 2369{ 2370 if (m_enableLog) 2371 m_log << TestLog::Message << "glInvalidateFramebuffer(" << getFramebufferTargetStr(target) << ", " << numAttachments << ", " << getEnumPointerStr(attachments, numAttachments, getInvalidateAttachmentName) << ");" << TestLog::EndMessage; 2372 m_gl.invalidateFramebuffer(target, numAttachments, attachments); 2373} 2374 2375void CallLogWrapper::glInvalidateNamedFramebufferData (glw::GLuint framebuffer, glw::GLsizei numAttachments, const glw::GLenum *attachments) 2376{ 2377 if (m_enableLog) 2378 m_log << TestLog::Message << "glInvalidateNamedFramebufferData(" << framebuffer << ", " << numAttachments << ", " << attachments << ");" << TestLog::EndMessage; 2379 m_gl.invalidateNamedFramebufferData(framebuffer, numAttachments, attachments); 2380} 2381 2382void CallLogWrapper::glInvalidateNamedFramebufferSubData (glw::GLuint framebuffer, glw::GLsizei numAttachments, const glw::GLenum *attachments, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) 2383{ 2384 if (m_enableLog) 2385 m_log << TestLog::Message << "glInvalidateNamedFramebufferSubData(" << framebuffer << ", " << numAttachments << ", " << attachments << ", " << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage; 2386 m_gl.invalidateNamedFramebufferSubData(framebuffer, numAttachments, attachments, x, y, width, height); 2387} 2388 2389void CallLogWrapper::glInvalidateSubFramebuffer (glw::GLenum target, glw::GLsizei numAttachments, const glw::GLenum *attachments, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) 2390{ 2391 if (m_enableLog) 2392 m_log << TestLog::Message << "glInvalidateSubFramebuffer(" << getFramebufferTargetStr(target) << ", " << numAttachments << ", " << getEnumPointerStr(attachments, numAttachments, getInvalidateAttachmentName) << ", " << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage; 2393 m_gl.invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height); 2394} 2395 2396void CallLogWrapper::glInvalidateTexImage (glw::GLuint texture, glw::GLint level) 2397{ 2398 if (m_enableLog) 2399 m_log << TestLog::Message << "glInvalidateTexImage(" << texture << ", " << level << ");" << TestLog::EndMessage; 2400 m_gl.invalidateTexImage(texture, level); 2401} 2402 2403void CallLogWrapper::glInvalidateTexSubImage (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth) 2404{ 2405 if (m_enableLog) 2406 m_log << TestLog::Message << "glInvalidateTexSubImage(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ");" << TestLog::EndMessage; 2407 m_gl.invalidateTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth); 2408} 2409 2410glw::GLboolean CallLogWrapper::glIsBuffer (glw::GLuint buffer) 2411{ 2412 if (m_enableLog) 2413 m_log << TestLog::Message << "glIsBuffer(" << buffer << ");" << TestLog::EndMessage; 2414 glw::GLboolean returnValue = m_gl.isBuffer(buffer); 2415 if (m_enableLog) 2416 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2417 return returnValue; 2418} 2419 2420glw::GLboolean CallLogWrapper::glIsEnabled (glw::GLenum cap) 2421{ 2422 if (m_enableLog) 2423 m_log << TestLog::Message << "glIsEnabled(" << getEnableCapStr(cap) << ");" << TestLog::EndMessage; 2424 glw::GLboolean returnValue = m_gl.isEnabled(cap); 2425 if (m_enableLog) 2426 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2427 return returnValue; 2428} 2429 2430glw::GLboolean CallLogWrapper::glIsEnabledi (glw::GLenum target, glw::GLuint index) 2431{ 2432 if (m_enableLog) 2433 m_log << TestLog::Message << "glIsEnabledi(" << toHex(target) << ", " << index << ");" << TestLog::EndMessage; 2434 glw::GLboolean returnValue = m_gl.isEnabledi(target, index); 2435 if (m_enableLog) 2436 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2437 return returnValue; 2438} 2439 2440glw::GLboolean CallLogWrapper::glIsFramebuffer (glw::GLuint framebuffer) 2441{ 2442 if (m_enableLog) 2443 m_log << TestLog::Message << "glIsFramebuffer(" << framebuffer << ");" << TestLog::EndMessage; 2444 glw::GLboolean returnValue = m_gl.isFramebuffer(framebuffer); 2445 if (m_enableLog) 2446 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2447 return returnValue; 2448} 2449 2450glw::GLboolean CallLogWrapper::glIsProgram (glw::GLuint program) 2451{ 2452 if (m_enableLog) 2453 m_log << TestLog::Message << "glIsProgram(" << program << ");" << TestLog::EndMessage; 2454 glw::GLboolean returnValue = m_gl.isProgram(program); 2455 if (m_enableLog) 2456 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2457 return returnValue; 2458} 2459 2460glw::GLboolean CallLogWrapper::glIsProgramPipeline (glw::GLuint pipeline) 2461{ 2462 if (m_enableLog) 2463 m_log << TestLog::Message << "glIsProgramPipeline(" << pipeline << ");" << TestLog::EndMessage; 2464 glw::GLboolean returnValue = m_gl.isProgramPipeline(pipeline); 2465 if (m_enableLog) 2466 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2467 return returnValue; 2468} 2469 2470glw::GLboolean CallLogWrapper::glIsQuery (glw::GLuint id) 2471{ 2472 if (m_enableLog) 2473 m_log << TestLog::Message << "glIsQuery(" << id << ");" << TestLog::EndMessage; 2474 glw::GLboolean returnValue = m_gl.isQuery(id); 2475 if (m_enableLog) 2476 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2477 return returnValue; 2478} 2479 2480glw::GLboolean CallLogWrapper::glIsRenderbuffer (glw::GLuint renderbuffer) 2481{ 2482 if (m_enableLog) 2483 m_log << TestLog::Message << "glIsRenderbuffer(" << renderbuffer << ");" << TestLog::EndMessage; 2484 glw::GLboolean returnValue = m_gl.isRenderbuffer(renderbuffer); 2485 if (m_enableLog) 2486 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2487 return returnValue; 2488} 2489 2490glw::GLboolean CallLogWrapper::glIsSampler (glw::GLuint sampler) 2491{ 2492 if (m_enableLog) 2493 m_log << TestLog::Message << "glIsSampler(" << sampler << ");" << TestLog::EndMessage; 2494 glw::GLboolean returnValue = m_gl.isSampler(sampler); 2495 if (m_enableLog) 2496 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2497 return returnValue; 2498} 2499 2500glw::GLboolean CallLogWrapper::glIsShader (glw::GLuint shader) 2501{ 2502 if (m_enableLog) 2503 m_log << TestLog::Message << "glIsShader(" << shader << ");" << TestLog::EndMessage; 2504 glw::GLboolean returnValue = m_gl.isShader(shader); 2505 if (m_enableLog) 2506 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2507 return returnValue; 2508} 2509 2510glw::GLboolean CallLogWrapper::glIsSync (glw::GLsync sync) 2511{ 2512 if (m_enableLog) 2513 m_log << TestLog::Message << "glIsSync(" << sync << ");" << TestLog::EndMessage; 2514 glw::GLboolean returnValue = m_gl.isSync(sync); 2515 if (m_enableLog) 2516 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2517 return returnValue; 2518} 2519 2520glw::GLboolean CallLogWrapper::glIsTexture (glw::GLuint texture) 2521{ 2522 if (m_enableLog) 2523 m_log << TestLog::Message << "glIsTexture(" << texture << ");" << TestLog::EndMessage; 2524 glw::GLboolean returnValue = m_gl.isTexture(texture); 2525 if (m_enableLog) 2526 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2527 return returnValue; 2528} 2529 2530glw::GLboolean CallLogWrapper::glIsTransformFeedback (glw::GLuint id) 2531{ 2532 if (m_enableLog) 2533 m_log << TestLog::Message << "glIsTransformFeedback(" << id << ");" << TestLog::EndMessage; 2534 glw::GLboolean returnValue = m_gl.isTransformFeedback(id); 2535 if (m_enableLog) 2536 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2537 return returnValue; 2538} 2539 2540glw::GLboolean CallLogWrapper::glIsVertexArray (glw::GLuint array) 2541{ 2542 if (m_enableLog) 2543 m_log << TestLog::Message << "glIsVertexArray(" << array << ");" << TestLog::EndMessage; 2544 glw::GLboolean returnValue = m_gl.isVertexArray(array); 2545 if (m_enableLog) 2546 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 2547 return returnValue; 2548} 2549 2550void CallLogWrapper::glLineWidth (glw::GLfloat width) 2551{ 2552 if (m_enableLog) 2553 m_log << TestLog::Message << "glLineWidth(" << width << ");" << TestLog::EndMessage; 2554 m_gl.lineWidth(width); 2555} 2556 2557void CallLogWrapper::glLinkProgram (glw::GLuint program) 2558{ 2559 if (m_enableLog) 2560 m_log << TestLog::Message << "glLinkProgram(" << program << ");" << TestLog::EndMessage; 2561 m_gl.linkProgram(program); 2562} 2563 2564void CallLogWrapper::glLogicOp (glw::GLenum opcode) 2565{ 2566 if (m_enableLog) 2567 m_log << TestLog::Message << "glLogicOp(" << toHex(opcode) << ");" << TestLog::EndMessage; 2568 m_gl.logicOp(opcode); 2569} 2570 2571void * CallLogWrapper::glMapBuffer (glw::GLenum target, glw::GLenum access) 2572{ 2573 if (m_enableLog) 2574 m_log << TestLog::Message << "glMapBuffer(" << toHex(target) << ", " << toHex(access) << ");" << TestLog::EndMessage; 2575 void * returnValue = m_gl.mapBuffer(target, access); 2576 if (m_enableLog) 2577 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2578 return returnValue; 2579} 2580 2581void * CallLogWrapper::glMapBufferRange (glw::GLenum target, glw::GLintptr offset, glw::GLsizeiptr length, glw::GLbitfield access) 2582{ 2583 if (m_enableLog) 2584 m_log << TestLog::Message << "glMapBufferRange(" << getBufferTargetStr(target) << ", " << offset << ", " << length << ", " << getBufferMapFlagsStr(access) << ");" << TestLog::EndMessage; 2585 void * returnValue = m_gl.mapBufferRange(target, offset, length, access); 2586 if (m_enableLog) 2587 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2588 return returnValue; 2589} 2590 2591void * CallLogWrapper::glMapNamedBuffer (glw::GLuint buffer, glw::GLenum access) 2592{ 2593 if (m_enableLog) 2594 m_log << TestLog::Message << "glMapNamedBuffer(" << buffer << ", " << toHex(access) << ");" << TestLog::EndMessage; 2595 void * returnValue = m_gl.mapNamedBuffer(buffer, access); 2596 if (m_enableLog) 2597 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2598 return returnValue; 2599} 2600 2601void * CallLogWrapper::glMapNamedBufferRange (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr length, glw::GLbitfield access) 2602{ 2603 if (m_enableLog) 2604 m_log << TestLog::Message << "glMapNamedBufferRange(" << buffer << ", " << offset << ", " << length << ", " << toHex(access) << ");" << TestLog::EndMessage; 2605 void * returnValue = m_gl.mapNamedBufferRange(buffer, offset, length, access); 2606 if (m_enableLog) 2607 m_log << TestLog::Message << "// " << returnValue << " returned" << TestLog::EndMessage; 2608 return returnValue; 2609} 2610 2611void CallLogWrapper::glMemoryBarrier (glw::GLbitfield barriers) 2612{ 2613 if (m_enableLog) 2614 m_log << TestLog::Message << "glMemoryBarrier(" << getMemoryBarrierFlagsStr(barriers) << ");" << TestLog::EndMessage; 2615 m_gl.memoryBarrier(barriers); 2616} 2617 2618void CallLogWrapper::glMemoryBarrierByRegion (glw::GLbitfield barriers) 2619{ 2620 if (m_enableLog) 2621 m_log << TestLog::Message << "glMemoryBarrierByRegion(" << toHex(barriers) << ");" << TestLog::EndMessage; 2622 m_gl.memoryBarrierByRegion(barriers); 2623} 2624 2625void CallLogWrapper::glMinSampleShading (glw::GLfloat value) 2626{ 2627 if (m_enableLog) 2628 m_log << TestLog::Message << "glMinSampleShading(" << value << ");" << TestLog::EndMessage; 2629 m_gl.minSampleShading(value); 2630} 2631 2632void CallLogWrapper::glMultiDrawArrays (glw::GLenum mode, const glw::GLint *first, const glw::GLsizei *count, glw::GLsizei drawcount) 2633{ 2634 if (m_enableLog) 2635 m_log << TestLog::Message << "glMultiDrawArrays(" << getPrimitiveTypeStr(mode) << ", " << first << ", " << count << ", " << drawcount << ");" << TestLog::EndMessage; 2636 m_gl.multiDrawArrays(mode, first, count, drawcount); 2637} 2638 2639void CallLogWrapper::glMultiDrawArraysIndirect (glw::GLenum mode, const void *indirect, glw::GLsizei drawcount, glw::GLsizei stride) 2640{ 2641 if (m_enableLog) 2642 m_log << TestLog::Message << "glMultiDrawArraysIndirect(" << toHex(mode) << ", " << indirect << ", " << drawcount << ", " << stride << ");" << TestLog::EndMessage; 2643 m_gl.multiDrawArraysIndirect(mode, indirect, drawcount, stride); 2644} 2645 2646void CallLogWrapper::glMultiDrawElements (glw::GLenum mode, const glw::GLsizei *count, glw::GLenum type, const void *const*indices, glw::GLsizei drawcount) 2647{ 2648 if (m_enableLog) 2649 m_log << TestLog::Message << "glMultiDrawElements(" << getPrimitiveTypeStr(mode) << ", " << count << ", " << getTypeStr(type) << ", " << indices << ", " << drawcount << ");" << TestLog::EndMessage; 2650 m_gl.multiDrawElements(mode, count, type, indices, drawcount); 2651} 2652 2653void CallLogWrapper::glMultiDrawElementsBaseVertex (glw::GLenum mode, const glw::GLsizei *count, glw::GLenum type, const void *const*indices, glw::GLsizei drawcount, const glw::GLint *basevertex) 2654{ 2655 if (m_enableLog) 2656 m_log << TestLog::Message << "glMultiDrawElementsBaseVertex(" << getPrimitiveTypeStr(mode) << ", " << count << ", " << getTypeStr(type) << ", " << indices << ", " << drawcount << ", " << basevertex << ");" << TestLog::EndMessage; 2657 m_gl.multiDrawElementsBaseVertex(mode, count, type, indices, drawcount, basevertex); 2658} 2659 2660void CallLogWrapper::glMultiDrawElementsIndirect (glw::GLenum mode, glw::GLenum type, const void *indirect, glw::GLsizei drawcount, glw::GLsizei stride) 2661{ 2662 if (m_enableLog) 2663 m_log << TestLog::Message << "glMultiDrawElementsIndirect(" << toHex(mode) << ", " << toHex(type) << ", " << indirect << ", " << drawcount << ", " << stride << ");" << TestLog::EndMessage; 2664 m_gl.multiDrawElementsIndirect(mode, type, indirect, drawcount, stride); 2665} 2666 2667void CallLogWrapper::glNamedBufferData (glw::GLuint buffer, glw::GLsizeiptr size, const void *data, glw::GLenum usage) 2668{ 2669 if (m_enableLog) 2670 m_log << TestLog::Message << "glNamedBufferData(" << buffer << ", " << size << ", " << data << ", " << toHex(usage) << ");" << TestLog::EndMessage; 2671 m_gl.namedBufferData(buffer, size, data, usage); 2672} 2673 2674void CallLogWrapper::glNamedBufferStorage (glw::GLuint buffer, glw::GLsizeiptr size, const void *data, glw::GLbitfield flags) 2675{ 2676 if (m_enableLog) 2677 m_log << TestLog::Message << "glNamedBufferStorage(" << buffer << ", " << size << ", " << data << ", " << toHex(flags) << ");" << TestLog::EndMessage; 2678 m_gl.namedBufferStorage(buffer, size, data, flags); 2679} 2680 2681void CallLogWrapper::glNamedBufferSubData (glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size, const void *data) 2682{ 2683 if (m_enableLog) 2684 m_log << TestLog::Message << "glNamedBufferSubData(" << buffer << ", " << offset << ", " << size << ", " << data << ");" << TestLog::EndMessage; 2685 m_gl.namedBufferSubData(buffer, offset, size, data); 2686} 2687 2688void CallLogWrapper::glNamedFramebufferDrawBuffer (glw::GLuint framebuffer, glw::GLenum buf) 2689{ 2690 if (m_enableLog) 2691 m_log << TestLog::Message << "glNamedFramebufferDrawBuffer(" << framebuffer << ", " << toHex(buf) << ");" << TestLog::EndMessage; 2692 m_gl.namedFramebufferDrawBuffer(framebuffer, buf); 2693} 2694 2695void CallLogWrapper::glNamedFramebufferDrawBuffers (glw::GLuint framebuffer, glw::GLsizei n, const glw::GLenum *bufs) 2696{ 2697 if (m_enableLog) 2698 m_log << TestLog::Message << "glNamedFramebufferDrawBuffers(" << framebuffer << ", " << n << ", " << bufs << ");" << TestLog::EndMessage; 2699 m_gl.namedFramebufferDrawBuffers(framebuffer, n, bufs); 2700} 2701 2702void CallLogWrapper::glNamedFramebufferParameteri (glw::GLuint framebuffer, glw::GLenum pname, glw::GLint param) 2703{ 2704 if (m_enableLog) 2705 m_log << TestLog::Message << "glNamedFramebufferParameteri(" << framebuffer << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 2706 m_gl.namedFramebufferParameteri(framebuffer, pname, param); 2707} 2708 2709void CallLogWrapper::glNamedFramebufferReadBuffer (glw::GLuint framebuffer, glw::GLenum src) 2710{ 2711 if (m_enableLog) 2712 m_log << TestLog::Message << "glNamedFramebufferReadBuffer(" << framebuffer << ", " << toHex(src) << ");" << TestLog::EndMessage; 2713 m_gl.namedFramebufferReadBuffer(framebuffer, src); 2714} 2715 2716void CallLogWrapper::glNamedFramebufferRenderbuffer (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLenum renderbuffertarget, glw::GLuint renderbuffer) 2717{ 2718 if (m_enableLog) 2719 m_log << TestLog::Message << "glNamedFramebufferRenderbuffer(" << framebuffer << ", " << toHex(attachment) << ", " << toHex(renderbuffertarget) << ", " << renderbuffer << ");" << TestLog::EndMessage; 2720 m_gl.namedFramebufferRenderbuffer(framebuffer, attachment, renderbuffertarget, renderbuffer); 2721} 2722 2723void CallLogWrapper::glNamedFramebufferTexture (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level) 2724{ 2725 if (m_enableLog) 2726 m_log << TestLog::Message << "glNamedFramebufferTexture(" << framebuffer << ", " << toHex(attachment) << ", " << texture << ", " << level << ");" << TestLog::EndMessage; 2727 m_gl.namedFramebufferTexture(framebuffer, attachment, texture, level); 2728} 2729 2730void CallLogWrapper::glNamedFramebufferTextureLayer (glw::GLuint framebuffer, glw::GLenum attachment, glw::GLuint texture, glw::GLint level, glw::GLint layer) 2731{ 2732 if (m_enableLog) 2733 m_log << TestLog::Message << "glNamedFramebufferTextureLayer(" << framebuffer << ", " << toHex(attachment) << ", " << texture << ", " << level << ", " << layer << ");" << TestLog::EndMessage; 2734 m_gl.namedFramebufferTextureLayer(framebuffer, attachment, texture, level, layer); 2735} 2736 2737void CallLogWrapper::glNamedRenderbufferStorage (glw::GLuint renderbuffer, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height) 2738{ 2739 if (m_enableLog) 2740 m_log << TestLog::Message << "glNamedRenderbufferStorage(" << renderbuffer << ", " << toHex(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage; 2741 m_gl.namedRenderbufferStorage(renderbuffer, internalformat, width, height); 2742} 2743 2744void CallLogWrapper::glNamedRenderbufferStorageMultisample (glw::GLuint renderbuffer, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height) 2745{ 2746 if (m_enableLog) 2747 m_log << TestLog::Message << "glNamedRenderbufferStorageMultisample(" << renderbuffer << ", " << samples << ", " << toHex(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage; 2748 m_gl.namedRenderbufferStorageMultisample(renderbuffer, samples, internalformat, width, height); 2749} 2750 2751void CallLogWrapper::glObjectLabel (glw::GLenum identifier, glw::GLuint name, glw::GLsizei length, const glw::GLchar *label) 2752{ 2753 if (m_enableLog) 2754 m_log << TestLog::Message << "glObjectLabel(" << toHex(identifier) << ", " << name << ", " << length << ", " << getStringStr(label) << ");" << TestLog::EndMessage; 2755 m_gl.objectLabel(identifier, name, length, label); 2756} 2757 2758void CallLogWrapper::glObjectPtrLabel (const void *ptr, glw::GLsizei length, const glw::GLchar *label) 2759{ 2760 if (m_enableLog) 2761 m_log << TestLog::Message << "glObjectPtrLabel(" << ptr << ", " << length << ", " << getStringStr(label) << ");" << TestLog::EndMessage; 2762 m_gl.objectPtrLabel(ptr, length, label); 2763} 2764 2765void CallLogWrapper::glPatchParameterfv (glw::GLenum pname, const glw::GLfloat *values) 2766{ 2767 if (m_enableLog) 2768 m_log << TestLog::Message << "glPatchParameterfv(" << toHex(pname) << ", " << values << ");" << TestLog::EndMessage; 2769 m_gl.patchParameterfv(pname, values); 2770} 2771 2772void CallLogWrapper::glPatchParameteri (glw::GLenum pname, glw::GLint value) 2773{ 2774 if (m_enableLog) 2775 m_log << TestLog::Message << "glPatchParameteri(" << toHex(pname) << ", " << value << ");" << TestLog::EndMessage; 2776 m_gl.patchParameteri(pname, value); 2777} 2778 2779void CallLogWrapper::glPauseTransformFeedback (void) 2780{ 2781 if (m_enableLog) 2782 m_log << TestLog::Message << "glPauseTransformFeedback(" << ");" << TestLog::EndMessage; 2783 m_gl.pauseTransformFeedback(); 2784} 2785 2786void CallLogWrapper::glPixelStoref (glw::GLenum pname, glw::GLfloat param) 2787{ 2788 if (m_enableLog) 2789 m_log << TestLog::Message << "glPixelStoref(" << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 2790 m_gl.pixelStoref(pname, param); 2791} 2792 2793void CallLogWrapper::glPixelStorei (glw::GLenum pname, glw::GLint param) 2794{ 2795 if (m_enableLog) 2796 m_log << TestLog::Message << "glPixelStorei(" << getPixelStoreParameterStr(pname) << ", " << param << ");" << TestLog::EndMessage; 2797 m_gl.pixelStorei(pname, param); 2798} 2799 2800void CallLogWrapper::glPointParameterf (glw::GLenum pname, glw::GLfloat param) 2801{ 2802 if (m_enableLog) 2803 m_log << TestLog::Message << "glPointParameterf(" << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 2804 m_gl.pointParameterf(pname, param); 2805} 2806 2807void CallLogWrapper::glPointParameterfv (glw::GLenum pname, const glw::GLfloat *params) 2808{ 2809 if (m_enableLog) 2810 m_log << TestLog::Message << "glPointParameterfv(" << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2811 m_gl.pointParameterfv(pname, params); 2812} 2813 2814void CallLogWrapper::glPointParameteri (glw::GLenum pname, glw::GLint param) 2815{ 2816 if (m_enableLog) 2817 m_log << TestLog::Message << "glPointParameteri(" << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 2818 m_gl.pointParameteri(pname, param); 2819} 2820 2821void CallLogWrapper::glPointParameteriv (glw::GLenum pname, const glw::GLint *params) 2822{ 2823 if (m_enableLog) 2824 m_log << TestLog::Message << "glPointParameteriv(" << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 2825 m_gl.pointParameteriv(pname, params); 2826} 2827 2828void CallLogWrapper::glPointSize (glw::GLfloat size) 2829{ 2830 if (m_enableLog) 2831 m_log << TestLog::Message << "glPointSize(" << size << ");" << TestLog::EndMessage; 2832 m_gl.pointSize(size); 2833} 2834 2835void CallLogWrapper::glPolygonMode (glw::GLenum face, glw::GLenum mode) 2836{ 2837 if (m_enableLog) 2838 m_log << TestLog::Message << "glPolygonMode(" << toHex(face) << ", " << toHex(mode) << ");" << TestLog::EndMessage; 2839 m_gl.polygonMode(face, mode); 2840} 2841 2842void CallLogWrapper::glPolygonOffset (glw::GLfloat factor, glw::GLfloat units) 2843{ 2844 if (m_enableLog) 2845 m_log << TestLog::Message << "glPolygonOffset(" << factor << ", " << units << ");" << TestLog::EndMessage; 2846 m_gl.polygonOffset(factor, units); 2847} 2848 2849void CallLogWrapper::glPopDebugGroup (void) 2850{ 2851 if (m_enableLog) 2852 m_log << TestLog::Message << "glPopDebugGroup(" << ");" << TestLog::EndMessage; 2853 m_gl.popDebugGroup(); 2854} 2855 2856void CallLogWrapper::glPrimitiveBoundingBoxEXT (glw::GLfloat minX, glw::GLfloat minY, glw::GLfloat minZ, glw::GLfloat minW, glw::GLfloat maxX, glw::GLfloat maxY, glw::GLfloat maxZ, glw::GLfloat maxW) 2857{ 2858 if (m_enableLog) 2859 m_log << TestLog::Message << "glPrimitiveBoundingBoxEXT(" << minX << ", " << minY << ", " << minZ << ", " << minW << ", " << maxX << ", " << maxY << ", " << maxZ << ", " << maxW << ");" << TestLog::EndMessage; 2860 m_gl.primitiveBoundingBoxEXT(minX, minY, minZ, minW, maxX, maxY, maxZ, maxW); 2861} 2862 2863void CallLogWrapper::glPrimitiveRestartIndex (glw::GLuint index) 2864{ 2865 if (m_enableLog) 2866 m_log << TestLog::Message << "glPrimitiveRestartIndex(" << index << ");" << TestLog::EndMessage; 2867 m_gl.primitiveRestartIndex(index); 2868} 2869 2870void CallLogWrapper::glProgramBinary (glw::GLuint program, glw::GLenum binaryFormat, const void *binary, glw::GLsizei length) 2871{ 2872 if (m_enableLog) 2873 m_log << TestLog::Message << "glProgramBinary(" << program << ", " << toHex(binaryFormat) << ", " << binary << ", " << length << ");" << TestLog::EndMessage; 2874 m_gl.programBinary(program, binaryFormat, binary, length); 2875} 2876 2877void CallLogWrapper::glProgramParameteri (glw::GLuint program, glw::GLenum pname, glw::GLint value) 2878{ 2879 if (m_enableLog) 2880 m_log << TestLog::Message << "glProgramParameteri(" << program << ", " << getProgramParamStr(pname) << ", " << value << ");" << TestLog::EndMessage; 2881 m_gl.programParameteri(program, pname, value); 2882} 2883 2884void CallLogWrapper::glProgramUniform1d (glw::GLuint program, glw::GLint location, glw::GLdouble v0) 2885{ 2886 if (m_enableLog) 2887 m_log << TestLog::Message << "glProgramUniform1d(" << program << ", " << location << ", " << v0 << ");" << TestLog::EndMessage; 2888 m_gl.programUniform1d(program, location, v0); 2889} 2890 2891void CallLogWrapper::glProgramUniform1dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value) 2892{ 2893 if (m_enableLog) 2894 m_log << TestLog::Message << "glProgramUniform1dv(" << program << ", " << location << ", " << count << ", " << value << ");" << TestLog::EndMessage; 2895 m_gl.programUniform1dv(program, location, count, value); 2896} 2897 2898void CallLogWrapper::glProgramUniform1f (glw::GLuint program, glw::GLint location, glw::GLfloat v0) 2899{ 2900 if (m_enableLog) 2901 m_log << TestLog::Message << "glProgramUniform1f(" << program << ", " << location << ", " << v0 << ");" << TestLog::EndMessage; 2902 m_gl.programUniform1f(program, location, v0); 2903} 2904 2905void CallLogWrapper::glProgramUniform1fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLfloat *value) 2906{ 2907 if (m_enableLog) 2908 m_log << TestLog::Message << "glProgramUniform1fv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 1)) << ");" << TestLog::EndMessage; 2909 m_gl.programUniform1fv(program, location, count, value); 2910} 2911 2912void CallLogWrapper::glProgramUniform1i (glw::GLuint program, glw::GLint location, glw::GLint v0) 2913{ 2914 if (m_enableLog) 2915 m_log << TestLog::Message << "glProgramUniform1i(" << program << ", " << location << ", " << v0 << ");" << TestLog::EndMessage; 2916 m_gl.programUniform1i(program, location, v0); 2917} 2918 2919void CallLogWrapper::glProgramUniform1iv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLint *value) 2920{ 2921 if (m_enableLog) 2922 m_log << TestLog::Message << "glProgramUniform1iv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 1)) << ");" << TestLog::EndMessage; 2923 m_gl.programUniform1iv(program, location, count, value); 2924} 2925 2926void CallLogWrapper::glProgramUniform1ui (glw::GLuint program, glw::GLint location, glw::GLuint v0) 2927{ 2928 if (m_enableLog) 2929 m_log << TestLog::Message << "glProgramUniform1ui(" << program << ", " << location << ", " << v0 << ");" << TestLog::EndMessage; 2930 m_gl.programUniform1ui(program, location, v0); 2931} 2932 2933void CallLogWrapper::glProgramUniform1uiv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLuint *value) 2934{ 2935 if (m_enableLog) 2936 m_log << TestLog::Message << "glProgramUniform1uiv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 1)) << ");" << TestLog::EndMessage; 2937 m_gl.programUniform1uiv(program, location, count, value); 2938} 2939 2940void CallLogWrapper::glProgramUniform2d (glw::GLuint program, glw::GLint location, glw::GLdouble v0, glw::GLdouble v1) 2941{ 2942 if (m_enableLog) 2943 m_log << TestLog::Message << "glProgramUniform2d(" << program << ", " << location << ", " << v0 << ", " << v1 << ");" << TestLog::EndMessage; 2944 m_gl.programUniform2d(program, location, v0, v1); 2945} 2946 2947void CallLogWrapper::glProgramUniform2dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value) 2948{ 2949 if (m_enableLog) 2950 m_log << TestLog::Message << "glProgramUniform2dv(" << program << ", " << location << ", " << count << ", " << value << ");" << TestLog::EndMessage; 2951 m_gl.programUniform2dv(program, location, count, value); 2952} 2953 2954void CallLogWrapper::glProgramUniform2f (glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw::GLfloat v1) 2955{ 2956 if (m_enableLog) 2957 m_log << TestLog::Message << "glProgramUniform2f(" << program << ", " << location << ", " << v0 << ", " << v1 << ");" << TestLog::EndMessage; 2958 m_gl.programUniform2f(program, location, v0, v1); 2959} 2960 2961void CallLogWrapper::glProgramUniform2fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLfloat *value) 2962{ 2963 if (m_enableLog) 2964 m_log << TestLog::Message << "glProgramUniform2fv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 2)) << ");" << TestLog::EndMessage; 2965 m_gl.programUniform2fv(program, location, count, value); 2966} 2967 2968void CallLogWrapper::glProgramUniform2i (glw::GLuint program, glw::GLint location, glw::GLint v0, glw::GLint v1) 2969{ 2970 if (m_enableLog) 2971 m_log << TestLog::Message << "glProgramUniform2i(" << program << ", " << location << ", " << v0 << ", " << v1 << ");" << TestLog::EndMessage; 2972 m_gl.programUniform2i(program, location, v0, v1); 2973} 2974 2975void CallLogWrapper::glProgramUniform2iv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLint *value) 2976{ 2977 if (m_enableLog) 2978 m_log << TestLog::Message << "glProgramUniform2iv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 2)) << ");" << TestLog::EndMessage; 2979 m_gl.programUniform2iv(program, location, count, value); 2980} 2981 2982void CallLogWrapper::glProgramUniform2ui (glw::GLuint program, glw::GLint location, glw::GLuint v0, glw::GLuint v1) 2983{ 2984 if (m_enableLog) 2985 m_log << TestLog::Message << "glProgramUniform2ui(" << program << ", " << location << ", " << v0 << ", " << v1 << ");" << TestLog::EndMessage; 2986 m_gl.programUniform2ui(program, location, v0, v1); 2987} 2988 2989void CallLogWrapper::glProgramUniform2uiv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLuint *value) 2990{ 2991 if (m_enableLog) 2992 m_log << TestLog::Message << "glProgramUniform2uiv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 2)) << ");" << TestLog::EndMessage; 2993 m_gl.programUniform2uiv(program, location, count, value); 2994} 2995 2996void CallLogWrapper::glProgramUniform3d (glw::GLuint program, glw::GLint location, glw::GLdouble v0, glw::GLdouble v1, glw::GLdouble v2) 2997{ 2998 if (m_enableLog) 2999 m_log << TestLog::Message << "glProgramUniform3d(" << program << ", " << location << ", " << v0 << ", " << v1 << ", " << v2 << ");" << TestLog::EndMessage; 3000 m_gl.programUniform3d(program, location, v0, v1, v2); 3001} 3002 3003void CallLogWrapper::glProgramUniform3dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value) 3004{ 3005 if (m_enableLog) 3006 m_log << TestLog::Message << "glProgramUniform3dv(" << program << ", " << location << ", " << count << ", " << value << ");" << TestLog::EndMessage; 3007 m_gl.programUniform3dv(program, location, count, value); 3008} 3009 3010void CallLogWrapper::glProgramUniform3f (glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw::GLfloat v1, glw::GLfloat v2) 3011{ 3012 if (m_enableLog) 3013 m_log << TestLog::Message << "glProgramUniform3f(" << program << ", " << location << ", " << v0 << ", " << v1 << ", " << v2 << ");" << TestLog::EndMessage; 3014 m_gl.programUniform3f(program, location, v0, v1, v2); 3015} 3016 3017void CallLogWrapper::glProgramUniform3fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLfloat *value) 3018{ 3019 if (m_enableLog) 3020 m_log << TestLog::Message << "glProgramUniform3fv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 3)) << ");" << TestLog::EndMessage; 3021 m_gl.programUniform3fv(program, location, count, value); 3022} 3023 3024void CallLogWrapper::glProgramUniform3i (glw::GLuint program, glw::GLint location, glw::GLint v0, glw::GLint v1, glw::GLint v2) 3025{ 3026 if (m_enableLog) 3027 m_log << TestLog::Message << "glProgramUniform3i(" << program << ", " << location << ", " << v0 << ", " << v1 << ", " << v2 << ");" << TestLog::EndMessage; 3028 m_gl.programUniform3i(program, location, v0, v1, v2); 3029} 3030 3031void CallLogWrapper::glProgramUniform3iv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLint *value) 3032{ 3033 if (m_enableLog) 3034 m_log << TestLog::Message << "glProgramUniform3iv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 3)) << ");" << TestLog::EndMessage; 3035 m_gl.programUniform3iv(program, location, count, value); 3036} 3037 3038void CallLogWrapper::glProgramUniform3ui (glw::GLuint program, glw::GLint location, glw::GLuint v0, glw::GLuint v1, glw::GLuint v2) 3039{ 3040 if (m_enableLog) 3041 m_log << TestLog::Message << "glProgramUniform3ui(" << program << ", " << location << ", " << v0 << ", " << v1 << ", " << v2 << ");" << TestLog::EndMessage; 3042 m_gl.programUniform3ui(program, location, v0, v1, v2); 3043} 3044 3045void CallLogWrapper::glProgramUniform3uiv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLuint *value) 3046{ 3047 if (m_enableLog) 3048 m_log << TestLog::Message << "glProgramUniform3uiv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 3)) << ");" << TestLog::EndMessage; 3049 m_gl.programUniform3uiv(program, location, count, value); 3050} 3051 3052void CallLogWrapper::glProgramUniform4d (glw::GLuint program, glw::GLint location, glw::GLdouble v0, glw::GLdouble v1, glw::GLdouble v2, glw::GLdouble v3) 3053{ 3054 if (m_enableLog) 3055 m_log << TestLog::Message << "glProgramUniform4d(" << program << ", " << location << ", " << v0 << ", " << v1 << ", " << v2 << ", " << v3 << ");" << TestLog::EndMessage; 3056 m_gl.programUniform4d(program, location, v0, v1, v2, v3); 3057} 3058 3059void CallLogWrapper::glProgramUniform4dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLdouble *value) 3060{ 3061 if (m_enableLog) 3062 m_log << TestLog::Message << "glProgramUniform4dv(" << program << ", " << location << ", " << count << ", " << value << ");" << TestLog::EndMessage; 3063 m_gl.programUniform4dv(program, location, count, value); 3064} 3065 3066void CallLogWrapper::glProgramUniform4f (glw::GLuint program, glw::GLint location, glw::GLfloat v0, glw::GLfloat v1, glw::GLfloat v2, glw::GLfloat v3) 3067{ 3068 if (m_enableLog) 3069 m_log << TestLog::Message << "glProgramUniform4f(" << program << ", " << location << ", " << v0 << ", " << v1 << ", " << v2 << ", " << v3 << ");" << TestLog::EndMessage; 3070 m_gl.programUniform4f(program, location, v0, v1, v2, v3); 3071} 3072 3073void CallLogWrapper::glProgramUniform4fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLfloat *value) 3074{ 3075 if (m_enableLog) 3076 m_log << TestLog::Message << "glProgramUniform4fv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 4)) << ");" << TestLog::EndMessage; 3077 m_gl.programUniform4fv(program, location, count, value); 3078} 3079 3080void CallLogWrapper::glProgramUniform4i (glw::GLuint program, glw::GLint location, glw::GLint v0, glw::GLint v1, glw::GLint v2, glw::GLint v3) 3081{ 3082 if (m_enableLog) 3083 m_log << TestLog::Message << "glProgramUniform4i(" << program << ", " << location << ", " << v0 << ", " << v1 << ", " << v2 << ", " << v3 << ");" << TestLog::EndMessage; 3084 m_gl.programUniform4i(program, location, v0, v1, v2, v3); 3085} 3086 3087void CallLogWrapper::glProgramUniform4iv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLint *value) 3088{ 3089 if (m_enableLog) 3090 m_log << TestLog::Message << "glProgramUniform4iv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 4)) << ");" << TestLog::EndMessage; 3091 m_gl.programUniform4iv(program, location, count, value); 3092} 3093 3094void CallLogWrapper::glProgramUniform4ui (glw::GLuint program, glw::GLint location, glw::GLuint v0, glw::GLuint v1, glw::GLuint v2, glw::GLuint v3) 3095{ 3096 if (m_enableLog) 3097 m_log << TestLog::Message << "glProgramUniform4ui(" << program << ", " << location << ", " << v0 << ", " << v1 << ", " << v2 << ", " << v3 << ");" << TestLog::EndMessage; 3098 m_gl.programUniform4ui(program, location, v0, v1, v2, v3); 3099} 3100 3101void CallLogWrapper::glProgramUniform4uiv (glw::GLuint program, glw::GLint location, glw::GLsizei count, const glw::GLuint *value) 3102{ 3103 if (m_enableLog) 3104 m_log << TestLog::Message << "glProgramUniform4uiv(" << program << ", " << location << ", " << count << ", " << getPointerStr(value, (count * 4)) << ");" << TestLog::EndMessage; 3105 m_gl.programUniform4uiv(program, location, count, value); 3106} 3107 3108void CallLogWrapper::glProgramUniformMatrix2dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3109{ 3110 if (m_enableLog) 3111 m_log << TestLog::Message << "glProgramUniformMatrix2dv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3112 m_gl.programUniformMatrix2dv(program, location, count, transpose, value); 3113} 3114 3115void CallLogWrapper::glProgramUniformMatrix2fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3116{ 3117 if (m_enableLog) 3118 m_log << TestLog::Message << "glProgramUniformMatrix2fv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 2*2)) << ");" << TestLog::EndMessage; 3119 m_gl.programUniformMatrix2fv(program, location, count, transpose, value); 3120} 3121 3122void CallLogWrapper::glProgramUniformMatrix2x3dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3123{ 3124 if (m_enableLog) 3125 m_log << TestLog::Message << "glProgramUniformMatrix2x3dv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3126 m_gl.programUniformMatrix2x3dv(program, location, count, transpose, value); 3127} 3128 3129void CallLogWrapper::glProgramUniformMatrix2x3fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3130{ 3131 if (m_enableLog) 3132 m_log << TestLog::Message << "glProgramUniformMatrix2x3fv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 2*3)) << ");" << TestLog::EndMessage; 3133 m_gl.programUniformMatrix2x3fv(program, location, count, transpose, value); 3134} 3135 3136void CallLogWrapper::glProgramUniformMatrix2x4dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3137{ 3138 if (m_enableLog) 3139 m_log << TestLog::Message << "glProgramUniformMatrix2x4dv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3140 m_gl.programUniformMatrix2x4dv(program, location, count, transpose, value); 3141} 3142 3143void CallLogWrapper::glProgramUniformMatrix2x4fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3144{ 3145 if (m_enableLog) 3146 m_log << TestLog::Message << "glProgramUniformMatrix2x4fv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 2*4)) << ");" << TestLog::EndMessage; 3147 m_gl.programUniformMatrix2x4fv(program, location, count, transpose, value); 3148} 3149 3150void CallLogWrapper::glProgramUniformMatrix3dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3151{ 3152 if (m_enableLog) 3153 m_log << TestLog::Message << "glProgramUniformMatrix3dv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3154 m_gl.programUniformMatrix3dv(program, location, count, transpose, value); 3155} 3156 3157void CallLogWrapper::glProgramUniformMatrix3fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3158{ 3159 if (m_enableLog) 3160 m_log << TestLog::Message << "glProgramUniformMatrix3fv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 3*3)) << ");" << TestLog::EndMessage; 3161 m_gl.programUniformMatrix3fv(program, location, count, transpose, value); 3162} 3163 3164void CallLogWrapper::glProgramUniformMatrix3x2dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3165{ 3166 if (m_enableLog) 3167 m_log << TestLog::Message << "glProgramUniformMatrix3x2dv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3168 m_gl.programUniformMatrix3x2dv(program, location, count, transpose, value); 3169} 3170 3171void CallLogWrapper::glProgramUniformMatrix3x2fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3172{ 3173 if (m_enableLog) 3174 m_log << TestLog::Message << "glProgramUniformMatrix3x2fv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 3*2)) << ");" << TestLog::EndMessage; 3175 m_gl.programUniformMatrix3x2fv(program, location, count, transpose, value); 3176} 3177 3178void CallLogWrapper::glProgramUniformMatrix3x4dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3179{ 3180 if (m_enableLog) 3181 m_log << TestLog::Message << "glProgramUniformMatrix3x4dv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3182 m_gl.programUniformMatrix3x4dv(program, location, count, transpose, value); 3183} 3184 3185void CallLogWrapper::glProgramUniformMatrix3x4fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3186{ 3187 if (m_enableLog) 3188 m_log << TestLog::Message << "glProgramUniformMatrix3x4fv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 3*4)) << ");" << TestLog::EndMessage; 3189 m_gl.programUniformMatrix3x4fv(program, location, count, transpose, value); 3190} 3191 3192void CallLogWrapper::glProgramUniformMatrix4dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3193{ 3194 if (m_enableLog) 3195 m_log << TestLog::Message << "glProgramUniformMatrix4dv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3196 m_gl.programUniformMatrix4dv(program, location, count, transpose, value); 3197} 3198 3199void CallLogWrapper::glProgramUniformMatrix4fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3200{ 3201 if (m_enableLog) 3202 m_log << TestLog::Message << "glProgramUniformMatrix4fv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 4*4)) << ");" << TestLog::EndMessage; 3203 m_gl.programUniformMatrix4fv(program, location, count, transpose, value); 3204} 3205 3206void CallLogWrapper::glProgramUniformMatrix4x2dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3207{ 3208 if (m_enableLog) 3209 m_log << TestLog::Message << "glProgramUniformMatrix4x2dv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3210 m_gl.programUniformMatrix4x2dv(program, location, count, transpose, value); 3211} 3212 3213void CallLogWrapper::glProgramUniformMatrix4x2fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3214{ 3215 if (m_enableLog) 3216 m_log << TestLog::Message << "glProgramUniformMatrix4x2fv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 4*2)) << ");" << TestLog::EndMessage; 3217 m_gl.programUniformMatrix4x2fv(program, location, count, transpose, value); 3218} 3219 3220void CallLogWrapper::glProgramUniformMatrix4x3dv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3221{ 3222 if (m_enableLog) 3223 m_log << TestLog::Message << "glProgramUniformMatrix4x3dv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3224 m_gl.programUniformMatrix4x3dv(program, location, count, transpose, value); 3225} 3226 3227void CallLogWrapper::glProgramUniformMatrix4x3fv (glw::GLuint program, glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3228{ 3229 if (m_enableLog) 3230 m_log << TestLog::Message << "glProgramUniformMatrix4x3fv(" << program << ", " << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 4*3)) << ");" << TestLog::EndMessage; 3231 m_gl.programUniformMatrix4x3fv(program, location, count, transpose, value); 3232} 3233 3234void CallLogWrapper::glProvokingVertex (glw::GLenum mode) 3235{ 3236 if (m_enableLog) 3237 m_log << TestLog::Message << "glProvokingVertex(" << getProvokingVertexStr(mode) << ");" << TestLog::EndMessage; 3238 m_gl.provokingVertex(mode); 3239} 3240 3241void CallLogWrapper::glPushDebugGroup (glw::GLenum source, glw::GLuint id, glw::GLsizei length, const glw::GLchar *message) 3242{ 3243 if (m_enableLog) 3244 m_log << TestLog::Message << "glPushDebugGroup(" << getDebugMessageSourceStr(source) << ", " << id << ", " << length << ", " << getStringStr(message) << ");" << TestLog::EndMessage; 3245 m_gl.pushDebugGroup(source, id, length, message); 3246} 3247 3248void CallLogWrapper::glQueryCounter (glw::GLuint id, glw::GLenum target) 3249{ 3250 if (m_enableLog) 3251 m_log << TestLog::Message << "glQueryCounter(" << id << ", " << toHex(target) << ");" << TestLog::EndMessage; 3252 m_gl.queryCounter(id, target); 3253} 3254 3255void CallLogWrapper::glReadBuffer (glw::GLenum src) 3256{ 3257 if (m_enableLog) 3258 m_log << TestLog::Message << "glReadBuffer(" << getDrawReadBufferStr(src) << ");" << TestLog::EndMessage; 3259 m_gl.readBuffer(src); 3260} 3261 3262void CallLogWrapper::glReadPixels (glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLenum type, void *pixels) 3263{ 3264 if (m_enableLog) 3265 m_log << TestLog::Message << "glReadPixels(" << x << ", " << y << ", " << width << ", " << height << ", " << getPixelFormatStr(format) << ", " << getTypeStr(type) << ", " << pixels << ");" << TestLog::EndMessage; 3266 m_gl.readPixels(x, y, width, height, format, type, pixels); 3267} 3268 3269void CallLogWrapper::glReadnPixels (glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLenum type, glw::GLsizei bufSize, void *data) 3270{ 3271 if (m_enableLog) 3272 m_log << TestLog::Message << "glReadnPixels(" << x << ", " << y << ", " << width << ", " << height << ", " << toHex(format) << ", " << toHex(type) << ", " << bufSize << ", " << data << ");" << TestLog::EndMessage; 3273 m_gl.readnPixels(x, y, width, height, format, type, bufSize, data); 3274} 3275 3276void CallLogWrapper::glReleaseShaderCompiler (void) 3277{ 3278 if (m_enableLog) 3279 m_log << TestLog::Message << "glReleaseShaderCompiler(" << ");" << TestLog::EndMessage; 3280 m_gl.releaseShaderCompiler(); 3281} 3282 3283void CallLogWrapper::glRenderbufferStorage (glw::GLenum target, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height) 3284{ 3285 if (m_enableLog) 3286 m_log << TestLog::Message << "glRenderbufferStorage(" << getFramebufferTargetStr(target) << ", " << getPixelFormatStr(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage; 3287 m_gl.renderbufferStorage(target, internalformat, width, height); 3288} 3289 3290void CallLogWrapper::glRenderbufferStorageMultisample (glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height) 3291{ 3292 if (m_enableLog) 3293 m_log << TestLog::Message << "glRenderbufferStorageMultisample(" << getFramebufferTargetStr(target) << ", " << samples << ", " << getPixelFormatStr(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage; 3294 m_gl.renderbufferStorageMultisample(target, samples, internalformat, width, height); 3295} 3296 3297void CallLogWrapper::glResumeTransformFeedback (void) 3298{ 3299 if (m_enableLog) 3300 m_log << TestLog::Message << "glResumeTransformFeedback(" << ");" << TestLog::EndMessage; 3301 m_gl.resumeTransformFeedback(); 3302} 3303 3304void CallLogWrapper::glSampleCoverage (glw::GLfloat value, glw::GLboolean invert) 3305{ 3306 if (m_enableLog) 3307 m_log << TestLog::Message << "glSampleCoverage(" << value << ", " << getBooleanStr(invert) << ");" << TestLog::EndMessage; 3308 m_gl.sampleCoverage(value, invert); 3309} 3310 3311void CallLogWrapper::glSampleMaski (glw::GLuint maskNumber, glw::GLbitfield mask) 3312{ 3313 if (m_enableLog) 3314 m_log << TestLog::Message << "glSampleMaski(" << maskNumber << ", " << toHex(mask) << ");" << TestLog::EndMessage; 3315 m_gl.sampleMaski(maskNumber, mask); 3316} 3317 3318void CallLogWrapper::glSamplerParameterIiv (glw::GLuint sampler, glw::GLenum pname, const glw::GLint *param) 3319{ 3320 if (m_enableLog) 3321 m_log << TestLog::Message << "glSamplerParameterIiv(" << sampler << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 3322 m_gl.samplerParameterIiv(sampler, pname, param); 3323} 3324 3325void CallLogWrapper::glSamplerParameterIuiv (glw::GLuint sampler, glw::GLenum pname, const glw::GLuint *param) 3326{ 3327 if (m_enableLog) 3328 m_log << TestLog::Message << "glSamplerParameterIuiv(" << sampler << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 3329 m_gl.samplerParameterIuiv(sampler, pname, param); 3330} 3331 3332void CallLogWrapper::glSamplerParameterf (glw::GLuint sampler, glw::GLenum pname, glw::GLfloat param) 3333{ 3334 if (m_enableLog) 3335 m_log << TestLog::Message << "glSamplerParameterf(" << sampler << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 3336 m_gl.samplerParameterf(sampler, pname, param); 3337} 3338 3339void CallLogWrapper::glSamplerParameterfv (glw::GLuint sampler, glw::GLenum pname, const glw::GLfloat *param) 3340{ 3341 if (m_enableLog) 3342 m_log << TestLog::Message << "glSamplerParameterfv(" << sampler << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 3343 m_gl.samplerParameterfv(sampler, pname, param); 3344} 3345 3346void CallLogWrapper::glSamplerParameteri (glw::GLuint sampler, glw::GLenum pname, glw::GLint param) 3347{ 3348 if (m_enableLog) 3349 m_log << TestLog::Message << "glSamplerParameteri(" << sampler << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 3350 m_gl.samplerParameteri(sampler, pname, param); 3351} 3352 3353void CallLogWrapper::glSamplerParameteriv (glw::GLuint sampler, glw::GLenum pname, const glw::GLint *param) 3354{ 3355 if (m_enableLog) 3356 m_log << TestLog::Message << "glSamplerParameteriv(" << sampler << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 3357 m_gl.samplerParameteriv(sampler, pname, param); 3358} 3359 3360void CallLogWrapper::glScissor (glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) 3361{ 3362 if (m_enableLog) 3363 m_log << TestLog::Message << "glScissor(" << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage; 3364 m_gl.scissor(x, y, width, height); 3365} 3366 3367void CallLogWrapper::glScissorArrayv (glw::GLuint first, glw::GLsizei count, const glw::GLint *v) 3368{ 3369 if (m_enableLog) 3370 m_log << TestLog::Message << "glScissorArrayv(" << first << ", " << count << ", " << v << ");" << TestLog::EndMessage; 3371 m_gl.scissorArrayv(first, count, v); 3372} 3373 3374void CallLogWrapper::glScissorIndexed (glw::GLuint index, glw::GLint left, glw::GLint bottom, glw::GLsizei width, glw::GLsizei height) 3375{ 3376 if (m_enableLog) 3377 m_log << TestLog::Message << "glScissorIndexed(" << index << ", " << left << ", " << bottom << ", " << width << ", " << height << ");" << TestLog::EndMessage; 3378 m_gl.scissorIndexed(index, left, bottom, width, height); 3379} 3380 3381void CallLogWrapper::glScissorIndexedv (glw::GLuint index, const glw::GLint *v) 3382{ 3383 if (m_enableLog) 3384 m_log << TestLog::Message << "glScissorIndexedv(" << index << ", " << v << ");" << TestLog::EndMessage; 3385 m_gl.scissorIndexedv(index, v); 3386} 3387 3388void CallLogWrapper::glShaderBinary (glw::GLsizei count, const glw::GLuint *shaders, glw::GLenum binaryformat, const void *binary, glw::GLsizei length) 3389{ 3390 if (m_enableLog) 3391 m_log << TestLog::Message << "glShaderBinary(" << count << ", " << shaders << ", " << toHex(binaryformat) << ", " << binary << ", " << length << ");" << TestLog::EndMessage; 3392 m_gl.shaderBinary(count, shaders, binaryformat, binary, length); 3393} 3394 3395void CallLogWrapper::glShaderSource (glw::GLuint shader, glw::GLsizei count, const glw::GLchar *const*string, const glw::GLint *length) 3396{ 3397 if (m_enableLog) 3398 m_log << TestLog::Message << "glShaderSource(" << shader << ", " << count << ", " << string << ", " << length << ");" << TestLog::EndMessage; 3399 m_gl.shaderSource(shader, count, string, length); 3400} 3401 3402void CallLogWrapper::glShaderStorageBlockBinding (glw::GLuint program, glw::GLuint storageBlockIndex, glw::GLuint storageBlockBinding) 3403{ 3404 if (m_enableLog) 3405 m_log << TestLog::Message << "glShaderStorageBlockBinding(" << program << ", " << storageBlockIndex << ", " << storageBlockBinding << ");" << TestLog::EndMessage; 3406 m_gl.shaderStorageBlockBinding(program, storageBlockIndex, storageBlockBinding); 3407} 3408 3409void CallLogWrapper::glStencilFunc (glw::GLenum func, glw::GLint ref, glw::GLuint mask) 3410{ 3411 if (m_enableLog) 3412 m_log << TestLog::Message << "glStencilFunc(" << getCompareFuncStr(func) << ", " << ref << ", " << mask << ");" << TestLog::EndMessage; 3413 m_gl.stencilFunc(func, ref, mask); 3414} 3415 3416void CallLogWrapper::glStencilFuncSeparate (glw::GLenum face, glw::GLenum func, glw::GLint ref, glw::GLuint mask) 3417{ 3418 if (m_enableLog) 3419 m_log << TestLog::Message << "glStencilFuncSeparate(" << getFaceStr(face) << ", " << getCompareFuncStr(func) << ", " << ref << ", " << mask << ");" << TestLog::EndMessage; 3420 m_gl.stencilFuncSeparate(face, func, ref, mask); 3421} 3422 3423void CallLogWrapper::glStencilMask (glw::GLuint mask) 3424{ 3425 if (m_enableLog) 3426 m_log << TestLog::Message << "glStencilMask(" << mask << ");" << TestLog::EndMessage; 3427 m_gl.stencilMask(mask); 3428} 3429 3430void CallLogWrapper::glStencilMaskSeparate (glw::GLenum face, glw::GLuint mask) 3431{ 3432 if (m_enableLog) 3433 m_log << TestLog::Message << "glStencilMaskSeparate(" << getFaceStr(face) << ", " << mask << ");" << TestLog::EndMessage; 3434 m_gl.stencilMaskSeparate(face, mask); 3435} 3436 3437void CallLogWrapper::glStencilOp (glw::GLenum fail, glw::GLenum zfail, glw::GLenum zpass) 3438{ 3439 if (m_enableLog) 3440 m_log << TestLog::Message << "glStencilOp(" << getStencilOpStr(fail) << ", " << getStencilOpStr(zfail) << ", " << getStencilOpStr(zpass) << ");" << TestLog::EndMessage; 3441 m_gl.stencilOp(fail, zfail, zpass); 3442} 3443 3444void CallLogWrapper::glStencilOpSeparate (glw::GLenum face, glw::GLenum sfail, glw::GLenum dpfail, glw::GLenum dppass) 3445{ 3446 if (m_enableLog) 3447 m_log << TestLog::Message << "glStencilOpSeparate(" << getFaceStr(face) << ", " << getStencilOpStr(sfail) << ", " << getStencilOpStr(dpfail) << ", " << getStencilOpStr(dppass) << ");" << TestLog::EndMessage; 3448 m_gl.stencilOpSeparate(face, sfail, dpfail, dppass); 3449} 3450 3451void CallLogWrapper::glTexBuffer (glw::GLenum target, glw::GLenum internalformat, glw::GLuint buffer) 3452{ 3453 if (m_enableLog) 3454 m_log << TestLog::Message << "glTexBuffer(" << getBufferTargetStr(target) << ", " << getPixelFormatStr(internalformat) << ", " << buffer << ");" << TestLog::EndMessage; 3455 m_gl.texBuffer(target, internalformat, buffer); 3456} 3457 3458void CallLogWrapper::glTexBufferRange (glw::GLenum target, glw::GLenum internalformat, glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size) 3459{ 3460 if (m_enableLog) 3461 m_log << TestLog::Message << "glTexBufferRange(" << getBufferTargetStr(target) << ", " << getPixelFormatStr(internalformat) << ", " << buffer << ", " << offset << ", " << size << ");" << TestLog::EndMessage; 3462 m_gl.texBufferRange(target, internalformat, buffer, offset, size); 3463} 3464 3465void CallLogWrapper::glTexImage1D (glw::GLenum target, glw::GLint level, glw::GLint internalformat, glw::GLsizei width, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels) 3466{ 3467 if (m_enableLog) 3468 m_log << TestLog::Message << "glTexImage1D(" << getTextureTargetStr(target) << ", " << level << ", " << getPixelFormatStr(internalformat) << ", " << width << ", " << border << ", " << getPixelFormatStr(format) << ", " << getTypeStr(type) << ", " << pixels << ");" << TestLog::EndMessage; 3469 m_gl.texImage1D(target, level, internalformat, width, border, format, type, pixels); 3470} 3471 3472void CallLogWrapper::glTexImage2D (glw::GLenum target, glw::GLint level, glw::GLint internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels) 3473{ 3474 if (m_enableLog) 3475 m_log << TestLog::Message << "glTexImage2D(" << getTextureTargetStr(target) << ", " << level << ", " << getPixelFormatStr(internalformat) << ", " << width << ", " << height << ", " << border << ", " << getPixelFormatStr(format) << ", " << getTypeStr(type) << ", " << pixels << ");" << TestLog::EndMessage; 3476 m_gl.texImage2D(target, level, internalformat, width, height, border, format, type, pixels); 3477} 3478 3479void CallLogWrapper::glTexImage2DMultisample (glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLboolean fixedsamplelocations) 3480{ 3481 if (m_enableLog) 3482 m_log << TestLog::Message << "glTexImage2DMultisample(" << getTextureTargetStr(target) << ", " << samples << ", " << getPixelFormatStr(internalformat) << ", " << width << ", " << height << ", " << getBooleanStr(fixedsamplelocations) << ");" << TestLog::EndMessage; 3483 m_gl.texImage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations); 3484} 3485 3486void CallLogWrapper::glTexImage3D (glw::GLenum target, glw::GLint level, glw::GLint internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLint border, glw::GLenum format, glw::GLenum type, const void *pixels) 3487{ 3488 if (m_enableLog) 3489 m_log << TestLog::Message << "glTexImage3D(" << getTextureTargetStr(target) << ", " << level << ", " << getPixelFormatStr(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << border << ", " << getPixelFormatStr(format) << ", " << getTypeStr(type) << ", " << pixels << ");" << TestLog::EndMessage; 3490 m_gl.texImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels); 3491} 3492 3493void CallLogWrapper::glTexImage3DMultisample (glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean fixedsamplelocations) 3494{ 3495 if (m_enableLog) 3496 m_log << TestLog::Message << "glTexImage3DMultisample(" << toHex(target) << ", " << samples << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << getBooleanStr(fixedsamplelocations) << ");" << TestLog::EndMessage; 3497 m_gl.texImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations); 3498} 3499 3500void CallLogWrapper::glTexParameterIiv (glw::GLenum target, glw::GLenum pname, const glw::GLint *params) 3501{ 3502 if (m_enableLog) 3503 m_log << TestLog::Message << "glTexParameterIiv(" << toHex(target) << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 3504 m_gl.texParameterIiv(target, pname, params); 3505} 3506 3507void CallLogWrapper::glTexParameterIuiv (glw::GLenum target, glw::GLenum pname, const glw::GLuint *params) 3508{ 3509 if (m_enableLog) 3510 m_log << TestLog::Message << "glTexParameterIuiv(" << toHex(target) << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 3511 m_gl.texParameterIuiv(target, pname, params); 3512} 3513 3514void CallLogWrapper::glTexParameterf (glw::GLenum target, glw::GLenum pname, glw::GLfloat param) 3515{ 3516 if (m_enableLog) 3517 m_log << TestLog::Message << "glTexParameterf(" << getTextureTargetStr(target) << ", " << getTextureParameterStr(pname) << ", " << param << ");" << TestLog::EndMessage; 3518 m_gl.texParameterf(target, pname, param); 3519} 3520 3521void CallLogWrapper::glTexParameterfv (glw::GLenum target, glw::GLenum pname, const glw::GLfloat *params) 3522{ 3523 if (m_enableLog) 3524 m_log << TestLog::Message << "glTexParameterfv(" << getTextureTargetStr(target) << ", " << getTextureParameterStr(pname) << ", " << getPointerStr(params, 1) << ");" << TestLog::EndMessage; 3525 m_gl.texParameterfv(target, pname, params); 3526} 3527 3528void CallLogWrapper::glTexParameteri (glw::GLenum target, glw::GLenum pname, glw::GLint param) 3529{ 3530 if (m_enableLog) 3531 m_log << TestLog::Message << "glTexParameteri(" << getTextureTargetStr(target) << ", " << getTextureParameterStr(pname) << ", " << getTextureParameterValueStr(pname, param) << ");" << TestLog::EndMessage; 3532 m_gl.texParameteri(target, pname, param); 3533} 3534 3535void CallLogWrapper::glTexParameteriv (glw::GLenum target, glw::GLenum pname, const glw::GLint *params) 3536{ 3537 if (m_enableLog) 3538 m_log << TestLog::Message << "glTexParameteriv(" << getTextureTargetStr(target) << ", " << getTextureParameterStr(pname) << ", " << getPointerStr(params, 1) << ");" << TestLog::EndMessage; 3539 m_gl.texParameteriv(target, pname, params); 3540} 3541 3542void CallLogWrapper::glTexStorage1D (glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width) 3543{ 3544 if (m_enableLog) 3545 m_log << TestLog::Message << "glTexStorage1D(" << toHex(target) << ", " << levels << ", " << toHex(internalformat) << ", " << width << ");" << TestLog::EndMessage; 3546 m_gl.texStorage1D(target, levels, internalformat, width); 3547} 3548 3549void CallLogWrapper::glTexStorage2D (glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height) 3550{ 3551 if (m_enableLog) 3552 m_log << TestLog::Message << "glTexStorage2D(" << getTextureTargetStr(target) << ", " << levels << ", " << getPixelFormatStr(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage; 3553 m_gl.texStorage2D(target, levels, internalformat, width, height); 3554} 3555 3556void CallLogWrapper::glTexStorage2DMultisample (glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLboolean fixedsamplelocations) 3557{ 3558 if (m_enableLog) 3559 m_log << TestLog::Message << "glTexStorage2DMultisample(" << getTextureTargetStr(target) << ", " << samples << ", " << getPixelFormatStr(internalformat) << ", " << width << ", " << height << ", " << getBooleanStr(fixedsamplelocations) << ");" << TestLog::EndMessage; 3560 m_gl.texStorage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations); 3561} 3562 3563void CallLogWrapper::glTexStorage3D (glw::GLenum target, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth) 3564{ 3565 if (m_enableLog) 3566 m_log << TestLog::Message << "glTexStorage3D(" << getTextureTargetStr(target) << ", " << levels << ", " << getPixelFormatStr(internalformat) << ", " << width << ", " << height << ", " << depth << ");" << TestLog::EndMessage; 3567 m_gl.texStorage3D(target, levels, internalformat, width, height, depth); 3568} 3569 3570void CallLogWrapper::glTexStorage3DMultisample (glw::GLenum target, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean fixedsamplelocations) 3571{ 3572 if (m_enableLog) 3573 m_log << TestLog::Message << "glTexStorage3DMultisample(" << getTextureTargetStr(target) << ", " << samples << ", " << getPixelFormatStr(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << getBooleanStr(fixedsamplelocations) << ");" << TestLog::EndMessage; 3574 m_gl.texStorage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations); 3575} 3576 3577void CallLogWrapper::glTexSubImage1D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLenum type, const void *pixels) 3578{ 3579 if (m_enableLog) 3580 m_log << TestLog::Message << "glTexSubImage1D(" << getTextureTargetStr(target) << ", " << level << ", " << xoffset << ", " << width << ", " << getPixelFormatStr(format) << ", " << getTypeStr(type) << ", " << pixels << ");" << TestLog::EndMessage; 3581 m_gl.texSubImage1D(target, level, xoffset, width, format, type, pixels); 3582} 3583 3584void CallLogWrapper::glTexSubImage2D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLenum type, const void *pixels) 3585{ 3586 if (m_enableLog) 3587 m_log << TestLog::Message << "glTexSubImage2D(" << getTextureTargetStr(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << width << ", " << height << ", " << getPixelFormatStr(format) << ", " << getTypeStr(type) << ", " << pixels << ");" << TestLog::EndMessage; 3588 m_gl.texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); 3589} 3590 3591void CallLogWrapper::glTexSubImage3D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *pixels) 3592{ 3593 if (m_enableLog) 3594 m_log << TestLog::Message << "glTexSubImage3D(" << getTextureTargetStr(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << getPixelFormatStr(format) << ", " << getTypeStr(type) << ", " << pixels << ");" << TestLog::EndMessage; 3595 m_gl.texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); 3596} 3597 3598void CallLogWrapper::glTextureBarrier (void) 3599{ 3600 if (m_enableLog) 3601 m_log << TestLog::Message << "glTextureBarrier(" << ");" << TestLog::EndMessage; 3602 m_gl.textureBarrier(); 3603} 3604 3605void CallLogWrapper::glTextureBuffer (glw::GLuint texture, glw::GLenum internalformat, glw::GLuint buffer) 3606{ 3607 if (m_enableLog) 3608 m_log << TestLog::Message << "glTextureBuffer(" << texture << ", " << toHex(internalformat) << ", " << buffer << ");" << TestLog::EndMessage; 3609 m_gl.textureBuffer(texture, internalformat, buffer); 3610} 3611 3612void CallLogWrapper::glTextureBufferRange (glw::GLuint texture, glw::GLenum internalformat, glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size) 3613{ 3614 if (m_enableLog) 3615 m_log << TestLog::Message << "glTextureBufferRange(" << texture << ", " << toHex(internalformat) << ", " << buffer << ", " << offset << ", " << size << ");" << TestLog::EndMessage; 3616 m_gl.textureBufferRange(texture, internalformat, buffer, offset, size); 3617} 3618 3619void CallLogWrapper::glTextureParameterIiv (glw::GLuint texture, glw::GLenum pname, const glw::GLint *params) 3620{ 3621 if (m_enableLog) 3622 m_log << TestLog::Message << "glTextureParameterIiv(" << texture << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 3623 m_gl.textureParameterIiv(texture, pname, params); 3624} 3625 3626void CallLogWrapper::glTextureParameterIuiv (glw::GLuint texture, glw::GLenum pname, const glw::GLuint *params) 3627{ 3628 if (m_enableLog) 3629 m_log << TestLog::Message << "glTextureParameterIuiv(" << texture << ", " << toHex(pname) << ", " << params << ");" << TestLog::EndMessage; 3630 m_gl.textureParameterIuiv(texture, pname, params); 3631} 3632 3633void CallLogWrapper::glTextureParameterf (glw::GLuint texture, glw::GLenum pname, glw::GLfloat param) 3634{ 3635 if (m_enableLog) 3636 m_log << TestLog::Message << "glTextureParameterf(" << texture << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 3637 m_gl.textureParameterf(texture, pname, param); 3638} 3639 3640void CallLogWrapper::glTextureParameterfv (glw::GLuint texture, glw::GLenum pname, const glw::GLfloat *param) 3641{ 3642 if (m_enableLog) 3643 m_log << TestLog::Message << "glTextureParameterfv(" << texture << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 3644 m_gl.textureParameterfv(texture, pname, param); 3645} 3646 3647void CallLogWrapper::glTextureParameteri (glw::GLuint texture, glw::GLenum pname, glw::GLint param) 3648{ 3649 if (m_enableLog) 3650 m_log << TestLog::Message << "glTextureParameteri(" << texture << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 3651 m_gl.textureParameteri(texture, pname, param); 3652} 3653 3654void CallLogWrapper::glTextureParameteriv (glw::GLuint texture, glw::GLenum pname, const glw::GLint *param) 3655{ 3656 if (m_enableLog) 3657 m_log << TestLog::Message << "glTextureParameteriv(" << texture << ", " << toHex(pname) << ", " << param << ");" << TestLog::EndMessage; 3658 m_gl.textureParameteriv(texture, pname, param); 3659} 3660 3661void CallLogWrapper::glTextureStorage1D (glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width) 3662{ 3663 if (m_enableLog) 3664 m_log << TestLog::Message << "glTextureStorage1D(" << texture << ", " << levels << ", " << toHex(internalformat) << ", " << width << ");" << TestLog::EndMessage; 3665 m_gl.textureStorage1D(texture, levels, internalformat, width); 3666} 3667 3668void CallLogWrapper::glTextureStorage2D (glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height) 3669{ 3670 if (m_enableLog) 3671 m_log << TestLog::Message << "glTextureStorage2D(" << texture << ", " << levels << ", " << toHex(internalformat) << ", " << width << ", " << height << ");" << TestLog::EndMessage; 3672 m_gl.textureStorage2D(texture, levels, internalformat, width, height); 3673} 3674 3675void CallLogWrapper::glTextureStorage2DMultisample (glw::GLuint texture, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLboolean fixedsamplelocations) 3676{ 3677 if (m_enableLog) 3678 m_log << TestLog::Message << "glTextureStorage2DMultisample(" << texture << ", " << samples << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << getBooleanStr(fixedsamplelocations) << ");" << TestLog::EndMessage; 3679 m_gl.textureStorage2DMultisample(texture, samples, internalformat, width, height, fixedsamplelocations); 3680} 3681 3682void CallLogWrapper::glTextureStorage3D (glw::GLuint texture, glw::GLsizei levels, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth) 3683{ 3684 if (m_enableLog) 3685 m_log << TestLog::Message << "glTextureStorage3D(" << texture << ", " << levels << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ");" << TestLog::EndMessage; 3686 m_gl.textureStorage3D(texture, levels, internalformat, width, height, depth); 3687} 3688 3689void CallLogWrapper::glTextureStorage3DMultisample (glw::GLuint texture, glw::GLsizei samples, glw::GLenum internalformat, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLboolean fixedsamplelocations) 3690{ 3691 if (m_enableLog) 3692 m_log << TestLog::Message << "glTextureStorage3DMultisample(" << texture << ", " << samples << ", " << toHex(internalformat) << ", " << width << ", " << height << ", " << depth << ", " << getBooleanStr(fixedsamplelocations) << ");" << TestLog::EndMessage; 3693 m_gl.textureStorage3DMultisample(texture, samples, internalformat, width, height, depth, fixedsamplelocations); 3694} 3695 3696void CallLogWrapper::glTextureSubImage1D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLsizei width, glw::GLenum format, glw::GLenum type, const void *pixels) 3697{ 3698 if (m_enableLog) 3699 m_log << TestLog::Message << "glTextureSubImage1D(" << texture << ", " << level << ", " << xoffset << ", " << width << ", " << toHex(format) << ", " << toHex(type) << ", " << pixels << ");" << TestLog::EndMessage; 3700 m_gl.textureSubImage1D(texture, level, xoffset, width, format, type, pixels); 3701} 3702 3703void CallLogWrapper::glTextureSubImage2D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLsizei width, glw::GLsizei height, glw::GLenum format, glw::GLenum type, const void *pixels) 3704{ 3705 if (m_enableLog) 3706 m_log << TestLog::Message << "glTextureSubImage2D(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << width << ", " << height << ", " << toHex(format) << ", " << toHex(type) << ", " << pixels << ");" << TestLog::EndMessage; 3707 m_gl.textureSubImage2D(texture, level, xoffset, yoffset, width, height, format, type, pixels); 3708} 3709 3710void CallLogWrapper::glTextureSubImage3D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *pixels) 3711{ 3712 if (m_enableLog) 3713 m_log << TestLog::Message << "glTextureSubImage3D(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << toHex(type) << ", " << pixels << ");" << TestLog::EndMessage; 3714 m_gl.textureSubImage3D(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); 3715} 3716 3717void CallLogWrapper::glTextureView (glw::GLuint texture, glw::GLenum target, glw::GLuint origtexture, glw::GLenum internalformat, glw::GLuint minlevel, glw::GLuint numlevels, glw::GLuint minlayer, glw::GLuint numlayers) 3718{ 3719 if (m_enableLog) 3720 m_log << TestLog::Message << "glTextureView(" << texture << ", " << toHex(target) << ", " << origtexture << ", " << toHex(internalformat) << ", " << minlevel << ", " << numlevels << ", " << minlayer << ", " << numlayers << ");" << TestLog::EndMessage; 3721 m_gl.textureView(texture, target, origtexture, internalformat, minlevel, numlevels, minlayer, numlayers); 3722} 3723 3724void CallLogWrapper::glTransformFeedbackBufferBase (glw::GLuint xfb, glw::GLuint index, glw::GLuint buffer) 3725{ 3726 if (m_enableLog) 3727 m_log << TestLog::Message << "glTransformFeedbackBufferBase(" << xfb << ", " << index << ", " << buffer << ");" << TestLog::EndMessage; 3728 m_gl.transformFeedbackBufferBase(xfb, index, buffer); 3729} 3730 3731void CallLogWrapper::glTransformFeedbackBufferRange (glw::GLuint xfb, glw::GLuint index, glw::GLuint buffer, glw::GLintptr offset, glw::GLsizeiptr size) 3732{ 3733 if (m_enableLog) 3734 m_log << TestLog::Message << "glTransformFeedbackBufferRange(" << xfb << ", " << index << ", " << buffer << ", " << offset << ", " << size << ");" << TestLog::EndMessage; 3735 m_gl.transformFeedbackBufferRange(xfb, index, buffer, offset, size); 3736} 3737 3738void CallLogWrapper::glTransformFeedbackVaryings (glw::GLuint program, glw::GLsizei count, const glw::GLchar *const*varyings, glw::GLenum bufferMode) 3739{ 3740 if (m_enableLog) 3741 m_log << TestLog::Message << "glTransformFeedbackVaryings(" << program << ", " << count << ", " << varyings << ", " << toHex(bufferMode) << ");" << TestLog::EndMessage; 3742 m_gl.transformFeedbackVaryings(program, count, varyings, bufferMode); 3743} 3744 3745void CallLogWrapper::glUniform1d (glw::GLint location, glw::GLdouble x) 3746{ 3747 if (m_enableLog) 3748 m_log << TestLog::Message << "glUniform1d(" << location << ", " << x << ");" << TestLog::EndMessage; 3749 m_gl.uniform1d(location, x); 3750} 3751 3752void CallLogWrapper::glUniform1dv (glw::GLint location, glw::GLsizei count, const glw::GLdouble *value) 3753{ 3754 if (m_enableLog) 3755 m_log << TestLog::Message << "glUniform1dv(" << location << ", " << count << ", " << value << ");" << TestLog::EndMessage; 3756 m_gl.uniform1dv(location, count, value); 3757} 3758 3759void CallLogWrapper::glUniform1f (glw::GLint location, glw::GLfloat v0) 3760{ 3761 if (m_enableLog) 3762 m_log << TestLog::Message << "glUniform1f(" << location << ", " << v0 << ");" << TestLog::EndMessage; 3763 m_gl.uniform1f(location, v0); 3764} 3765 3766void CallLogWrapper::glUniform1fv (glw::GLint location, glw::GLsizei count, const glw::GLfloat *value) 3767{ 3768 if (m_enableLog) 3769 m_log << TestLog::Message << "glUniform1fv(" << location << ", " << count << ", " << getPointerStr(value, (count * 1)) << ");" << TestLog::EndMessage; 3770 m_gl.uniform1fv(location, count, value); 3771} 3772 3773void CallLogWrapper::glUniform1i (glw::GLint location, glw::GLint v0) 3774{ 3775 if (m_enableLog) 3776 m_log << TestLog::Message << "glUniform1i(" << location << ", " << v0 << ");" << TestLog::EndMessage; 3777 m_gl.uniform1i(location, v0); 3778} 3779 3780void CallLogWrapper::glUniform1iv (glw::GLint location, glw::GLsizei count, const glw::GLint *value) 3781{ 3782 if (m_enableLog) 3783 m_log << TestLog::Message << "glUniform1iv(" << location << ", " << count << ", " << getPointerStr(value, (count * 1)) << ");" << TestLog::EndMessage; 3784 m_gl.uniform1iv(location, count, value); 3785} 3786 3787void CallLogWrapper::glUniform1ui (glw::GLint location, glw::GLuint v0) 3788{ 3789 if (m_enableLog) 3790 m_log << TestLog::Message << "glUniform1ui(" << location << ", " << v0 << ");" << TestLog::EndMessage; 3791 m_gl.uniform1ui(location, v0); 3792} 3793 3794void CallLogWrapper::glUniform1uiv (glw::GLint location, glw::GLsizei count, const glw::GLuint *value) 3795{ 3796 if (m_enableLog) 3797 m_log << TestLog::Message << "glUniform1uiv(" << location << ", " << count << ", " << getPointerStr(value, (count * 1)) << ");" << TestLog::EndMessage; 3798 m_gl.uniform1uiv(location, count, value); 3799} 3800 3801void CallLogWrapper::glUniform2d (glw::GLint location, glw::GLdouble x, glw::GLdouble y) 3802{ 3803 if (m_enableLog) 3804 m_log << TestLog::Message << "glUniform2d(" << location << ", " << x << ", " << y << ");" << TestLog::EndMessage; 3805 m_gl.uniform2d(location, x, y); 3806} 3807 3808void CallLogWrapper::glUniform2dv (glw::GLint location, glw::GLsizei count, const glw::GLdouble *value) 3809{ 3810 if (m_enableLog) 3811 m_log << TestLog::Message << "glUniform2dv(" << location << ", " << count << ", " << value << ");" << TestLog::EndMessage; 3812 m_gl.uniform2dv(location, count, value); 3813} 3814 3815void CallLogWrapper::glUniform2f (glw::GLint location, glw::GLfloat v0, glw::GLfloat v1) 3816{ 3817 if (m_enableLog) 3818 m_log << TestLog::Message << "glUniform2f(" << location << ", " << v0 << ", " << v1 << ");" << TestLog::EndMessage; 3819 m_gl.uniform2f(location, v0, v1); 3820} 3821 3822void CallLogWrapper::glUniform2fv (glw::GLint location, glw::GLsizei count, const glw::GLfloat *value) 3823{ 3824 if (m_enableLog) 3825 m_log << TestLog::Message << "glUniform2fv(" << location << ", " << count << ", " << getPointerStr(value, (count * 2)) << ");" << TestLog::EndMessage; 3826 m_gl.uniform2fv(location, count, value); 3827} 3828 3829void CallLogWrapper::glUniform2i (glw::GLint location, glw::GLint v0, glw::GLint v1) 3830{ 3831 if (m_enableLog) 3832 m_log << TestLog::Message << "glUniform2i(" << location << ", " << v0 << ", " << v1 << ");" << TestLog::EndMessage; 3833 m_gl.uniform2i(location, v0, v1); 3834} 3835 3836void CallLogWrapper::glUniform2iv (glw::GLint location, glw::GLsizei count, const glw::GLint *value) 3837{ 3838 if (m_enableLog) 3839 m_log << TestLog::Message << "glUniform2iv(" << location << ", " << count << ", " << getPointerStr(value, (count * 2)) << ");" << TestLog::EndMessage; 3840 m_gl.uniform2iv(location, count, value); 3841} 3842 3843void CallLogWrapper::glUniform2ui (glw::GLint location, glw::GLuint v0, glw::GLuint v1) 3844{ 3845 if (m_enableLog) 3846 m_log << TestLog::Message << "glUniform2ui(" << location << ", " << v0 << ", " << v1 << ");" << TestLog::EndMessage; 3847 m_gl.uniform2ui(location, v0, v1); 3848} 3849 3850void CallLogWrapper::glUniform2uiv (glw::GLint location, glw::GLsizei count, const glw::GLuint *value) 3851{ 3852 if (m_enableLog) 3853 m_log << TestLog::Message << "glUniform2uiv(" << location << ", " << count << ", " << getPointerStr(value, (count * 2)) << ");" << TestLog::EndMessage; 3854 m_gl.uniform2uiv(location, count, value); 3855} 3856 3857void CallLogWrapper::glUniform3d (glw::GLint location, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z) 3858{ 3859 if (m_enableLog) 3860 m_log << TestLog::Message << "glUniform3d(" << location << ", " << x << ", " << y << ", " << z << ");" << TestLog::EndMessage; 3861 m_gl.uniform3d(location, x, y, z); 3862} 3863 3864void CallLogWrapper::glUniform3dv (glw::GLint location, glw::GLsizei count, const glw::GLdouble *value) 3865{ 3866 if (m_enableLog) 3867 m_log << TestLog::Message << "glUniform3dv(" << location << ", " << count << ", " << value << ");" << TestLog::EndMessage; 3868 m_gl.uniform3dv(location, count, value); 3869} 3870 3871void CallLogWrapper::glUniform3f (glw::GLint location, glw::GLfloat v0, glw::GLfloat v1, glw::GLfloat v2) 3872{ 3873 if (m_enableLog) 3874 m_log << TestLog::Message << "glUniform3f(" << location << ", " << v0 << ", " << v1 << ", " << v2 << ");" << TestLog::EndMessage; 3875 m_gl.uniform3f(location, v0, v1, v2); 3876} 3877 3878void CallLogWrapper::glUniform3fv (glw::GLint location, glw::GLsizei count, const glw::GLfloat *value) 3879{ 3880 if (m_enableLog) 3881 m_log << TestLog::Message << "glUniform3fv(" << location << ", " << count << ", " << getPointerStr(value, (count * 3)) << ");" << TestLog::EndMessage; 3882 m_gl.uniform3fv(location, count, value); 3883} 3884 3885void CallLogWrapper::glUniform3i (glw::GLint location, glw::GLint v0, glw::GLint v1, glw::GLint v2) 3886{ 3887 if (m_enableLog) 3888 m_log << TestLog::Message << "glUniform3i(" << location << ", " << v0 << ", " << v1 << ", " << v2 << ");" << TestLog::EndMessage; 3889 m_gl.uniform3i(location, v0, v1, v2); 3890} 3891 3892void CallLogWrapper::glUniform3iv (glw::GLint location, glw::GLsizei count, const glw::GLint *value) 3893{ 3894 if (m_enableLog) 3895 m_log << TestLog::Message << "glUniform3iv(" << location << ", " << count << ", " << getPointerStr(value, (count * 3)) << ");" << TestLog::EndMessage; 3896 m_gl.uniform3iv(location, count, value); 3897} 3898 3899void CallLogWrapper::glUniform3ui (glw::GLint location, glw::GLuint v0, glw::GLuint v1, glw::GLuint v2) 3900{ 3901 if (m_enableLog) 3902 m_log << TestLog::Message << "glUniform3ui(" << location << ", " << v0 << ", " << v1 << ", " << v2 << ");" << TestLog::EndMessage; 3903 m_gl.uniform3ui(location, v0, v1, v2); 3904} 3905 3906void CallLogWrapper::glUniform3uiv (glw::GLint location, glw::GLsizei count, const glw::GLuint *value) 3907{ 3908 if (m_enableLog) 3909 m_log << TestLog::Message << "glUniform3uiv(" << location << ", " << count << ", " << getPointerStr(value, (count * 3)) << ");" << TestLog::EndMessage; 3910 m_gl.uniform3uiv(location, count, value); 3911} 3912 3913void CallLogWrapper::glUniform4d (glw::GLint location, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z, glw::GLdouble w) 3914{ 3915 if (m_enableLog) 3916 m_log << TestLog::Message << "glUniform4d(" << location << ", " << x << ", " << y << ", " << z << ", " << w << ");" << TestLog::EndMessage; 3917 m_gl.uniform4d(location, x, y, z, w); 3918} 3919 3920void CallLogWrapper::glUniform4dv (glw::GLint location, glw::GLsizei count, const glw::GLdouble *value) 3921{ 3922 if (m_enableLog) 3923 m_log << TestLog::Message << "glUniform4dv(" << location << ", " << count << ", " << value << ");" << TestLog::EndMessage; 3924 m_gl.uniform4dv(location, count, value); 3925} 3926 3927void CallLogWrapper::glUniform4f (glw::GLint location, glw::GLfloat v0, glw::GLfloat v1, glw::GLfloat v2, glw::GLfloat v3) 3928{ 3929 if (m_enableLog) 3930 m_log << TestLog::Message << "glUniform4f(" << location << ", " << v0 << ", " << v1 << ", " << v2 << ", " << v3 << ");" << TestLog::EndMessage; 3931 m_gl.uniform4f(location, v0, v1, v2, v3); 3932} 3933 3934void CallLogWrapper::glUniform4fv (glw::GLint location, glw::GLsizei count, const glw::GLfloat *value) 3935{ 3936 if (m_enableLog) 3937 m_log << TestLog::Message << "glUniform4fv(" << location << ", " << count << ", " << getPointerStr(value, (count * 4)) << ");" << TestLog::EndMessage; 3938 m_gl.uniform4fv(location, count, value); 3939} 3940 3941void CallLogWrapper::glUniform4i (glw::GLint location, glw::GLint v0, glw::GLint v1, glw::GLint v2, glw::GLint v3) 3942{ 3943 if (m_enableLog) 3944 m_log << TestLog::Message << "glUniform4i(" << location << ", " << v0 << ", " << v1 << ", " << v2 << ", " << v3 << ");" << TestLog::EndMessage; 3945 m_gl.uniform4i(location, v0, v1, v2, v3); 3946} 3947 3948void CallLogWrapper::glUniform4iv (glw::GLint location, glw::GLsizei count, const glw::GLint *value) 3949{ 3950 if (m_enableLog) 3951 m_log << TestLog::Message << "glUniform4iv(" << location << ", " << count << ", " << getPointerStr(value, (count * 4)) << ");" << TestLog::EndMessage; 3952 m_gl.uniform4iv(location, count, value); 3953} 3954 3955void CallLogWrapper::glUniform4ui (glw::GLint location, glw::GLuint v0, glw::GLuint v1, glw::GLuint v2, glw::GLuint v3) 3956{ 3957 if (m_enableLog) 3958 m_log << TestLog::Message << "glUniform4ui(" << location << ", " << v0 << ", " << v1 << ", " << v2 << ", " << v3 << ");" << TestLog::EndMessage; 3959 m_gl.uniform4ui(location, v0, v1, v2, v3); 3960} 3961 3962void CallLogWrapper::glUniform4uiv (glw::GLint location, glw::GLsizei count, const glw::GLuint *value) 3963{ 3964 if (m_enableLog) 3965 m_log << TestLog::Message << "glUniform4uiv(" << location << ", " << count << ", " << getPointerStr(value, (count * 4)) << ");" << TestLog::EndMessage; 3966 m_gl.uniform4uiv(location, count, value); 3967} 3968 3969void CallLogWrapper::glUniformBlockBinding (glw::GLuint program, glw::GLuint uniformBlockIndex, glw::GLuint uniformBlockBinding) 3970{ 3971 if (m_enableLog) 3972 m_log << TestLog::Message << "glUniformBlockBinding(" << program << ", " << uniformBlockIndex << ", " << uniformBlockBinding << ");" << TestLog::EndMessage; 3973 m_gl.uniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding); 3974} 3975 3976void CallLogWrapper::glUniformMatrix2dv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3977{ 3978 if (m_enableLog) 3979 m_log << TestLog::Message << "glUniformMatrix2dv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3980 m_gl.uniformMatrix2dv(location, count, transpose, value); 3981} 3982 3983void CallLogWrapper::glUniformMatrix2fv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3984{ 3985 if (m_enableLog) 3986 m_log << TestLog::Message << "glUniformMatrix2fv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 2*2)) << ");" << TestLog::EndMessage; 3987 m_gl.uniformMatrix2fv(location, count, transpose, value); 3988} 3989 3990void CallLogWrapper::glUniformMatrix2x3dv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 3991{ 3992 if (m_enableLog) 3993 m_log << TestLog::Message << "glUniformMatrix2x3dv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 3994 m_gl.uniformMatrix2x3dv(location, count, transpose, value); 3995} 3996 3997void CallLogWrapper::glUniformMatrix2x3fv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 3998{ 3999 if (m_enableLog) 4000 m_log << TestLog::Message << "glUniformMatrix2x3fv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 2*3)) << ");" << TestLog::EndMessage; 4001 m_gl.uniformMatrix2x3fv(location, count, transpose, value); 4002} 4003 4004void CallLogWrapper::glUniformMatrix2x4dv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 4005{ 4006 if (m_enableLog) 4007 m_log << TestLog::Message << "glUniformMatrix2x4dv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 4008 m_gl.uniformMatrix2x4dv(location, count, transpose, value); 4009} 4010 4011void CallLogWrapper::glUniformMatrix2x4fv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 4012{ 4013 if (m_enableLog) 4014 m_log << TestLog::Message << "glUniformMatrix2x4fv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 2*4)) << ");" << TestLog::EndMessage; 4015 m_gl.uniformMatrix2x4fv(location, count, transpose, value); 4016} 4017 4018void CallLogWrapper::glUniformMatrix3dv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 4019{ 4020 if (m_enableLog) 4021 m_log << TestLog::Message << "glUniformMatrix3dv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 4022 m_gl.uniformMatrix3dv(location, count, transpose, value); 4023} 4024 4025void CallLogWrapper::glUniformMatrix3fv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 4026{ 4027 if (m_enableLog) 4028 m_log << TestLog::Message << "glUniformMatrix3fv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 3*3)) << ");" << TestLog::EndMessage; 4029 m_gl.uniformMatrix3fv(location, count, transpose, value); 4030} 4031 4032void CallLogWrapper::glUniformMatrix3x2dv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 4033{ 4034 if (m_enableLog) 4035 m_log << TestLog::Message << "glUniformMatrix3x2dv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 4036 m_gl.uniformMatrix3x2dv(location, count, transpose, value); 4037} 4038 4039void CallLogWrapper::glUniformMatrix3x2fv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 4040{ 4041 if (m_enableLog) 4042 m_log << TestLog::Message << "glUniformMatrix3x2fv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 3*2)) << ");" << TestLog::EndMessage; 4043 m_gl.uniformMatrix3x2fv(location, count, transpose, value); 4044} 4045 4046void CallLogWrapper::glUniformMatrix3x4dv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 4047{ 4048 if (m_enableLog) 4049 m_log << TestLog::Message << "glUniformMatrix3x4dv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 4050 m_gl.uniformMatrix3x4dv(location, count, transpose, value); 4051} 4052 4053void CallLogWrapper::glUniformMatrix3x4fv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 4054{ 4055 if (m_enableLog) 4056 m_log << TestLog::Message << "glUniformMatrix3x4fv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 3*4)) << ");" << TestLog::EndMessage; 4057 m_gl.uniformMatrix3x4fv(location, count, transpose, value); 4058} 4059 4060void CallLogWrapper::glUniformMatrix4dv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 4061{ 4062 if (m_enableLog) 4063 m_log << TestLog::Message << "glUniformMatrix4dv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 4064 m_gl.uniformMatrix4dv(location, count, transpose, value); 4065} 4066 4067void CallLogWrapper::glUniformMatrix4fv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 4068{ 4069 if (m_enableLog) 4070 m_log << TestLog::Message << "glUniformMatrix4fv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 4*4)) << ");" << TestLog::EndMessage; 4071 m_gl.uniformMatrix4fv(location, count, transpose, value); 4072} 4073 4074void CallLogWrapper::glUniformMatrix4x2dv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 4075{ 4076 if (m_enableLog) 4077 m_log << TestLog::Message << "glUniformMatrix4x2dv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 4078 m_gl.uniformMatrix4x2dv(location, count, transpose, value); 4079} 4080 4081void CallLogWrapper::glUniformMatrix4x2fv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 4082{ 4083 if (m_enableLog) 4084 m_log << TestLog::Message << "glUniformMatrix4x2fv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 4*2)) << ");" << TestLog::EndMessage; 4085 m_gl.uniformMatrix4x2fv(location, count, transpose, value); 4086} 4087 4088void CallLogWrapper::glUniformMatrix4x3dv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLdouble *value) 4089{ 4090 if (m_enableLog) 4091 m_log << TestLog::Message << "glUniformMatrix4x3dv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << value << ");" << TestLog::EndMessage; 4092 m_gl.uniformMatrix4x3dv(location, count, transpose, value); 4093} 4094 4095void CallLogWrapper::glUniformMatrix4x3fv (glw::GLint location, glw::GLsizei count, glw::GLboolean transpose, const glw::GLfloat *value) 4096{ 4097 if (m_enableLog) 4098 m_log << TestLog::Message << "glUniformMatrix4x3fv(" << location << ", " << count << ", " << getBooleanStr(transpose) << ", " << getPointerStr(value, (count * 4*3)) << ");" << TestLog::EndMessage; 4099 m_gl.uniformMatrix4x3fv(location, count, transpose, value); 4100} 4101 4102void CallLogWrapper::glUniformSubroutinesuiv (glw::GLenum shadertype, glw::GLsizei count, const glw::GLuint *indices) 4103{ 4104 if (m_enableLog) 4105 m_log << TestLog::Message << "glUniformSubroutinesuiv(" << toHex(shadertype) << ", " << count << ", " << indices << ");" << TestLog::EndMessage; 4106 m_gl.uniformSubroutinesuiv(shadertype, count, indices); 4107} 4108 4109glw::GLboolean CallLogWrapper::glUnmapBuffer (glw::GLenum target) 4110{ 4111 if (m_enableLog) 4112 m_log << TestLog::Message << "glUnmapBuffer(" << getBufferTargetStr(target) << ");" << TestLog::EndMessage; 4113 glw::GLboolean returnValue = m_gl.unmapBuffer(target); 4114 if (m_enableLog) 4115 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 4116 return returnValue; 4117} 4118 4119glw::GLboolean CallLogWrapper::glUnmapNamedBuffer (glw::GLuint buffer) 4120{ 4121 if (m_enableLog) 4122 m_log << TestLog::Message << "glUnmapNamedBuffer(" << buffer << ");" << TestLog::EndMessage; 4123 glw::GLboolean returnValue = m_gl.unmapNamedBuffer(buffer); 4124 if (m_enableLog) 4125 m_log << TestLog::Message << "// " << getBooleanStr(returnValue) << " returned" << TestLog::EndMessage; 4126 return returnValue; 4127} 4128 4129void CallLogWrapper::glUseProgram (glw::GLuint program) 4130{ 4131 if (m_enableLog) 4132 m_log << TestLog::Message << "glUseProgram(" << program << ");" << TestLog::EndMessage; 4133 m_gl.useProgram(program); 4134} 4135 4136void CallLogWrapper::glUseProgramStages (glw::GLuint pipeline, glw::GLbitfield stages, glw::GLuint program) 4137{ 4138 if (m_enableLog) 4139 m_log << TestLog::Message << "glUseProgramStages(" << pipeline << ", " << getShaderTypeMaskStr(stages) << ", " << program << ");" << TestLog::EndMessage; 4140 m_gl.useProgramStages(pipeline, stages, program); 4141} 4142 4143void CallLogWrapper::glValidateProgram (glw::GLuint program) 4144{ 4145 if (m_enableLog) 4146 m_log << TestLog::Message << "glValidateProgram(" << program << ");" << TestLog::EndMessage; 4147 m_gl.validateProgram(program); 4148} 4149 4150void CallLogWrapper::glValidateProgramPipeline (glw::GLuint pipeline) 4151{ 4152 if (m_enableLog) 4153 m_log << TestLog::Message << "glValidateProgramPipeline(" << pipeline << ");" << TestLog::EndMessage; 4154 m_gl.validateProgramPipeline(pipeline); 4155} 4156 4157void CallLogWrapper::glVertexArrayAttribBinding (glw::GLuint vaobj, glw::GLuint attribindex, glw::GLuint bindingindex) 4158{ 4159 if (m_enableLog) 4160 m_log << TestLog::Message << "glVertexArrayAttribBinding(" << vaobj << ", " << attribindex << ", " << bindingindex << ");" << TestLog::EndMessage; 4161 m_gl.vertexArrayAttribBinding(vaobj, attribindex, bindingindex); 4162} 4163 4164void CallLogWrapper::glVertexArrayAttribFormat (glw::GLuint vaobj, glw::GLuint attribindex, glw::GLint size, glw::GLenum type, glw::GLboolean normalized, glw::GLuint relativeoffset) 4165{ 4166 if (m_enableLog) 4167 m_log << TestLog::Message << "glVertexArrayAttribFormat(" << vaobj << ", " << attribindex << ", " << size << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << relativeoffset << ");" << TestLog::EndMessage; 4168 m_gl.vertexArrayAttribFormat(vaobj, attribindex, size, type, normalized, relativeoffset); 4169} 4170 4171void CallLogWrapper::glVertexArrayAttribIFormat (glw::GLuint vaobj, glw::GLuint attribindex, glw::GLint size, glw::GLenum type, glw::GLuint relativeoffset) 4172{ 4173 if (m_enableLog) 4174 m_log << TestLog::Message << "glVertexArrayAttribIFormat(" << vaobj << ", " << attribindex << ", " << size << ", " << toHex(type) << ", " << relativeoffset << ");" << TestLog::EndMessage; 4175 m_gl.vertexArrayAttribIFormat(vaobj, attribindex, size, type, relativeoffset); 4176} 4177 4178void CallLogWrapper::glVertexArrayAttribLFormat (glw::GLuint vaobj, glw::GLuint attribindex, glw::GLint size, glw::GLenum type, glw::GLuint relativeoffset) 4179{ 4180 if (m_enableLog) 4181 m_log << TestLog::Message << "glVertexArrayAttribLFormat(" << vaobj << ", " << attribindex << ", " << size << ", " << toHex(type) << ", " << relativeoffset << ");" << TestLog::EndMessage; 4182 m_gl.vertexArrayAttribLFormat(vaobj, attribindex, size, type, relativeoffset); 4183} 4184 4185void CallLogWrapper::glVertexArrayBindingDivisor (glw::GLuint vaobj, glw::GLuint bindingindex, glw::GLuint divisor) 4186{ 4187 if (m_enableLog) 4188 m_log << TestLog::Message << "glVertexArrayBindingDivisor(" << vaobj << ", " << bindingindex << ", " << divisor << ");" << TestLog::EndMessage; 4189 m_gl.vertexArrayBindingDivisor(vaobj, bindingindex, divisor); 4190} 4191 4192void CallLogWrapper::glVertexArrayElementBuffer (glw::GLuint vaobj, glw::GLuint buffer) 4193{ 4194 if (m_enableLog) 4195 m_log << TestLog::Message << "glVertexArrayElementBuffer(" << vaobj << ", " << buffer << ");" << TestLog::EndMessage; 4196 m_gl.vertexArrayElementBuffer(vaobj, buffer); 4197} 4198 4199void CallLogWrapper::glVertexArrayVertexBuffer (glw::GLuint vaobj, glw::GLuint bindingindex, glw::GLuint buffer, glw::GLintptr offset, glw::GLsizei stride) 4200{ 4201 if (m_enableLog) 4202 m_log << TestLog::Message << "glVertexArrayVertexBuffer(" << vaobj << ", " << bindingindex << ", " << buffer << ", " << offset << ", " << stride << ");" << TestLog::EndMessage; 4203 m_gl.vertexArrayVertexBuffer(vaobj, bindingindex, buffer, offset, stride); 4204} 4205 4206void CallLogWrapper::glVertexArrayVertexBuffers (glw::GLuint vaobj, glw::GLuint first, glw::GLsizei count, const glw::GLuint *buffers, const glw::GLintptr *offsets, const glw::GLsizei *strides) 4207{ 4208 if (m_enableLog) 4209 m_log << TestLog::Message << "glVertexArrayVertexBuffers(" << vaobj << ", " << first << ", " << count << ", " << buffers << ", " << offsets << ", " << strides << ");" << TestLog::EndMessage; 4210 m_gl.vertexArrayVertexBuffers(vaobj, first, count, buffers, offsets, strides); 4211} 4212 4213void CallLogWrapper::glVertexAttrib1d (glw::GLuint index, glw::GLdouble x) 4214{ 4215 if (m_enableLog) 4216 m_log << TestLog::Message << "glVertexAttrib1d(" << index << ", " << x << ");" << TestLog::EndMessage; 4217 m_gl.vertexAttrib1d(index, x); 4218} 4219 4220void CallLogWrapper::glVertexAttrib1dv (glw::GLuint index, const glw::GLdouble *v) 4221{ 4222 if (m_enableLog) 4223 m_log << TestLog::Message << "glVertexAttrib1dv(" << index << ", " << getPointerStr(v, 1) << ");" << TestLog::EndMessage; 4224 m_gl.vertexAttrib1dv(index, v); 4225} 4226 4227void CallLogWrapper::glVertexAttrib1f (glw::GLuint index, glw::GLfloat x) 4228{ 4229 if (m_enableLog) 4230 m_log << TestLog::Message << "glVertexAttrib1f(" << index << ", " << x << ");" << TestLog::EndMessage; 4231 m_gl.vertexAttrib1f(index, x); 4232} 4233 4234void CallLogWrapper::glVertexAttrib1fv (glw::GLuint index, const glw::GLfloat *v) 4235{ 4236 if (m_enableLog) 4237 m_log << TestLog::Message << "glVertexAttrib1fv(" << index << ", " << getPointerStr(v, 1) << ");" << TestLog::EndMessage; 4238 m_gl.vertexAttrib1fv(index, v); 4239} 4240 4241void CallLogWrapper::glVertexAttrib1s (glw::GLuint index, glw::GLshort x) 4242{ 4243 if (m_enableLog) 4244 m_log << TestLog::Message << "glVertexAttrib1s(" << index << ", " << x << ");" << TestLog::EndMessage; 4245 m_gl.vertexAttrib1s(index, x); 4246} 4247 4248void CallLogWrapper::glVertexAttrib1sv (glw::GLuint index, const glw::GLshort *v) 4249{ 4250 if (m_enableLog) 4251 m_log << TestLog::Message << "glVertexAttrib1sv(" << index << ", " << getPointerStr(v, 1) << ");" << TestLog::EndMessage; 4252 m_gl.vertexAttrib1sv(index, v); 4253} 4254 4255void CallLogWrapper::glVertexAttrib2d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y) 4256{ 4257 if (m_enableLog) 4258 m_log << TestLog::Message << "glVertexAttrib2d(" << index << ", " << x << ", " << y << ");" << TestLog::EndMessage; 4259 m_gl.vertexAttrib2d(index, x, y); 4260} 4261 4262void CallLogWrapper::glVertexAttrib2dv (glw::GLuint index, const glw::GLdouble *v) 4263{ 4264 if (m_enableLog) 4265 m_log << TestLog::Message << "glVertexAttrib2dv(" << index << ", " << getPointerStr(v, 2) << ");" << TestLog::EndMessage; 4266 m_gl.vertexAttrib2dv(index, v); 4267} 4268 4269void CallLogWrapper::glVertexAttrib2f (glw::GLuint index, glw::GLfloat x, glw::GLfloat y) 4270{ 4271 if (m_enableLog) 4272 m_log << TestLog::Message << "glVertexAttrib2f(" << index << ", " << x << ", " << y << ");" << TestLog::EndMessage; 4273 m_gl.vertexAttrib2f(index, x, y); 4274} 4275 4276void CallLogWrapper::glVertexAttrib2fv (glw::GLuint index, const glw::GLfloat *v) 4277{ 4278 if (m_enableLog) 4279 m_log << TestLog::Message << "glVertexAttrib2fv(" << index << ", " << getPointerStr(v, 2) << ");" << TestLog::EndMessage; 4280 m_gl.vertexAttrib2fv(index, v); 4281} 4282 4283void CallLogWrapper::glVertexAttrib2s (glw::GLuint index, glw::GLshort x, glw::GLshort y) 4284{ 4285 if (m_enableLog) 4286 m_log << TestLog::Message << "glVertexAttrib2s(" << index << ", " << x << ", " << y << ");" << TestLog::EndMessage; 4287 m_gl.vertexAttrib2s(index, x, y); 4288} 4289 4290void CallLogWrapper::glVertexAttrib2sv (glw::GLuint index, const glw::GLshort *v) 4291{ 4292 if (m_enableLog) 4293 m_log << TestLog::Message << "glVertexAttrib2sv(" << index << ", " << getPointerStr(v, 2) << ");" << TestLog::EndMessage; 4294 m_gl.vertexAttrib2sv(index, v); 4295} 4296 4297void CallLogWrapper::glVertexAttrib3d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z) 4298{ 4299 if (m_enableLog) 4300 m_log << TestLog::Message << "glVertexAttrib3d(" << index << ", " << x << ", " << y << ", " << z << ");" << TestLog::EndMessage; 4301 m_gl.vertexAttrib3d(index, x, y, z); 4302} 4303 4304void CallLogWrapper::glVertexAttrib3dv (glw::GLuint index, const glw::GLdouble *v) 4305{ 4306 if (m_enableLog) 4307 m_log << TestLog::Message << "glVertexAttrib3dv(" << index << ", " << getPointerStr(v, 3) << ");" << TestLog::EndMessage; 4308 m_gl.vertexAttrib3dv(index, v); 4309} 4310 4311void CallLogWrapper::glVertexAttrib3f (glw::GLuint index, glw::GLfloat x, glw::GLfloat y, glw::GLfloat z) 4312{ 4313 if (m_enableLog) 4314 m_log << TestLog::Message << "glVertexAttrib3f(" << index << ", " << x << ", " << y << ", " << z << ");" << TestLog::EndMessage; 4315 m_gl.vertexAttrib3f(index, x, y, z); 4316} 4317 4318void CallLogWrapper::glVertexAttrib3fv (glw::GLuint index, const glw::GLfloat *v) 4319{ 4320 if (m_enableLog) 4321 m_log << TestLog::Message << "glVertexAttrib3fv(" << index << ", " << getPointerStr(v, 3) << ");" << TestLog::EndMessage; 4322 m_gl.vertexAttrib3fv(index, v); 4323} 4324 4325void CallLogWrapper::glVertexAttrib3s (glw::GLuint index, glw::GLshort x, glw::GLshort y, glw::GLshort z) 4326{ 4327 if (m_enableLog) 4328 m_log << TestLog::Message << "glVertexAttrib3s(" << index << ", " << x << ", " << y << ", " << z << ");" << TestLog::EndMessage; 4329 m_gl.vertexAttrib3s(index, x, y, z); 4330} 4331 4332void CallLogWrapper::glVertexAttrib3sv (glw::GLuint index, const glw::GLshort *v) 4333{ 4334 if (m_enableLog) 4335 m_log << TestLog::Message << "glVertexAttrib3sv(" << index << ", " << getPointerStr(v, 3) << ");" << TestLog::EndMessage; 4336 m_gl.vertexAttrib3sv(index, v); 4337} 4338 4339void CallLogWrapper::glVertexAttrib4Nbv (glw::GLuint index, const glw::GLbyte *v) 4340{ 4341 if (m_enableLog) 4342 m_log << TestLog::Message << "glVertexAttrib4Nbv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4343 m_gl.vertexAttrib4Nbv(index, v); 4344} 4345 4346void CallLogWrapper::glVertexAttrib4Niv (glw::GLuint index, const glw::GLint *v) 4347{ 4348 if (m_enableLog) 4349 m_log << TestLog::Message << "glVertexAttrib4Niv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4350 m_gl.vertexAttrib4Niv(index, v); 4351} 4352 4353void CallLogWrapper::glVertexAttrib4Nsv (glw::GLuint index, const glw::GLshort *v) 4354{ 4355 if (m_enableLog) 4356 m_log << TestLog::Message << "glVertexAttrib4Nsv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4357 m_gl.vertexAttrib4Nsv(index, v); 4358} 4359 4360void CallLogWrapper::glVertexAttrib4Nub (glw::GLuint index, glw::GLubyte x, glw::GLubyte y, glw::GLubyte z, glw::GLubyte w) 4361{ 4362 if (m_enableLog) 4363 m_log << TestLog::Message << "glVertexAttrib4Nub(" << index << ", " << toHex(x) << ", " << toHex(y) << ", " << toHex(z) << ", " << toHex(w) << ");" << TestLog::EndMessage; 4364 m_gl.vertexAttrib4Nub(index, x, y, z, w); 4365} 4366 4367void CallLogWrapper::glVertexAttrib4Nubv (glw::GLuint index, const glw::GLubyte *v) 4368{ 4369 if (m_enableLog) 4370 m_log << TestLog::Message << "glVertexAttrib4Nubv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4371 m_gl.vertexAttrib4Nubv(index, v); 4372} 4373 4374void CallLogWrapper::glVertexAttrib4Nuiv (glw::GLuint index, const glw::GLuint *v) 4375{ 4376 if (m_enableLog) 4377 m_log << TestLog::Message << "glVertexAttrib4Nuiv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4378 m_gl.vertexAttrib4Nuiv(index, v); 4379} 4380 4381void CallLogWrapper::glVertexAttrib4Nusv (glw::GLuint index, const glw::GLushort *v) 4382{ 4383 if (m_enableLog) 4384 m_log << TestLog::Message << "glVertexAttrib4Nusv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4385 m_gl.vertexAttrib4Nusv(index, v); 4386} 4387 4388void CallLogWrapper::glVertexAttrib4bv (glw::GLuint index, const glw::GLbyte *v) 4389{ 4390 if (m_enableLog) 4391 m_log << TestLog::Message << "glVertexAttrib4bv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4392 m_gl.vertexAttrib4bv(index, v); 4393} 4394 4395void CallLogWrapper::glVertexAttrib4d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z, glw::GLdouble w) 4396{ 4397 if (m_enableLog) 4398 m_log << TestLog::Message << "glVertexAttrib4d(" << index << ", " << x << ", " << y << ", " << z << ", " << w << ");" << TestLog::EndMessage; 4399 m_gl.vertexAttrib4d(index, x, y, z, w); 4400} 4401 4402void CallLogWrapper::glVertexAttrib4dv (glw::GLuint index, const glw::GLdouble *v) 4403{ 4404 if (m_enableLog) 4405 m_log << TestLog::Message << "glVertexAttrib4dv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4406 m_gl.vertexAttrib4dv(index, v); 4407} 4408 4409void CallLogWrapper::glVertexAttrib4f (glw::GLuint index, glw::GLfloat x, glw::GLfloat y, glw::GLfloat z, glw::GLfloat w) 4410{ 4411 if (m_enableLog) 4412 m_log << TestLog::Message << "glVertexAttrib4f(" << index << ", " << x << ", " << y << ", " << z << ", " << w << ");" << TestLog::EndMessage; 4413 m_gl.vertexAttrib4f(index, x, y, z, w); 4414} 4415 4416void CallLogWrapper::glVertexAttrib4fv (glw::GLuint index, const glw::GLfloat *v) 4417{ 4418 if (m_enableLog) 4419 m_log << TestLog::Message << "glVertexAttrib4fv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4420 m_gl.vertexAttrib4fv(index, v); 4421} 4422 4423void CallLogWrapper::glVertexAttrib4iv (glw::GLuint index, const glw::GLint *v) 4424{ 4425 if (m_enableLog) 4426 m_log << TestLog::Message << "glVertexAttrib4iv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4427 m_gl.vertexAttrib4iv(index, v); 4428} 4429 4430void CallLogWrapper::glVertexAttrib4s (glw::GLuint index, glw::GLshort x, glw::GLshort y, glw::GLshort z, glw::GLshort w) 4431{ 4432 if (m_enableLog) 4433 m_log << TestLog::Message << "glVertexAttrib4s(" << index << ", " << x << ", " << y << ", " << z << ", " << w << ");" << TestLog::EndMessage; 4434 m_gl.vertexAttrib4s(index, x, y, z, w); 4435} 4436 4437void CallLogWrapper::glVertexAttrib4sv (glw::GLuint index, const glw::GLshort *v) 4438{ 4439 if (m_enableLog) 4440 m_log << TestLog::Message << "glVertexAttrib4sv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4441 m_gl.vertexAttrib4sv(index, v); 4442} 4443 4444void CallLogWrapper::glVertexAttrib4ubv (glw::GLuint index, const glw::GLubyte *v) 4445{ 4446 if (m_enableLog) 4447 m_log << TestLog::Message << "glVertexAttrib4ubv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4448 m_gl.vertexAttrib4ubv(index, v); 4449} 4450 4451void CallLogWrapper::glVertexAttrib4uiv (glw::GLuint index, const glw::GLuint *v) 4452{ 4453 if (m_enableLog) 4454 m_log << TestLog::Message << "glVertexAttrib4uiv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4455 m_gl.vertexAttrib4uiv(index, v); 4456} 4457 4458void CallLogWrapper::glVertexAttrib4usv (glw::GLuint index, const glw::GLushort *v) 4459{ 4460 if (m_enableLog) 4461 m_log << TestLog::Message << "glVertexAttrib4usv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4462 m_gl.vertexAttrib4usv(index, v); 4463} 4464 4465void CallLogWrapper::glVertexAttribBinding (glw::GLuint attribindex, glw::GLuint bindingindex) 4466{ 4467 if (m_enableLog) 4468 m_log << TestLog::Message << "glVertexAttribBinding(" << attribindex << ", " << bindingindex << ");" << TestLog::EndMessage; 4469 m_gl.vertexAttribBinding(attribindex, bindingindex); 4470} 4471 4472void CallLogWrapper::glVertexAttribDivisor (glw::GLuint index, glw::GLuint divisor) 4473{ 4474 if (m_enableLog) 4475 m_log << TestLog::Message << "glVertexAttribDivisor(" << index << ", " << divisor << ");" << TestLog::EndMessage; 4476 m_gl.vertexAttribDivisor(index, divisor); 4477} 4478 4479void CallLogWrapper::glVertexAttribFormat (glw::GLuint attribindex, glw::GLint size, glw::GLenum type, glw::GLboolean normalized, glw::GLuint relativeoffset) 4480{ 4481 if (m_enableLog) 4482 m_log << TestLog::Message << "glVertexAttribFormat(" << attribindex << ", " << size << ", " << getTypeStr(type) << ", " << getBooleanStr(normalized) << ", " << relativeoffset << ");" << TestLog::EndMessage; 4483 m_gl.vertexAttribFormat(attribindex, size, type, normalized, relativeoffset); 4484} 4485 4486void CallLogWrapper::glVertexAttribI1i (glw::GLuint index, glw::GLint x) 4487{ 4488 if (m_enableLog) 4489 m_log << TestLog::Message << "glVertexAttribI1i(" << index << ", " << x << ");" << TestLog::EndMessage; 4490 m_gl.vertexAttribI1i(index, x); 4491} 4492 4493void CallLogWrapper::glVertexAttribI1iv (glw::GLuint index, const glw::GLint *v) 4494{ 4495 if (m_enableLog) 4496 m_log << TestLog::Message << "glVertexAttribI1iv(" << index << ", " << getPointerStr(v, 1) << ");" << TestLog::EndMessage; 4497 m_gl.vertexAttribI1iv(index, v); 4498} 4499 4500void CallLogWrapper::glVertexAttribI1ui (glw::GLuint index, glw::GLuint x) 4501{ 4502 if (m_enableLog) 4503 m_log << TestLog::Message << "glVertexAttribI1ui(" << index << ", " << x << ");" << TestLog::EndMessage; 4504 m_gl.vertexAttribI1ui(index, x); 4505} 4506 4507void CallLogWrapper::glVertexAttribI1uiv (glw::GLuint index, const glw::GLuint *v) 4508{ 4509 if (m_enableLog) 4510 m_log << TestLog::Message << "glVertexAttribI1uiv(" << index << ", " << getPointerStr(v, 1) << ");" << TestLog::EndMessage; 4511 m_gl.vertexAttribI1uiv(index, v); 4512} 4513 4514void CallLogWrapper::glVertexAttribI2i (glw::GLuint index, glw::GLint x, glw::GLint y) 4515{ 4516 if (m_enableLog) 4517 m_log << TestLog::Message << "glVertexAttribI2i(" << index << ", " << x << ", " << y << ");" << TestLog::EndMessage; 4518 m_gl.vertexAttribI2i(index, x, y); 4519} 4520 4521void CallLogWrapper::glVertexAttribI2iv (glw::GLuint index, const glw::GLint *v) 4522{ 4523 if (m_enableLog) 4524 m_log << TestLog::Message << "glVertexAttribI2iv(" << index << ", " << getPointerStr(v, 2) << ");" << TestLog::EndMessage; 4525 m_gl.vertexAttribI2iv(index, v); 4526} 4527 4528void CallLogWrapper::glVertexAttribI2ui (glw::GLuint index, glw::GLuint x, glw::GLuint y) 4529{ 4530 if (m_enableLog) 4531 m_log << TestLog::Message << "glVertexAttribI2ui(" << index << ", " << x << ", " << y << ");" << TestLog::EndMessage; 4532 m_gl.vertexAttribI2ui(index, x, y); 4533} 4534 4535void CallLogWrapper::glVertexAttribI2uiv (glw::GLuint index, const glw::GLuint *v) 4536{ 4537 if (m_enableLog) 4538 m_log << TestLog::Message << "glVertexAttribI2uiv(" << index << ", " << getPointerStr(v, 2) << ");" << TestLog::EndMessage; 4539 m_gl.vertexAttribI2uiv(index, v); 4540} 4541 4542void CallLogWrapper::glVertexAttribI3i (glw::GLuint index, glw::GLint x, glw::GLint y, glw::GLint z) 4543{ 4544 if (m_enableLog) 4545 m_log << TestLog::Message << "glVertexAttribI3i(" << index << ", " << x << ", " << y << ", " << z << ");" << TestLog::EndMessage; 4546 m_gl.vertexAttribI3i(index, x, y, z); 4547} 4548 4549void CallLogWrapper::glVertexAttribI3iv (glw::GLuint index, const glw::GLint *v) 4550{ 4551 if (m_enableLog) 4552 m_log << TestLog::Message << "glVertexAttribI3iv(" << index << ", " << getPointerStr(v, 3) << ");" << TestLog::EndMessage; 4553 m_gl.vertexAttribI3iv(index, v); 4554} 4555 4556void CallLogWrapper::glVertexAttribI3ui (glw::GLuint index, glw::GLuint x, glw::GLuint y, glw::GLuint z) 4557{ 4558 if (m_enableLog) 4559 m_log << TestLog::Message << "glVertexAttribI3ui(" << index << ", " << x << ", " << y << ", " << z << ");" << TestLog::EndMessage; 4560 m_gl.vertexAttribI3ui(index, x, y, z); 4561} 4562 4563void CallLogWrapper::glVertexAttribI3uiv (glw::GLuint index, const glw::GLuint *v) 4564{ 4565 if (m_enableLog) 4566 m_log << TestLog::Message << "glVertexAttribI3uiv(" << index << ", " << getPointerStr(v, 3) << ");" << TestLog::EndMessage; 4567 m_gl.vertexAttribI3uiv(index, v); 4568} 4569 4570void CallLogWrapper::glVertexAttribI4bv (glw::GLuint index, const glw::GLbyte *v) 4571{ 4572 if (m_enableLog) 4573 m_log << TestLog::Message << "glVertexAttribI4bv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4574 m_gl.vertexAttribI4bv(index, v); 4575} 4576 4577void CallLogWrapper::glVertexAttribI4i (glw::GLuint index, glw::GLint x, glw::GLint y, glw::GLint z, glw::GLint w) 4578{ 4579 if (m_enableLog) 4580 m_log << TestLog::Message << "glVertexAttribI4i(" << index << ", " << x << ", " << y << ", " << z << ", " << w << ");" << TestLog::EndMessage; 4581 m_gl.vertexAttribI4i(index, x, y, z, w); 4582} 4583 4584void CallLogWrapper::glVertexAttribI4iv (glw::GLuint index, const glw::GLint *v) 4585{ 4586 if (m_enableLog) 4587 m_log << TestLog::Message << "glVertexAttribI4iv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4588 m_gl.vertexAttribI4iv(index, v); 4589} 4590 4591void CallLogWrapper::glVertexAttribI4sv (glw::GLuint index, const glw::GLshort *v) 4592{ 4593 if (m_enableLog) 4594 m_log << TestLog::Message << "glVertexAttribI4sv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4595 m_gl.vertexAttribI4sv(index, v); 4596} 4597 4598void CallLogWrapper::glVertexAttribI4ubv (glw::GLuint index, const glw::GLubyte *v) 4599{ 4600 if (m_enableLog) 4601 m_log << TestLog::Message << "glVertexAttribI4ubv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4602 m_gl.vertexAttribI4ubv(index, v); 4603} 4604 4605void CallLogWrapper::glVertexAttribI4ui (glw::GLuint index, glw::GLuint x, glw::GLuint y, glw::GLuint z, glw::GLuint w) 4606{ 4607 if (m_enableLog) 4608 m_log << TestLog::Message << "glVertexAttribI4ui(" << index << ", " << x << ", " << y << ", " << z << ", " << w << ");" << TestLog::EndMessage; 4609 m_gl.vertexAttribI4ui(index, x, y, z, w); 4610} 4611 4612void CallLogWrapper::glVertexAttribI4uiv (glw::GLuint index, const glw::GLuint *v) 4613{ 4614 if (m_enableLog) 4615 m_log << TestLog::Message << "glVertexAttribI4uiv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4616 m_gl.vertexAttribI4uiv(index, v); 4617} 4618 4619void CallLogWrapper::glVertexAttribI4usv (glw::GLuint index, const glw::GLushort *v) 4620{ 4621 if (m_enableLog) 4622 m_log << TestLog::Message << "glVertexAttribI4usv(" << index << ", " << getPointerStr(v, 4) << ");" << TestLog::EndMessage; 4623 m_gl.vertexAttribI4usv(index, v); 4624} 4625 4626void CallLogWrapper::glVertexAttribIFormat (glw::GLuint attribindex, glw::GLint size, glw::GLenum type, glw::GLuint relativeoffset) 4627{ 4628 if (m_enableLog) 4629 m_log << TestLog::Message << "glVertexAttribIFormat(" << attribindex << ", " << size << ", " << getTypeStr(type) << ", " << relativeoffset << ");" << TestLog::EndMessage; 4630 m_gl.vertexAttribIFormat(attribindex, size, type, relativeoffset); 4631} 4632 4633void CallLogWrapper::glVertexAttribIPointer (glw::GLuint index, glw::GLint size, glw::GLenum type, glw::GLsizei stride, const void *pointer) 4634{ 4635 if (m_enableLog) 4636 m_log << TestLog::Message << "glVertexAttribIPointer(" << index << ", " << size << ", " << getTypeStr(type) << ", " << stride << ", " << pointer << ");" << TestLog::EndMessage; 4637 m_gl.vertexAttribIPointer(index, size, type, stride, pointer); 4638} 4639 4640void CallLogWrapper::glVertexAttribL1d (glw::GLuint index, glw::GLdouble x) 4641{ 4642 if (m_enableLog) 4643 m_log << TestLog::Message << "glVertexAttribL1d(" << index << ", " << x << ");" << TestLog::EndMessage; 4644 m_gl.vertexAttribL1d(index, x); 4645} 4646 4647void CallLogWrapper::glVertexAttribL1dv (glw::GLuint index, const glw::GLdouble *v) 4648{ 4649 if (m_enableLog) 4650 m_log << TestLog::Message << "glVertexAttribL1dv(" << index << ", " << v << ");" << TestLog::EndMessage; 4651 m_gl.vertexAttribL1dv(index, v); 4652} 4653 4654void CallLogWrapper::glVertexAttribL2d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y) 4655{ 4656 if (m_enableLog) 4657 m_log << TestLog::Message << "glVertexAttribL2d(" << index << ", " << x << ", " << y << ");" << TestLog::EndMessage; 4658 m_gl.vertexAttribL2d(index, x, y); 4659} 4660 4661void CallLogWrapper::glVertexAttribL2dv (glw::GLuint index, const glw::GLdouble *v) 4662{ 4663 if (m_enableLog) 4664 m_log << TestLog::Message << "glVertexAttribL2dv(" << index << ", " << v << ");" << TestLog::EndMessage; 4665 m_gl.vertexAttribL2dv(index, v); 4666} 4667 4668void CallLogWrapper::glVertexAttribL3d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z) 4669{ 4670 if (m_enableLog) 4671 m_log << TestLog::Message << "glVertexAttribL3d(" << index << ", " << x << ", " << y << ", " << z << ");" << TestLog::EndMessage; 4672 m_gl.vertexAttribL3d(index, x, y, z); 4673} 4674 4675void CallLogWrapper::glVertexAttribL3dv (glw::GLuint index, const glw::GLdouble *v) 4676{ 4677 if (m_enableLog) 4678 m_log << TestLog::Message << "glVertexAttribL3dv(" << index << ", " << v << ");" << TestLog::EndMessage; 4679 m_gl.vertexAttribL3dv(index, v); 4680} 4681 4682void CallLogWrapper::glVertexAttribL4d (glw::GLuint index, glw::GLdouble x, glw::GLdouble y, glw::GLdouble z, glw::GLdouble w) 4683{ 4684 if (m_enableLog) 4685 m_log << TestLog::Message << "glVertexAttribL4d(" << index << ", " << x << ", " << y << ", " << z << ", " << w << ");" << TestLog::EndMessage; 4686 m_gl.vertexAttribL4d(index, x, y, z, w); 4687} 4688 4689void CallLogWrapper::glVertexAttribL4dv (glw::GLuint index, const glw::GLdouble *v) 4690{ 4691 if (m_enableLog) 4692 m_log << TestLog::Message << "glVertexAttribL4dv(" << index << ", " << v << ");" << TestLog::EndMessage; 4693 m_gl.vertexAttribL4dv(index, v); 4694} 4695 4696void CallLogWrapper::glVertexAttribLFormat (glw::GLuint attribindex, glw::GLint size, glw::GLenum type, glw::GLuint relativeoffset) 4697{ 4698 if (m_enableLog) 4699 m_log << TestLog::Message << "glVertexAttribLFormat(" << attribindex << ", " << size << ", " << toHex(type) << ", " << relativeoffset << ");" << TestLog::EndMessage; 4700 m_gl.vertexAttribLFormat(attribindex, size, type, relativeoffset); 4701} 4702 4703void CallLogWrapper::glVertexAttribLPointer (glw::GLuint index, glw::GLint size, glw::GLenum type, glw::GLsizei stride, const void *pointer) 4704{ 4705 if (m_enableLog) 4706 m_log << TestLog::Message << "glVertexAttribLPointer(" << index << ", " << size << ", " << toHex(type) << ", " << stride << ", " << pointer << ");" << TestLog::EndMessage; 4707 m_gl.vertexAttribLPointer(index, size, type, stride, pointer); 4708} 4709 4710void CallLogWrapper::glVertexAttribP1ui (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, glw::GLuint value) 4711{ 4712 if (m_enableLog) 4713 m_log << TestLog::Message << "glVertexAttribP1ui(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage; 4714 m_gl.vertexAttribP1ui(index, type, normalized, value); 4715} 4716 4717void CallLogWrapper::glVertexAttribP1uiv (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, const glw::GLuint *value) 4718{ 4719 if (m_enableLog) 4720 m_log << TestLog::Message << "glVertexAttribP1uiv(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage; 4721 m_gl.vertexAttribP1uiv(index, type, normalized, value); 4722} 4723 4724void CallLogWrapper::glVertexAttribP2ui (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, glw::GLuint value) 4725{ 4726 if (m_enableLog) 4727 m_log << TestLog::Message << "glVertexAttribP2ui(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage; 4728 m_gl.vertexAttribP2ui(index, type, normalized, value); 4729} 4730 4731void CallLogWrapper::glVertexAttribP2uiv (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, const glw::GLuint *value) 4732{ 4733 if (m_enableLog) 4734 m_log << TestLog::Message << "glVertexAttribP2uiv(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage; 4735 m_gl.vertexAttribP2uiv(index, type, normalized, value); 4736} 4737 4738void CallLogWrapper::glVertexAttribP3ui (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, glw::GLuint value) 4739{ 4740 if (m_enableLog) 4741 m_log << TestLog::Message << "glVertexAttribP3ui(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage; 4742 m_gl.vertexAttribP3ui(index, type, normalized, value); 4743} 4744 4745void CallLogWrapper::glVertexAttribP3uiv (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, const glw::GLuint *value) 4746{ 4747 if (m_enableLog) 4748 m_log << TestLog::Message << "glVertexAttribP3uiv(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage; 4749 m_gl.vertexAttribP3uiv(index, type, normalized, value); 4750} 4751 4752void CallLogWrapper::glVertexAttribP4ui (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, glw::GLuint value) 4753{ 4754 if (m_enableLog) 4755 m_log << TestLog::Message << "glVertexAttribP4ui(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage; 4756 m_gl.vertexAttribP4ui(index, type, normalized, value); 4757} 4758 4759void CallLogWrapper::glVertexAttribP4uiv (glw::GLuint index, glw::GLenum type, glw::GLboolean normalized, const glw::GLuint *value) 4760{ 4761 if (m_enableLog) 4762 m_log << TestLog::Message << "glVertexAttribP4uiv(" << index << ", " << toHex(type) << ", " << getBooleanStr(normalized) << ", " << value << ");" << TestLog::EndMessage; 4763 m_gl.vertexAttribP4uiv(index, type, normalized, value); 4764} 4765 4766void CallLogWrapper::glVertexAttribPointer (glw::GLuint index, glw::GLint size, glw::GLenum type, glw::GLboolean normalized, glw::GLsizei stride, const void *pointer) 4767{ 4768 if (m_enableLog) 4769 m_log << TestLog::Message << "glVertexAttribPointer(" << index << ", " << size << ", " << getTypeStr(type) << ", " << getBooleanStr(normalized) << ", " << stride << ", " << pointer << ");" << TestLog::EndMessage; 4770 m_gl.vertexAttribPointer(index, size, type, normalized, stride, pointer); 4771} 4772 4773void CallLogWrapper::glVertexBindingDivisor (glw::GLuint bindingindex, glw::GLuint divisor) 4774{ 4775 if (m_enableLog) 4776 m_log << TestLog::Message << "glVertexBindingDivisor(" << bindingindex << ", " << divisor << ");" << TestLog::EndMessage; 4777 m_gl.vertexBindingDivisor(bindingindex, divisor); 4778} 4779 4780void CallLogWrapper::glViewport (glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height) 4781{ 4782 if (m_enableLog) 4783 m_log << TestLog::Message << "glViewport(" << x << ", " << y << ", " << width << ", " << height << ");" << TestLog::EndMessage; 4784 m_gl.viewport(x, y, width, height); 4785} 4786 4787void CallLogWrapper::glViewportArrayv (glw::GLuint first, glw::GLsizei count, const glw::GLfloat *v) 4788{ 4789 if (m_enableLog) 4790 m_log << TestLog::Message << "glViewportArrayv(" << first << ", " << count << ", " << v << ");" << TestLog::EndMessage; 4791 m_gl.viewportArrayv(first, count, v); 4792} 4793 4794void CallLogWrapper::glViewportIndexedf (glw::GLuint index, glw::GLfloat x, glw::GLfloat y, glw::GLfloat w, glw::GLfloat h) 4795{ 4796 if (m_enableLog) 4797 m_log << TestLog::Message << "glViewportIndexedf(" << index << ", " << x << ", " << y << ", " << w << ", " << h << ");" << TestLog::EndMessage; 4798 m_gl.viewportIndexedf(index, x, y, w, h); 4799} 4800 4801void CallLogWrapper::glViewportIndexedfv (glw::GLuint index, const glw::GLfloat *v) 4802{ 4803 if (m_enableLog) 4804 m_log << TestLog::Message << "glViewportIndexedfv(" << index << ", " << v << ");" << TestLog::EndMessage; 4805 m_gl.viewportIndexedfv(index, v); 4806} 4807 4808void CallLogWrapper::glWaitSync (glw::GLsync sync, glw::GLbitfield flags, glw::GLuint64 timeout) 4809{ 4810 if (m_enableLog) 4811 m_log << TestLog::Message << "glWaitSync(" << sync << ", " << toHex(flags) << ", " << timeout << ");" << TestLog::EndMessage; 4812 m_gl.waitSync(sync, flags, timeout); 4813} 4814